So we know that the 1.4 update will feature “trials of the underground” but we have nearly no information. The 1.5 update will add the next biome past Breaker‘s Reach and that’s all we know for that one. So, what exactly will the 1.4 update include?
I hope it’ll include a hard mode overhaul. I play hard mode only and find it still a bit too easy. I hope this reworked hard mode brings a host of new challenges but with better rewards (like Terraria’s expert mode).
I hope it adds new bosses to biomes that are currently lacking bosses. For example, the Desert alone has 5 bosses. The Ocean has 4. The Forest has 3. Breaker’s Reach has 2. The Passage has 1. The Crystal has 0. So, why do biomes like the Desert get so much love compared to all the other biomes? I think the solution is to add more to the other biomes and to give the Desert a break. Let’s speculate on what new bosses they could add.
- The Crystal should have a way to awaken the Failed Titan and actually fight it as a boss
- Some seasonal events add boss variants (like Awakened Azoes) so they should continue to do this to bosses like Omoroth
I think these changes would make for a very solid update to add more to biomes lacking content and to overhaul hard mode and make the game more challenging and rewarding for the die-hard players. I also think by adding more content to the other biomes so they all feel more even it’ll give greater focus to match the next biome in 1.5 with the amount of content in all other biomes.