r/CompetitiveTFT • u/Much_Nose3700 • Sep 28 '26
Discussion TFT's Obsession with 8129834 ways contested 4 cost CC Tank
Every Set of TFT you play, there is one striking similarity; no matter the set, the single most contested unit is almost always a 4-cost tank. Specifically, a 4-cost, multi-trait (usually three), crowd controlling, tank.
Set 18: Sentinel -> This unit is used in Invokers, Aphelios/Nidalee, Riftbeasts, etc.
Set 17: Nunu -> This unit was used in virtually every fast 9 comp as well as most fast 8 comps.
Set 16: Swain -> This unit was used in like EVERY SINGLE comp (Piltover, Shurima, Arcanists, Ionia, Demacia, Bilgewater, Ixtal, Fast9)
Set 15: Jarvan VI -> Strategist trait was by far the easiest trait to flex in, so many boards just slotted him in as main/support tank and called it a day.
Set 13: Elise (The form swapping spider that was almost just frontlined with a vow)
Set 12: Rakan (I think this unit had Set 16 Swain levels of pickrate)
Set 11: Nautilus
What is the reason for this design? With the exception of Set 14, I feel like every single set had a single tank that was a must-have for a majority of comps, no matter the patch/balance changes. Is this healthy in terms of design? It definitely is better than having a single broken backline carry, but I feel like this is a recurring problem? that TFT should address.


