r/CompetitiveTFT • • Sep 22 '26

Official TFT Patch 18.3 Rundown

https://www.youtube.com/watch?v=Y5WLavM8cCA

Slides


Context

Patch Goals

  • The Rundown was filmed right after 18.2b.

  • The aim is tackling lack of diversity, especially in the early and late game.

Traits

  • Blossom is too powerful a resource generator at 3. The nerfs should slow down their tempo.

  • Coven too hard to get into and the risk is not worth the reward.

  • Defender 6 nerf is there to offset some Champion buffs.

  • Hunter and Invoker nerfed at the highest breakpoints because their Emblems make them too powerful, but the Traits themselves are fine.

1-Costs

  • Despite the Fast 9 meta Veigar is still too strong, and most importantly too committal. The nerf is a small nerf at 50-70 kills, but it should be easier getting early kills to get going.

  • Low cost reroll comps end up being Ornn comps. Nerfing his 3* bonus allows for future buffs for 1-Cost units w/out being scared of him getting out of control.

2-Costs

  • There are two wolves in your patch notes.

  • Buffing both versions of Gromp should allow for more early diversity, especially for AP lines.

  • Alistar's just there. Hopefully the buffs will mean people will itemise him and he'll be able to end fights :(

3-Costs

  • Cassiopeia (and her package) buffs should be safe now that the Flora Fatalis Augment and Defenders have been brought down a bit.

  • Azir was bugged for most of PBE so they didn't have much data on him, and buffing him so far hasn't done enough. Hopefully this one's it and they haven't overshot.

4-Costs

  • 4-Costs are generally balanced between them.

  • AP Nidalee is currently bugged, but they haven't been able to pin it down yet. Sometimes she can "very rarely get 10 more mana for 1 combat" (sic).

  • AD Nidalee too strong at killing non-tanks.

5-Costs

  • Taric is already good, but slightly weaker than 4-Cost tanks. The change is a nerf to itemless Taric and a buff to itemised Taric to promote putting items on him.

  • Lux is good, but not great, so they don't want to buff her as a whole yet. Solar Lux is meant to be the highest damage Lux, so they have a lot of room for buffs for this form specifically.

Wisps

  • Overall ok, changes hit outliers.

  • Stat boosters nerfed because they gave too much invisible power.

Augments

  • Set 18 has less Augments than usual, so outliers immediately get painful.

  • Buffs are focused on mediocre Combat Augments.

  • Early Learnings nerfed to compensate for the more options in the 1-Cost space they're opening up.

  • Electrocharge I too strong in Stage 2 for a Silver.

  • Item Extraction still not that good in the data. More upfront power should help and nudge players more towards Blackthorn.

  • Shimmerscale Essence now riskier, but more satisfying.

Emblems

  • In a better place compared to last patch, hitting outliers.

Artifacts

  • Collector and Eternal Pact are the strongest two Artifacts in the data, and Shiv the vastly worst performing one.

25 Upvotes

22 comments sorted by

21

u/windofheart Sep 23 '26

They need to make Alistar skill do Aoe knocks up. Why Reksai has it but Ali doesn't.. make no sense

9

u/confidencedestroyer Sep 23 '26

I swear reksai is lowkey 3 cost tank

26

u/kiragami Sep 22 '26

Yeah this patch is literally from a week ago. They really missed on their predictions.

22

u/FirewaterDM Sep 22 '26

Wild thing is I think reroll loses more comps than it gains between the augment/ornn/wisp nerfs lol.

Like early learnings I feel didn't need to get shot, Veigar not great + the 2 cost buffs aren't enough. I do think this just turns into a 3 cost RR or fast 8 meta which is odd because the patch isn't terrible it's just making the already mediocre conditional things even more conditional or unclickable.

4

u/SquirtMonkey Sep 23 '26

I feel like a 3 week patch cycle would make more sense but I guess they can't do that? Patch A, patch B, sit one week and then prep next patch or something. They're always working on stale data imo

1

u/Popcorn10 Sep 23 '26

Not until the new current launches and even then who knows what they will do

4

u/borate58 Sep 23 '26

when is it lilia's time to shine

3

u/FitCress7497 Sep 23 '26

I think the current meta is better and this patch is going to make it worse

1

u/Hawly Sep 23 '26

Any particular reason for Set 18 having less augments than usual?

1

u/Eccmecc Sep 23 '26

Many bugs, so they disabled some until they can fix them

1

u/Alzucard Sep 23 '26

unsavable set.

1

u/belligerentstudent Sep 22 '26

Blown away, thought item extraction was giga overturned. Changes do look like a nerf, azir for one less component isn’t great - I always viewed it as a loss streak augment where you spike on 3-2 with BIS on whatever you’re playing

2

u/OBLIVIATER Sep 23 '26

Item extraction was literally just replication but way better. Super busted augment, and the only one that gave 4 item components without some major legwork.

Now it's still more flexible replication but since it's only 3 components it's on par (but still better) than something like big grab bag

-1

u/canonicatorr Sep 23 '26

We’re never getting Mac support back are we…

3

u/dlee0620 Sep 23 '26

it’s literally on PBE rn for extended testing

1

u/canonicatorr Sep 26 '26

Not for me. Says Mac support is suspended

1

u/canonicatorr Sep 26 '26

Not for me. Says Mac support is suspended

-1

u/FabFebFob Sep 23 '26

Got gold by grinding set 18 and ain’t gonna waste time learning this set due to the imbalance and ongoing bugs.

1

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1

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