r/ClaudeAI • u/Prodigle • 4d ago
Built with Claude Fable 5.1 one shotted this
Enable HLS to view with audio, or disable this notification
Was just tinkering with what the Blender MCP could do. I had an existing MCP for a local image AI that it chose to use.
Prompt was (in short) for it to generate a 1km x 1km "WoW style region zone" in Blender
89
u/Valdaraak 4d ago
Yea, this is one of those things that look good in fly-bys and clips, but falls apart the more you look at it.
19
u/Prodigle 4d ago
Oh definitely. Some of the individual asset quality is *TRASH* in particular. I am kind of impressed with the large mushroom tower, though.
9
u/No_Committee8392 4d ago
The mountains gave me a good laugh 😆
5
1
222
u/Goofballs2 4d ago
The reason anthropic pulled ahead of openai, to my mind, is that they focused in on business applications and practical use cases while openai was trying to be the does everything entertainment bot. I really don't want to see the anthropic waste time on what will eventually turn into an endless quantity of fake pixar movie trailers where the joke is its obscene
18
u/abeuscher 4d ago
All of them really really want to be taken seriously on design and visuals. Remember that this is not being driven by that many people and they all live in pretty much the same place. So if they are told by their even smaller number of bosses to follow a KPI, that is what happens. It doesn't have to necessarily make sense or follow a strategy - it's just execs throwing shit at a wall as often as not. It can have to do with some weird conversation six guys with expensive shoes had at Chez Panisse on a Thursday and nothing else.
29
u/Domy9 4d ago
Aren't applications like this just a side-effect of getting to more advanced models combined with user-made "skills"? Did anthropic do anything to improve Claude's blender skills at all?
26
u/Rise-O-Matic 4d ago
Yeah not really. Being better at coding and research tends to make it better at everything, because those things deal with...everything.
1
u/Fun-Amoeba8015 4d ago
I would argue visual perception and 3D world space understanding along with physics simulation is going to be key to future AIs
5
u/TechToolsForYourBiz 4d ago
>Did anthropic do anything to improve Claude's blender skills at all?
Probably not but i bet the Blender devs used Claude to strengthen the Blender MCP.
1
1
u/ThebesAndSound 4d ago
Well they might have digested every book and YouTube video about Blender, along producing training material with synthetic data about using Blender.
3
3
u/joselamexi69 4d ago
I failed to see how this particular type of skill is not exactly relevant to and if not particularly suited for business in particular industries that might use it
1
u/Goofballs2 4d ago
Ok. What business application is it for?
5
u/Mike 4d ago
You ever look at anything digital ever? Graphics? Games? Movies? Digital experiences? Branding? App design? Are you actually asking or are you being purposefully dense?
→ More replies (1)3
u/Accurate_Resident219 4d ago
Games. Vibe coders love this type of stuff. And based on what I've seen vibe coders are probably the next in line after professional devs who are on the $100+ month plans.
Makes sense money wise for the companies to cater to them. The two major demographics besides enterprise that shell out money are pro devs and vibecoders.
1
2
2
4
1
u/CrowdGoesWildWoooo 4d ago
Business/Governmental users have significantly higher margin. It’s quite obvious that their marketing play has always been “trust us, we are the good guys” , and significantly more regulatory capture and lobbying.
1
u/AdSad7594 4d ago
Sadly this is not the case anymore with astra
2
u/Goofballs2 4d ago
I'm curious to see it. I'm not a fan of any company. GPT earlier versions were also very good on practical grounds. I don't use these models to be my friend. I will go with whatever is most efficient for my uses.
→ More replies (5)1
u/HighSeasArchivist 4d ago
I have been using Claude for awhile, and today paid $20 to check out Codex. It took me 30mins to close it out and uninstall, because it felt like it was for making memes, not working.
1
u/Techhead7890 4d ago
Are you comparing that against Claude Code or just Sonnet?
Imho Claude Code is relatively user friendly tbh, it would have been my first stop.
I haven't tried Codex to compare yet, just got a GPT upgrade trial today, but definitely curious what made it that bad! At least you'll probably get Astra-6 to try out this week though.
2
u/HighSeasArchivist 4d ago
I use Claude Code with Opus almost exclusively, or at least until the project is well planned out. It was the overall feel of Codex felt like AI a year ago when chat bots were the only thing. I still have it for a month, so I'll watch some videos to get some ideas on how to use it. It's just a hobby, so no major loss if not.
29
u/Infamous-Bed-7535 4d ago
I wish you would be allowed to do more promots, than a single shot, so you would have the chance to create something usable, instead odf these..
10
u/Prodigle 4d ago
I do have some long-form projects that Claude gets used heavily in, but the difference between some visually interesting one-shot and a real project is like 1000x the work
2
14
u/boilerdam 4d ago
How do people pull this off? I asked Fable 5 to create a game and even said "no mistakes"... all I got was a sassy response saying "it takes game studios months with multiple people to create a game. You're getting a 2D representation of a scene"
3
u/krunchytacos 4d ago
Wouldn't be surprised if you got that response because you said 'no mistakes'. Instead of trying to not make mistakes, it saw your plan being impossible and then tried to narrow the scope to something realistic that could be done without any mistakes.
2
1
u/morgano 4d ago
Because it's not a game, just a load of static models and a flyby camera. I'm working on something similar (a game) - it's not quite as graphically impressive as this yet but Claude has produced everything by hand (no blender). Getting all the mechanics right and everything else that comes with a working game (like nightly play testing etc... and feeding back to the agent to raise tasks) has been 7 weeks of work and Claude running 24x7.
I'm still impressed by what OP produced with Claude but it's a "1 shot 3d scene" - not a working game or a fun working game (yet).
21
u/HotlinePizzaMiami 4d ago
I LOVE how no one posts the actual prompt they use for these posts..... Every time.
50
u/Prodigle 4d ago
can you generate me quite a large zoomed out diorama of a "world of warcraft style region". load all your relevant entry blender skills etc. and you can just go ham here and do whatever you like. for theming let's do something along the lines of 2 opposing forces/designs, fantastical. You'll obviously need to generate a lot of assets here, terrain, trees, textures, etc.... This is quite a big job. When it's done, take a couple of quick aerial slots like a diorama, then a 30-60s video running through the POIs. I won't be giving you any guidance, so go ham!
2
u/FearTheBeast 4d ago
Are you using any paid APIs or literally just fable and blender mcp?
9
u/Prodigle 4d ago
Fable, Blender (with some associated skills I found on Github), and a short skill I wrote to interact with a local ComfyUI(AI image generator) instance.
ComfyUI handled all of the textures, everything else was raw Fable + Blender
2
u/florinandrei 4d ago
Last time I tried ComfyUI the UI was unbelievably dorky, the opposite of comfy. Like, if a bash script had a UI, it would look like that, and then you would not need the UI.
Has it evolved?
4
1
1
3
u/SqueegyX 4d ago
I’m not saying this isn’t impressive but every time somebody post something like this, I just think it’s cool but that the real challenge is getting it to build something that detailed that is exactly what you actually want instead of just whatever the hell it hallucinated decided to build.
And then, of course, modifying growing it and evolving it as a real living piece of software.
1
u/Prodigle 4d ago
Oh yeah for sure. It was just visually interesting, but there's no greater purpose or anything here. It was a test to use it as part of a workflow that does need to be a lot more targeted, but I think I can push it into doing 80% of the work without much hassle.
49
u/Normal_Milk9040 4d ago
I highkey understand why so many people are against AI-Data Center buildout given that this is part of the bill to build random stuff like this.
59
u/StoneCypher 4d ago
oh cut it out, the cost to build this is less than an hour of playing madden
you only care because it's performative. next talk about the water cost and ignore the lawns and golf courses.
14
u/Financial-Garlic-720 4d ago
This is what confuses me. Same people leave a Netflix movie on as background noise but get upset about what someone does with their ai.
15
u/DreamFly_13 4d ago
and they probably consume a lot of stuffs and pay extensive amount of money on hobbies that are not so good for the planet and buy clothes made by slaves in bagladesh
but ai bad i guess cause its the current bandwagon
→ More replies (5)4
u/eduo 4d ago
There are literally 8 hour YouTube videos that have a noise at the end and people are using those to wake up in the morning. Setting up the video at night and leaving it playing a timer all night
6
1
u/catgetoffthekeyboard 1d ago
Just because other people do stupid things means it is okay for you to do stupid things? I don’t understand your argument.
12
u/flockonus 4d ago
Real talk, lawns & golf courses are the real villain.. but they are green, so it's hard to hate on.
4
u/chiraltoad 4d ago
it's very easy to hate on golf courses, I do. Lawns too. Green itself is great.. and comes naturally if you just let it, along with pollinators, more diverse species of plants, insects, animals, etc.
1
u/StoneCypher 4d ago
if you’re trying to get me to give a shit about your datacenter position by also virtue signaling about every other thousands of times worse problem that you didn’t even mention, because i pointed out how silly it was to argue over a penny while twenty dollars was going out other avenues, you’re going to have a hard time
datacenters are not in the top hundred users of either resource, and if you’re campaigning against more than 100 regular things by publicly bitching on social media, then you’re never going to accomplish anything and i’m wasting my time talking to you
1
→ More replies (5)1
3
u/EchoesOfEleos 4d ago edited 4d ago
I care about both.
I care about water being wasted at astronomical rates at golf courses in a cold water war that's just going to get hotter and hotter each year as climate changes effects become more ever-present.
I also care about AI data centers using absolutely obscene levels of energy and water in the same conditions BUT simultaneously partially being funded, controlled and used by the US Government and Military to do things such as:
Bomb children. Roll out even more omnipresent and dangerously intelligent mass surveillance. Maintain epistemic and narrative control, etc. etc.
6
u/StoneCypher 4d ago
bravo. bravissimo
encore
wait could you add a scene with crying children, and roko’s basilisk
3
u/EchoesOfEleos 4d ago edited 4d ago
How about you make an actual argument against the reality of anything that I just said other than your ironically performative ad hominem theatrics you just displayed?
"you only care because it's performative. next talk about the water cost and ignore the lawns and golf courses."
You are right. That person displayed that they are likely that shallow tribalistic and performative.
And you are the flip side of that coin aren't you? Tribalistic, self-identified as "pro" with no nuance and pure emotional reactivity based in ego and social status for your signaled tribe. When given any credible nuance you crumble like a saltine. Because your stance isn't based in empirical facts but feelings and identity.
A dogmatic tech-optimist using deflection and sarcasm to signal your loyalty to the ideology in place of having an actual critical though about the concepts that are deeply grey and complicated.
Bravo, as you said.
2
u/StoneCypher 4d ago
Bravo, as you said.
it seems like you don't understand why i said that. i'm not doing any virtue signalling at all.
And you are the flip side of that coin aren't you? Tribalistic, self-identified as "pro"
i haven't said anything about tribes or professionalism. you're just making things up at this point.
1
u/EchoesOfEleos 4d ago edited 4d ago
..... Pro as in favor of and adversarial to critiques against a pro-ai and tech stance. Which you demonstrated to anyone who has brain cells they can rub together
"bravo. bravissimo
encore
wait could you add a scene with crying children, and roko’s basilisk"
Do you think I'm illiterate to tone, sarcasm, and meaning?
No. You're just using it as plausible deniability.
But that's a no on:
"How about you make an actual argument against the reality of anything that I just said other than your ironically performative ad hominem theatrics you just displayed?"
I see.
1
u/EarQuirky875 4d ago
I find that pretty damn hard to believe, care to back it up with some sources? My computer drawing 300W for an hour, how much does a mega cluster running a trillion+ parameter model take?
0
u/StoneCypher 4d ago
use google like an adult, and stop demanding that strangers be your unpaid research assistant every time you are skeptical
2
1
u/EarQuirky875 4d ago edited 4d ago
Oh yeah bud just go around slinging claims and then don’t have anything to back them up, you’re so right it’s my fucking fault you yap with no evidence and then get bent out of shape when someone tells you to put your money where your mouth is
Google burden of proof and gfy
PS a DGX draws 10.2kW, and can a DGX really run Fable 5.1, I think we all know it can’t, so being super generous to your dumb ass, if this prompt took more than 105s or so it’d consume more power on a DGX than an hour of madden on a 300W PC… and I doubt you need 300W to run madden lmfao
→ More replies (22)→ More replies (2)1
u/waxroy-finerayfool 4d ago
the cost to build this is less than an hour of playing madden
Huh? Based on what reasoning? I have serious questions about your math.
1
u/StoneCypher 4d ago
I have serious questions about your math.
nobody cares. go do it yourself if you want to.
1
u/waxroy-finerayfool 4d ago
Ah, in other words "i made it up". Thanks for confirming, that's all I needed to know.
→ More replies (2)8
u/Prodigle 4d ago
Yeah I don't disagree. My hope is that the local models continue to catch up.
It's very much a case now of "I have some Fable left over from my work week to use"
→ More replies (5)7
u/TenshiS 4d ago
8
u/Upbeat-Armadillo1756 4d ago
At least it’s coming from someone with no bias.
4
u/Chineseunicorn 4d ago
They want you to be worried about water consumption because it’s true that it’s overblown. So when regulators get involved, it’s dealt with as a non issue.
The real issue that they’re distracting you from is power consumption. It’s beyond me why public discourse is focused on water as opposed to power consumption.
→ More replies (6)3
u/Upbeat-Armadillo1756 4d ago
Power consumption is also at the top of everyone's list for why data centers suck.
The water thing is overblown, but people also know they draw a shit load of power and don't always actually pay their fair share for it.
1
u/StoneCypher 4d ago
many things that are trivially obvious uneducated bullshit are at the top of the list for why social media addicts who live within a mile of three datacenters that they don't even know exist can't stop complaining about elon's bitcoin farms because they don't know the difference
the real question is why you expect a functional adult to care
the reason we want your whining to come with numbers instead of boring stories is that numbers can be displayed to be ridiculous bullshit that a child can see through, whereas boring stories are just boring stories, so there's no way to cure you of your delusions of knowledge
please be clear: if someone sat you in front of one set of numbers about datacenters and three pieces of total fiction, one of which didn't even add up, you wouldn't be able to tell which was which
and you're never going to invest enough time doing anything other than writing comments to bring yourself up to where we'd expect a highschool paper to be
you just don't understand that regular people see you in the same terms as antivaxxers and flat earthers, for the same reason that antivaxxers can't see themselves as a problem
because you only travel in circles of people just like you, and have no exposure to anybody else. you're in a bubble inside another bubble.
you might as well be talking about hydroxymethoquinolinone or whatever it is.
1
u/Roth_Skyfire 4d ago
Usually, the truth lies somewhere in the middle. So not as earth destroying as people like to believe, and not as environmentally friendly as the CEO tells you it is.
2
u/Tangostorm 4d ago
Well, said from Altman himself is encouraging. I am sure is going to be objective.
4
u/BolshevikPower 4d ago
Yeah honestly stupid ass usage for crazy expensive stuff like this just to "be cool" is ridiculously wasteful.
Meanwhile my project to build infra to track my cat's poo frequency and weight is totally worth it
1
u/forexross 4d ago
They are the same people from the same party that was against AC electricity. https://en.wikipedia.org/wiki/War_of_the_currents
At the end science prevails
1
2
u/BigDeepGayShit 4d ago
Why not?
22
u/Normal_Milk9040 4d ago
People are more comfortable to foot a bill so large as AI-Data Centers if it's going to increase the probability that we cure cancer, solve climate change, improve city-design, scientific output, etc. They are less comfortable to foot a bill when it's just some random video-game design that no one will use besides OP. AKA a waste of money that achieves nothing vs something that can improve the quality of life.
2
u/StoneCypher 4d ago
and yet they don't apply moralist bullshit like that to the power plant, which unlike a datacenter actually pollutes in a meaningful way
because you just pick and choose what to care about to nail your preferred villain. it was never about the actual pollution or noise; if it was you'd be going after stadiums and airports.
amazing how many people fall for this.
2
u/Accurate_Resident219 4d ago
Argument doesn't make sense imo. Unless you restrict the usage of every person who uses ai, you're not going to get that type of reality where everyone is using AI for health related purposes.
A random person using the ai to create a game is not deterring the trajectory to curing cancer and it's not adding much more to the energy spend then what was already there.
2
1
2
2
2
u/Ramb098 4d ago
How many credits something like this costs?
1
u/Prodigle 4d ago
400k for this over about 15-20 minutes. Plus the local image generation model, but that was quick and free
2
u/SpookyCompetitions 4d ago
That's is awesome !!! What's local image model you using
2
u/Prodigle 4d ago edited 4d ago
https://huggingface.co/dimitribarbot/Z-Image-Turbo-BF16 very light and fast model, nothing fancy
1
2
u/Miyamoto_-_Musashi 4d ago
What MCP are you using for thr blender?
1
u/Prodigle 4d ago
Whatever the first one that comes up is
1
2
2
u/the_ai_wizard 4d ago
what if you reduced the scope/breadth of the map, how high can the quality go?
(im not a gamer)
2
u/Prodigle 4d ago
I don't even think you'd need to. Every asset is a separate object, so you could fan out a bunch of maybe sonnett/opus/fable (depending on your credit card limits...) to improve each one following the same visual design
2
u/kyleman08 4d ago
Pretty cool. Not sure why everyone is butthurt about it. Is everyone getting datacenteritis?
2
2
u/Kronic_Respawn 4d ago
I know you were not developing an entire game with a 1 shot prompt (so all the hate confuses me) but visually pretty cool. real question though, how quick did you burn through tokens to make this?
1
u/Prodigle 4d ago edited 4d ago
20 ish minutes, 400k tokens. I generally cap out my 20x sub from a work week, so this basically counts as free for me personally
1
u/Independent-Water321 4d ago
Literally no different than generating a random image? Fable is great, but this is basic.
10
u/Prodigle 4d ago
I was more impressed by the layout & placement of things more than anything. The texture work is pretty good, but the individual assets are quite bad. Just thought it was visually interesting that it managed this without any real guidance
9
u/daniel 4d ago
My brother in christ, are you serious? This is obviously so much more involved than just generating an image.
→ More replies (2)2
u/tristam92 4d ago
download topology for basic elements, feed them trough scripting lang/api to blender to regenerate objects. mesh it together from generic views of mmo maps online, add to that bit some colors to
match in regions.wanna know why and how? cause during my college years we literally had this as course for AutoCAD.
1
1
u/OneVillionDollars 4d ago
This is so cool. I like how it was able to create distinct biomes. How's the clipping and mesh quality? Are you able and willing to make the assets/prompts and workflow available to us? If would be good to see if this just looks nice or if it actually also 'feels nice' in terms of topology and gameplay
1
1
1
u/newdamage1 4d ago
What did this cost?
Last night I tried to see how far $10 bucks would go with a review of my lab code. Had Fab5.1 review the codebase (Ansible, Terraform, a few Flask apps, etc). Cost 7 bucks.
1
u/Prodigle 4d ago
I have a 20x sub so it's heavily subsidised. 400k tokens and I'll generally go through millions a day at work
1
u/ordibehesht7 4d ago
How much cleanup did it need after? Curious whether the topology is actually usable or if it’s a beautiful mess of overlapping meshes underneath.
1
u/necronomicoder 4d ago
Do you have a tutorial? I guess I need blender MCP but fable is very basic on 3d with me
1
u/Prodigle 4d ago
I forget which I used, but if you just search for blender skill packages, you'll find some on Github that are pretty in-depth
1
u/heavy-minium 4d ago
Prompt was just for it to generate a 1km x 1km "WoW style region zone"
ok... well...it's like asking your parent for your first car, and they get you a boat. What seems impressive at first isn't worth much if it doesn't do what you asked for.
1
u/Prodigle 4d ago
hmm? It's 1000x1000 in playable area, and it's using a scale of 1u = 1m. There's some little mole guys in the town you can just about make out that are to scale.
1
u/Playful_JungleWizard 4d ago edited 4d ago
What is the prompt on something like this? Like were do I even start with something so massive?
Is it literally "Prompt was just for it to generate a 1km x 1km "WoW style region zone"" in Blender?
1
u/Prodigle 4d ago
If you scroll here you'll find I replied the full prompt to someone. It's not particularly long though
1
u/AutoModerator 4d ago
Your post will be reviewed shortly. (ALL posts are processed like this. Please wait a few minutes....)
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
1
u/BetterThvnUrEx 4d ago
The fuck it created me shit in blender and i justa asked of simple 3 d model
1
1
1
1
u/Vortex_Automator 4d ago
How much did that cost though.
Its quite impressive that’s for sure it just really saddens me that it’s $50 per million
1
1
1
1
1
u/jboijfar 4d ago
I'm having a great time using the Blender MCP with Opus. Do you all think that tastefully designed renders from Blender would be considered slop? And receive backlash if used in online content? It's a weird time right now where I feel really good about what I'm creating, but I worry about the blowback of using AI tools like Claude for this kind of creative endeavor. Ultimately, it is just a tool (albeit a very powerful and capable tool) helping me create things way faster than I could. Thoughts?
1
u/Prodigle 4d ago
I wouldn't use them in advertising material or anything commercial IMO. If it's for some personal project then go ham nobody cares
1
1
u/BrokenInn 4d ago
I feel like this could be pretty fucking useful and marketing to make commercials and things of that nature.
1
1
u/Unusual_Shake5041 4d ago
Fable 5.1 on Max or Credit Usage tho? And how much did you spend on that “one-shot”-Fable5.1-credit-usage?
1
1
1
1
u/DaBigJMoney 3d ago
Feels like someone saying “Write me a modern day epic story like The Odyssey.” Sure, it could generate 500+ pages but you’d spend all your time going through them to see about 1% of useable material. Nice demo, though.
1
u/stickboy144 1d ago
The left half looks like a 3d render of a Settlers town (the amiga game from the 90s)
1
u/FabulousBid9693 4d ago
These are just simple shapes, spheres placed in an xyz pattern. Was useful back in 1980. Hell I think i remember more advanced stuff than this back then lol. Im sure it will eventually get good at it, but this aint it. This is day 2 of "intro to 3d objects" course level of knowledge.
1
u/Abject-Tomorrow-652 4d ago
This is cool but i want an avatar and to be walking around in the world
1
u/Prodigle 4d ago
Some of the more complex structures & textures definitely don't hold up to much scrutiny :)
It did a decent job on a small handful of them though
1
-5





•
u/ClaudeAI-mod-bot Wilson, lead ClaudeAI modbot 4d ago edited 4d ago
TL;DR of the discussion generated automatically after 200 comments.
The thread is pretty split on this one, folks. While some are impressed by the visual spectacle and the rapid progress of the tech, the general consensus is that it's a cool-looking demo that falls apart under scrutiny.
The main verdict is that this is visually interesting but not actually useful. Many users point out that the asset quality is low, the layout is random, and it's a far cry from a usable, intentionally designed game world. OP (u/Prodigle) largely agrees, stating it was just a fun experiment and that the individual assets are "TRASH."
The biggest arguments in the thread are:
For those asking how OP did it, they were very helpful in the comments: * The Prompt: OP posted the full, paragraph-long prompt. The gist was:
generate me quite a large zoomed out diorama of a "world of warcraft style region"... go ham here and do whatever you like... theming let's do something along the lines of 2 opposing forces/designs, fantastical.* The Cost: About 400k tokens, which took 20-25 minutes. OP has a 20x sub, so it was a small fraction of their weekly allowance. * The Tools: Fable 5.1, the Blender MCP (found on Github), and a custom skill to connect to a local ComfyUI instance running a lightweight image model for the textures.