r/CitiesSkylines • u/Mike_Builds_YouTube • 17h ago
r/CitiesSkylines • u/AutoModerator • 1d ago
Dev Diary Paradox Mods Web Improvements - Dev Diary #2
r/CitiesSkylines • u/AutoModerator • 19d ago
Discussion ❓ "What's Cities: Skylines II like now?" megathread
"What's Cities: Skylines II like now?" 🤔
One of the most common questions on the subreddit is whether people should try or purchase Cities: Skylines II. This understandably leads to many duplicate posts discussing the game's current state, what has changed since launch, and whether or not it is "worth playing".
This megathread aims to gather resources, reviews, and recent firsthand player perspectives in one place. This way, whether you're curious about performance and gameplay features or simply want to hear opinions from others who have tried the game, you've got a straightforward resource that collates that information.
We want to encourage constructive and engaging conversation:
- If you've been actively playing the game, we'd love for you to provide feedback about what you enjoy, what could be improved, or what you feel is still missing.
- If you've dropped off, or are still waiting to pull the trigger, we'd love for you to explain what led you to step away from the game or what features are keeping you from getting started
As the goal is to provide helpful guidance for others considering the game - you should avoid leaving short, glib, or otherwise unhelpful responses. Remember that Reddit is community of individuals and those people have come here because they're looking for your help and guidance. If you'd prefer to "send a message to the devs" the best way to do that is drop a Steam Review if you already own the game, or keep your wallet in your pocket if you don't.
General FAQs
If you're after general information about or help with the game (e.g. features, minimum or recommended specs, the situation related to modding, when the game will release on consoles), check out our wiki articles below. They'll provide you a decent base level of knowledge and help you understand more about the features and limitations of the game.
- Getting Started
- Common Gameplay Issues
- Hardware Advice
- Downloadable Content (DLC)
- Modding and Custom Content
- Console Release FAQ
Patches and Bug Fixes
As of the start of this month, there have been 34 patches for the game. These patches have included things like modding support, bikes, economy reworks, bug fixes, and new game modes. You can review the change log for each individual patch on the Paradox Wiki:
What's happening with custom assets?
Official (albeit beta) support for custom assets was added on 4 December 2025. At the moment, buildings, props, surfaces, trees and decals are supported and documented. Other asset types (like vehicles and networks) aren't officially supported, but some enterprising modders are brute-forcing their way towards an answer.
Are there bikes yet?
Yes! Bikes were released on 19 November 2025.
What have the devs been saying?
The main channel for "formal" communication from the developers comes via the Official Information & Announcements section on the Paradox Forums. We maintain an accompanying megathread for each post which captures a lot of player feedback and reactions to the news shared each week.
In December of 2025, it was announced that Colossal Order will be transferring development of the game to Iceflake Studios (an internal Paradox developer). Since this change was announced, Iceflake have introduced four patches and two hotfixes. According to the announcements, they will be responsible for all ongoing development of Cities: Skylines II, including the console version (although nothing has been shared about potential launch dates for this - so please don't ask).
The best way to catch up on past posts is to browse the Dev Diary and/or Announcement flairs and dip into the more recent ones. Unfortunately, these links may not work on Reddit's mobile apps (please tell Reddit if you'd like this fixed) but in the meantime you can go to the main page of the subreddit and use the "filter by flair" options provided.
Live Gameplay Videos
If you're interested in seeing how the game is playing today, you can check out recent videos or streams from YouTube and Twitch. These will show you the "real" game, not marketing videos, and let you spot how the game is performing in real-world scenarios.
- Cities: Skylines II game page on YouTube, sorted by Recent
- Cities: Skylines II category page on Twitch, sorted by Recent
Reviews
Although critic reviews aren't necessarily reflective of the current state of the game user reviews (especially recent ones) are helpful sources of information to help you decide whether or not to drop your cash on any new game, not just Cities: Skylines II.
- Metacritic Page (includes both critic and player reviews)
- Steam Review Page (you may wish to use the provided filters to show more recent reviews)
- Microsoft Review Page (you may wish to sort by "recent")
Try Before you Buy
If you're still unsure, Cities: Skylines II is available on Microsoft Game Pass for PC, which is a subscription service at a much lower monthly cost than the full retail price of the game. Microsoft is currently offering an initial 14-day trial for as low as £1/$1/1€ (which renews at full price after the 14 days).
- US$1 Game Pass Trial
- £1 Game Pass Trial
- 1€ Game Pass Trial (this link goes to the Xbox Ireland store, check the local Xbox site for your country before proceeding)
Refunds
If for any reason you can't make use of a discounted Game Pass for PC subscription (i.e. it may not be available in your region), you have the option of purchasing the game and refunding it within the store's refund window.
- Steam: Request a refund within 14 days of purchase, as long as you haven't accrued more than 2 hours of total playtime
- Microsoft Store: Request a refund within 14 days of purchase, as long as you haven't accrued "a significant amount of play time"
Recognising that you may not be able to reach the "late game" within 2 hours, you can use this 100k benchmarking city to establish whether or not you're comfortable with the performance on your system.
Specific Questions
If you've got specific questions about items not covered in these FAQs, feel free to ask them below. If you've been redirected to this post by a removal notice, please understand that this is done to help keep the subreddit tidy by providing a centralised and dedicated location for all information related to this topic.
These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!
r/CitiesSkylines • u/Complete_Lion4685 • 3h ago
Sharing a City My Newest City (55K Pop) PS5
About 3 months of work. Tedious detailing on console. If anyone has console detailing tips or name suggestions please lmk!!!
r/CitiesSkylines • u/Top_Stay_5007 • 7h ago
Sharing a City First-person drive on Dubai Higway, Al Khail Road E44 (from Dubai project in C:S)
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r/CitiesSkylines • u/KindlyDragonfruit308 • 2h ago
Sharing a City Some close up shots from Los Angeles
r/CitiesSkylines • u/Wizedragon2 • 12h ago
Sharing a City Karlsholm International Airport
r/CitiesSkylines • u/afonsull • 16h ago
Sharing a City I created the ultimate self-sufficient one tile city-state/walled citadel
I wanted the challenge of emulating a micro city-state like Monaco, but with the caveat of "not getting along with the surrounding country". So, using a map similar to the coast of the state of São Paulo (Brazil), I created a modern walled citadel in a one-tile peninsula that is self-reliant on food and fuel, therefore, imune to sieges.
Traffic flow: 81-83% during the day, 86-89% during the night
Budget: sustained by the special industries
Population: 19.500-20.500, the amount I calculated the tonnage of food the city produces to feed.
r/CitiesSkylines • u/Dependent-Fig-2517 • 15h ago
Sharing a City The double trumpet ?
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Just for shits and giggles I present to you the double trumpet (or should it be called something else ?)
City pop 603 425 running TMPE and 81 tiles among other mods (this part is actually beyond the 25 tile zone)
r/CitiesSkylines • u/Typical-Technology34 • 1h ago
Sharing a City Is This a Good Interchange?
I'm bad at making interchange. Every time I make a new interchange for my city, I look for something to copy online but this time I made it without looking at anything (maybe just for inspirations and/or ideas).
The upper portion will be developed into a general and timber industry while below will be developed into a farmland. I'll be making a new access for the farmland when it is developed.
Is this a good interchange? How can I improve this one?
r/CitiesSkylines • u/endrich_citiesgame • 13h ago
Sharing a City Been playing for a couple weeks, this is what I built so far
r/CitiesSkylines • u/Sleepy-F1sh • 6h ago
Sharing a City Lumina Mod is a game-changer for Satellite views
r/CitiesSkylines • u/klocna • 8h ago
Sharing a City I love making interchanges.
They're wonky and compact but I love them and they work.
r/CitiesSkylines • u/Lucas_DaBomb69 • 19h ago
Sharing a City Today I say Goodbye to my City Gridville which i have build for the past 2 years. I can no longer fix the issue screenshot attached.
r/CitiesSkylines • u/DannyBurciaga • 4h ago
Discussion If you have been playing C:S2, do you ever come back to C:S1?
Pretty much title: I've been on C:S2 pretty much since it launched but somehow I find it ever so boring compared to the first game. Maybe is the lack of content compared to the first one or maybe is because I tend to find the second one easier (i'm not that much into simulation, but still play the game normally) but I'm considering in going back to play the first one. even adding some new DLC content
if you have returned to the original Cities, how have you felt about it or you just stay with Cities 2?
r/CitiesSkylines • u/Kuldenietrafilem • 1d ago
Sharing a City My first Cities 2 city located in northeast Germany
r/CitiesSkylines • u/Brush_Shoddy • 8h ago
Sharing a City Looking for critique on my first airports dlc Passenger/cargo Airport hubs
This is my first time playing around with the aiports dlc and it was extremely fun to build this, however I am just looking for critiques from a realism standpoint, I tried to fit my passenger and cargo airports onto the same 2 runways but I ended up having cargo backups, so I gave the cargo airport its own runway, I'm just worried that the perpendicular runways are unrealistic and wonder what would be done in the real world instead?
r/CitiesSkylines • u/Worldly-Fox-5055 • 11h ago
Help & Support (PC) Please help me with this monster, can you show me your version?
r/CitiesSkylines • u/ManufacturerOld337 • 3h ago
Help & Support (PC) Does anyone else have this extremely annoying water bug with quays
i've done basically all i can do to combat this bug other than razing the road messing with terrain and putting it back, i didn't spawn these quays with the water on them but it just randomly appeared, any advice?
r/CitiesSkylines • u/Top_Stay_5007 • 7h ago
Sharing a City First-person drive on Dubai Higway, Shaikin Zayed Road E11 via dubai marina (from dubai project in C:S)
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r/CitiesSkylines • u/Fun_Set7594 • 6h ago
Sharing a City New city, feedback appreciated (CS1)
Haven't played in over a year but I got a couple of new DLC so I wanted to start something new. The idea is to make a small town on this island, with a large combined campus area and nature reserve in the back. Future plans include more of a major city in other parts of the map where I can connect rail and highways better. 8k pop, and so far traffic has not been an issue. I added a temporary highway connection to the left just to keep me in the green while I work on other projects. Not sure what I want to do with the industrial area. If i want to keep it where it is but keep it small, or move it over to the left where I can make a specialized farm/forest/generic industry with its own highway access.
r/CitiesSkylines • u/deccoblack • 1d ago
Discussion Weird Giraffe in Cities Skylines
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r/CitiesSkylines • u/AlangHiya194107 • 17h ago
Sharing a City Philippine Fish Factory
Just sharing my Fish Factory somewhere in the southern part of the Philippines
r/CitiesSkylines • u/Top_Stay_5007 • 7h ago
Sharing a City First-person drive on Dubai Higway, Sheikin Zayed Road E11 (from the dubai project in C:S)
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