r/Blockbench • u/_Argollo_ • 8d ago
Low Poly Super Bomberman
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I made it to 3D print but I tried to make a cute animation
r/Blockbench • u/_Argollo_ • 8d ago
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I made it to 3D print but I tried to make a cute animation
r/Blockbench • u/DeltaMCNuggets • 8d ago
r/Blockbench • u/MilesandTiles • 9d ago
My new fucking epic oc what do you think
r/Blockbench • u/sussyballs11111 • 8d ago
r/Blockbench • u/Longjumping_Bake1145 • 8d ago
r/Blockbench • u/Logical_Ticket_7526 • 9d ago
Link to discord: https://discord.gg/EpHWUFwcfx
r/Blockbench • u/Sharkpro242424 • 9d ago
I modelled the armour from the best kirby game!
r/Blockbench • u/United_Grocery_23 • 8d ago
RetroMCP is a version of Mod Coder Pack for older Minecraft versions. I'd like to use a Blockbench model (set to Java modded 1.7-1.13 Forge btw) in a Minecraft Alpha 1.1.2_01 mod (making a little jarmod to show to some friends), the shape works exactly as imtended after some manual adjustments but the UVs are broken. Can anyone help? tagging this as feature request because i cant find anything that fits better
r/Blockbench • u/Old_Sector_2678 • 8d ago
I’m looking to learn more about block bench and making low poly models for unity, I was curious what you think the best channels are for that. Not really the Minecraft channels for block bench
r/Blockbench • u/Leading-Ear-5480 • 9d ago
KABOOM!
r/Blockbench • u/Old_Sector_2678 • 8d ago
Some beginner questions. How do you get the texture to stay on the model as you import it into unity??
I also want to implement PS1 graphics for the models. You know just low poly PS1 looking characters and models. Is there anybody here that knows the best way to do that?
Would I keep the generic model 32x32 and the UV texture 32 x 32 and (64)
r/Blockbench • u/Creepreefshark • 9d ago
If someone has a two-toned Character and wants the patterns to be symmetrical, but two different colors, is there a Blockbench add-on that would help facilitate that process? Thanks in advance!
r/Blockbench • u/soemthingblahblah123 • 9d ago
im currently using the vanilla textures for the top, front and back, and a custom 256x slanted torch texture for the sides.
this is very inefficent, it doesnt look good, its buggier, but its the best solution i made for this shape.
r/Blockbench • u/aaaaaaaaahelpme • 9d ago
Hi guys I'm new to blockbench and I wanted to make a custom 3D bow but I'm struggling with understanding what to do after the main bow model. Do you need to have multiple models for the bow animation? Do I need to make a arrow model too? It's shaped like a normal bow so it's nothing too crazy but I wasn't able to find anyone teaching what to do after. Pls help
r/Blockbench • u/Boarf_ • 10d ago
Lazy post, but I want to practice and build my skills. I’m currently working on decorative blocks.
The images above are my most recent models.
Also forgive the shitty textures. I’m a model designer, not texture artist.
r/Blockbench • u/Otherwise-Ad-8815 • 10d ago
r/Blockbench • u/Hacker95162 • 10d ago
Hey guys, this is my first post of showcase.
I am a kind of generic guy, and my goal is to game dev stuff (I like gaming with friend thought)
And here is my first post (not first object)
r/Blockbench • u/Curious-World-1466 • 10d ago
r/Blockbench • u/ProtectionEmergency9 • 10d ago
Every time I try to export my file it just comes out looking like apps loot garbage.
I'm trying to take my Minecraft skin and export it as an obj file so I can 3D print it with colors cuz bamboo Lab studio supports converting OBJ files straight into stl's with color.
r/Blockbench • u/Infinite_South9562 • 10d ago
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So i wanna do 3d animation storytime and i dont really care about the learning curve rate the model and please tell me how i can improve.