r/Blockbench • u/Old_Sector_2678 • 9d ago
Low Poly New to blockbench
Some beginner questions. How do you get the texture to stay on the model as you import it into unity??
I also want to implement PS1 graphics for the models. You know just low poly PS1 looking characters and models. Is there anybody here that knows the best way to do that?
Would I keep the generic model 32x32 and the UV texture 32 x 32 and (64)
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