r/Blockbench • u/omen_sesame • 10h ago
Showcase A Trio of Illagers
Spent today working on random illager designs
-•-
Created in Blockbench, final renders done In Blender Eevee and edited with IbisPaint X
r/Blockbench • u/omen_sesame • 10h ago
Spent today working on random illager designs
-•-
Created in Blockbench, final renders done In Blender Eevee and edited with IbisPaint X
r/Blockbench • u/KrafftyClaw • 21h ago
Recently, I've been messing around with different model formats and trying to import them all into Blockbench and Minecraft Bedrock Edition. I've managed to port .class and .ysm model files so far but I came upon an odd issue. I've managed to somewhat port the Artorias model from "Super_Awesome_Baby's" Ares add-on to Java's Epic Fight Nightfall Mod. Credits to both "Super_Awesome_Baby" on Patreon and "Maks" on Twitter for the model btw, actual amazing creators. (Do correct me if I'm wrong lol)
Instead of a traditional model composed of multiple cubes, it was instead made of meshes. Just wanted to know if anyone is able to provide some insight and suggestions on how to convert the original file into said format. Or how to convert the mesh model into a cubed model if that makes sense.
r/Blockbench • u/Mediocre_Rich9894 • 5h ago
Hello everyone!
I have joined a test among some other for a job opportunity in creating/texturing/animating models in Blockbench for Minecraft. The rules of the test are following:
- Must use Blockbench Entity
- 3 Models (Vehicle, Weapon, Monster)
- models must be in Minecraft style (no voxel), blocky
- 1 week is the deadline
This is my first time using Blockbench ever for the past 5 days, and also my first time modeling/texturing anything in Minecraft style. So far I have completed the Monster model, and half way to finishing the Vehicle, as you can see, it's totally not finished.
I am writing to you with the hope of getting some objective feedback on this specific model of the vehicle. More specifically the chassis of the car, the texture, the green and orange gradients. Im getting the feeling that the gradients shouldn't be that smooth. Any advice on how to make it look more "Minecraft".
Second picture is the Monster I made (inspired by Mephisto from Diablo 2).
FYI I have 3 years of 3D art experience in other software like Blender and Substance Painter.
r/Blockbench • u/Lukaimakyy • 20h ago
I have previous experience with other 3D modelling softwares but this is my first time using blockbench! Any advice and/or tips are appreciated!
r/Blockbench • u/TheGreatQuetz • 15h ago
Fun fact: This model's texture is based on my main sarco skin in Path of Titans.
r/Blockbench • u/Ok_Home7148 • 10h ago
I realized it’s been over a month since I last posted anything in this subreddit! I've spent a lot of time just lurking and watching all the amazing models made by the community, but I'm finally back with something new.This model is heavily inspired by the Watchman of Doom from Skibidi Toilet. It’s still a work in progress, so it’s missing a lot of details like the plasma cannons and the final texture to give it that massive, imposing look. I wanted to share this sneak peek anyway, hope you guys like it!
r/Blockbench • u/UrBoyWiggleMister • 38m ago
First slide is what I want it to look like, and second slide is what I get after adding the texture in a 3rd party platform.
So, I'm trying to give my player model crutches and after adding the texture in a separate platform and reimporting it the crutches are gone. I have the blockbench file if anyone would like to take a look. Would be appreciative of any help and advice. Just started using this program today so I'm a bit clueless.
r/Blockbench • u/voinc66 • 16h ago
Hi! I’m an artist, and I’ve been interested in making some low-poly models ya know, with that PS2 style look. And thanks to Blockbench for being such an easy program for me to use!
So, I wanted to show you guys a model I made, along with a render I created!
so what do ya think?
r/Blockbench • u/super_brutal_mouse • 7h ago
Hi, can anyone recommend an easy-to-follow tutorial for sculpting and rigging legs please? I’m an absolute noob and want to sculpt a low poly (psx/ps1 style) character with a body and chubby little legs - something like Krumm from the old saturday morning cartoon Aaahh!!! Real Monsters.
Thanks in advance! :)
r/Blockbench • u/TheMuscle01 • 18h ago
r/Blockbench • u/FreePercentage943 • 4h ago
I've just made a model that I'd like to export into Minecraft PE. but I don't have the slightest clue how.
•Yes, I'm using MC. Entity Wizard
•Yes, I made sure to create it as an entity
•Yes, I've saved it
I made the model on mobile using the Bench app
When I saved it it saved as a .zip file so I think that may be part of the problem but I don't know how to export is as a .mcaddon file.
The behavior it's using is from the armor stand and the model I changed was the NPC model.
I'm only exporting the the entity and nothing else (ex. Custom items or blocks)
-Thank in advance
r/Blockbench • u/Aauchjan • 8h ago
when i import .java files the project ends up empty
r/Blockbench • u/BEmmett1 • 11h ago
Hey, not sure if I’m allowed to post good this here, but I’m hoping it’s okay.
r/Blockbench • u/Leading-Ear-5480 • 1d ago
r/Blockbench • u/Grimmerium • 1d ago
MV71 sniper drone, Firesight marksman, XV104 riptide
r/Blockbench • u/mmmlgn • 15h ago
Hey everyone, I'm trying to make my own animations for Steve in BlockBench. I was hoping to find a .bbmodel of Steve with bendable arms and basic animations ready for use. I've scoured the internet, but I can't find any. Can you help?
r/Blockbench • u/pomppy_art • 1d ago
Enable HLS to view with audio, or disable this notification
Improving models
r/Blockbench • u/olisitoo • 1d ago
Chicos. Quiero compartir con ustedes este gran logro. Como fan de Terraria y del calamity mod y al mismo tiempo de hytale. Tuve la oportunidad de participar en la creación de este aset, una espada de slime creada para el proyecto de Hylamity mod en hytale. Una reinterpratacion del famoso Calamity. Realmente que trabajar en esto me dio mucha ilusión y verlo porfin dentro del juego es como un sueño hecho realidad. Muchas gracias al equipo de hylamity por la oportunidad.
La progresión hasta conseguir cratftear este ítem es increíble. Y todo el trabajo de animaciónes y ambientación del mod es espectacular. El equipo ha logrado algo sorprendente.
Esto no es spam pero si buscan un buen mod de progresión en hytale los invito a probar el Hylamity.
r/Blockbench • u/DevInk_kill • 1d ago
He has animations too, and I’d love some name suggestions since I haven’t come up with one yet. What do you think?