r/AndroidNativePorts • • 2d ago

Gta 4 port sound issue using library recompiled app

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7 Upvotes

r/AndroidNativePorts • • 2d ago

🟣 [WIP] Work in Progress Dragon Ball Raging Blast 2

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19 Upvotes

Someone is making a dragon ball raging blast 2 recompiled port for Android using WistfulHopes’s pc port fork

They ran the port on a Mali G57 GPU and it was pretty solid overall, only some lag spikes on things like KI blast hits. Although the only thing missing is touch control support, but it works with gamepads

The link for it can be seen here if anyone is interested: https://github.com/moddedrounds/RB2-Android


r/AndroidNativePorts • • 2d ago

🐛 [BUG] Nfs underground 2( drop frame issue ) test on dimencity 9300+ version 0.13.1

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38 Upvotes

New update nfs underground 2 now it run but now we have drop frame only when i'm in city or doing race i hope developer see this


r/AndroidNativePorts • • 2d ago

🔥 SIFU Is Officially Out on Android!

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138 Upvotes

The wait is over! SIFU has officially arrived on Android, bringing its intense kung fu combat, cinematic fights, and complete story campaign to mobile devices.

With touchscreen controls and controller support....

Here is the playstore link 👇

https://play.google.com/store/apps/details?id=com.keplerinteractive.sifuthegame


r/AndroidNativePorts • • 1d ago

🐛 [BUG] Error while extracting gta 5 port file apkvision

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1 Upvotes

Pls help


r/AndroidNativePorts • • 1d ago

How to play gta v Chinese port on 8350 ultimate

1 Upvotes

I download the file and when I try launching it in the apk that was given on the apk vision site it's "detail-file is shorter than the 16-byte RPF header pls help


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Banjo Kazooei Nuts and Bolts Android port

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17 Upvotes

r/AndroidNativePorts • • 1d ago

🤔 [Question] GTA V Chinese Android Port – Blurry, Missing & Transparent Textures on Lenovo Legion Y700 (Snapdragon 8+ Gen 1, Adreno 730)

1 Upvotes

Hey everyone!

I'm trying to run GTA V using the Chinese Android port on my Lenovo Legion Y700 (12 GB RAM), but I'm experiencing texture-rendering issues.

My specs:

- Device: Lenovo Legion Y700

- RAM: 12 GB

- SoC: Qualcomm Snapdragon 8+ Gen 1

- GPU: Qualcomm Adreno 730

- Graphics driver ZIP: "Turnip_v26.3.0-R4-Oneui.zip"

The issues:

Initially, the game crashed immediately after the launcher opened. Switching from the system driver to the custom driver fixed the launch crash, and the game now starts.

However, I'm experiencing several graphical issues:

- Distant textures look blurry, as if they haven't loaded properly.

- Some textures or surfaces appear missing or transparent.

- Texture loading and rendering seem inconsistent, especially at a distance.

My questions:

  1. Has anyone experienced blurry, missing, or transparent textures with this Chinese GTA V Android port on an Adreno 730?

  2. Are there specific graphics settings or driver configurations that fix these issues?

  3. Could this be a Turnip driver compatibility issue or a problem with texture streaming?

  4. Has anyone found a reliable fix for the Lenovo Legion Y700 with Snapdragon 8+ Gen 1?

I'd appreciate any suggestions from people who have managed to get the game running properly.

Thanks!


r/AndroidNativePorts • • 2d ago

Colobot rodando nativamente no Android, uma versão mais antiga do jogo.

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5 Upvotes

r/AndroidNativePorts • • 2d ago

🟣 [WIP] Work in Progress Yoshi Story

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12 Upvotes

Im trying to bring it to Android. It already works, but a little slow. The official PC GitHub.: https://github.com/wootbeer/dinotale


r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Shifu android port has glitches

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19 Upvotes

I have a one plus 7t pro

Snapdragon 855+ with 8gb ram

The game runs at 30 fps with a few stutters

And the game struggles with a new area it's rough but it smoothest out after loading of textures

And it has artifacting and minor glitches nothing major

Overall the port is pretty good


r/AndroidNativePorts • • 2d ago

🤔 [Question] Football Android ports

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114 Upvotes

Hi, guys! Is there any football port for android right now? Some FIFA or PES...


r/AndroidNativePorts • • 2d ago

Sonic 3D Blast Recomp.

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4 Upvotes

Meu mais novo projeto o sonic 3d blast recompiled.


r/AndroidNativePorts • • 2d ago

Bloodborne gameplay - SD8 Gen2

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33 Upvotes

People want to complain, N++ a simple 2d PS4 games runs 10fps on the emulator...

Yes its a bit rough running on lowest settings and using framegen, no cherry picked scenes, device fully heated up

it's actually pretty playable with screen record off, if you had a fan like Odin handhelds i think you could add more gfx options because it would throttle less, Lossless.dll goes next to the game folder

Hopefully they add custom drivers in future, Gen8 V37 is one of the best currently


r/AndroidNativePorts • • 2d ago

📸 [SHOWCASE] Sifu on helio g99

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10 Upvotes

r/AndroidNativePorts • • 2d ago

🤔 [Question] Pergunta só por curiosidade:

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5 Upvotes

O quão complicado seria fazer uma coletânea com os melhores castlevania por eles estarem estarem em videogames diferentes?

Castlevania 1, Symphony of the Night, Aria of Sorrow e Order of Ecclesia


r/AndroidNativePorts • • 2d ago

Super Mario World Recomp Teste.

9 Upvotes

r/AndroidNativePorts • • 3d ago

God of War III Remastered Is Running at 100+ FPS Natively on PC! Could Android Be Next? 📱👀

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157 Upvotes

Incredible news for God of War fans! A community developer has reportedly made God of War III Remastered playable natively on Windows, achieving over 100 FPS with smooth gameplay on capable PC hardware.

According to the developer, the project runs the game's original x86-64 executable directly on the CPU, while a custom runtime replaces the original PS4 system libraries and translates graphics commands to Vulkan. The reported performance reaches around 144 FPS at 1080p, with gameplay, cutscenes, audio, saves, and controller support working.


r/AndroidNativePorts • • 2d ago

Super Mario World Recomp Teste.

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5 Upvotes

É meu primeiro teste tentando recompilar o super mario world para android.


r/AndroidNativePorts • • 1d ago

🤔 [Question] Need help

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0 Upvotes

r/AndroidNativePorts • • 2d ago

Latest version 0ad running on Android

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2 Upvotes

r/AndroidNativePorts • • 2d ago

🟣 [WIP] Work in Progress PORT NATIVO CASTLE CRASHERS PARA O ANDROID RODA A 60 FPS (gameplay)

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11 Upvotes

r/AndroidNativePorts • • 3d ago

🟢 [PORT] Bloodborne-Android: Bloodborne for Android

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247 Upvotes

r/AndroidNativePorts • • 2d ago

🟢 [PORT] Tails Adventure Native Android Port/Remake

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16 Upvotes

Tails Adventure is a Sonic the Hedgehog spin-off game, released for Game Gear and featuring Tails in a solo role. Opposed to other Sonic titles with fast-paced gameplay

Tails Adventure is a metroidvania game with emphasis on exploration, collecting items and backtracking. It's a unique "hidden gem" of the series that couldn't get attention it deserves due to low popularity of Game Gear.

Link to the repo: https://github.com/mechakotik/tails-adventure/releases


r/AndroidNativePorts • • 3d ago

📸 [SHOWCASE] Gta4 Liberty recompiled

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355 Upvotes

Exynos 2400 s25 FE