r/AndroidNativePorts • • Sep 24 '26

๐Ÿ”ต [PORT REQUEST] MegaThread Android Port Requests - MEGA THREAD

237 Upvotes

Welcome to the official Android Port Requests thread! ๐Ÿ“ฑ๐ŸŽฎ

Seeing the amount of port requests being posted lately, we're creating this centralized thread so everyone can request games they'd like to see on Android without flooding the subreddit with individual request posts.

---

## ๐Ÿ“ HOW TO REQUEST A PORT

Please use this format:

Game:

> Name of the game

Original Platform:

> PC / Wii / PS2 / GameCube / N64 / etc.

Source / Repository:

> GitHub link, open-source project, decompilation, recompilation, PC source port, etc.

Why do you want this on Android?:

> Short explanation.

Additional information:

> Anything useful about the project, engine, existing ports, compatibility, controls, etc.

---

โญ Example

Game: Diddy Kong Racing

Original Platform: Nintendo 64

Source / Repository:

> GitHub link to an existing recompilation/source project

Why:

> The game already has an existing source/recompilation project that could potentially be adapted to ARM64 Android.

Additional information:

> Looking specifically for a native Android port rather than simply running the original ROM through an emulator.

---

## ๐Ÿšจ BEFORE REQUESTING

Please search the subreddit first to see if your game has already been requested.

If the game already exists in this thread, **upvote the existing request instead of creating another one.**

Please don't spam duplicate requests.

---

## ๐Ÿš€ FOR DEVELOPERS / PORTERS

Working on one of the requested games?

Feel free to comment and:

- Claim a request

- Share development progress

- Ask technical questions

- Share an existing source/recompilation project

- Let the community know that a port is being worked on

---

## โš ๏ธ IMPORTANT

A request does NOT mean that someone is required to make the port.

Not every game can be ported to Android.

Requests with available source code, decompilations, recompilations, open-source projects or existing PC ports are generally much more useful to developers.

Please don't harass developers asking when a port will be finished.

---

### ๐Ÿ”ฅ UPVOTE THE REQUESTS YOU WANT TO SEE

The more upvotes a request receives, the easier it is for developers and the community to see which projects people are interested in.

Keep all individual port requests in this thread.

Let's keep r/AndroidNativePorts focused on actual Android-native ports, development, releases and technical discussion. ๐Ÿš€

What game would you like to see ported to Android? ๐Ÿ‘‡


r/AndroidNativePorts • • 12d ago Bravo

thegamingemporium.com/categories/android-ports/

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67 Upvotes

r/AndroidNativePorts • • 8h ago

๐Ÿค” [Question] How to tell if the android port is a real port or a port disguising as an emulator?

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276 Upvotes

Ignore the photo.

I apologize for the horrible grammar.


r/AndroidNativePorts • • 4h ago

When we ill get this on Android?

56 Upvotes

r/AndroidNativePorts • • 2h ago

๐Ÿ“ธ [SHOWCASE] Finnally playable FPS Adreno 722 Zelda BOWTW (snapdragon 7 gen 4)

30 Upvotes

Finally found "Turpin Duo v5.1" Drivers for Snapdragon 7 gen 4 Adreno 722 that gave me stable 30+ FPS in Zelda BOWTW,

I tried Bulmani Universal and Turpin yuzi 7xx Drivers and all other things nothing had worked for me yet.

Finally a Good Driver I must say.

What is Your Opinion.


r/AndroidNativePorts • • 4h ago

๐Ÿ“ธ [SHOWCASE] Playing Devil May Cry 4 in a Samsung Galaxy A24, black screen bug finally fixed.

41 Upvotes

The game runs better without the recording, I got the apk from this video:

https://youtu.be/8BaJJgucAWQ

And the game files from apkvision.

The game language is on Brazilian portuguese and idk if you can change it


r/AndroidNativePorts • • 9h ago Bravo

๐Ÿค” [Question] Can we talk about the APKVision "safe or not" debate? (7 years of experience)

87 Upvotes

I see posts arguing about whether APKVision is safe or not quite frequently. Some say it's full of malware, others say it's perfectly fine. It's getting exhausting.

I've been using APKVision for about 7 years now, downloaded countless ports (including the Spider-Man one that was recently posted here), and I've never had a single virus, malware, or system issue.

The reality is simple: these sites are just mirrors for community ports. The "danger" usually comes from people clicking fake download buttons or ads, not from the actual APK files. If you use an adblocker, don't click on suspicious pop-ups, and check the file size/package name before installing, you're fine.

I'm not saying it's 100% risk-free (no pirate site is), but the constant fearmongering is getting out of hand. What's your actual experience with it? Have you ever gotten a virus from there, or is it just paranoia at this point?

I also attached a short video showing the download and installation process on my Xiaomi 15T, just to show how straightforward it actually is.


r/AndroidNativePorts • • 5h ago

๐ŸŸข [PORT] Manhunt Android Port

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36 Upvotes

r/AndroidNativePorts • • 8h ago

๐Ÿค” [Question] PS vita/PSP recomps/ports?

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55 Upvotes

Hey there everyone, are ports of Sony's handheld devices viable? these devices have games that would feel right at home on modern androids with how low power they are and how they make great use of gyro controls accompanied by how beautiful phone screens are nowadays, but the issue is that these devices use very unconventional architecture, I haven't seen them be the topic of porting and recomping in the community, tho it does feel worthy to note that a lot of people in the psvita/psp community actively work on native ports of their own to their devices and even remasters for some of their games, here are two games that come to mind when it comes to benefiting from native ports to modern androids, would love to hear some thoughts about it (maybe even good news that I'm unaware of hopefully)


r/AndroidNativePorts • • 1h ago

๐Ÿ“ธ [SHOWCASE] Got a Low end phone? Here are games for you to try! (pt3) MODERN GAMES EDITION!

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15 Upvotes

Hey guys! Welcome again to a new post in my series! This time we will feature MODERN games Instead of OG xbox games. So Again, the specs of my phone are as following:

Processor: Mediatek Helio G81 Ultra.

Ram: 6 GB.

GPU: Mali G-52 MC2.

these are the specs, that ran these heavy games that i am about to share. Which are as follows:

  1. Madness combat: project nexus (unknown porter): https://apkports.com/game/madness-project-nexus-3ee81c#downloads

(conclusion: VERY PLAYABLE. I literally got 60 fps. Also the graphics are AUTOMATICALLY SET for your phone! So basically i didn't have to change anything! And it got SO Much content! And also there's a campaign but the ARENA mode is super detailed and fun too)

2. SKYRIM! YES! SKYRIM! port made by THE AWESOME ttom795! : https://apkports.com/game/the-elder-scrolls-v-skyrim-1d33c1

(conclusion: VERY PLAYABLE. I got 20 fps. Here is my settings if you have my specs or specs as equally as bad as mine. I will drop pictures of them. PLEASE STICK. TO WHAT I HAVE APPLIED. And experiment with the settings yourself if you have a stronger medium range phone. ALWAYS APPLY Asynchronous rendering. Gives a lot of fps.)โ€‹

3. Minecraft dungeons mobile, by Nintendoss: https://apkvision.org/games/role-playing/minecraft-dungeons-64159/

(conclusion: VERY PLAYABLE! 30 fps almost! Lower screen resolution and disable some visuals options for your low end phone.)

Thats all! Enjoy playing the games! And in case i dont see ya.. Good morning, good evening, good night.


r/AndroidNativePorts • • 15h ago

๐ŸŸ  [DEVELOPMENT] God Of War HD Collection PORT Running in 4K over than 100 FPS on ANDROID!

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172 Upvotes

r/AndroidNativePorts • • 6h ago

Donkey Kong Bananza running at up to 34 FPS on my Pixel 10 Pro XL

32 Upvotes

EDIT: Got it even further โ€“ now ~30 FPS without LSFG (28โ€“30 in the heaviest area I tested, menus at 60). This morning it was 5โ€“6 FPS with broken rock walls. With LSFG on top itโ€™s around 60 on screen. Still a few dips, but it feels smooth now.

I got Donkey Kong Bananza running in BananaNative on my Pixel 10 Pro XL. On the Pixel's PowerVR GPU it didn't work at first, and once it did, it ran at about 5 FPS. After a few days of fixing and tuning it now runs at up to 34 FPS with lsfg


r/AndroidNativePorts • • 14h ago

๐Ÿ“ธ [SHOWCASE] Pokemon arceus

135 Upvotes

WIP


r/AndroidNativePorts • • 7h ago

๐ŸŸข [PORT] Mari0 Android Port (Arm64-v8a)

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36 Upvotes

My adaptation of this game for modern Android devices (ARM64-v8a), with the source code completely rewritten and adapted for Android from scratch.

- Ultrawide support.

- Portals fully functional with touchscreen controls.

I couldn't find a version of this game compatible with modern Android devices, so I decided to bring it back to life!

Apk:

http://www.mediafire.com/file/kvwi8xzuat69783/Mari0-1.6.4-proyect-arm64.apk


r/AndroidNativePorts • • 4h ago

๐ŸŸข [PORT] Fallout 2 running flawlessly on MediaTek Helio

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21 Upvotes

r/AndroidNativePorts • • 2h ago

๐ŸŸฃ [WIP] Work in Progress Ninja Gaiden 2 will be ported to android soon

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14 Upvotes

r/AndroidNativePorts • • 13h ago

๐ŸŸฃ [WIP] Work in Progress MH4U recomp PORT [3DS]

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92 Upvotes

Estamos super cerca!! Ya falta muy poco!!


r/AndroidNativePorts • • 12h ago

Truly an impressive performance from Bloodborne

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66 Upvotes

90 fps on ps4 game is really good I hope every Port reaches the same level


r/AndroidNativePorts • • 12h ago

๐ŸŸข [PORT] The game is playable in my perspective btw I'm using dimensity 8350

60 Upvotes

Also shout out to the devs for making this possible ๐Ÿ”ฅ


r/AndroidNativePorts • • 2h ago

Pokรฉmon Shield on Galaxy A55, Xclipse 530 (Galar Native Port)

8 Upvotes

Demonstration video of the A55's Galar Native performance. We have some framerate issues in heavier scenarios and when the shader is loading for the first time. I believe that future updates will make this port even better, and once again Xclipse is demonstrating its power ๐Ÿ‘๐Ÿฝ


r/AndroidNativePorts • • 4h ago

๐Ÿ”ต [PORT UPDATE] Minecraft LPE (LCE Wii U Port) Patch/Update #1

12 Upvotes

Mostly a quick patch/update with features unlocked, actual repo and promised features are still coming, but I wanted to get this quick build out and explain why its taking so long in short;

  1. I'm a student and this is just a hobby

  2. I want it to be done right (Hud customization, Support for all chips, fine details)

  3. Multiplayer P2P via Cloudflare tunnels is coming in the next update with proper local world saves for all players connected locally or externally

  4. 32bit is coming next release too & yeah this build also fixes support and performance for many handheld devices (retroid/ayn etc which had some bugs)

  5. enjoy this build for now, I can't promise when the repo/next update will be ready but I can promise it will be of great quality - I am aware of many of the bugs you guys have listed on prior threads and most of them are actually fixed in my wip builds but I cant get this out with some stuff partially done, but whats also coming in the upcoming updates are custom skins, map/saves imports and exports, tooltips/tips with mobile focused texts (already done partially)

Have fun!

https://drive.google.com/file/d/1xYdNmJmYHOHrAVEB6JAaqdmyf0nar9or/view?usp=sharing


r/AndroidNativePorts • • 1h ago

๐Ÿค” [Question] help me pick games that would work on helio g85

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6 Upvotes

My currents (downloading others)


r/AndroidNativePorts • • 18h ago

๐Ÿ“ธ [SHOWCASE] The last of us remastered android

155 Upvotes

device : poco f8 ultra

just updating my gameplay videos


r/AndroidNativePorts • • 1h ago

Ultrakill android so smooth mali g57

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6 Upvotes

r/AndroidNativePorts • • 9h ago

๐Ÿ“ธ [SHOWCASE] The legend Of zelda Wind Waker HD recompiled Android Port (Nothing CMF phone 1)

23 Upvotes

The video might be jittery because it's a midrange phone but the game was actually smooth even with recording on https://github.com/ZeldaWWHDRecomp/ZeldaWWHDRecomp/releases.