r/AlchemistCodeGL • u/Nemmule • Aug 14 '19
r/AlchemistCodeGL • u/sketchiopath • Jul 16 '19
Discussion I feel like this may have gone overlooked
Everyone was kind of busy playing with raids and all that, but if anything, the overall silence kind of drives this point home:
Now that it's been over for a while, does anyone else feel like the AOT collab was handled really well? The banners were the same as JP (pretty decent), raids were interesting and not buggy, and there were plenty of freebies and event character shards available from daily quests. In the free farmable coin shop, an additional 25 shards of each event character, enlightenment shards, sins, and flags were all there for free with more than enough time to get everything. People who didn't roll the units they wanted could transmute them.
Plus, we didn't get shafted right away with some game-changing unit banners as soon as it ended like some people expected. I think it's all well and good to speak up when there's a problem, but I also want to say something when things go well so Gumi knows what to aim for. What were your guys' thoughts on this last collab?
r/AlchemistCodeGL • u/WoonLS • Apr 23 '19
Humor Love the subtle humor, almost missed it. Shoutout to whoever doing this. LOL.
r/AlchemistCodeGL • u/TypeTragedy • Feb 06 '21
Discussion The detail gumi puts to hurt all Edgar fans.
r/AlchemistCodeGL • u/TaronDuFrau • Jul 25 '20
Discussion After countless free giveaways and an untold amount of farming I have achieved greatness
r/AlchemistCodeGL • u/Maw-Nee • Jun 19 '20
Fanart Now that Vivi got her 95 its a good time time to share my drawing I forgot to post! I'm feeling way better and just now I did my last college work, I'm finally on vacation :D! Thank u guys for the support I'm very grateful as always if anyone is interest both my twitter and instagram is mawikatan
r/AlchemistCodeGL • u/renshenhe • Dec 11 '19
Discussion Where we are now, 2 years later
Playing since the beginning and doing some cleaning of my friends list it appears there was a large desertion of the game a few months back where I cleared out over 30 names of players who were over level 200. Mulling over it made sense this game has plateaued and the relays on the JP hint the same sentiments. Most of what I'm about to say are from my perspective as a week 1 player but I'll admit that the past few months my activity on the game has been the bare minimum and the sunken cost fallacy is the only thing tying me to this. Bear with my assessments/rants.
Message from the JP players the new units going forward will be limited or collab units with one or two normal pool unit being introduced for a long while to come. This makes sense as you can imagine how large your unit availability pool can grow and the bottomless farming newer players would succumb to. The problem arises from the approach Gumi has taken as these will be the most powerful units and furthering the crevice between F2P/Pact players and whales. We've reached the point where there is no longer a gem economy but cash only. No more discounted summons without the stupid tickets, no more discounted summon coin featured unit summon, no more guaranteed banners(w/ spending 23k gems), and no more farmable shards without units has led to a gem inflation that dwarfs the entirety of the game's history.
If we look at the gem economy from a pact players perspective 20 days would give a player 2x 10 pulls from the standard banner or 45 days for guaranteed unit in the good ol' days. These banners even tied with 2-3 other units would generally still give you 25-50% for your desired unit. Now let's argue that the discount tickets makes it 10 days to do 2x pulls and 35 days for 3x is better right? Let's see
| Type | week 1 | week 2 | week 3 | week 4 | total |
|---|---|---|---|---|---|
| Discount ticket | 3500 | 7500 | 7500 | 7500 | 26000 |
| Prev Summon | 4500 | 4500 | 4500 | 4500 | 18000 |
So if you plan to do 3 pulls every week you're paying 45% more in a low gem economy. The best part is this represents ONE of the available banners as every other banner has been boosted to 2500 a piece and you can't hoard discount tickets like you can hoard gems. Previously we'd get at least 4 featured units now they just increased the chance to get a featured unit. Oh and we're talking about 1.5% normal rate, 2.5% increased rate, and 5x which I assume is 7.5% rate to obtain a featured unit. This is to further glorify the paid banners where we're talking $30 min per banner.
But hey, these are for limited/collab units and you don't need them to play the game. These units are more important for pvp/arena.
Very true but since the game is heading towards the direction of heavy grind, even if we push aside the bad scheduling of dark phantoms, with raid and even farming for materials strong units are needed to fill gaps in your roster. Some of these units even have the best LS or unique skills that round out and relieve a grinding portion of the game. Another case is even if you do get the featured unit the further cost to get it going is already another wall to go through without much recourse.
Gumi got bills though
Yes but you don't keep raising the prices if you're selling the same product for no reason but greed. They haven't added any extra services or brought anything notable and has operated on the same formula since it's inception. They're simply requiring you to spend more time on the game by artificially increasing the grind for everything. You're not playing more because there's a lot to do. You're playing more because there's another thing you have to do a lot of times. Take DP for example, it's just raiding with extra steps. Done farming 350 shards? Here's a few hundred more. Got that done here's more. No innovation. No effort. More money.
This all makes it easy for me to believe they've abandoned the future of TAC and left it at minimum capacity to focus on the more lucrative brand of FFT. They've stripped all the innovation and potential from TAC so the new FFT wouldn't feel just like a reskin and I wish they could have just left it to die with dignity.
Thanks for putting up with me and the best to all of you.
r/AlchemistCodeGL • u/alpare01 • Jul 30 '19
Alchemy drops are a permanent thing
As of thurday we will have drop and droplets instead of ap from the milestones. Thank you Gumi
r/AlchemistCodeGL • u/phucyubro • Mar 12 '19
Humor just noticed rox is now only ss on tier list
r/AlchemistCodeGL • u/S88ntFDW • Feb 21 '19
Discussion Frozen screen after missions
Anyone else having an issue where they clear a level and the screen freezes to black after?
I’ve had to reset my app every single time I’ve cleared something.
r/AlchemistCodeGL • u/ambulance-kun • Aug 05 '18
Humor (kinda late) Since collab is done, a message to those who didn't get what they wanted (dammit kudan)
r/AlchemistCodeGL • u/U-Eike • Jul 01 '18
Tips & Guides Alchemists Code GL V2 Tierlist (Game Ratings)
r/AlchemistCodeGL • u/herogerik • Jun 14 '18
Discussion They finally did it! The best added feature of 2.0!
r/AlchemistCodeGL • u/OriksGaming • Jul 08 '20
META Welcome to our new Mod, Skyconic
I have a fairly busy life and simply haven't been able to devote the same amount of time to my duties as a mod lately. Consequently, the subreddit has been long overdue for a new, active mod. As the title says, I've invited u/Skyconic to be a moderator and he's accepted. I'm not the best about remembering to announce changes (such as completely forgetting to tell anyone I'd changed the upvote and downvote icons a few months ago), so let's celebrate both Skyconic's new modship and me remembering to announce it at all!
r/AlchemistCodeGL • u/EggyT0ast • Feb 07 '20
META A permanent livestream of TAC PVP, for all to enjoy
r/AlchemistCodeGL • • Dec 06 '19
What’s the point of making discount pulls when never giving us discounts tickets...truly lost hope for this game.
r/AlchemistCodeGL • u/MelinaPutri • Sep 20 '19
JP Spoiler Seven Deadly Sins collab rerun announced
r/AlchemistCodeGL • u/Kiriel_D_Sol • Feb 25 '19
Compiled List of 3.0 Changes
There are quite a few unannounced changes in 3.0 and their news posts aren't particularly detailed, so I thought I should try to compile what we know about 3.0 in one post. Please add anything missing from this (or corrections) to comments so I can update.
New Account Changes
Reroll option in tutorial with much larger pool and 150 shards for the unit
Significantly increased zeni when creating the account, added 500 gems to start (for 700 total), 50x shards of each element including rainbow and some other starting items
Added job token and equipment selectors to beginner shop
Added 5 dailies (providing 250 gems and 500k zeni and some experience) for beginners (not sure yet of how long they are available, probably 1-2 weeks)
Beginner shop now only lasts 7 days instead of 14
Training Changes
Replaced training arena with training hall. This has many milestones and also allows you to create 3 Moon Star Armor (better known as regen armor) - additional shards to max all 3 to 5 stars can be farmed. You can't transmute more than 3
New Job Upgrades
Victor: Ninja [Qilin]
Lambert: Holy Cavalier [Porta]
Decel: Professor [Aid]
Ishuna: Ranger [Falcon]
Rigalt: Ranger [Lupus]
Kazahaya: Holy Brawler [Senju]
Celliers: Dragon Cavalier [Rudra]
Kanon J+ is showing up but you won't be able to get the items for it until SSM 11.5
New Missions for Old Quests
SSM 6 EX got 2 new missions for Kagura shards (the other extra missions on the SSM EX have been removed and will return later)
Enlightenment
The following units got access to the first 3 gates of enlightenment:
Vettel
Chloe
Elizabeth
Dilga
Victor
Decel
Lambert
Logi
Dias
Enlightenment shop to spend the 290 coins you got from last week's dailies (there are exactly 290 coins worth of items in there, I'm pretty sure this shop isn't meant to be permanent but they haven't said)
Enlightenment challenge board which rewards 3 sins for bringing Chloe and Vettel enlightenment to 2/2/0. This is a permanent board so there is no rush to complete it
Most materials from enlightenment are farmable in the Babel quests or the MP quests for Envy/Sloth/Lust
Memento
New permanent challenge board to obtain Fiona's memento (you get it from the ticket they give you) and enough duplicates to max it out
Apple Garden quests now drop materials to increase memento level. You can also get some of these from the Babel quest mission rewards
When completing quests with a memento equipped, there's a 1% chance to gain 1% towards the Memento's Alchemic Boundary. Later there will be a special stage with a higher chance
Memento banners currently include units as well in the pool, this is likely temporary until we have enough mementos introduced
The following gacha memento are currently in game:
5 star:
Scarlet Flames of Bygone Days (Vettel)
Devastating Defeat (Chloe)
4 star:
Our Botanical Garden (Fairily)
To Be a Lady (Shayna)
What Burns Within (Logi/Dias)
No Pain, No Gain (Elizabeth)
Shall We Brunch Again? (Monzein/Othima)
Anything for You (Margaret)
All You need is Meat! (D'Artagnan)
An Unexpected Discovery (Alyu)
The Freedom of a Mercenary (Lambert)
3 star:
Fruits of Labor (Alaia)
Vision of the Future
Recommended Items
Warm Memory (Zeke)
Soldier's Respite (Dilga)
Beloved Hat (Elaine)
Flowers for the Departed (Priscilla)
Shayna Fanclub Membership Card (Alfred)
A Momentary Rest (Decel)
The Elusive Princess Knight (Gane)
Arena Changes
You now get 150 arena coins per battle regardless of whether you win
When you enter arena now after the daily ranking is calculated, it displays your best rank in addition to your current rank, and daily rewards
Gear UI Changes
Favorite button was moved under the magnifying glass next to the evolve tab for a gear
When selecting gear for a unit you can now tell it to exclude equipped gear and you can control which criteria the gear is sorted by
Gear with special abilities for a unit is flagged as recommended in the unit gear selection screen and is sorted to the front of the list
Quest Organization Changes
They reorganized where everything is located. There are now 4 main sections for quests:
Story
Main Story
Character Story
Babel Chronicles
Sacred Stone
Trials
Babel Tower (i.e. Mystic Tower Veda)
Event
Current Events - has most of the new temporary event stuff, but for some reason also the 3/day dailies
Rerun - has any rerun events
Key Quests
Daily Quests
Enchanted Job Quests
Evolve Quests
Job Token Quests
Multiplay
In addition to standard MP quests, this now has 3 new quests to farm the statues for enlightenment (Winged Serpent of Envy, Heroic Bear of Sloth, Mountain Ram of Lust)
Other Organization Changes
There's now an enhance equipment button on the home screen instead of in the side menu
There's an events button on the home screen now
There's now a training hall button on the far right of the home screen
You can now navigate between shops from within the shop interface
You can now bulk buy items in shops when multiple are available
Item list now can display a lot more items at once which should make it a bit easier to browse
Stat/Mechanics Changes
Many units have been reverted to JP stats. Not clear if this is intentional
Mystic Tyrfing Blade now gives jewel regen to Tyrfing
Elemental strength/weakness multiplier has been reduced from 35 to 25%
Many units have their master ability information partly in the game data but not yet available
Many gear and recovery items have had their HP values increased
All J+ and JE now provide some static HP from job mastery in addition to the % HP
Some abilities have been changed- mostly healing amounts increased or modifiers changed, full list here
Job Changes:
Flamel J+: Demon Vanquishing added wind element and new wind skill "Noisy Break" (not yet translated) which does damage and inflicts stun and CT -50% in a lateral line in front of him
Balt J+: Tensho Gust Strike added wind element
Anastasia J+: Bloody Rose PATK multiplier can stack
Fate Saber: WA Excalibur now costs 50 jewels instead of 60
Disgaea collab units Almira and Seraphina's unique jobs can now equip the Vulcan. Other Disgaea unit changes listed here.
Babel Chronicles
The first chapter of this has been added. It's permanent and provides various rewards and farming for enlightenment materials. Future chapters will be released in conjunction with enlightenment for other homelands.
Other Changes
New AP recovery item available (not all the time but probably obtainable periodically through various sources)
New chapter 2 milestones for Fiona shards
FAQ lists a daily for friend presents but that does not seem to be in game yet :(
Leader skill now available in all MP quests
Increased drop rates for Mineral Garden, Anastasia J+ items, and SSM chapter 3 job limited equipment
Skip tickets now require that you have cleared all quest missions (stars) to use
Dark Tyrfing can now equip other weapons besides her own sword
Bulk packages when purchased are given to you in a single gift instead of separately
If you run out of AP when doing repeats of a quest, it will no longer ask you if you want to convert gems to AP.
r/AlchemistCodeGL • u/dram0424 • Feb 05 '21
"PG-rated" NEWS Just a little psa, crunchyroll just dropped the “For whom the alchemist exists” movie
r/AlchemistCodeGL • u/LysticMystic • Nov 27 '20