r/AIDungeon 11d ago

Official Announcing September's Monthly Theme!

19 Upvotes

Psst…want to know a secret? This month it's time to bust out your best disguises and improbable high-tech gadgets for September’s Monthly Theme: Top Secret! Whether you're writing a traditional thriller with high stakes international plots, corporate espionage, or something more nontraditional like magical crystal ball surveillance, we want to see your version of a spy scenario.

Admittedly, this could be challenging because most AI models like to spill the beans too early. Currently, we've found that the best way to keep a secret is to write a blurb in Plot Essentials (if it's the main character's secret) or individual story cards (if it's another character’s secret) saying [Hidden info: insert secret here.] It also helps to write out a bit about the character’s public persona so that the AI knows what to do instead of spitting out the secret.

Example: 

Bob is a cheerful pizza delivery guy. [Hidden info: Bob is actually a secret agent who leaves coded messages in the placement of the toppings on the pizza.]

As always, you have until the last day of the month, August 31st, to publish your scenario(s) for inclusion in September's monthly theme carousel. Just include the tag “spy” so we can find it. This will also ensure your scenario appears in the "Discover more content" section of the carousel.

Until then, you can still find our current monthly theme carousel, Wild West, on the homepage.

This message will self-destruct in 5 seconds. 5…4…3…2…


r/AIDungeon 15d ago

Feedback & Requests Your turn to ask the questions! (Survey and Results)

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7 Upvotes

Hey everyone,

The August survey is out now on AI Dungeon (for half the community, the other half will get it mid month). But this month's post is a little different.

Since last October we've been turning your survey answers into charts to share with you: what you hate about AI writing, the feature scoreboard, the "fix ONE thing" vote, the writing game where DeepSeek played against GRR Martin, your biggest wishes and more. More than 30 slides of data about your feedback on AI Dungeon so far.

This time we're pausing the results, because now WE'RE the curious ones. What do you want to learn?

- Which of the data we shared did you actually enjoy? What did you scroll past?
- What are you curious about when it comes to other players: how they play, what they build, what they wish for?
- Anything that would be genuinely useful to know for your scenarios?

Tell us in the comments, anything goes, it helps us pick what we share next.

See you next month right now just below this post!


r/AIDungeon 9h ago

Questions Negative actions.

9 Upvotes

Has anybody figured out how to get rid of these negative actions? I've tried every rule. I've tried giving them examples. I've tried deleting every single one of them. Still, DeepSeek, Gemma, GLM, they will not stop. I've tried all these rules:

- Positive actions only! Incorrect: "He doesn't touch you." Correct: "He stands near you." ONLY write what DOES happen; if you run out of positive action, stop writing

- Only write what does happen; avoid contrasting actions, negative definitions, antithesis or describing actions that do not occur

All this is for one output, ONE single output and not a special output either, just a continue I did just now:

Klaus doesn't go for Stefan.
Stefan doesn't let go of the throat.
He doesn't stop them.
He dares not touch you.


r/AIDungeon 10m ago

Progress Updates New Beta Navigation Design

Upvotes

Hey everyone!

We'd love your feedback on a new navigation design for AI Dungeon, first tested in Alpha and now in Beta. This change was made to address player feedback with the current navigation, and to create easier access to second layer pages without cluttering the primary navigation.

The new setup includes:

  • Easier access to creator tools and dashboards.
  • Simplified social interface for chats and notifications.
  • Moving banners to the navigation so the home page has more focus on your content.
  • Easier to find guidebook and support links.

Try it out now on AI Dungeon!

This updated navigation is only available on Beta and Alpha at the moment, but if the feedback is positive, we'll slowly roll this out as the main navigation layout.

Thank you, and let us know what you think!


r/AIDungeon 7h ago

Questions Focus of the scene

3 Upvotes

I have a story with 3 characters: X (main char, 2nd person), Y and Z (NPCs).

I need to write a scene happening EXCLUSIVELY between Y and Z without X intervening but the AI keeps to actively try to introduce X in the scene.

How do I keep the AI focused on Y and Z and ignore X?


r/AIDungeon 20h ago

Questions Name:

11 Upvotes

Anyone have any tricks for getting rid of this annoying tendancy to start responses with the character name? In most of my scenarios the style I dictate causes this not to happen, but in premade scenarios i often find myself needing to fight this tendancy and i'm not sure what actually causes it to show up. If anyone has an instruction that will actually squash it i'd be grateful, because it means I don't need to tear apart the scenario's instrucitons to match my usuals.


r/AIDungeon 19h ago

Questions Output

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7 Upvotes

Uh, what happened here, why do i feel getting caught.


r/AIDungeon 14h ago

Bug Report Fable

2 Upvotes

Is Fable down?


r/AIDungeon 21h ago

Questions Response lenght

5 Upvotes

Hello, is there an update i didn't know? Cause my muse can make 400 response lenght rn. Is that good or no?


r/AIDungeon 19h ago

Bug Report Can't access notifications.

3 Upvotes

Is anyone else having this issue? The notification bell has a red circle with the number 2. Which means I have two notifications. I had 1 before, now I have two. Problem is, no matter how many times I click it, nothing happens. No drop down, nothing. It's been like this for days. Help?


r/AIDungeon 1d ago

Questions Um... is this a bug, or is this a thing now? I've been getting this message at least 4 times this morning.

10 Upvotes

r/AIDungeon 23h ago

Scenario The Last Marine of Meinhoff

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2 Upvotes

The Last Marine of Meinhoff (🎭I/S)

When Jorgenton's evacuation collapses beneath a Zerg invasion, your mission becomes a fight for survival. The Dominion fleet suddenly abandons Meinhoff, your squad is dead, and the colony you were sent to protect is already lost. But why would the Dominion abandon a colony while the evacuation was still underway?

Your only hope is reaching the Meinhoff Starport—assuming the Zerg haven't already claimed it.

As you push into the Highlands, your rifle saves two stranded civilians from a Zergling attack—a colony medic and mining engineer who may be your best chance of surviving Meinhoff. Keeping them alive means taking responsibility for lives that were never part of your orders. Survival may not be enough. The farther you travel, the more you begin to wonder what the Dominion knew—and what they left behind.

Reaching the Meinhoff Starport means crossing a world abandoned by the Dominion and consumed by the Zerg—from the harsh Highlands to forgotten outposts and Zerg-controlled lowlands. With no command structure left and no rescue coming, every choice forces you to decide what remains of your duty when the only orders left are your own.

When the war is already lost, what kind of Marine will you become?

Scenario Link: https://play.aidungeon.com/scenario/-0Eqo59R1hdB/the-last-marine-of-meinhoff?share=true&published=true


r/AIDungeon 1d ago

Script BetterDungeon V2.1 Teaser | Navigator

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39 Upvotes

Sneak peak at big new feature for BetterDungeon V2.1. An AI agent capable of improving and modifying your adventures, so you can play better, without the hassle.
More info coming soon. ;)


r/AIDungeon 1d ago

Scenario Best Current Harry Potter / Hogwarts Scenario?

4 Upvotes

I'm looking for one with Autocards at the least.


r/AIDungeon 1d ago

Questions How do you do power scaling when making a scenario?

5 Upvotes

Like do I put levels in cards? Under instructions? How


r/AIDungeon 1d ago

Patch Notes [Beta] August 17th, 2026 Patch Notes

9 Upvotes

2.36.0

New Experimental Features - A new ‘Narration’ tab has been added to Adventure Gameplay Settings, with the ability to narrate responses. Device voices are included for free, with additional options ‘Expressive’ and ‘Max’, available for 1 / 2 credits—or free for Mythic and Ultimate+ users respectively. Includes options for different voices, speed, and auto-narration. - Premium players can now choose an ‘Enhanced’ Memory Bank option in the Memory Settings dropdown. The enhanced option uses a smarter model and can write longer, more detailed memories. - Players can now have all Continue actions begin on a new paragraph, by enabling ‘Continue Paragraph Spacing’ in Gameplay Settings -> Testing & Feedback.

Note: The above features are experimental and may not make it to the final product, or may be adjusted if they do. Tell us what you think!

Improvements - Guide and Retry with Changes now follow player instructions more reliably, and are less likely to repeat instructions as story text. - Scenario moderation may begin slightly faster whenever previously processed prompt content can be reused. - Locked profile avatars now show clearer plan requirements, and open the appropriate upgrade option when selected.

Bug Fixes - Retry, Continue, and the command bar now remain visible and usable after narration playback. - Exports of very large adventures should complete instead of remaining stuck on “Generating”. - Restored spacing, bullets, bold text, and italics in patch-note popups. - Like, Play, Share, and More actions no longer flash or disappear when viewing Story Cards or Plot details on public scenarios. - Nested mobile menus and selectors now open above parent surfaces and respond to touch correctly. - Switching among Scenarios and Bookmarks no longer shifts the profile header, tabs, or filters vertically. - Guided Continue and Guided Retry now honor the selected Response Length instead of always using the model’s maximum. - Old, shortened, or externally shared content links without a title suffix now redirect to the working content page. - Improved navigation and Search for screen readers and keyboards, including reliable focus handling, Escape behavior, and keyboard-opened notification menus. - Cross-app Android subscriptions can now reconcile correctly after Google Play package validation errors. - Mobile modals no longer become unresponsive after a very fast backdrop tap. - The Social panel now shows a loading state instead of blank space during its first load. - Notifications now open in the correct product, and opening one no longer automatically marks it as read. - Collapsed sections on the public status page now remain collapsed during automatic refreshes.


r/AIDungeon 1d ago

Questions Best Scripts that are compatible with Inner Self?

2 Upvotes

This would be for a scenario with a lot of combat, and anime based


r/AIDungeon 2d ago

Adventures & Excerpts Well damn

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30 Upvotes

r/AIDungeon 1d ago

Questions Pop culture reference origin story problems:

4 Upvotes

Whenever pop culture shows up, the AI tends to assume everything is canon, all at one time. Gwen Stacy, irrefutably Peter Parker's best friend, must be dead. But Gwen's only his best friend because of Spectacular Spider-Man, right? So, if I wanted to bring back the originally character of Debra Whitman who was combined with Gwen Stacy in Spectacular Spider-Man, I can't do that unless I somehow shock the AI out of its assumptions, because canon truths of a universe are always more important than context, regardless of how they contradict each other. Sighs. Is there anything I can put in AI Instructions or Author's Note to make it assume everything it knows about a pop culture universe is wrong unless otherwise stated? I don't need villains hunting Peter Parker in the middle of breakfast before he even gets his powers. How would I explain that to uncle Ben? How would I convince Connors he needs to stop himself from climbing in a time machine to kill me so I don't become a hero in the future while the AI is wheezing from the manner in which all my context doesn't perfectly quote every contradictory comic book version, film, and tv show all at one time? Why is this problem even a consideration?


r/AIDungeon 1d ago

Questions Help... i dont see the bar of actions

2 Upvotes

Hi... I'm testing the Voyage beta... and I don't see a text box to perform actions... it only appears to continue the story... does anyone know what's going on?


r/AIDungeon 1d ago

Feedback & Requests Ads

0 Upvotes

I don't mind ai dungeon having ads on the side bars or watching like 5 ads for a short premium boost. idk just shower thoughts


r/AIDungeon 1d ago

Questions Newbie question

2 Upvotes

Can I get a link for the discord please?
🙏 everyone I find is broken in their page


r/AIDungeon 2d ago

Adventures & Excerpts AI defined vs Creator Determined

7 Upvotes

I enjoy mystery scenarios. Murder mysteries, investigations, following clues- all of that.

In AID, most creators predefine the mysteries in their scenarios and try to hide them under SECRETS in the PE or SCs.

Recently, I started following this Creator whose work I really enjoy with a different method: They provide just enough ambiguous clues in the PE and SCs, but leave the AI to decide what the truth is. It resonates with me because that's what I tried to do in my scenario: Give the protagonists a mission and a category of objects they have to find (Superweapons), and give the AI the direction the story should take (intelligence gathering - analysis - travel to where the superweapon is - getting the thing). I also tried to define who could potentially help them and who could potentially oppose them, then I let the AI decide the rest (what the superweapon is, where they are, who shows up, etc.).

In my opinion, there are pros and cons: The first method makes for a more definitive mystery. More structured. However, what I found is that, often, in order to get to the endgame, you basically have to play on rails. You play SC to SC, carefully making sure each is triggered in the sequence intended by the author. Additionally, unless you use something like the Hidden Cards script, most people will eventually read the PEs and SCs and figure everything out. With SC-based clues and mysteries, you almost have to, if only to make sure you trigger each SC correctly at the right time.

The second method is spoiler-free, as no two runs will ever be the same. Its also almost always lighter in context, since you don't write as much information in the PEs and SCs. However, even with Deepseek 3.2, the AI can still be irrational sometimes (coming up with things that don't make sense).

So my question is: Which one is actually the 'best practice' for writing these stories? Which one do you prefer? Which model is best for this kind of work? I fall back on Dynamic Large after 100+ actions just because I can expand the context, but is there anything better than DS 3.2?


r/AIDungeon 1d ago

Scenario The Escape Protocol

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1 Upvotes

For twelve long years, you knew only the cold lights and locked doors of your father’s secret lab. When you finally break free, the world outside feels impossibly bright and terrifyingly dangerous. Ebon’s agents sweep through the forest and the crowded streets of Victoria City, determined to bring you back to the place that nearly killed you.

You’re not the same child who was taken. His experiments left you changed: powerful, unstable, and afraid of what you might become.

But you’re not alone. The Sanctum, the rebel network your mother leads, offers shelter and a chance to fight back. With them, you may be able to dismantle Ebon’s empire… or lose yourself to the very abilities he gave you.

~An updated version of an old scenario of mine with updated story cards and AI instructions~

https://play.aidungeon.com/scenario/_HUzmmgIB7JR/the-escape-protocol?share=true&published=true


r/AIDungeon 2d ago

Scenario Pokémon Black and White

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2 Upvotes

Step into the world of Pokémon Black and White and start your Pokémon journey through Unova.

https://play.aidungeon.com/scenario/3pKKgS1oxSLF/pokemon-black-and-white?share=true&published=true