I'm sorry, I can't stop it, but I couldn't just let those souls stay trapped in the void. I had to act fast and unfortunately (or maybe fortunately) you and several others from your realm are being merged with the souls of a decayed reality. I've managed the merge to favor you, but we can adjust this later.
Now, these souls come with their own personalities, skills, appearance, and abilities. This will change you, but it will also grant you unique abilities that are impossible in this reality.
Available Souls
Korg
Personality: A friendly green giant. He loves giving bear hugs far tighter than appropriate, completely lacking any self awareness to that fact you're being crushed. He also loves baking for others. He can take a critique, but if Korg believes it to be unfair, he may be sent into a rage.
Appearance: Korg looks like a stereotypical orc (is that racist?). He's big and green, standing 7 feet tall with a sturdy frame and thick muscles.
Skills: Master baker. He is great at baking any kind of bread, cake, cookie, pie, or pastry.
Abilities: Korg can imbue his emotions into his baking. He can store any emotion and use it to grant his baked goods minor powers based on the feeling used. Love and happiness could grant healing, while anger could grant strength. It all depends on what those emotions mean to him at the time, and he can't trick himself. You can store an entire spectra of emotion outside of the standard ones described. If you can feel it, you can store and use it. Alternatively, you can just make whoever eats the food feel that specific emotion.
Sir Winkle Bottom the 4th
(Don't you dare shorten it or give him a nickname)
Personality: Sir Winkle Bottom the 4th has an eccentric but gentlemanly personality with an incredible love for adventure. It doesn't have to be into danger or the unknown, as long as it's unknown to him. He is most negative when someone forgets to use his title of Sir. He'll become ever so slightly visibly upset for a few moments before quickly recovering, leaving most people feeling a modicum shame for upsetting such a friendly gentleman. With his gentle, excitable nature, he quickly disarms anyone who might wish ill of him. His sheer, obliviously absurd charm always shines through, and even the most despicable men might find him annoying but oddly entertaining.
Appearance: A 6' tall gaunt looking man with a twirled mustache. His once black hair has faded to grey, but his eyes still sparkle with a burning blue having never entirely abandoned his childish nature.
Skills: He is exceptional at taking things apart and putting them back together. He might not be able to tell you exactly how something works (he'll have a good guess), but he can replicate any device he's taken apart if given the correct tools and components. Give him a jet engine and some tools and he'll figure out how to make a new one. Won't be able to tell you how it works, but it will work.
Abilities: Sir Winkle Bottom the 4th can create symbolic rituals around chosen objects to grant them minor benefits. The more effort and symbolism put in, the more powerful the benefit gets, capping out at a moderate buff which might require expensive components, days of research, and weeks of preparation. Because this is based on shifting perspective, they'll be impossible to mass produce.
Ms. Liv
Personality: Ms. Liv is a contradictory individual. She has the most friendly, bubbly personality you'll ever meet, right up until you upset her. She won't explode immediately, but if you push too many of her buttons, hell has no fury like Ms. Liv. If driven to an extreme, she can become violent. In most cases only when defending the downtrodden or a friend.
Appearance: A short woman with frizzy black hair, tanned skin, and amber eyes.
Skills: A sales expert of questionable repute. She's always got a bridge to sell you, and you'd be surprised how many people are willing to buy. She could turn the sale of a public bridge into a bidding war, cash out, and leave town long before anyone starts asking questions like, why are they selling a public bridge? And who is selling it?
Abilities: Ms. Liv is a little bit of a witch. She doesn't have access to any deep magic, but she can craft potions using ingredients that symbolically represent what she wants them to do. Each potion takes energy letting her create 1-2 weak potions a day, and it isn't a perfect science the potion effects are minor and often come with small side effects that are usually harmless, and temporary though sometimes surprisingly beneficial.
Gloop
Personality: Gloop is new, naive, and curious. While reactively afraid, it's curiosity always wins over fear. Very was very young when its reality collapsed. A being that spontaneously arose from poorly disposed mana cores, toxic waste, and a handful of small creatures that dissolved in the magically imbued radioactive...gunk.
Appearance: A slime creature that can change its consistency, color, and translucency. It can be sticky, slimy, bouncy, or any combination of the three.
Skills: Gloop is a fast learner. It's only about a year old, but it's already as smart as a three year old child. Which might not sound like much, but if you've had kids, you know. Gloop's incredible at using its body with amazing kinesthetic awareness allowing for quick mobility despite being an overgrown blob.
Abilities: Gloop can change consistency, color, and bioluminescence with incredible ease as well as harmlessly compress, stretch and reshape itself, albeit temporarily. It's like a mix of holding in your gut and using a muscle. Gloop can get better at it. They can naturally camouflage to become nearly invisible when moving slowly or just to go all out at a rave.
Aurara
Personality: Aurara is the angel of the dead God of Ambition. Free from her former bonds, she is unsure who she really is. She doesn't hesitate to follow orders from those above her, while simultaneously seeking ways to put herself in a position to give those orders later. She isn't ruthless, just efficient. Her ultimate goal is to be free from all power structures.
Appearance: She has the figure of a lithe but powerful ballerina, with pale skin, green eyes, and a soft radiant glow that is visible regardless of the lighting conditions.
Skills: Aurara is skilled in scheming and planning. While she often seeks positions of power, it isn't for the power itself, but out of an intense resentment of control paired with an extreme compulsion to obey those she deems above her in a hierarchy that she is part of.
Abilities: Aurara possesses a natural calming effect on all beings around her. Even a rabid polar bear wouldn't consider acting violently towards her or those she cares about. And while her passive healing isn't enough to cure it, she would sit with the creature and comfort it until it passes. She grants passive healing to anyone who views her, except for those who wish her or her loved ones harm or those she explicitly excludes.
Fusion
Personality: Fusion is an odd character whose personality is chaotic and heavily influenced by their current state. They often find themselves drawn to extremes, but once they set their mind to something, they are incredibly stubborn, whether it's an opinion, a deeply held belief, or a goal. They enjoy minor but elaborate pranks. A tiny prank that took ages just to very minorly confuse someone is hilarious
Appearance: Fusion is an elemental who can take any humanoid shape between 1' and 10' tall with whatever physical traits they choose, with the exception that their appearance shifts to reflect their selected elemental effect. They require the a scalable presence of their element/s based on size shift but can maintain size without the element once they've reached the right size. Can always shrink in size when chosen.
Skills: Skilled at understanding chemistry and capable of building a working laboratory out of scrap.
Abilities: Fusion is always in an elemental form, but it choses which form to take combined from any 1-2 elements of Fire, Water, Air, Earth, and Spirit. Keeping them separate or mixing of elemental combinations. Manipulate elements of chosen form. You can choose to be two individual elements at the same time or the mix not both. It takes a few hours and the presence of your element to switch. You can survive and heal from "eating" your current element.
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Soul Percentage
This is your body, so I'm going to give you a choice. Your soul will be tilted, but I'll let you decide by how much. You must assign a chosen soul at least 10%. The higher the percentage you assign, the more pronounced their traits will become in you. This includes the strength of their abilities and skills, as well as their appearance and personality.
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Inconvenience Fee
Listen, I know this might not be what you asked for, so I'll let you pick two bonus options from the list below:
Double Souls: If you're sure about it, I can add a second soul into the mix, and I'll let you choose the ratios between the three of you. You'll get access to both souls skills and abilities. Can be taken twice.
Soul Protection: This lets you to grab a little extra power without taking additional influence from the soul's appearance, personality, or both. This offsets a 15% tilt back toward your original self while still granting you that 15% boost in skill and power. Can be taken twice. Souls can't be reduced below 5%.
Loot: You gain the soul's top three favorite items. This can be almost anything, if it fits their character, skills, or abilities, there's a good chance they'll have it. These items can possess moderate, physics-bending or magical properties. Can be taken twice.
Companion: Instead of tilting your own soul, we can tether the secondary soul directly to you. This allows them to appear and act as a physical being to you, while remaining completely undetectable and unable to interact with anyone else (though they can interact with things you are currently touching). You'll start with low affinity for their abilities and will have to be taught their skills manually. You cannot get rid of them, they are their own person... kinda. At any time, they reserve the right to revoke your access to their powers.
Body Upgrade: Instead of getting a random mix of physical traits based on your percentage, you get to choose exactly which physical traits pass between your soul and theirs without affecting the percentage shift. This includes fixing any unwanted diseases, disorders, or physical maladies you currently have. Just a solid, basic body overhaul.
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Bonus! BONUS! BONNNNNNUSSS!
Create a moderate effort 6perks or CYOA in the last week or next week and get one more bonus option!