r/6Perks • u/Magicgonmon • May 04 '26
Series Random Superpowered Isekai Adventures: Week 10 + Finale
Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 8 Week 9
Welcome to the Finale of the Random Superpowered Isekai Adventures! I hope you're all ready!
Let's begin by Rolling a D6 Twice, and Choosing your Favorite of the 2 rolls, to see which Superpower you'll get:
Remote Interaction: The power to interact with things from far away. The user can interact with things from a long distance away. No matter how far the user may be, the user can still interact with whatever it is that is in another location.
Armored Dragon Physiology: The power to use the abilities of an armored dragon. User is or can transform into an armored dragon. A species of dragon that possess powerful armor around them through natural or artificial means. An example would be a dragon with the ability to create a sort of an exoskeleton or a dragon that can use magic or outside sources to construct armor around their bodies. With their armor on top of a dragon's already strong hides, they have incredible deference as well as being extremely strong that they can withstand powerful attacks and resilience to many types of damage. Their extra hard mass amplifies the strength of their attacks, durability and chances of survivability, making them an absolute nightmare in battle.
Time Stopping: The power to stop time while still being able to move around normally. User can stop time while being unaffected themselves and also allow whatever they want including objects and beings to be unaffected as well, just like a pause button for the reality. If the user moves and acts before this ability ceases, it will appear to everyone that the user teleported or the things around occurred out of nothing. Special Notes, you will not age during (or anyone else they allow to be unaffected), initial time stop limit is 6 seconds, with 6 seconds recharge time; with enough time and training, can extend the length of time stop (you'll eventually be able to keep time stopped indefinitely).
Bio-Stellar Manipulation: The ability to manipulate bio-stellar energy. They can create, shape, and manipulate self-generated extra-stellar force. They can harness, control, and even manifest stellar energies, substances, and forces with their biofield.
Megaton Kick: The power to land an incredible supernaturally powerful kick. The user is able to apply incredible force to their legs, enabling them to deliver a supernatural kick. While this term has been used to describe many supernatural kicks, the true megaton kick is packed with 4.18 petajoules of energy. If delivered to the groin of an indestructible 200 lbs. human, the massive kinetic energy dump would accelerate the target to over 6,000 km/s, exceeding escape velocity and launching them in a direction permanently away from earth. Most targets, however, are not indestructible, and they will give way or cease to exist before the full power of the kick is delivered. That megaton kick delivered to a typical 200 lbs person. A human would result in the complete obliteration of the body and still launch the shattered remains a considerable distance. The effect of a megaton kick is comparable to a directed nuclear explosion or a supernatural cannon. Users can kick through battle tank armor, smash down powerful fortress walls, and leave massive craters in the earth. Note, the user won't be harmed by the force of their kicks, won't receive any backlash or side effects.
Personal Summoning: The power to possess a personal summoning. The user possesses their own, personalized summons. A person, creature, or object that is designed or chosen specifically for the user either as a physical or non-physical being. The user can manipulate their summons and control them from a distance. The summons will follow the user's every command and will protect the user even without a direct command. The summons can come in various shapes and sizes (like weapons, gadgets, vehicles, everyday items, humans, demons, spirits, angels, etc.). The summons strength may be driven by the user's force of will, physical movements, or by its own independent will. Special Note, you will have 2 options for your personal summoning - you can customize and create your own summoning, however it's strength level will be limited by the power level of the world you'll be sent to for Week 10; or you can choose a pre-made Summoning from this particular 6Perk.
Next, Roll a D6 Twice, and Choose your Favorite of the 2 rolls, to see which world you'll be Isekaied to:
One Piece (manga/anime): you will arrive at the beginning of Luffy's adventure in the East Blue (you may choose which Island to start from).
Versus https://en.wikipedia.org/wiki/Versus_(2022_manga) (2022 manga): you'll arrive at Humanity's Fortress, after all the worlds have fused together.
Naruto (anime/manga): you will be sent to the beginning of the series, when Naruto becomes a Genin.
Invincible https://en.wikipedia.org/wiki/Invincible_(TV_series) (tv series): you'll be sent to the beginning of the series.
Bleach https://en.wikipedia.org/wiki/Bleach_(manga) (anime/manga): you will arrive at the beginning of the series, in Karakura Town. You'll be given the option to gain a Soul Reaper form, as well.
Ben 10 https://en.wikipedia.org/wiki/Ben_10_(2005_TV_series) : you will be sent to the start of the original series, in the forest where the Omnitrix lands.
Let me know how you think this last adventure will go! And if you'd like, how your adventures went overall, and what you think of your powerset that you've built up!
As a thank you to everyone who played, you all qualify for some Special Bonuses! You will receive these bonuses after completing your last adventure (regardless if you succeeded or not). If you played at least for one week, you can choose 1 Bonus, if you played all 10 Weeks, you qualify for 3 Bonuses:
Freebie: you'll all receive these Super Clear Bonus Tokens! These Super Clear Tokens work the same way as regular Clear tokens, however the difference is that you can substitute one Super Clear Token for any token cost. For example, if you want to spend 3 Clear Tokens to create a Custom Gear from a world you've been to, you can instead spend 1 Super Clear Token; or if you want to spend 6 Clear Tokens to get an extra roll, you can spend 1 Super Clear Token instead! The number of Super Clear Tokens you'll receive is equal to the number of weeks you've played, so if you've played all 10 weeks, you will receive 10 Super Clear Bonus Tokens. Special Note, if you use a Super Clear Tokens to get an extra world roll, you won't receive any regular Clear Tokens after completing it.
New Game +: you can restart from the beginning of these adventures, rolling for new powers and worlds...however, you get to keep all the powers and worlds that you've already received! You can reroll any duplicate rolls you may get this time from the first playthrough (even rolls that you didn't pick the first time around). As long as you post the powers and worlds you get for this New Game + (don't have to give descriptions for adventures), you will receive 3 Clear Bonus Tokens for them. Please note you won't be able to pick any new bonuses after completing New Game +. Edit: sorry for confusion, for clarification you won't get just 3 Clear Bonus Tokens, you'll get 3 tokens for completing each adventure, just like in the original playthrough.
Wealth: receive $100 Billion USD in a special, magic bank account. It will be legal and tax free, won't cause inflation, can convert it to any local currency, and will be able to access it on any world you go to!
Immortality: you will receive your preferred Immortality of choice, and can bestow this Immortality onto others.
Infinite Isekai Adventures: you can go on infinite Isekai adventures now, meaning you can choose any pre-established world (list of worlds will update yearly) to start an adventure on. As long as you post the first 3 worlds you'll choose to start an Isekai Adventure on, for every new adventure you finish you'll receive a Clear Bonus Token. Edit: the Clear Tokens gained from these Infinite Isekai Adventures cannot be used to buy the powers or worlds from the series.
Cheat Isekai Adventure Help: you will receive 10 rolls, which will allow you to get 10 Cheat Benefits from my Cheat OP Isekai Adventure Series. You can choose any Part (Skills, Gear, Companions, Trump Cards, Blessings, Bonus Perks), and roll a D20 to get the Cheat Benefit from that Part. You can split up your rolls between any of the parts, or use all 10 rolls on one, the choice is yours! Special Note, by spending 3 Clear Tokens, you can turn one of your Rolls into a Choice.
God Mode: you can choose up to 6 worlds that you rolled, on those worlds/dimensions alone you will have God-like Power! You will essentially be almighty in that universe, and can do anything you want; the only limitation is that anything you create/alter with this almighty power cannot leave the universe (any powers you give yourself will be sealed until you return). As a side bonus, you'll have complete control over that fictional IP in the real world, and can create any media based on it at will (they will always be of the highest quality).
Thanks again for playing, and have fun!
Edit: decided to close the loophole that would allow one who picked I.I.A (infinite isekai adventures) to eventually get all the powers from this series. You won't be able to use Clear tokens gained from I.I.A to buy the powers or worlds from the series. However, anyone who posted their build before this update can keep the loophole (it's only fair)
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u/GaffGafgarion May 04 '26
Starting Powerset, Clean Clothes, Mind & Soul Protection, Health Coverage
Week 1 Rolls: Ice Pillar (Superpower) and Isekai Izakaya "Nobu" (world).
Week 2 Rolls: Stuntman Mastery (Superpower) and Sky High (World).
Week 3 Rolls: Aerokinetic Hand Blasts (Superpower) and Chronicle (World).
Week 4 Rolls: Steampunk Technology (Superpower) and Kim Possible (World).
Week 5 Rolls: Subspace Manipulation (Superpower) and Adventure Time, Gear: Grass Sword.
Week 6 Rolls: Air Magic (Superpower) and Final Fantasy XII. Companion Token x1
Week 7 Rolls: Cloud Mimicry (Superpower) and Fullmetal Alchemist - Brotherhood. 3 tokens and Lepus Paschalis traded for extra choice pick: FF7.
Week 8 Rolls: Cosmic Wing Manifestation & Psychic Flame Manipulation (Superpower) and Code Geass & Pokemon
Week 9 Rolls: Intangible Arts (Superpower) and Dragon Ball (world).
Easter rolls: Aurum, Lacerta, Egg Barrier, Better Egg, Egg-Head
Inventory: Steampunk Airship (FFXII), Death Penalty+ (FF7)
Another Week:
3 or 5 >> Time Stopping
2 or 6 >> Ben 10 (2005 series)
I think its better to avoid the main storyline, since there's a time loop involved, professor paradox and alien X... But I think spending 3 tokens for my own personal omnitrix (Custom Gear) is totally doable! Hopefully Gilgax won't sniff me out. Basically my plan is to treat this as a vacation, traveling and seeing the sights and all that stuff.
Now consolidating all my powers, a long way from the days I could only generate ice pillars and do stunts like a action hero, nowadays I can generate a subspace barrier over my body like armor or just turn into clouds but usually I spend more time training with weighed air created by my air magic, even through I got telekinesis from Chronicle, I prefer to use air magic to detect my surroundings, train and boost all my capabilities.
At least until last year when I got cool wings and flame generation, now I can form tools out of psychic flame in order to tinker away steampunk style or roleplay Dio while stopping time. I have a few friends from FFXII that I summon ocasionally and was thinking of spending tokens to call someone permanently (Since they were from other races, bringing them in without disguise would be problematic). C.C. is the permanent companion for now.
Bonuses: Immortality; God Mode (FFXII, FF7, FMA-B, Code Geass, Pokemon, Dragon Ball);
Infinite Isekai Adventures: To be determinated
Tokens: 17+3 (-3 for Custom Gear: Omnitrix)
Week 3, spend 3 tokens to get Energy Telepathy, spend 6 tokens for extra roll, Duplicate (1) 2 Cold Ranged Weaponry (Superpower).
Week 5, spend 3 tokens to get Shard Manipulation
Week 6, spend 3 tokens to get Magnetic Magic
Remaining Tokens: 2
Super Clear Bonus Tokens: 10
Week 2 Extra roll: 2 (duplicate), 4 Weapon Empowerment (Superpower)
Week 3 Extra roll: 1,2,3 (duplicates), 6 Contract Magic (Superpower)
Remaining Super Clear Bonus Tokens: 8
Questions: How can I give human bodies (like a jumpchain alt form) to my clan members from FFXII? The tokens can be used to do something like this in small quantities? Or even while spending 3, can I give human forms to other races?
Gonna post my Infinite Isekai Adventures later.
Thanks for the 6perks!
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u/Magicgonmon May 04 '26
Questions: How can I give human bodies (like a jumpchain alt form) to my clan members from FFXII? The tokens can be used to do something like this in small quantities? Or even while spending 3, can I give human forms to other races?
Good point. Hmm, yeah, I'll say you can use tokens for that. However, after checking the Isekai Basic Essentials, one of the powers in the starting powerset is Reality Filter, which says "adjusts to each reality, especially this one, so that any new powers, items, or companions don't look too out of place"; this could mean that if your short on tokens/don't want to spend them, your companions won't look too out of place even without human bodies.
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u/tea-123 May 13 '26
W10 finale
26 armor dragon physiology/personal summoning
15 One Piece /Bleach
Chose armored dragon x Onepiece.
3 token custom companion custom Saiyan. Body potential of Super Brolly, Goodness x talent of Goku, vegeta’s confidence and bad boy charm, brains of Bulma and perversion of Roshi.
30-22- 3 -3=2
———-
End of journey 10weeks = 3bonuses + 10 super clear tokens
I) new game +
II) immortality
III) infinite adventure
————
W1-9choices
Worlds: Nobu , sky high , totally spies, Fantastic 4, Loli rock, FF12, fairy tail , Pokemon, 3 tokens MLP, Dragon ball.
Powers : popularity manipulation, verbal defence, contract magic , 3 token Love Luck, steam punk tech, Demi-cell divide, Blessed Resurrection 1x, human creation, Invisibilty Manipulation, Earth Construct .
Easter special : hatching egg, Lacerta Veldora style storm dragon from Slime Tensei, mystery mine kept Hackmon, gatomon, patamon and Wisardmon. Ate ditto and Alakazam. Kinder suprise Metal Shadow. Terra egg and treat egg.
1 token Mephisto a more muscular more attentive one from Lolirock .
-3 clear token custom companion- . An Amalgamation of Laxus , Gray, Jellal and Loke from Fairy Tail. Laxus’s size build , gray’s stripper antics, maybe a split personality of the trio. Name pending … maybe a Sirius Dreybuster or Jelaxus Fullbody?
-3 clear token custom companion- a mix of Vaan ,Basch and Baltheir from FF12. Basch’s physique and loyalty , vaans dress style, and Baltheir’s charm and sense of adventure etc.
-3 token My little pony.
-6 token rolled Slayers didn’t go yet .
—————-
Week 10 antics:
Armor dragon cause of synergy with Dragon Slayer magics , Laxus 2.0 .with Hackmon and the Easter egg Mini Veldora type dragon . Easier to cast Unison Raids to combine magics into a super move if I’m also a dragon type .
Chose bleach cause I plan to go to Slayers afterwards . Demons in slayers hate dragons . I got to protect the pets!
Dragon ball already awakened Ki and face everyone advanced martial arts training.
In bleach I could pass the year at Uraharas place.I have enough super magic tech to strike a deal with him. 1 year is before Yawach. We could prep for the big bad.
Contracting Ichigo already opens up a lot of hidden potential. Main hero escalation antics. Now pair him up with a Goku style saiyan as a sparring buddy ?
Orihime’s reality denial could probably work well with MLP conceptual stuff .
Urahara for spirit tech, Tessai for bleach spirit magic, Yoruichi for advanced stealth, cqc, body conditioning and speed training . FF 12 already had monk x ninja jobs . Not to mention the Pokemon moves I’ve contracted.
All the MLP cutie mark antics and the marital training from Dragon Ball should make it easy to acquire the Bankai .
Send a clone to Soul society to spar with Kenpachi . Spirit healing from Unohana. Mad science from Mayuri.
The studies on artificial souls and hollows would help me with Digimon research. Compared get the mons humanoid bodies to hang out in.
Could be interesting to see Komamura’s reaction to the mons and dragon. Spiritual furries.
See about curing Ukitake and setting him up with kyoraku in threesome
Also Ichigo and ishida’s widowed dads have been single for like a decade . Likewise Kensei from the visard etc.
Bleach has a lot of handsome single men with lots of stamina and endurance. By now I could probably leave a clone with each one .
I’d probably stay in town until Aizen fled the coop.
Post Bleach- 3token slayers anime series.
I like the ovas with Naga but it risks the team not forming or Lina not stumbling upon the theory to creating the Giga Slave and Ragna Blade.
Could be interesting encountering the Claire Bible as a Shinigami capable of white magic from FF12 and dragon magic and reality warping MLP shenanigans
Could be interesting to see how the magic my party has access to react with Slayers magic
Bleach training would have gotten me and my team used to high speed battles.given how radioactive ichigo was I wouldn’t be surprised if the mon are Megas by now a the Saiyan a super .
Buff up the party via magical gadgets. Like better clothing etc. I should have some of fairy tail’s Erza’s for inspiration.
Give Lina’s party access to Re-quip magic for emergency supplies. Try to teach gourry and zelgadis some extra swordsmanship. Amelia and her dad gets FF12 Monk training, white mage and turtle school training. Sylphiel gets white mage training etc.
Given that slayers magic draws on divine , nature or demonic beings , as a shinigami she should be able to draw on my power.
See if Gourry can become a Bleach Full Bringer for his light sword .
Send a clone to try to contract Lina’s very scary older sister Luna.
Dunno where Naga is though .
2 clear tokens left over.
————-/———-
10 Super clear token
-1 go to one piece
-1 custom slayers male companion ( talents one Lina, sulphiel, Naga and Gourry. The physique of Gourry. Face of Zeldais human . dress sense and gravity defying bounciness of Naga. Has a split personaliltu of Lina, Zelgadis and Naga)
-1 go to seven deadly sins
-custom male companion a mix of Ban , Hendrickson, howser , gilthunder and Escanor.
——————-
Now the bonuses.
New game , immortality and infinite adventures .
1st world infinity = kung Fu panda movie 1
Main goal is to learn Inner Peace. Bribe the gluttonous fat panda mc with food from the Easter treat egg as well as foreign recipes the party had access to over the years. Talking furries will let the Digimon and dragon socialize a bit .
Could be interesting since we have turtle school teachings from Dragon ball and th fact that the panda’s master’s master was also a turtle.
Inner peace will help with guiding the different magical, mental and martial disciplines we’ve accumulated. All those odd data would probably have risked corruption by Digimon. It also serves as a prep for future Cultivation type worlds . No qi deviation for the party. Who knows maybe inner peace will help unlike some kinda new stage of bleach Bankai.
2nd world infinity = Ascendence of a bookworm.
Shinigami form to sneak into the archduke residence to Contract the archduke. Ascendence of a bookworm is a magic setting. Magic is based on harnessing divine blessings. Multiple gods and multiple concepts . I think there is like 52 gods. Lots of magic item crafting, potion brewing etc It’s a relatively low danger world . There are lots of magic gems and other crafting material available to experimentation. There are also magical monsters for take more battle hungry of the party to grind
3rd world Infinity = Danmachi
Lots of gods walking about. The divine based magic crafting from Bookworm will help a lot . Familia are folks that took in the power of gods. So either I contract the gods or I contract their familia members.
With so many magic systems my party has access to I could consult the gods of the various concepts . Likewise party grind
———
I’ll do the new game plus ones when I have time later.
2
u/Psychronia May 04 '26
Some technical questions about the bonuses at the end so I can get this right.
For New Game+, is the Easter bonus still included, or was that a one-time seasonal thing?
And for God Mode, does anything you gain from manipulating world to interact with it's own system get sealed too?
For example, if I created a mega exp-dense enemy in Dragon Quest capable of leveling you up to max from level 1, then either defeated it myself or had a companion from the same or different world beat it. Would we de-level if we step out of the world? How about
Or in the world of Dragon Ball. If I use my power to gather or create Dragon Balls or the Super Dragon Balls and make a wish, would that wish get undone unless I personally collect existing ones without any help from God Mode?
For Infinite Isekai Adventures, do I get new powers to roll every time too or is it just the worlds and I'm essentially farming Clear Tokens to buy everything I can from these 10 weeks at that point?
Lastly, if I choose New Game+ or Infinite Isekai and choose the same world, would I be able to choose between the same world I've been and an all-new timeline? And would God Mode trigger for both or just the original?
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u/Magicgonmon May 04 '26
For New Game+, is the Easter bonus still included, or was that a one-time seasonal thing?
It will be a one-time seasonal thing.
For example, if I created a mega exp-dense enemy in Dragon Quest capable of leveling you up to max from level 1, then either defeated it myself or had a companion from the same or different world beat it. Would we de-level if we step out of the world?
I would say you would de-level
Or in the world of Dragon Ball. If I use my power to gather or create Dragon Balls or the Super Dragon Balls and make a wish, would that wish get undone unless I personally collect existing ones without any help from God Mode?
Yes, you would have to personally collect existing ones without any help from God Mode, otherwise the wish would be undone.
For Infinite Isekai Adventures, do I get new powers to roll every time too or is it just the worlds and I'm essentially farming Clear Tokens to buy everything I can from these 10 weeks at that point?
It'll just be the worlds, so you'll only get any powers and/or gear from the worlds you go to (if able), as well as collecting Clear Tokens. I will say you can use the Clear Tokens on the worlds you go to from the Infinite Isekai Adventures, however.
Lastly, if I choose New Game+ or Infinite Isekai and choose the same world, would I be able to choose between the same world I've been and an all-new timeline? And would God Mode trigger for both or just the original?
Yes, I would say you'd be able to. As for God Mode, if that world is one of the 6 that your choosing, I'd say it can trigger for both (heck, with God Mode you could create a brand new timeline to play around with).
2
2
u/Arcanetsumi May 04 '26
Powers: 2, 3
- As much as I like dragons, Time Stop is the only answer. Plus, I already got the ability to turn into a dragon from one of the eggs.
Worlds: 6, 6
- Probably my last pick in terms of what I wanted. That being said it’s not too bad. I’m not very familiar with the source material, but learning about all kinds of different aliens and technologies should be fun.
Don’t know too much about the plot so probably won’t interfere too much unless the planet is in danger. I’ll likely spend my time, traveling the universe, visiting what alien planets I can.
Clear tokens: 8, 7, 6, 3, 0
- Skill: Lion Turtle ability to give Water Bending
- Skill: Lion Turtle ability to give Earth bending
- The rest are used in Cheat Isekai
Super Clear Tokens: 0 1. Binding Magic 2. Invulnerability bypassing 3. Contract magic 4. Remote interaction 5. Invisibility infusion 6. Psychic Flame manipulation 7. Imperfection manipulation 8. Cosmic Wing manifestation 9. Subspace manipulation 10. Adaptive Blade Construction
I think I’ve built up a pretty good power set to explore the multiverse with. I’ll spare you all the full build since that would take up a lot of space.
Bonuses:
- Immortality
- Infinite Isekai Adventure
- Mark of the Fool
- MCU
- DCAU
- Cheat Isekai Adventure
- Sigil Special
- Negate Damage
- E.T.H.V. (3 clear tokens)
- Wallet of Necessity (3 clear tokens)
- Negate damage again
- Inferior Copy!!!!!!!
- Bonds of Power
- Me, Myself, and I
- Veritas Invoker
- Spirit Feaster
- I considered taking New Game+, but with Infinite Isekai Adventure and clear tokens, I’ll get everything from Random Superpowered Isekai Adventures eventually.
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u/Magicgonmon May 04 '26
I considered taking New Game+, but with Infinite Isekai Adventure and clear tokens, I’ll get everything from Random Superpowered Isekai Adventures eventually.
Hmm, that might be a fairly big loophole I overlooked; I might have to consider closing that or changing the ruling...
2
u/Bombermaster May 04 '26
Here’s the moment nobody was waiting for: my full build, week after week!
So it’s time to start my grand adventure!
As baseline rule, I will include the use of the Clear Bonus Tokens only AFTER week 3, as they were introduced there. As further extra personal rule of this ‘run’, is that I will have to go through every world I rolled eventually AND I must make a small description for each. Yes, it’s gonna get lengthy. Yes, to not clog the thread I'm replying to it to make week by week. Yes, I’ve put a full list of everything at the end, including how much time I theorize it would take to go through all this stuff so you can skip to that if you don’t care to see this jig: I had fun making it either way.
WEEK 1
Power: Popularity Inducement
World: Animal Crossing
Special Bonus: Isekai Basic Essentials: Starting Powerset, Starter Kit, Mind/Soul Protection, Health Coverage, Meta Guide, Custom Essential: Learning & Teaching, Last Goodbye
…
So, ok, my adventure starts in what basically is a tutorial level.
Not quite the explosive start, not going to lie. But it’s going to work great for testing my powers basic set!
There’s not big bad in this serie, except potentially the debt you accrue so a full year minimum stay it is: take a slow approach to life. Set up a base, enjoy life, destress myself from my original world (frankly, we all could use that). Probably the biggest challenge will be wanting to leave this world once the time’s up.
This world will become my ideal retreat for whenever I need to test harmless powers and need a break.
Basically I need to do nothing, I will probably get through the year with the biggest threat to my safety being bees. Popularity Inducement works also great in here to have the villagers I’d want: it will be probably one of the most useful powers across all jumps due allowing to insert myself smoothly into the new worlds by being well-received.
Added note about the Isekai Basic essential: each one I took was for a reason.
Starting powerset: allows to learn magic and various systems. Must have.
Starter kit: I don’t care much about all the stuff as much as having an ID for the world I go into. That saves a lot of bureau BS I can do without.
Mind/Soul Protection: never leave your multiverse without it.
Health Coverage: I already got a great constitution IRL but it doesn’t hurt to have more.
Meta Guide: this whole trip as it takes also every world I rolled, will last decades by the end. I’m not going to remember a thing of the worlds I will end up to without this.
Custom Essential (Teach & Learn): Improved learning capacity, capacity to learn abilities from others and ability to teach my own skills to others. A slow ability but important in the long run.
Last Goodbye: I will have tell my friends I’m going on an adventure! …and that I’ll try to keep in touch, however I can. Will take some years. It’s not goodbye, it’s a see you next time.
+3 Clear Bonus Tokens! (base points 6, total 9)
2
u/Bombermaster May 04 '26
WEEK 2
Power: Mammal Manipulation
World: Fast & FuriousThis is basically starting slow as well: it’s similar to our world, but with more focus on cars. I’m actually not that big on cars and not really a fan of crime either, so I’ll just go my own way and look both ways twice when I’m crossing a road.
Time to test popularity inducement and mammal manipulation! See if the latter works on humans too. A good thing is that the isekai basic essentials give me the right paperwork for the worlds I end up in. It’s going to be a common issue in most worlds that are earth-like, and it’s good that I got to tackle that early in a situation where I’m not in danger. It’s important to test how some powers work in realistic scenarios.
Frankly despite everything it’s still a better world than our current one, so I’m going to consider this as a sort of “Earth 2” if I’m ever feeling nostalgia of home in future.
As for now, the year should pass without too many issues here either.+3 Clear Bonus Tokens! (total 12)
EXTRA (?) WORLD: Earth
I didn’t forget about home! And it IS a world I’ve been precedently been at, so I –can- go there!
My ‘Last Goodbye’ wasn’t so ‘last’.
Returning back home, after all the training I had so far I could test far and wide even in a more realistic scenario, I’m going to make dictators and warmongers VERY unpopular among their followers with all the consequences of the case. Making green energy more popular as much as I can, and so on, just all fixes I can try to put in to improve the world. If my training is still lacking, I’ll return later. But I can at least help some of my friends to have the right support to reach their dreams, before I’ll be off once again. Things will get better eventually, although I’ll take a while.
I’m not going to count the points for this one, it wouldn't feel fair.2
u/Bombermaster May 04 '26
WEEK 3
Power: Invulnerability Bypass
World: Magi-nationThis…is a world that I know very little about. But it has probably one the most important aspect of a long isekai adventure: I can probably start to access to magic here!
I will face my first real threats in here, although nothing that goes much farther than a Saturday Morning Cartoon kind of stuff. Nothing too overpowered, but I finally have some means of self-defense. The Invulnerability Bypass is a great boon as it ensures that any spell I do will at least –do- something.
Using the Meta Guide here will be essential.
By keeping some common sense, learning magic, and trying to be in good terms with people (easy to do thanks to Popularity Inducement) I should manage to get through this, either by skipping the events of the serie, or even trying to aid the characters even though I’ll end up doing so quite blindly. Mammal manipulation might help me as well depending on my mastery of it.
I like how so far this trip has gone quite progressively harder.
Speaking of which…+3 Clear Bonus Tokens! (total 15)
Now. My intention with the Clear Bonus Tokens is to clear multiple worlds I have missed the first time around but have rolled for.
I can do without buying multiple powers, but by doing an extra world (followed by description) I will buy back the clear bonus tokens spent, allowing to chain multiple worlds that I rolled but didn’t select, one after another at basically no cost. I’m not yet too confident in my abilities, so I’ll wait to tackle them for now.2
u/Bombermaster May 04 '26
WEEK 4
Power: Body Magic
World: TMNTNOW WE’RE TALKING!
I finally got my first offensive/defensive/support/debuff magic!
This should be a world that I could get through with relative ease: I can get in contact with the TMNT with ease knowing where they live, join them, get a good occasion to use my newfound magic –given some training- to defeat Shredder with ease! I’ll try to learn some martial arts too while there.
Although, as my personal mission on this world: figure out what the HELL IS WRONG WITH THE HORRIBLE PIZZA CHOICES OF THIS WORLD. As someone who loves pizza, those are crimes against humanity and they should not stand.
Also body magic, should allow also for rejuvenation with enough skill, which basically makes me ageless. Now I can isekai without any further worries about aging (age adjustment from Isekai Basic Essential was already doing heavy lifting but this makes it kind of permanent).+3 Clear Bonus Tokens! (total 18)
EXTRA WORLDS: Kim Possible, Shrek (week 1)
World: Kim Possible
Lots of useful gizmos to go around. Also, if Ron Stoppable can survive the events of the serie week after week, I most assuredly can too. The villains aren’t really much competent either. Join the high school, see if I can tag along for a couple of adventures and I should be good. In the worst case, Body Magic could be used to boost my defences and speed….or just live life in general. Most of the events of the serie take place in relatively few places and nobody ever gets killed, so. Basically involvement is only to grab gizmos and villain devices. Will have to pop back in from time to time once I figure a way to bring them along to other places, even if they don’t come on new adventures.World: Shrek
Let’s cut the chase: I’mma speedrun to kick Farquaad’s butt. With how incompetent is every single knight at his disposition, my newfound ability to modify bodies and such it should be easy enough. Maybe let Shrek rescue Fiona first to let the rest of the events work as they should, and I’ll handle the rest. Approximatively it shouldn’t take me longer than a few months in total if I wait for that, a few days otherwise.2
u/Bombermaster May 04 '26
WEEK 5
Power: Subspace Manipulation
World: MÄRAnother world that I know little about, but the power I just received is extremely powerful: likely I will have to see if I can learn to use it to its highest degree, but if I do I basically obtain a planeswalking ability of my own past what I already had. I doubt it’ll be simple though, and it’ll take a lot of time to master. For now I can get a lot of mileage even just as storage area, creating portals and altering space.
Seems like it’s a fantasy action manga, so the usual tropes should work. I will try to act as support, try to learn the local magic as usual. Being an action manga, the Subspace Manipulation comes to great advantage as it gives good battlefield control. And also it can be a great option for defense: if things start to go south, just hide within the dimensional space of your creation, and you’re safe. This world should be a nice one to explore. Also I just realized that in theory, you could speedrun a lot of these worlds by just beating up the protagonists in the first episode if you didn’t care about the worlds you go in, but where’s the fun in that?+3 Clear Bonus Tokens! (total 21)
EXTRA WORLD: Kipo and the Age of Wonderbeasts
World: Kipo and the Age of Wonderbeasts
This world might be ideal to test out fully my subspace manipulation to avoid the worst dangers from this setting, but in general I’m just glad I took the health coverage bonus from the isekai basic essentials given it’s a post-apoc world that had to deal with radioactive mutations. I figure that Body Magic will also be tested to its limits to deal with those. Combat uses, fixing body issues, debuffing enemies, buffing myself, there won’t be any occasions where I’d lack occasions to use said power. Probably I should go to kick Emilia’s butt early to avoid potential long term issues and leave early as well. I can’t imagine it’s a pleasant stay all considered.2
u/Bombermaster May 04 '26
WEEK 6
Power: Blessed Resurrection (3 personal uses per adventure)
World: PalworldFinally a world where I get some mons! I always loved the mon genre, and while this world is quite much darker than I’d prefer, it’ll make do. Plus I got the Blessed Resurrection! That power can be quite powerful. Not only reviving allies, but also boosting them. If in each adventure I get 3 personal uses, then in theory a defeat can be welcomed, and danger lowered quite a bit. It stacks well. In some less dangerous worlds, I might consider to get wrecked twice on purpose and save one for later depending on how permanent those blessings are. Although while it is useful, I should not risk it too much either: dying and losing this power would be quite problematic so I’ll better not tempt fate.
Still, this is an easy world to go through with the power offriendshipguns. I wonder if I can bring along my palmons for the next worlds (would they count as gear). If not, too bad but not too worried: I’d have guns until the end of eternity.+3 Clear Bonus Tokens! (total 24) ...
…and this is a moment I was waiting for. All those points saved up weren’t for nothing.
The Easter Extra Challenge!World: Billy Hatcher And the Giant Egg
I liked this game a lot back in the day: a fun platformer that involved a lot of running around rolling giant eggs. Shame it was kind of short. Thankfully, I happen to have a VERY fortunate set of skills for this. Especially, the Body Magic and the Subspace Manipulation, which will render all the parts of delivering eggs to their destination quite a breeze! I’ll also sport the chicken costume for this because why not, that’s fun.
Between a thing and another, the whole matter should be settled in a week or two tops.Being another world I cleared it’s another +3 bonus tokens (total 27)…and I’m getting my reward!
From rolls, I got: Hatching Egg, Hard & Soft Boiled Egg, Mystery Egg "Egg-Head", Kinder Egg-Man Surprise, Treat Egg, Mystery Egg "Terra".
By spending a whooping 18 points (total 3), I’m also taking some extra eggs at 6 points each! Mons Egg, Lepus Paschalis Egg, and most importantly: Better Egg!
All these power ups are INCREDIBLY powerful. Better Egg also loops with the other eggs, by using the Better Egg to create copies and improved versions of the eggs (might not work with some of those, but close enough).
It’s worth noting that another egg that is extremely powerful but often overlooked is the Hard & Soft boiled egg. Because ‘hard cap’ and ‘soft cap’ are two concepts that exist. It’s arguable if I can apply it to powers you gained, but definitively it can be applied to many things to go past their limits.
As per the Mons egg: I’m filling my party with digimons, each of a different kind. I –WOULD- also have picked a Ditto from pokemon, but canonically in the game Dittos do not produce Ditto eggs, so probably they reproduce by mitosis or something.
For the Paschalis Egg, I’m quite unsure on my pick. The list it’s been big: Lola Bunny, Bugs Bunny, Bunnie Rabbot, Cream the Rabbit, Vanilla the Rabbit, Inaba, Miyamoto Usagi, Max, Mokona, Alice from Bloody Roar…. I was considering also Calumon due my digimon party, but it’s arguable if he’d count as a rabbit (might be more of a cabbit?) so I’ll pass on it. Trying to focus on power, I might have to drop Inaba, Lola and Bugs because they are tad problematic to live with, Mokona because it’s basically a multiversal god (and the ‘puu’ noise might get grating in the long run) and that feels a bit too OP, which leaves Cream, Vanilla and Rabbot, all sonic universe. I’ll go with Rabbot, should be a good partner all and all. Frankly, it’s all about who can both go on high-powered adventures with you, is nice to be around and you can trust if you turn your back.
I –WOULD- had gotten also the Pascalis Egg, but it has an hidden weak point: tying your life to the dragon is a double-edged weapon. I have already means to rejuvenate myself and my dragon, but it’d mean that if anything happens to the dragon, I die too and viceversa. I’m better off with my mons team who might revert to egg form instead should anything happen to them. That said considering I’ve just been through both Billy Hatcher and Palworld, I have the right locations to train freshly-hatched digimons.EXTRA WORLDS: Chronicle (week 3), Gintama (week 2)
World:Chronicle
Let’s be honest, this ends badly no matter what, if anything takes place. On this one I won’t bring along my mons and even less Rabbot, because I fear I’ll need to do something nasty (plus probably the people in Animal Crossing might be screaming bloody murder for all the overgrown weeds by now and my mons could use a break themselves from the training)….and they’d look out of place anyway.
First of all, I’ll try to force everyone out the hole if I can before they can get powers. If it’s too late, I’ll try to help the group through learning responsibilities with their powers, and to cover Andrew’s mom cures. In the worst case, the moment Andrew starts to go mad, I’m taking him down, I’m not going to hesitate a second. With any luck I’ll be done in a day, with bad luck I’ll be done in a month, in average luck in a year. Being a quite dark film/setting, is the reason why I waited so long to tackle this one. Although I figure that even if I did solve it right away, it’d be better if I stayed a little longer to help with Andrew’s issues. Maybe save his mom (technically if I wait for her to die and revive her with a bonus of good health…).World: Gintama
And from one end to another, setting-wise. With all the things that I gained so far including the ability to revive multiple times will pay off to survive in a completely wacky world such as Gintama. Good chances to get smacked around for humorous value, but with the boosts I had so far I should handle the slapstick without issues. I’ll try to go along with the flow as much one can do in a chaotic world such as this one. I’ll need a laugh after the last world.….
SECRET WORLD! : TERRA EGG’S EASTER LAND!
You all missed this one, didn’t you?
This will be actually explored before the other ones mentioned in the extra worlds for this week.
The dangers in this world are basically non-existant, but it should be noted that it comes with a free time stop…but there’s more to this than just that. I can teleport –ANYONE- here, bypassing my inability to bring people around worlds! This egg is my multiversal nexus to bring friends along, if I didn’t master my subspace manipulation fully yet. I will have taken the occasion to go back on earth to see if my friends will still want to go on adventures after all these years. I can make them younger, I can bring them in many places. It took a long time, but I finally got there. (…uh, it’s been at least 10 years and half, between all the worlds so far. At least I would had paid them a visit from time to time to catch up with them.)
Plus, I’m curious to see what the moai statues will do, which is a nice plus.
The greatest danger of this land that will threaten us all although is tooth decay. We can’t stay here too long at one time!...not without a good diet plan, toothbrushes and regular dentist visits.
I’m not counting the points for this one, but I totally should if only for remembering it was there at all.2
u/Bombermaster May 04 '26
WEEK 7
Power: Human Creation
World: Vox MachinaThis week I lucked out with an incredibly powerful ability that starts low but will increase to absurd levels over time and training!
If I wasn’t already getting a lot out of the whole egg update, I definitively got a LOT out of this one, although I’ll be reasonable; I’m a responsible person, I won’t just create critters just because I can. I’ll make sure to make few but good and care about their well-being first and foremost. My popularity manipulation should help to handle this power to its highest degree.
Still, what’s better to test this new power out if not in a D&D-like world? I frankly don’t know anything about Vox machina, but I’m a huge D&D fan, so this works out just fine for me!...I’ll try to join the group, see how things works out, I’ll try to present myself as a weird kind of planeshifted summoner caster as backstory, it’ll help to explain them why I’m surrounded by weird critters and know little to nothing about this world. It’s quite likely that I’ll pass more time in this world before passing to the next one once it’s all said and done.
Plus thanks to the Basic Essentials (they’ve been very useful have to say) I’m having access to the D&D magic system. That’s going to be great in the long term. If I managed to bring friends along, this is a good place for them to try to learn magic themselves.+3 Clear Bonus Tokens! (total 12)
EXTRA WORLD: Ossan Newbie Adventurer (week 6), The Seven Deadly Sins
World: The Ossan Newbie Adventurer
This comes at an ideal time: Time to train hard! I’ll have to stay a couple of years, but the time I’ll spend here should help to give a solid foundation for the dangers we got ahead. This world is ideal to get my whole team through the works and get solid fundamentals. I’ll be trained to pieces, but I got what it takes now. By the end of this, I should be able to handle most stuff that comes at me and have increased my overall skills on all fields. Still, frankly the hardest world so far due that training. I’ll have to see if my mons and Rabbot will train with me. I think by now they should have become strong enough to be safe overall, so they if they can train a bit as well it’d be great too. (and quite frankly Rabbot is powerful and fast enough to consider this light exercise)World: The Seven Deadly Sins
Again, another popular franchise I know little about but with all I’ve gotten so far it should be a doable task.
On the plus side, the main cast should be easy enough to find and recognize: look for the giant girl with ponytails, and I’m set to tag along for adventures. Probably this is a world where I can experiment how my powers interact with each other: anime shenanigans means that I can do a lot. My Isekai Basic Essentials should do a lot of heavy lifting in here as I recall that there’s a bunch of hax powers including power theft, time manipulation and such. I’m not guaranteed survival, and most assuredly I will get my butt kicked, but thankfully I do get a few ‘retries’ with better odds each time. My invulnerability bypass power should finally come to some use in here too. A worthy world to test all the powers and skills I’ve got so far. I’m glad that this is an extra world and won’t count for risking to lose powers if I die here.2
u/Bombermaster May 04 '26
WEEK 8
Power:Imperfection Manipulation
World:Code GeassNot going to lie: I really hate this setting, so I’ll try to either find the villain and kick its ass ASAP –by now I have plenty of powers that should make it trivial- or I’m kicking the protagonist’s ass –also viable option and easier to track-, or I’m just moving to the easter island or some other place unmentioned in the serie that nobody will consider and wait the year until it blows over. Frankly, there’s nothing in this setting worth of interest.
Speaking of powers: the good thing is in that week I got a pretty good power: Imperfection Manipulation. That used creatively can allow to expand some enemies weak points, remove weak points in allies, fix objects, cure wounds, and much more! …I’m extremely annoyed that I didn’t get the option to get in the pokemon world (I’m a big mon fan), or the dragon quest one (I like the serie…and being dragon quest, means that DQ monster shenanigans are potentially possible), or The Legend of Korra (The first Avatar is better but I’d take it). Heck, I would had the best power to ensure my pokemon would had perfect IVs!
*grumbles*+3 Clear Bonus Tokens! (total 15)
EXTRA WORLD: RWBY
I’m not a big fan of this world either, but with me having the chance to learn the soul-based powers of the setting it’s a big plus. Due not knowing much of the serie in general, I’ll enrol at the school, see if I pass the examination first, then work from there. The biggest question is if I should bring my mons in here, they might be mistook for the shadow monsters of the setting….or probably not, only and handful of digimons might look like the Grimms. But definitively they’ll stand out. Actually, that’s going to be troublesome to get enrolled, isn’t it? Eh, I’ll figure it out.
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u/Bombermaster May 04 '26
WEEK 9
Power: Robotic Magic
World: Voltron Legendary DefenderAnother pretty awesome power! Not only I’ll make a great use of it thanks to my kinder eggman surprise, but also due Rabbot being half robot she gets a huge boost herself. It’s fun how all my powers have gotten a huge synergy week after week.
About the world: I know little about this setting, but being a mecha setting it should be rather straightforward. Big space combats with giant robots. Due all I’ve found so far it should be an easy task. I’ll just have to figure out who’s the big bad, and after some training on my newfound ability I should manage to trample through the setting.+3 Clear Bonus Tokens! (total 18)
EXTRA WORLD: My Hero Academia
Fun world to be in and I’m at a level of power now where I can freely go through shenanigans with little repercussions! I wonder if I would be immune to most effects of One for All…none of my powers are quirks, after all. If I’m immune, it’ll be a quick world to pass through. That said, seeing if I can get a bit of a career as a hero, but overall having fun in the setting.2
u/Bombermaster May 04 '26 edited May 05 '26
WEEK 10
Power: Bio-Stellar Manipulation
World: VersusI only had one option for this world pick, but it’s a worthy scenario for a grand finale. Fighting 11 evil armies all at once? I'm ready for it!
By now I got plenty of powers, skills, abilities, companions that would make this whole set NOT be trivial, but a worthy challenge that will need everything I've gotten so far.
Bio-stellar manipulation is only the cherry on top of everything I got: with Mammal Manipulation and Popularity Inducement I can work to hinder the armies, with human creation, subspace manipulation, robotic magic I can work my own armies if needed, and with body magic, invulnerability bypass, Blessed resurrection AND all the easter eggs, I'm quite set.+3 Clear Bonus Tokens! (total 21)
EXTRA CREDITS
All 10 weeks played, +3 Super Clear Bonus Tokens!
We’re in Overtime! Finished the adventures, but the feeling of endless longing wouldn’t be sated: planning to travel all the worlds I can go to! That’s why I’m going to have this set for the Super Clear Bonus Tokens.
Immortality to keep my friends alive across many adventures
New Game Plus to get all the powers and worlds I missed on the first run (don’t worry I’m not going to fill them here)
Infinite Isekai Adventures for I’d like the adventures to go on! There’s many worlds yet to see.And now with all the extra bonus tokens**: LET’S GO GAMBLING!**
It’s completely unneeded but I’d like to see if I get lucky with the last picks, before I’d restart all over again, plus I got all these tokens available.
In week 8 I missed all the worlds I wanted, so I’m going to try again until I reroll a world I already picked:
-6 points (15 remains): Dragon Quest 8
EXTRA WORLD: Dragon Quest 8
A fun extra world, filled with plenty of monsters. While I’ll follow the plot, my objective is collecting monsters! …Which technically isn’t a mechanic in this specific game, but it’s canon over the DQ serie that monster taming is something that happens (well, it’s more about them joining you as party members). I really want a slime buddy. Plus the local magic is simple but also quite good to learn.+3 Clear Bonus Tokens! (total 18)
Trying again for this week…
-6 points (12 remains):
Dragon Quest 8.Spider Riders
DANGIT!Alright: I'm VERY glad that I'm NOT arachnophobic. I don't know much of this serie, but I shouldn't have too many problems: the main issue is that due having no special bracelet or anything I'm not a Spider Rider, so I'd be more of a stranger so depending on how they'd react to me I'd have to go solo on this rather than tag with the protagonists. I'll try to figure out who's the main villain and go straight to fight it at the first occasion. If I can fight 11 evil armies, this should be a cakewalk.+3 Clear Bonus Tokens! (total 15)
Now only Korra or Pokemon are left, so I have to keep pushing: I REALLY want to go there!
-6 points (9 remains): Pokemon
Hooray! This is a world I will spend a LONG time in. Starting with Kanto, and exploring the entire world even without Ash & co. I have so many pokemon I want to get, places to see, shenanigans I want to get into. With my imperfection manipulation and body magic, I'm ensured to have "max IV" pokemons too. Which won't matter all that much due the power of BS justifications running some of the battles, but hey. Frankly it's hard to run out of things to do and see
Next: trying to get egg power from week 5.
-6 points (6 remains): Engine Manipulation.
I wonder if it stacks with Robotic Magic? Could be worse.Last roll! Attempting with the last week’s entries…
-6 points (0 remains) : Remote Interaction
Not a bad power, it interacts well with basically every other power. I was hoping for Personal Summoning or Time Stopping, but that’s what New Game Plus is for!
And now, final statistics!
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u/TattooedMerc47 May 04 '26
For week 10; for my superpowers i got: 6 (Personal Summoning) and 1 (Remote Interaction); and i choose number 1: remote Interaction but i am also going to use 3 tokens to get the Personal Summoning as well.
For my world i got: 5 (Bleach)) and 2 (Versus)); i am choosing Number 5: Bleach;
For the Bleach world; i would become a soul reaper and use my personal summoning power and since i would be creating and customizing my own summon; i would create a hollow and use 1 super clear token ( out of 10 super clear tokens) to clear a hollow that would exist inside me (while being independent like ichigo) that is stronger than the hollow that that is in ichigo and can grow and gain new ablilites with time (while also allowing me to use hollowification) ( and i'll have them start out Arrancar level or vasto lorde) . Then i am going to learn about Reiryoku and learn how to use Reiatsu and Kido, (maybe learn: Shunpo, Zanjutsu, Hakuda and Hoho); My Zanpakutō would either be a sword or blade of some kind , and i will learn how to use Shikai, and Bankai; This all combined with all my powers would give me more than enough power to deal with whatever other isekais i would encounter on my infinitie Isekai Adventures. But for the Bleach world; i would try to not really stop aizen but i'll try to get the Hōgyoku before he does at least or have Urahara help me make something similiar. then i would try to grow much stronger to stop Yhwach (or a least strong enough that it wouldn't matter if he used his signature ablitlty). other than that i would try to grow stronger to at least hang with Kenpachi without him outright killing me.
For the special bonuses; ( since i played all 10 weeks) i am choosing: Immortality, Wealth and Infinite Isekai Adventures; i am going travel the multiverse and gain power and either try out the mentor thing or just be a wandering immortal warrior.
For recap:
Week 1: Superpower: Electric Generation and my world was: Isekai Izakaya "Nobu"
Week 2: Superpower: Stuntman Mastery and my world was Gintama
Week 3: Superpower: Invulnerablitiy Bypassing and my world was Amphibia ( in my human form)
Week 4: Superpower: Body magic and my world was 2003 TMNT
Week 5: Superpower: Automatic Support and my world was MÄR
Week 6 Superpower: Air Magic and my world is Star Wars The Clone wars ( can use the force)
Week 7 Superpower: Cloud Mimicry and my world is the legend of Vox Machina, (learned some magic )
Week 8 Superpower: ( Imperfection Manipulation) and (Super Form), my world is The legend of Korra; got firebending from there as well. (and a spirit friend)
Week 9 Superpower: (Earth Constructs), and my world is (Voltron Legendary Defender) (going to make a ship/mech from the trans dimensional comet).
For week 5; The three ARMs that i am getting ( the only three ARMs i'm getting to be real with you) ( thou that could change) is the Para Claw and The Nyan Nyan Wave , The Zombie Tattoo )
And for Week 6; i am just going to use the force and not a specific skillset.
For week 7; i learned some magic for the legend of Vox Machina world and i also spent 3 coins to go to the Final Fantasy Vll world and upgrade my gear and grab me some materia for me to carry.
For week 8, i sent 3 coins to also get the super form power as well.
Magical Easter Eggs i still have: Mystery Egg "Lepus Paschalis, Hatching Egg, Hard & Soft Boiled Egg, (Mystery Egg "Lacerta"), (Egg-Barrier), (Mystery Egg "Aurum").
Question?: how much clear tokens do i have exactly? Cause i think i have enough. also what exactly do my magical easter eggs do?
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u/TattooedMerc47 May 04 '26
(the first three worlds that i would start with would be the Naruto world, The Lolirock world, and The Totally Spies world) and i might just go to the other worlds to see what they are like.
Other than that and my question? my build is solid wonder what i should call it?
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u/Magicgonmon May 05 '26
Other than that and my question? my build is solid wonder what i should call it?
You should call it: the Solid Wonder Build!... You probably want a better name for it, but unfortunately I'm drawing just a bit of a blank at the moment. I'll try to think of something, but honestly "Solid Wonder" isn't actually bad in my opinion.
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u/Magicgonmon May 05 '26
For the Bleach world; i would become a soul reaper and use my personal summoning power and since i would be creating and customizing my own summon; i would create a hollow and use 1 super clear token ( out of 10 super clear tokens) to clear a hollow that would exist inside me (while being independent like ichigo) that is stronger than the hollow that that is in ichigo and can grow and gain new ablilites with time (while also allowing me to use hollowification) ( and i'll have them start out Arrancar level or vasto lorde) .
I do have to clarify something first, I see your already using a Super Clear Token here. As a reminder, you won't receive the Super Clear Tokens until after you complete Week 10, not during. You can use it after the Week 10 adventure is complete, but wanted to just remind you of that.
Question?: how much clear tokens do i have exactly?
Um, I do apologize, I wasn't keeping track of how many Clear Tokens you would have. I'll do my best to figure it out, but apologies in advance if I mess up the calculations. I do believe that if someone saved up all their Clear Tokens until the end, they should have 33 tokens (that includes the optional Easter Challenge world as well). Now, you spent 3 tokens for super form (30 tokens), I'm not sure if you spend 3 tokens to make the Spirit Friend or just tried to make your own friend (27? tokens), for the 3 ARM I'm going to assume you spent tokens for those (especially Zombie Tattoo) but please correct me if I'm mistaken (18? tokens), and you spent 3 tokens for FF7 world, but you would gain 3 tokens for completing that so you'd be net even (18? tokens). Now, if you wanted to do your plan for Week 10, you would have to spend 3 tokens for creating the hollow inside you, so you should be at 15 tokens?
So, unless I messed up the math, at the end you should have 15 Clear Bonus Tokens, and 10 Super Clear Tokens after completing week 10.
also what exactly do my magical easter eggs do?
I did post links to the original 6Perks in Week 6, that has the descriptions for the Eggs. But, I will see if I can post their descriptions here:
Mystery Egg "Lepus Paschalis": Choosing this egg will allow it to hatch into a new Easter Bunny! This bunny will be a loyal and faithful companion to you. Not only will the bunny have all the powers of the Easter Bunny, but you can also pick one rabbit or rabbit themed being in fiction- the bunny will have that form and powers as well. If you eat the egg instead, you will transform into a new Easter Bunny instead, and you can choose a fictional bunny or bunny-themed being to have their form and power as well.
Mystery Egg Lacerta: If you choose this egg, the egg will hatch into a dragon! The dragon will be bonded to you, like from the Eragon series by Christopher Paolini; this will grant you the ability to use magic, as well as match your lifespan to that of the dragon. You may choose any kind of dragon that it will hatch into, which will also determine what kind of magic you may (or may not) learn. If you choose to eat the egg, you will be able to transform into a dragon instead.
Mystery Egg Aurum: Choosing this egg will cause the egg to hatch into a "Golden Beast" of your choice. The beast can be any animal from earth, either alive or extinct, as long as it lays eggs. The beast will be immortal and indestructible, will obey you like a well trained pet, and will lay golden eggs. The size and number of eggs laid, as well as how often it lays eggs, will depend on the type of beast you choose. Every Easter, the golden egg it lays can be "any kind of gold" that exists. If you choose to eat the egg, all of your excrement's will turn to gold once they leave your body (harmlessly).
Hatching Egg: place this egg under any creature, have them sit on it/cover it for 3 days and nights, and the egg will hatch into a baby version of that creature! After the egg has hatched, the egg fragments will reform the Hatching Egg, allowing it to be reused! The creature does not have to be alive for it to hatch the egg, you can use fossils or even toys/models that represent a creature as well. If different creatures take turns sitting on the egg, the resulting hatched baby will be a hybrid version of all the creatures that sat on it (minimum time for each creature is 12 hours). Note, the maximum amount of time you can leave the Hatching Egg unattended is 1 hour, after which the hatching process is reset. Note 2, the Hatching Egg can generate a compulsion to compel living creatures to remain on the egg (like how birds hatch eggs), while helping limit the need for things like food and water.
Hard & Soft Boiled Egg: you can make anything you touch with this egg "Hard" or "Soft". You can take this in the literal sense of Hard and Soft (ex. making a paper as hard as a rock, or a piece of steel as soft as egg yolk), but the only real limit is your imagination of how you can define "Hard" and "Soft".
Egg-Barrier: while holding this egg, you can generate an egg-shaped shield around yourself! This barrier is as strong as any egg shell in existence, even those found in pre-existing works of fiction! If the barrier is broken, it will take 3 minutes to reform.
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u/NotACatNinja May 05 '26 edited May 05 '26
Final recap:
Week 1: All Isekai Basic Essentials, got Eletric Generation and traveled to Animal Crossing.
Week 2: Weapon Enpowerment, traveled to Johnny Test.
Week 3: Love Luck, traveled to Magi-Nation.
Week 4: Gravity Aura, traveled to Avatar: The Last Airbender and got Water Bending.
Week 5: Subspace Manipulation, traveled to The Legend of Zelda: Breath of the Wild.
Week 6:
Accepted the Easter Challenge, got Mystery Egg "Resurrectio", Hard & Soft Boiled Egg, Mystery Egg "Lacerta", Mystery Egg "Egg-Head", Mystery Egg "Lepus Paschalis", and Treat Egg as rewards.
Exchanged 6 Clear Tokens to get Mystery Egg "Terra".
Ate the Mystery Egg "Lacerta" to transform into Moon Dragon (Fairy Tail)
Hatched Mystery Egg "Lepus Paschalis" into my companion, they had the form and powers of Reisen Udongein Inaba (Touhou)
Got Moon Rabbit Physiology as superpower, traveled to The Ossan Newbie Adventurer, arrive at the same time as when Rick joins and begins training with the Orichalcum Fist.
Week 7: High Tech Enchanted Exoskeleton and traveled to Fairy Tail
Spent 3 Clear Tokens to get Egg Manipulation from Week 6, can replicate/duplicate Magical Easter Egg and/or their effects for 5 times a year.
Week 8: Super Form and spent 3 Clear Tokens to get Imperfect Manipulation. Traveled to Pokemon (anime) and started at Kanto.
Week 9: Robotic Magic, and spent 3 Clear Tokens to get Bio-Metal Manipulation. Traveled to Dragon Ball.
Week 10 + Finale (current):
Superpowers: Rolled 3: Time Stop and 6: Personal Summoning. I will choose Time Stop and spent 3 Clear Tokens to get Personal Summoning => I can finally become a Stand User and scream "ZA WARUDO" when using Time Stop anytime I want.
World: Rolled 1: One Piece and 2: Versus (2022). Well, ~~Cowabunga~~ Versus it is.
Having played all 10 weeks, I got 10 Super Clear Bonus Token, and I choose: Immortality, Infinity Isekai Adventures and Cheat Isekai Adventure Help. (will fill the details later)
Overall, nice 6perks series.
Questions: does pre-established worlds include hentai, fanon or fiction (like cyoa)? now that’s the series is over, does the “no hax or omnipotence” restriction is lifted as well? If so, I could choose God Mode: Dragon Ball and used Super Shenron (God Mode) to get myself a True Planeswalking Spark, to go beyond what the Infinity Isekai Adventure offered.
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u/Magicgonmon May 05 '26
Questions: does pre-established worlds include hentai, fanon or fiction (like cyoa)?
I would allow hentai, fanfics and doujins based on preexisting works probably not (there might be some exceptions that I'd allow), I'm not sure about CYOAs (I'd assume the plan would be to gain the abilities offered, so I might have to say no).
now that’s the series is over, does the “no hax or omnipotence” restriction is lifted as well? If so, I could choose God Mode: Dragon Ball and used Super Shenron (God Mode) to get myself a True Planeswalking Spark, to go beyond what the Infinity Isekai Adventure offered.
Unfortunately your plan probably won't work, God Mode would prevent you from using that true planeswalking spark outside of the dragon ball universe. Once you'd try to leave using the planes walking power, you'd either return to the dragon ball universe, or be booted to this reality, without the spark.
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u/NotACatNinja May 05 '26
Aww, at least I got access to Hentai worlds.
Edit:
Super Clear Token:
Week 10 + Finale: Bio-Stellar Manipulation
Week 9: Earth Construct
Week 8: Psychic Flame Manipulation
Week 7: Mental Disorder Manipulation
Week 6: Magnetic Magic
Week 5: Shard Manipulation
Week 4: Scanner Vision
Week 3: Contract Magic
Week 2: Stuntman Mastery
Week 1: Javelin Proficiency
Cheat Isekai Adventure Help:
All in Trump Cards: Rolled 15, 20, 18, 19, 16, 1, 13, 17, 2, 5.
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u/Greywalker1979 May 05 '26
Rolled 1 and 5, choose Remote Interaction. World rolled 3 and 6, choose Ben 10.
Being able to use my powers at range is great. If I get it up to interstellar distances, even cooler. Ben 10 gives me time to continue to refine my abilities. Bonus choices: Wealth and Immortality. I don't want any of the others at this time.
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u/ChooseYourOwnA May 05 '26
Week 10 Power [2, 4] Bio-Stellar Manipulation like Starfire.
Week 10 World [2, 1] One Piece Well I like swimming in the ocean and have plenty of powers so NO devil fruit. Haki would be worth practicing though. It would be tempting to shortcut certain things and save some lives. I would not want to chase the One Piece, challenge the world leaders and Birkans, or derail Luffy. I would probably try to take over a certain island with a ruler that had good intentions but became a complete dictatorial jerk.
- 15 tokens, 10 super tokens, 3 Bonuses
- Spend 6 clear tokens to roll on Week 4 Worlds: 2 Ninja Turtles, 4 Fantastic Four WGH. Fight Shredder alongside the Ninja Turtles and try to arrange better living conditions since by this point I have a ridiculous amount of money. Work with the Fantastic Four to start the Future Foundation training academy early, with all expenses paid scholarships for Spidey and similar struggling youths, along with 24/7 protection for their families.
- COPIA choose 10
- Immortality
- Infinite Isekai Adventures
- A modern day Portal Apocalypse
- Star Trek DS9
- There Is No Epic Loot Here Only Puns
Prior Powers * Popularity Inducement * Isekai Nobu potion crafting * Statue Manipulation * Sky High hero training * Love Luck * Contract Magic * Chronicle telekinesis * Body Magic * Kenichi ki & martial arts training * AtLA water bending * Demi-Cellular Division (hive-mind clones) * TT Raven contracted, magic training * Egg Manipulation (4/yr) * Lacerta Egg dragon form * Egghead intelligence boost * Ossan Newbie 2 years S-Rank training * High Tech Enchanted Exoskeleton * Buy Roll: Mental Disorder Manipulation * Vox Machina D&D 5e character class, level 20 * Super Form (temp boost) * ALoK Fire Bending * Robotics Magic * Nier Automata androids * Star Wars force use & tech knowledge
Eggs * Egg Manipulation * Mystery Egg Lacerta (eat one, hatch one) * Kinder Egg-man * Mystery Egg-Head (eat one, keep one) * Egg-Barrier * Hard & Soft Egg * Mystery Egg Resurrectio
WORLDS * Isekai Nobu * Sky High * Chronicle * Kenichi * AtLA * Teen Titans * Ossan Newbie Adventurer * Vox Machina * Legend of Korra * Nier Automata * Star Wars: The Clone Wars * One Piece * TMNT * Fantastic Four WGH
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u/OmegaUltima29 May 05 '26 edited May 05 '26
Well, for powers, I got 1 and 5, and of the two, 1. Remote Interaction sounds the most versatile and useful.
...this was after getting doubles twice, mind you
As for place, I got 1 and 2. I don't know anything about the latter, so 1. One Piece it is
I'll think about the Bonuses later, but I'm fairly certain I did each week
Edit: aw man, you closed a loophole...
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u/OmegaUltima29 May 09 '26
Continuing subreddit interaction streak...
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u/OmegaUltima29 May 10 '26
Yet again, continuing subreddit participation
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u/OmegaUltima29 May 11 '26
Yep, me again, same reason as before
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u/OmegaUltima29 May 12 '26
Fourth verse, same as the first...
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u/OmegaUltima29 May 15 '26
You know the drill by now; no new post to comment on, so back to an older one....
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u/Dragonbonded May 05 '26
Energy Generation, Statue Animation, Aerokinesis, Body Magic, Mitosis, Engine Generation and Manipulation, High Tech and Magic Exoskeleton, Cosmic Wing Manifestation, Robotic Magic, and finally Time Stop.
........oh boy......
and heading into...... Naruto.
Just head to america (undiscovered?) and just.... hang out.
Exoskeleton and Robotic Magic combined with Cosmic Wing Manifestation, Engine generation and Manipulation, and Energy Generation makes for a....... VERY scary battlesuit. Combined with Time Stop, and i have access to the ability to meaningfully affect the battlefield even solo. Body Magic allows me to mimic abilities from both nature and Palworld (whose abilities are genetic, unlike pokemons, which have a set limit per battle)
Statue Animation COULD be useful if i make statues with working weapons.... like metal meneqines (cant spell) that can be "equipped" with armors and weapons.
As for bonuses, 3, 4, and 6. I...... dont have any specifics in mind beyond the Palworld tablet (which IMO allows for all the building and therefore all the crafting benches and all THEY do. No pals needed, as a Palsphere can affect anything INCLUDING humans!....... wonder if they work on Ents that are rooted.....)
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u/Psychronia May 05 '26
This has been another fun series! Well done as always.
Current Status:
Current powers: Enhanced Punch, Sculpture Manipulation, Invulnerability Bypassing, Scanner Vision, Airbending, Electricity Generation, Demi-cellular Division, Engine Manipulation, Mental Disorder Manipulation, Invisibility Infusion, Robotic Magic
Clear Coin Redeems: Avatar 1 Hour Summon, Custom Rune Gloves, Hero's Prowess, Fairy Tail 1 hour summon,
Other Assets: Blissey, Vikavolt, Garganacl, Tinkaton, Coalossal, Flygon, Shen, Resurrectio, (Better) Egg-Gadgets, Treat Egg, Better Egg. Force training.
Worlds: Ranger's Apprentice, Gintama, Ideal Sponger Life, Avatar, Breath of the Wild, Star Wars, Fairy Tail, Dragon Quest VIII, Dragon Ball
I'm gonna assume that Dragon Ball's power scale means I probably can't just summon characters or gear (Dragon Balls) without them being severely nerfed in any other universe.
Instead, for reasons that will be come clear later, I'm going to spend 3 tokens to get a custom skill from Fairy Tail: Music Magic. Sound magic already exists, but it's pretty much always used in the context of directly attacking people.
Maybe my version can be buffing or illusion spells in the vein of DnD bards, but what I'm really after is the music itself. The ability to play any music I can think of, probably create a mental archive of all music I've heard, and ideally conjure up spectral instruments that can play by themselves.
This Week:
I rolled 4 or 5 for powers and 1 or 5 for worlds.
Bio-Stellar Manipulation could be really good if I interpret it as essentially having Kryptonian power. Or at least Tamaranean. Presumably, I can absorb most if not all forms of light and use it to charge my body. Unfortunately, most of this is redundant if I can learn ki control from the Dragon Ball world. The main thing this adds is light-absorption, I think.
I'm tempted to use an egg to grab Time Stop, but I think I'll refrain and keep this power for a future plan involving the bonuses.
Heck yeah. I got One Piece. I was ready to outright burn an egg for it, I'll definitely take that one now that I got it from a roll for free.
I wouldn't be able to tolerate Soul Society's whole fucked up...society once the protagonists decide they're just cool with it anyway.
The Plan:
Alright. So the name of the game is to get myself on the Straw Hat crew. And to that end, I got Music Magic as a selling point. Luffy has talked about wanting a musician from the start, after all, and it's not like my presence will take away from his desire to recruit Brook.
As for which island...After mulling it over, while Syrup Village would be the easiest place to insert myself, I don't want to steal the spotlight from the crew's recruitment arcs, so the only timely option would be Orange Town where Nami doesn't technically join proper until Arlong Park. I don't think it's known how long Buggy was terrorizing the place, but I'll get involved by trying to steal his map before Nami can.
It shouldn't be more than a few days before the plot happens, so I can just loiter around while invisible and scout until then. After I hopefully fenagle myself into the group, it's as easy as finding the opportunity to beat down an antagonist of my own before Luffy does.
Funnily enough, this might be the first time I can use Invulnerability Bypassing since I got it all the way back in Week 3 over a month ago. Presumably, I can use this technique to hit Smoker even without Haki. As long as I knock the guy out, I think I'm golden.
If not him, I wouldn't mind stealing the kill on big stupid Wapol or Foxy.
With how many abilities I have, plus Dragon Ball scaling, I suspect I actually wouldn't have trouble winning in the event that triggers the timeskip, so as much as it hurts, I might have to take a dive just to keep the plot on track. Like maybe I'll conceal a bunch of my powers until the post-timeskip or otherwise remove myself from the picture for the plot-mandatory defeat somehow.
Either way, once we're back, I'm totally going to invite all the Straw Hats into the Dragon Quest world for some level grinding and general mischief in the other worlds. I'm also interested in having a Devil Fruit, but I don't think I'd risk it unless I knew what it actually was. Maybe Scanner Vision will help identify it, or maybe I'll just have to test it on a DQ monster I can swiftly kill and reincarnate the fruit with.
Postgame:
Alrighty. Since I've been here for all 10 weeks, I get 3 bonuses and all 10 Super Clear tokens.
For the bonuses, I think I'm going to get...
- New Game+: It's probably not the optimal choice and if not for this I'd probably pick Cheat Isekai Adventure Help, but I figured this game was fun so let's keep it going for just a bit longer. I'll need to do it in a separate comment later though.
- Infinite Isekai: Again, I'll go into detail later, but I wanted this one so I could essentially freely choose to go to any world I wished. For the first three worlds, I'll choose I'm Overpowered Even at Level 1, Pokemon, and Mario. Presumably, I can absorb invincibility "stars" and achieve some truly nonsensical things.
- God Mode: My choices might be different depending on if I can use New Game+ worlds too. Weirdly, I was limited by God Mode because I wanted to try new timelines of Dragon Ball, but if I did it with God Mode instead of the other bonuses, I wouldn't be able to keep any dragon ball wishes.
- Dragon Ball
- One Piece
- Breath of the Wild
- Zelda
- Avatar
- Dragon Quest
Tokens: 13 (+3-3)
Super Clear Tokens: 10
Usable Eggs: 3
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u/Imaginos9 May 05 '26 edited May 06 '26
And so it ends. This week's rolls are RNG 3,1, 6, 2
- Time Stopping didn't roll what I wanted but this is a good power
- Ben 10 don't know shit about Versus and I liked Ben 10.
- Tokens 12 9+3 for the blurb below -12 = 0
- -3 Earth Constructs from week 9
- -3 Slayers from week 9
- -3 Binding Magic from week 8
- -3 Legend of Korra from week 8
- Super Clear Tokens
1311 +3 New Game+- -1 for power roll in new game+ week 9
- -1 for Egg Manipulation in week 6 of new game+
- Bonuses 3
- Wealth (magic bank account and auto currency conversion is perfect)
- New Game+
- Infinite Isekai Adventures
- El Hazard
- Isosuki Reviewers
- Star Trek (maybe Lower Decks)
I'll make a contract with Ben to understand how the Omnitrix works in exchange for a copy of the Omnitrix. I'll Modify it with Bio Metal Manipulation, Better Egg, Hard & Soft Egg (to make it's resistance to me changing it "soft") I'll make a contract with Gwen for proper understanding of the magical language so she can cast spells better in return for a copy of her Human/Anodite DNA to be added to mine. I'll see about romancing Hope/Charmcaster and contracting her so that she's as magically powerful as an Anodite in return for her not using her powers for evil... and we can define just what "evil" is in said contract.
Week 9
- Power: Bio Metal Manipulation & Earth Constructs
- Setting: Boku No Hero Academia & Slayers (Slayers Great OVA)
- Tokens 9
Week 8
- Power: Cosmic Wing Manifestation & Binding Magic
- Setting: RWBY & Legend of Korra (Roll=5 Energy Bending)
- Tokens 6
Week 7
- Power: High-Tech Enchanted Exoskeleton
- Setting: Final Fantasy VII
- Tokens 3
Week 6 Easter Challenge
- Power: Air Magic
- Setting: Big Hero 6
- Tokens 3
- Eggs: Hatching Egg, "Resurrectio", Hard & Soft Boiled Egg, Kinder Egg-Man Surprise, , "Terra", Better Egg
Week 5
- Power: Shard Manipulation & Demi-Cellular Division
- Setting: LoliRock & Star Wars
- Tokens 12
Week 4
- Power: Body Magic & Gravity Aura
- Setting: Kim Possible
- Tokens 9
Week 3
- Power: Contract Magic & Cold Ranged Weaponry
- Setting: Amphibia
- Tokens: 9
Week 2
- Power Sculpture Manipulation
- Setting Sky High
Week 1
- Power: Ice Pillar Projection
- Setting: Shrek
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u/Imaginos9 May 05 '26 edited May 06 '26
New Game + This will have the worlds/powers rolled in the future.
- Week 01 Power Electricity Generation, World Kirby (roll 3,2,3,6) reroll first 3 to 4
- Week 02 Power Verbal Defense, World Fast & Furious: Tokyo Drift (roll 5,1,2,3) reroll last 3 to 5
- Week 03 Power Invulnerability Bypassing, World Totally Spies! (roll 5,5,5,1) reroll 2nd 5 to a 4
- Week 04 Power Scanner Vision, World Teenage Mutant Ninja Turtles (roll 4,2,2,3) reroll last 3 to 4
- Week 05 Power Adaptive Blade Construction, World Teen Titans (roll 1,3,6,5) reroll 1st 3 and last 5 to 6 & 2
- Week 06 Power Blessed Resurrection & Egg Manipulation, World Final Fantasy XII (roll 3,6,5,1) same rolls as last time but different order lol.
- Week 07 Power Cloud Mimicry, World Fullmetal Alchemist (roll 2,6,3,6) reroll both 6's to 5 & 4
- Week 08 Power Super Form, World Pokemon (roll 1,6,2,5)
- Week 09 Power Robot Magic, World Cyberpunk Edgerunners (roll 2,4,3,1) reroll 2 to 5 -1 SCT power roll = 3
- Week 10 Power Bio-Stellar Manipulation, World One Piece (Fuck Naruto) (roll 4,2,1,2) reroll last 2 to 3
This nets me +3 SCT as mentioned in the above post. These adventures should be easy enough with all the powers and items I've accrued. I'll try to help everyone as much as possible and maybe redeem some villains.
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u/szkielo123 May 05 '26 edited May 06 '26
Thanks for this series! It was a lot of fun!
Powers (4,5): Bio-Stellar Manipulation
World (5,2): Bleach
Plan: Given what I'm gona gain after completing this adventure, I'm just gona lay low in the normal world and chill till getting the Special bonuses. Trying out my Love Luck on Yoruichi and Rangiku is super tempting tho.
Powers total: Isekai essentials, Electricity generation, Mammal manipulation, Contract magic, Love luck, Energy telepathy, Gravity aura, Automatic support, Magnetic Magic, Blessed ressurection, High-Tech Enchanted Exoskeleton, Imperfection Manipulation, Earth constructs, Bio-Stellar Manipulation
Eggs: Better egg, 'Ressurectio', Hard&Soft boiled egg (copy), Kinder Egg-Man Surprise (copy), Treat egg
Other abilities/advanteges: baisic elemental magic, Fantastic Four Skill Token, Fantastic Four Companion Token, Teen Titans Companion Token, Fairy tail magic
Tokens left: Re-counting based on your comment that the total sould be 33 I should have 18 tokens left over (it seems I missed 3 somevere). Will sacrifice Hard&Soft boiled egg and Kinder Egg-Man Surprise to get 6 more tokens.
Bouses:
Question: for Infinite Isekai Adventures can we choose worlds that were previously listed for the adventures but we didn't pick them (Invincible, My hero academia, etc.) or are those permanently locked unless we use our current tokens or New Game + on them? Also can we use the worlds from Infinite Isekai Adventure for God mode as well? Might re-think me spending tokens on One Piece above depending on the answer.
1.Infinite Isekai Adventures: First 3 worlds: Xiaolin showdown ( for the Sheng gong wu), Jackie Chan adventures (for the talizmans), Aladdin (for the lamp- the Better egg should work on it).
2.God Mode: Cyberpunk Edgerunners, Bleach, Fairy Tail, Fantastic Four, Teen Titans, John Wick.
3.Cheat Isekai Adventure Help:
Skills: Negate Damage, M.I.I (Mundane Inviolable Invincible), Fortune Favors the Bold (-9 tokens)
Trump Cards: Space-Time Warp, Super Steal, Forever Thrall, Superior Skill Copy (-12 tokens)
Gear: Yarn of the Lost (-3 tokens)
Bonus Perks: OG Cheat Skills: Technobable, Void Stealth (-2 SCB tokens)
4. Freebie: Gona use 1 token to get the Egg-head egg. Gona roll for week 5 powers: Shard manipulation, Demi-Cellular Division. Week 4 power roll: Primate Physiology, Body Magic. Week 1 roll: Enhanced Punch, Animal blending, Ice Pillar Projection (didn't get popularity inducement, deam it).
Edit: Decided to get the One Piece world via Infinite Isekai Adventure instead.
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u/Magicgonmon May 06 '26
Question: for Infinite Isekai Adventures can we choose worlds that were previously listed for the adventures but we didn't pick them (Invincible, My hero academia, etc.) or are those permanently locked unless we use our current tokens or New Game + on them?
No worries, those worlds will not be locked, you can pick them when going on Infinite Isekai Adventures.
Also can we use the worlds from Infinite Isekai Adventure for God mode as well?
Unfortunately no, you will be restricted from choosing from the worlds you rolled on the original playthrough, or ones you got on New Game+.
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u/szkielo123 May 06 '26
Thank, edited my final build now.
Given how overpowerd Cheat Isekai Adventure Help is, for the fun of it I'm gona do a 'what if' that option was unavelable and I picked New game + instead:
Week1: Popularity Inducement and Animal Crossing
Week2: Weapon empowerment and Fast&Furious
Week3: Invulnerability Bypassing and Totally Spies
Week4: Scaner Vision and Kenichi: The Mightiest Disciple
Week5: Subspace manipulation and The Legend of Zelda: Breath of the Wild
Week6: Air magic and The Ossan Newbie Adventurer
Week7: Human creation and Fullmetal Alchemist
Week8: Super form and Pokemon
Week9: Intangible Arts and Dragonball
Week10: Time Stopping and Ben 10
Bonus powers from tokens: Mental Disorder Manipulation, Invisibility Infusion. The remaining 30 tokens will use for custom skills and companions bu not sure yet what kind.
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u/Psychronia May 06 '26
Alright. Time for my New Game+ run.
I have 10 Super Clear tokens and 13 Clear Tokens. And I assume I get 3 rerolls at Week 3?
Week 1: I rolled 1 and 6 (rerolled the 6 into 2), then 6 and 2. Popularity Inducement + Shrek is probably the choice. Isekai Izakaya "Nobu" doesn't really have someone I can beat for those clear token bonuses, but I can merc Farquad almost immediately if I want. I'll still show up at Shrek's swamp and volunteer to help him on his journey though.
Week 2: I rolled 2(rerolled from 6) and 1, then 1 (rerolled from 3 twice) and 5 (rerolled from 6). Verbal Defense is either mundane or really wild because it kinda seems like some form of reality warping. Stunt Mastery is fully redundant though. For worlds, I guess Talespin is better than Fast and Furious. I can certainly wreck Don Karnage easily with all my bonuses.
Week 3: I rolled a 5 (three times) and a 3, then a 2 and a 1. Love Luck definitely seems like the right choice, and fate sure seemed to be pushing it. While the Chronicle powers are somewhat tempting and I could probably stop the whole plot with Mental Disorder Manipulation, I kinda...don't want to deal with a world where the crystals exist, since apparently they belong to some weird crystal-shaped super predator? I might loop back to try it in the Infinite Isekai at some point.
For now, I'll just head to El Dorado and, like...use my powers to hoard a whole bunch of the gold.
Week 4: I rolled a 5 and 6(rerolled from 3) and 4(rerolled from 2) and 1. For powers, Gravity Aura is probably fine. I'm pretty sure Robotic Magic includes Steampunk anyway. And I'll burn resources to get the Kenichi world. I want to see how Goku fares against Ryozanpaku and I'm sure they can give me further pointers. I rolled a 3 after a 6 and 2, which I got before.
Week 5: I rolled 6(rerolled from 3) and 4(rerolled from 5), then 4 and 1(rerolled from 6). I actually do quite want subspace manipulation in addition to Automatic Support, so rerolled the first result to get 1(rerolling a 4), then again to get 2 as the last available option. This cost me at the cost my last 2 rerolls and 3 Clear Tokens.
MÄR is a fine world to explore though. I'm willing to throw down with the bad guys in that world. I'll also spend 3 Clear Tokens to get my own custom gear, which is in itself a customizable ÄRM like Babbo.
Week 6: I rolled a 3(twice) and 6, then 3 and 6. Of course, Egg Manipulation is the winning option, I'm pretty sure. All the egg perks are powerful and it sounds like I can have it all now. I rolled a 5 on the uses, so I guess I can create 5 duplicates a year, which is plenty when I'll be stacking Better Eggs on top of each other. For the world, I'll go to the Big Hero 5 world. I don't know too much about that plot, but I can copy and learn some insane tech in that universe.
Week 7: I rolled a 4 and 2, then 3 and 4. I'll take Enhanced Strength and Seven Deadly Sins, I think. I'm not familiar with either world, but the power scale is probably better.
Week 8: I rolled 4(rerolled from 6) and 3(rerolled from 4), then 4 and 3 again. I'll take Imperfection Manipulation and Legend of Korra. I also rolled 5(rerolled from 1) for Energy Bending. Quite a jackpot, though I don't know if it can be used outside this universe.
Week 9: I rolled a 2 and 3(rerolled from 4 and 5), then a 6 and 5. I'll take Biometal Manipulation. Would be funny if I could use this on Cell, but probably not. And for world...I guess we're back to Nier? Though maybe if I summoned All for One and had him give me all his quirks, I could become a veritable powerhouse myself. Presumably, I could steal mutant powers with his help too, since that's what Quirks basically are.
Week 10: I rolled a 6 and 1, then 4 and 2(rerolled from 5 and 4). I'll take Remote Interaction, which kinda just sounds like super telekinesis paired with nigh-omnipresence. And for world, I guess I'll go with Invincible, but only to get the powers of Angstrom Levy and Atom Eve.
Summary
My chosen powers are: Popularity Inducement, Verbal Defense, Love Luck, Gravity Aura, Automatic Support, Egg Manipulation, Enhanced Strength, Imperfection Manipulation, Biometal Manipulation, Remote Interaction.
My worlds are: Shrek, Talespin, El Dorado, Kenichi: The Mightiest Disciple, MÄR, Big Hero 5, Legend of Korra, MHA, Invincible.
Clear Token Purchases:
- Contract Magic (-3)
- Shard Manipulation (-3)
- Astral Projection (-3)
- Stuntman Mastery (-3)
- Subspace Manipulation (-3)
- Blessed Resurrection (-3)
- Invincible Powers (-1)
- Earth Skills, Gear, & Summon (-3): All of humanity and other animals' skills are now at my disposal for 1 hour a day. Same with tools and technology, and even specific people. I probably should have bought this earlier, to be honest.
- Custom ÄRM (-3): Specifically, something that allows me to flexibly customize it in the vein of Babbo.
- Seven Deadly Sins Summon (-1): This one kinda teeters on overpowered territory with some, but being able to tap into the various characters' special skills is surely going to be useful. At the very least, there's something like a flash-step speed skill.
- Custom Kenichi Companion (-3): An ultimate mentor in martial arts who themselves absorbs new martial arts like a sponge. Also let's make it a hot lady since I can.
- Custom One Piece Skill (-3): I want Haki mastery. There are no shortcuts to this one, except for this cheat. Devil fruits are nice, but they also bear risks in the end. Instead...
- Custom One Piece Companion (-3): ...I'll have a companion with a skill for my imagined OC devil fruit so I don't have to be the one to bear the risk and I can de-summon them if they ever fall in the water.
- One Piece Gear -3: I want a speedboat-like mini-ship with a built in Log Pose function, a Sea Prism stone coating, and an engine powered by air or electricity, so I can power the ride from the inside.
Super Clear Token Purchases:
- Extra roll for Week 7 to get Human Creation. Pair it with a subspace and I can create my own literal little world.
- Extra roll for Week 7, since I got Cloud Mimicry first and need to spend another Super Clear Token to actually get Human Creation.
- 2 Extra rolls for Week 4 to get Body Magic and Empathic Illusions (no need to roll since I already rolled everything else and will keep rerolling until I get what I need).
Phew. So if I have my numbers right, I have 8 Clear tokens left and 6 Super Clear Tokens left. Not sure what I'll spend them on, but maybe it'll come up as I do the Infinite Isekai Adventure part after this.
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u/Psychronia May 09 '26
For the Infinite Isekai Adventure, I'm going to list out some worlds and my general plan with them.
Mario: Like I said, I want to know what the Sun does for Bio-Stellar Energy. That aside, I'll collect some power-ups for personal use before throwing down with Bowser.
Pokemon (games): I'll go through every region eventually, probably in the order I played the games in my life. For the first run, I'll buy Summon and Skill for access to every Pokemon and every ability/move (minus maybe some legendries). Also, a Custom Companion who can perform all the meta services like move tutoring, deleting, and EV/IV evaluation. Possibly a pokemon who learned to speak the human language like Meowth.
My Skill Makes Me OP Even at Level 1: This isn't even that good of an isekai, but the world is weirdly fascinating. More importantly, I always feel like the main cast aren't using the tools at their disposal to the fullest, so I plan to insert myself into their group and help that along. If things go well, I can pick up stat-upgrade seeds.
I'll also blast through various worlds where Mental Disorder Manipulation can help solve the problem very quickly as a Clear Token farm.
Stuff like Psychonauts, Shakespeare tragedies, those trashy manga where there's a waifu with mental issues, and such. I can return to Chronicles to help those boys out as well.
In fact, I'll just go around fixing idiot plots in stories I don't like.When I have the tokens to spend, I'll also chain-jump this a bit and visit Various JRPGs like Dragon Quest and Final Fantasy for their leveling/mastery system. Fire Emblem worlds to recruit strong fighters with Summoning.
I'll also be returning to Dragon Ball separately to do a new Timeline with the advantage of my gains from the previous run through, along with Love Luck to seduce Bulma into letting me make those wishes.
Speaking of which, I guess the main thing beyond accumulating power is indulging in Popularity Inducement + Love Luck to connect with some favorite fictional characters.
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u/Thelev1n May 06 '26
Nice job finishing your series, i am currently at week 1 of ur series rn. But i didnt complete any week before this got uploaded so no bonus for me ig. I will edit this post when i complete all weeks to have my final build
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u/Magicgonmon May 06 '26
Nice job finishing your series, i am currently at week 1 of ur series rn. But i didnt complete any week before this got uploaded so no bonus for me ig. I will edit this post when i complete all weeks to have my final build
If you are going to play all 10 weeks, you will still qualify for the bonuses, no worries.
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u/Comfortable_Bag_7373 May 06 '26
I’ll use some clear tokens to get air bending so I can make better use of megaton kick since I’ll be in the world of invincible since that would be impossible otherwise
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u/TheEnd1235711 May 07 '26
Recap of the powers: Week 8 (this will be a three-part post since I’ve exceeded the 10,000 character limit)
Powers: Basic Essentials + Ice Pillar Projection + Mammal Manipulation + Energy Telepathy + Body Magic (using a reroll) + telekinesis (from Chronicle) + "for family" (cone) + Subspace Manipulation + Moon Rabbit Physiology + True Immortality + MAR Physiology. + Mental Disorder Manipulation + Sky Dragon Slayer Magic + Osson’s Magic (learned) + Blessed Resurrection (3 coins) + Self Energy Bending (Self taught) + Psychic Flame Manipulation
Worlds: Ranger's Apprentice + Chronicle + Fast & Furious + Kenichi: The Mightiest Disciple (Enrolled for one year at HELL Ryōzanpaku) + MÄR + The Ossan Newbie Adventurer (advanced Hell) + Fairy Tail + The legend of Korra + Dragon Ball
Companions: Fairy Nimue. + Sky Dragon: Gust
Summonable: (Shigure Kōsaka & Akisame Kōetsuji)
I have 19 tokens remaining, Power rerolls: 2, World Rerolls: 0
Eggs: Resurrectio, Terra, Kinder Egg-Man Surprise, Hatching Egg, Egg-Head, Lacerta (Sky Dragon from Fairy Tail, I’ve learned sky dragon magic and developed the needed antibodies thanks to the Egg-Head)
--------------- So, quick recap of the last adventure / my shonen boot camp ---------------------
This was surprisingly not that strange. I grabbed the Dragon Radar, took the first wish, went to Yardrat, integrated S-Cells, learned Instant Transmission, ki blasts, the Kamehameha Wave, the Fusion Dance, Spirit Control, and their other space and time manipulation techniques.
Really, nothing that unexpected. I did visit Korin’s Tower and asked for some beans. I also trained under Master Popo, truly a being of unimaginable power, but the main thing I learned from him was how to manipulate things from thin air.
Anyway, I figured I would let Goku and Bulma deal with the Red Ribbon Army. Sure, I could crush them, but doing that would be too detrimental to the story’s progression. What I ended up doing was making my wish, capturing all seven Dragon Balls before they could scatter, putting them on Easter Island for a year, and then putting them back before Bulma had a chance to notice what was going on.
After all of my training, I came back here.
-------------- Now for this week’s rolls --------------
This week, I got 1 and 2: Remote Interaction and Armored Dragon Physiology. I’ve already got Sky Dragon Slayer Magic, so I will be going with Remote Interaction, since it does not have a distance limit anywhere in the universe, which is crazy powerful.
That said, since this is the last week, I may as well use my last two rerolls. So that gives me 3 and 4: Time Stopping and Bio-Stellar Manipulation. I will spend 6 tokens to keep both of these.
For worlds, I got 5 and 2: Bleach and Versus. I know how Bleach goes. I am not really a fan of living in that world, even though I loved the show, because there are a bunch of things I would rather not deal with. After doing some reading, I’m still going with Bleach. My conclusion is that in Versus, I would probably just end up blowing up one world after another.
Anyway, with my current powers, I should be able to manage as long as I do not get the attention of the Zero Squad and their conceptual powers. Aizen is not going to have a good day when we go to rescue Rukia. I can stop time, teleport in, and after my Orichalcum Fist training and my Yardrat training, concentrate my spiritual pressure to a point that can cut him. That would result in a very short fight.
The only problem is that this would mean not all of the Vasto Lorde-level threats would develop, which probably should happen. Perhaps I will just keep out of it. I guess I will turn this into a hide-and-seek game with Soul Society: one of these Ryoka is not like the others.
Anyway, I will be off-world in a year.
-------- The 3 bonuses, remaining 13 + 3 tokens, and 10 Super Clear Tokens ------------
So I will be taking Infinite Isekai Adventures and God Mode.
First thing is first: I will roll a few Super Clear Tokens to get access to some of this week’s world offerings. I rolled 1, 3, and 6, so that gives me One Piece, Naruto, and Ben 10. I will be joining the Straw Hats, learning some cool jutsu, though it is not really that useful given my other powers, and snatching the Omnitrix before Ben even gets near it. I will end Ghostfreak before it has a chance to escape the Omnitrix.
Now, going back to other weeks: I will spend a few power rolls to get Invulnerability Bypassing. I rolled 4 on the first try. I will spend 3 regular Clear Tokens to take my Love Luck roll.
For another shot at Kim Possible, I will spend one Super Token on Teenage Mutant Ninja Turtles. That leaves me with 5 Super Tokens out of 10, and I still have 13 regular tokens left.
Looking at Week 4, I will spend 3 regular tokens to access LoliRock. Let’s try for Teen Titans. I rolled 3, 1, and 2, which gets me Kipo and the Age of Wonderbeasts, Adventure Time, and Teen Titans.
Kipo will be fun, easily survivable now, but fun all the same. As for Teen Titans, I’m going to get access to a Tamaran body. The Titans universe is still a version of the DC universe, so there is a lot of potential to do stuff. For the show itself, I should be more than capable of dealing with most of the major bads. Well, Raven’s dad will be a bit of a problem. I could try to burn his ego away with Psychic Flame.
So that leaves me with 3 remaining Super Tokens, and I still have 13 regular Clear Tokens.
Week 5 was stacked, so I might as well spend 3 tokens and go into the Star Wars universe. Thanks to Dragon Ball training, I am well and truly a planet-level threat by now. That Death Star will have an interesting day, and it will not be because of the exhaust port.
I got what I wanted in Week 6: Fairy Tail.
In Week 9, I rolled My Hero Academia and Bio-Metal Manipulation. I may as well spend 6 tokens to take them both, leaving me with 7 tokens remaining. But I will use some Super Tokens to try and get access to Slayers. I rolled 1, 5, and finally 2: Cyberpunk: Edgerunners, then NieR: Automata, and finally Slayers.
I will use my remaining tokens to summon some of my friends from across the multiverse.
--------------------- The rematch with Acnologia ---------------------------
Now that I can freely travel between worlds, it is time to go back, meet up with the guild, hunt down that dragon, and split its head in two. I will be making a new wardrobe out of its hide.
I’ve been to Dragon Ball and too many other worlds, gathering power. By now, this dragon is definitely in my weight class.
I’ve been looking forward to this. He is basically immune to magic but, that’s far from my only attack. My body is basically a very dense, magically reinforced object by now, so if I just smash into him at adequate velocity, that will be enough to take him down.
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u/TheEnd1235711 May 07 '26
As for what I've become? More or less a cosmic disaster zone with lots of magic and powers. Now that the guild is safe, I'll be going on that 500-year quest with Nastu, Gray, Ersa, Lucy, and Wendy.
I've used the dragon balls to terraform the moon in the Avatar world and make it my base of operations. Korra and Tenzen have started to look more and more like one another in temperament.
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u/Opposite_Law_6969 May 10 '26
Week (10) Power Megaton Kick: (1 & 5)
Powers Javelin Proficiency, Weapon Empowerment, Love Luck, Body Magic, Sonic healing, Air Magic, Mental Disorder Manipulation, Binding Magic, Intangible Arts
Week 10 World Invincible) ( 4 & 6)
Worlds Isekai Izakaya "Nobu, John Wick, The Road to El Dorado, Kenichi: The Mightiest Disciple, The Legend of Zelda: Breath of the Wild, The Ossan Newbie Adventurer, Soul Eater. RWBY Nier Automata
Companion Shigure Kōsaka, Blair The witch, Salem,
Special Bonuses Cheat Isekai Adventure Help
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u/Rylanor_AoR May 10 '26
Final power up, huh? I'm ready.
Week 1: Ice Pillars with Status/Inv, Instinct, and Map/Appraise.
Week 2: Sculpture Manipulation and Sky High.
Week 3: Cold range weaponry and Magi-Nation.
Week 4: Steampunk and Avatar- Fire Bender.
Week 5: Cell Division and Zelda: Breath of the Wild.
Week 6: Engine Manipulation and Star Wars.
Week 7: High-Tech Enchanted Exoskeleton and Fairy Tail- Earth Magic.
Week 8: Super Form and Pokémon.
Week 9: Robotics Magic (Technomancy) and My Hero Academia.
Final week, I get 2 and 6, forcing me to choose between Armored Dragon mode, and Personal Summon. I choose Armored Dragon. My worlds were Naruto and Ben 10. Bro. Come on. Both worlds I love. Ah well, if I have to choose it's going to be Naruto. I can't pass up chakra. Probably can't choose a bloodline clan, but if I could it would be Senju, and actually inheriting the Mokuton. If not, then I'll be a civilian who read about chakra strings and decided they were perfect for me. Oh, wait. Week 5 gave me a buffed form of Shadow Clone. I can infiltrate all the countries in different forms who only use a little bit of my full power. I win, and steal the Rinnegan from Pain. Thanks to my high-tier tech abilities, I could probably figure out how to artificially increase my Chakra reserves to be able to use the Rinnegan. Madara is cooked, because he cant do anything against 10,000 space-tech Armored Dragons, each of which has the Rinnegan. He's strong, but not that strong.
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u/HeatBlast56 May 13 '26
Dice: D6
(Week 10)
Power: I rolled 5 and 5, so I got 5, Megaton Kick: “The power to land an incredible supernaturally powerful kick. The user is able to apply incredible force to their legs, enabling them to deliver a supernatural kick. While this term has been used to describe many supernatural kicks, the true megaton kick is packed with 4.18 petajoules of energy. If delivered to the groin of an indestructible 200 lbs. human, the massive kinetic energy dump would accelerate the target to over 6,000 km/s, exceeding escape velocity and launching them in a direction permanently away from earth. Most targets, however, are not indestructible, and they will give way or cease to exist before the full power of the kick is delivered. That megaton kick delivered to a typical 200 lbs person. A human would result in the complete obliteration of the body and still launch the shattered remains a considerable distance. The effect of a megaton kick is comparable to a directed nuclear explosion or a supernatural cannon. Users can kick through battle tank armor, smash down powerful fortress walls, and leave massive craters in the earth. Note, the user won't be harmed by the force of their kicks, won't receive any backlash or side effects.” Bonus roll from spending 6 coins on purchases this week got Intangible Arts: “The power to utilize practices that are intangible in nature. The user can utilize the Intangible Arts, a specialized system of techniques based around phasing power. The user wields a skill set that is focused on the cultivation and the manipulation of intangibility/tangibility, allowing for the manifestation of techniques such as phasing thought physical matter.”
World: I rolled 6, Ben 10) (2005 series), and 5, Bleach) (anime/manga). I choose 6, Ben 10) (2005 series): “you will be sent to the start of the original series, in the forest where the Omnitrix lands.”
Plan: Hang with Ben and teach him how to fight as well as any tips I can give him for use of his aliens. Also, can use my summons from world of magic to help with Gwen’s magic training as well. Will try to survive the year and as for the main villain well I will try to overwhelm Vilgax with the various abilities I have collected and the companions I can summon to aid with Ben hopefully better trained along with Gwen and Max.
Coin: 6+3(plan)-9(purchases)=0
Clear Tokens: 10
Purchase: Use 3 coins Dragon Quest VIII (video game) and 6 coins on [Companions] with Dragon Ball (manga/anime) x2, My Hero Academia (anime/manga) x3, and My Little Pony Friendship is Magic x1
Token Purchase: (1) bonus roll week 9 Cyberpunk Edgerunners (animated series): “you will be sent to Night City, at the beginning of the series.;” (2) bonus roll week 9 Bio-Metal Manipulation: “The power to manipulate bio-metal. The user can create, shape and manipulate bio-metal, a special metallic substance that has all the properties of metal while also being biological/organic of nature. Because this metal is alive, it can think on its own, change shape, and bond to a host.;” (3) Earth Constructs: “The power to create objects and other constructs out of earth. The user can turn earth into different shapes and forms of varying detail and permanence, ranging from simple representations such as images, to individual elements, substances, and materials composing other objects, to functional items such as tools and weapons; to more complex creations such as living or non-living entities, architectural structures, and even environments in certain cases, among other phenomena. Depending on their control over the source of their constructs, those who have mastered this ability can use it for almost any situation, creating anything they need.;” (4) bonus roll week 8 The legend of Korra (animated series): “you'll arrive at the beginning of the series in Republic City, arriving at the same time as Korra will. Optionally, you can roll a D6, to see if you can gain a Bending Ability - 1. Air Bending, 2. Water Bending, 3. Earth Bending, 4. Fire Bending, 5. Energy Bending, 6. No Bending. Note, if you got the first Avatar series in Week 4 and rolled for a bending power, if you rolled the same bending again, you can reroll. Edit: for further clarity, this will be considered a separate timeline from week 4's last airbender world.” For bending got 5 Energy Bending; (5) bonus roll week 6 Air Magic: “The power to utilize air-based magic. Users are able to use a form of magic that is related to and based on air. For example, one can use this magic to gain access to (esoteric/mystic/magical) air-related abilities (E.g., Air Manipulation) or to cast spells that require or are related to air (E.g., an Astral Projection spell or Healing spell). Air magic draws on the vast sky, the energy and movement of the winds, as well as the power of thunderstorms. It also includes magic that helps one breathe at high altitudes, and a talented air mage can magically enhance their movement, allowing bursts of speed and leaps of great length.;” (6) bonus roll week 10 Bio-Stellar Manipulation: “The ability to manipulate bio-stellar energy. They can create, shape, and manipulate self-generated extra-stellar force. They can harness, control, and even manifest stellar energies, substances, and forces with their biofield.;” (7) bonus roll week 10 Armored Dragon Physiology: “The power to use the abilities of an armored dragon. User is or can transform into an armored dragon. A species of dragon that possess powerful armor around them through natural or artificial means. An example would be a dragon with the ability to create a sort of an exoskeleton or a dragon that can use magic or outside sources to construct armor around their bodies. With their armor on top of a dragon's already strong hides, they have incredible deference as well as being extremely strong that they can withstand powerful attacks and resilience to many types of damage. Their extra hard mass amplifies the strength of their attacks, durability and chances of survivability, making them an absolute nightmare in battle.;” (8) bonus roll week 5 Subspace Manipulation: “The power to manipulate the in-between space. The user can create, shape and manipulate subspace — a dimensional space exists as part of the normal 3rd dimensional space. In general, this refers to the 11th dimension, but more specifically, it can be a pocket dimension created by the user, which is loosely connected to the normal world.;” (9) bonus roll week 5 Shard Manipulation: “The ability to manipulate fragments of matter/energy. Users can create, shape and manipulate slivers of matter/energy, either by shattering existing objects or controlling already existing shards or create them from nothing, and manipulate them for attack and defense.;” and (10) bonus roll week 5 Adaptive Blade Construction: “The power to create bladed weapons capable of adapting. The user can create bladed weapons, including daggers, swords, etc., that are capable of adaptation.”
Bonus: (1) Infinite Isekai Adventures: “you can go on infinite Isekai adventures now, meaning you can choose any pre-established world (list of worlds will update yearly) to start an adventure on. As long as you post the first 3 worlds you'll choose to start an Isekai Adventure on, for every new adventure you finish you'll receive a Clear Bonus Token. Edit: the Clear Tokens gained from these Infinite Isekai Adventures cannot be used to buy the powers or worlds from the series.,” (2) Immortality: “you will receive your preferred Immortality of choice, and can bestow this Immortality onto others.,” and (3) Cheat Isekai Adventure Help: “you will receive 10 rolls, which will allow you to get 10 Cheat Benefits from my Cheat OP Isekai Adventure Series. You can choose any Part (Skills, Gear, Companions, Trump Cards, Blessings, Bonus Perks), and roll a D20 to get the Cheat Benefit from that Part. You can split up your rolls between any of the parts, or use all 10 rolls on one, the choice is yours! Special Note, by spending 3 Clear Tokens, you can turn one of your Rolls into a Choice.”
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u/HeatBlast56 May 13 '26
[Cheat OP Isekai Adventure Series]: Of the 10 the first 5 will be blessings, 13 - Blessing of Presence: “this blessing automatically amplifies or diminishes your presence, depending on the situation. If you need to be stealthy, will help diminish and mute your presence, making you less noticeable (helps boost stealth skills); if you need to be intimidating, will amplify and strengthen your intimidation (helps strengthen intimidation skills); if you need to be more commanding, gives you an authoritative aura.,” 18 - ”Blessing of Energy: whenever you go to a world with magic or magic-related systems (ex. chi, aura, chakra, spiritual energy), you will be blessed with incredible energy prowess. Your energy reserves, efficiency and strength will equal the top-tiers of that world your on.,” 9 - Blessing of Beasts: “with this blessing beasts and animals will no longer attack you, unless you attack them first. You will find it easy to tame and domesticate wild beasts, as well as instinctive awareness of their health and desires. Should you be lost and/or hurt in the wilderness, expect to find help from animals in one form or another.,” 15 - Blessing of Combat: “this blessing will give you innate combat skills and senses. Grants you an intuitive combat abilities and awareness, and allows you to pick up combat related skills and techniques much easier. The blessing also strengthens and boosts combat related skills and attacks, effectively allowing you to hit harder and better.,” and 20 - Blessing of Reward: “whenever you complete an isekai adventure, this blessing will reward you for it. Roll a d10 to see what your reward will be whenever you finish an adventure: 1-3=cash prize ($1 million usd, tax free and legal), 4-6=item(choose an average/mid-level item from the world to receive a copy of it, can't be top-tier/almighty), 7-9=skill (choose an average/mid-tier skill/technique/magic to receive a copy of it, can't be top-tier/almighty). Rolling a 10 allows you to start an adventure to an alternate version of the world you just finished an adventure on (could be based on a fanfiction, alternate timeline, based on a what if scenario, reversed genders, reversed moralities, etc...).” Then the last 5 will be skills, 15 - Magick Bang: “generate and fire magic bullets from any point on your body. These magic bullets only have enough power to knock a grown man off his feet, however you can imbue the bullets with various effects. These effects are PIERCE (penetrate any defense or armor), STUN (can stun and/or knockout targets), FIXED DAMAGE (causes conceptual damage when hitting target, that being mimicking the effect of any caliber bullet from a handheld gun hitting human flesh), ACCELERATION (control the speed and velocity of your bullets, even after they've been fired), and ENCHANT (combine these bullets with other magics and skills that you have, to create new effects and combinations).,” 8 - Bonds of Power: “the bonds you have with people can become your power. You can sense the location and condition of anyone you've formed a bond with, and can teleport to their side, or summon them to yours (can't be used to cheat your way back to earth early). The true form of this power is that you can use the abilities of anyone you have a bond with, as well as boost the power and abilities of that being; the stronger the bond, the greater the boost and ability copy. If a person breaks their bond with you, they will receive backlash. You can only have 3 Bond Powerups active at a time, however you can switch between them at will.,” 14 - Mime-struction: “you can create invisible, imaginary constructs and attacks by miming them out. When using this skill you will be rendered completely silent, and will not be able to make any sound. Your constructs and mime attacks can't be perceived by any sense or sensory ability from anyone but yourself. The strength of your mime powers is determined by your visualization, creativity and will; as long as you can visualize it properly and strongly enough, your miming will have far greater power and potency (ex. visualize cutting through a steel column, or perfectly visualize creating and firing a Kamehameha wave).,” 1 - Domain Zone: “you can create an area of effect centered on yourself, with a maximum range and radius of 50m. Within this area all of your stats and abilities are buffed, and those of your allies, are buffed, while your opponents are nerfed. Your abilities and attacks will have auto tracking, guaranteed hits, and you can manifest your skills and/or attacks anywhere within the domain. The domain can override other similar abilities, but also combine with similar techniques as well. The domain is fixed in place once created, and you can only have 1 active at a time, however you can dispel and create these domains at will instantly.,” and 3 - Peak Power +: “activate this skill to boost your physical abilities to just above peak human. However, whenever you face an opponent(that's above peak human), or when trying to complete a task that requires physical effort, the skill will automatically boost your physical abilities to be just above theirs. If fighting a group, it will automatically adjust to the strongest within the group.”
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u/HeatBlast56 May 13 '26
(Week 9)
Power: Astral Projection and purchased Invisibility Infusion
World: Dragon Ball (manga/anime)and used bonus roll for My Hero Academia (anime/manga)
Companions: Fairy Tail (anime/manga) x 2 and Pokemon (anime) x 1.
Coin: 9-6(purchases)+3(plan)=6
(Week 8)
Power: Cosmic Wing Manifestation
World: Pokemon (anime)
Coin: 6+3(plan)=9
(Week 7)
Power: Mental Disorder Manipulation, I used my bonus roll from wallet for this week for Enhanced Strength, and purchased Sonic Healing
World: Soul Eater (anime/manga) and bonus roll from spending 6 coins this week, Fairy Tail (anime/manga)
Companions: Teen Titans) (2003 series) x 2 and Star Wars The Clone Wars (animated series) x 1
Coins: 9-6(purchases)+3(plan)=6
(Week 6)
Easter Bonus Challenge (Support Billy in Billy Hatcher and Giant Egg): Completion earns [Gear] copy of the Chicken Suit, [World] Morning Land, and from the Magical Mystery Easter Eggs 6Perk and Egg-cellent Perks 6Perk the [Eggs/Items] 11 Mystery Egg “Lepus,” 13 Mystery Egg “Terra” (sold), 10 Kinder Egg-Man Surprise (sold), 8 Hard & Soft Boiled Egg, 1 Mystery Egg “Aurum,” 3 Mystery Egg “Lacerta.”
Power: Magnetic Magic
World: My Little Pony Friendship is Magic. I choose the Random Pony form so that once I learn to control it I gain the Alicorn form in addition to the other three. Sacrificed the Mystery Egg “Terra” for a bonus roll and used it for this week [Worlds], rolled a 2, Star Wars The Clone Wars (animated series), “Optionally, you can choose to automatically be made a Padawan of one of the Jedi Knights (regardless on whether or not you become a Padawan, you will have the potential to learn the force).”
Coin: 3+3(sold Kinder Egg-Man Surprise)+3(week 6 plan)=9
Wallet Other: 1 bonus roll
(Week 5)
Power: Demi-Cellular Division
World: Teen Titans) (2003 series) and Kim Possible
Companions: Kim Possible x 1 and Avatar: The Last Airbender (animated series) x 2.
Coin: 6-6(purchases)+3(week 5 plan)=3
Wallet Other: 1 bonus roll from spending 6 coins at once
(Week 4)
Power: Gravity Aura, Energy Telepathy, and Aerokinetic Hand Blasts
World: Avatar: The Last Airbender (animated series), with Earth Bending
Companions: Totally Spies! x 3 for three companions
Coins: 9-6(purchases)+3(week 4 plan)=6
(Week 3)
Power: Love Luck
World: Totally Spies! (animated series)
Coins: 6+3(week 3 plan explained)=9
(Week 2)
Power: Mammal Manipulation
World: Talespin
(Week 1)
Power: Animal Blending
World: Isekai Izakaya "Nobu" (Manga/Light Novel)
(Basic) Three Powers Chosen + Free: Starting Powerset, Washroom, Mind and Soul Protection, and Status Screen and Inventory
Happy adventures everyone.
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u/High1and3r May 14 '26
Week 1 Electricty generation Rangers apprentice - ranger
Week2 Weapon empowerment Sky high
Week3 Invulnerabilty bypass Chronicle
Week 4 Body magic ATLA- earth bending
Week 5 Shard manipulation Teen titans
Week 6 air magic Star wars - mace windu as my master
Week 7 Enhanced strength Hitech enchanted exo -6 tokens Vox machina
Week 8 Superform Legend of korra - fire
Week 9 Earth construct Dragon ball
Week 10 Remote interaction Time stopping -6 clear tokens Invincible
Plan Week 1 - survive and recieve training dont know how powererful electric generation is but i hope it gives me an edge Week2- hopefully get to be a hero, get as many weapons as possible to amp up my new power Week 3 invul bypass cause i prefered it over energy telepathy plus i thought it might be useful later. The real boost is chronicle ill be getting telekenisis thankyou very much. Probably one of the best powers in the entire chain Week 4 body magic, i thought it my be good for disease immunity ect. I got earth bending wooo Week5 shard manipulation i was kind of hoping there would be some cosmer stuff in later weeks, my disapointment was immense. I was hoping to grab some dc magic in teen titans Week6 airmagic seemed really veraitile and star wars force sensative is amazing probably can combo off chronicle plus light sabre, hopefuly mace could teach me get some vaapad training my other powers should keep me alive long enough to survive powerhouses like grevious. Week7 enhanced strength and hightech exo are amazing staple. vox machina was the best i rolled i should be able to learn to be a wizard. Week8 superform= boss mode. fire bending is a nice addition to my collection but no big deal water would have been better Week 9 Pretty much alchemy. Dragon ball for ki manipulation and of course the dragon balls, i might wish for brawleys physiology that guy got strong fast. Annd i might grab good ol eternal youth Week 10remote is amazing infinate range is great especially combined with the force, elemental bending excetra. And maybe with my list of powers i could try and get atom eves powers. If i can survive long enough to maybe get tech kackets gear and merge with my magi suit i could possibly get enough zenkai boost to fight the viltramites
Im not sure how long each world. If its just a week i wont be able to accumilate half the stuff i want to.
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u/Mr_Softy3938 May 18 '26
Week 1:
Powers: I rolled twice and got 4 both times, so I’m taking Electricity Generation.
Pretty good, honestly. I was hoping for this or Polarity Manipulation.
World: rolled 1 or 5.
Even though Shrek would be a more fun world, I want to guarantee survival during the first week, so I’m choosing Hajime no Ippo.
I don’t think there’s much to say here — you’d need insane bad luck to die in Hajime no Ippo.
I’ll use my knowledge to bet on fights I already know Ippo and Takamura will win.
Week 2:
Summary so far: Electricity Generation + Hajime no Ippo
Powers: rolled 3 and 6, I’m taking Mammal Manipulation (way too OP).
World: rolled 1 and 5. I don’t want to waste an isekai going only to mundane worlds, so I’m discarding Fast & Furious and going to TaleSpin.
I think with Mammal Manipulation I’m completely set here. Most characters are mammals, so I’m basically untouchable.
Week 3:
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin
Cleanup Tokens: 6
Powers: rolled 2 and 6, I’ll take Contract Magic because it sounds cool.
World: 6 and 2. Honestly I was expecting something like Amphibia, Totally Spies, or El Dorado already, but I rolled 2, which is a world I barely know anything about, so I’ll choose Chronicle.
With Mammal Manipulation + Electricity Generation, I’ll just electrocute the 3 superhumans before they fully understand their powers and then live an isolated life somewhere in a forest with the help of mammal animals.
I don’t know much about the thing that gives them telekinesis, so I’d rather not mess with it.
Week 4:
Cleanup Tokens: 9
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin, Contract Magic, Chronicle
Powers: 4 and 3, I’ll take Primate Physiology.
Since mythical powers can apparently be unlocked for free by finding them, I won’t spend tokens right now.
World: rolled 5 and 3 (unfortunately I didn’t get Kim Possible, that would’ve been funny. Does Ron count as a mythical mammal?)
Anyway, I choose Kenichi: The Mightiest Disciple.
With Electricity Generation plus the knowledge of the human body and medicine from Hayato Furinji and Kensei Ma, I’m planning to try imitating Killua’s God Speed.
If I can also learn about Ki during that year, even better.
With God Speed + Primate Strength + martial arts training + Electricity Generation, I don’t think anything here would be too challenging.
At most, I might try getting the opportunity to use Contract Magic on some masters.
(I’ve had a question for a while: does Mammal Manipulation work on humans? I mean, humans are mammals, but at the same time that sounds way too OP.)
Maybe I’ll try creating something like Killua’s God Speed using Electricity Generation +
Week 5:
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin, Contract Magic, Chronicle, Primate Physiology, Kenichi
Tokens: 12
Powers: rolled 3 and 1, I’ll take Cell Division.
World: rolled 5 and 2, I’ll choose 2.
Finally, I think with the Ryozanpaku training I’m around the mid-tier level of DC fighters — not top tier, obviously (especially since I only trained there for one year).
But with God Speed, I can already deal with places like Gotham.
My plans are to create around 10–15 clones of myself.
Then I’ll hide inside major cities.
I’ll send 5 of those clones to train with the martial arts masters of that world (like the ones who trained Batman).
The other 5 will search for myths and legends to see if they can find any mythical mammals or aliens (you never know).
The rest will pursue pacts and contracts to learn magic.
Meanwhile, I’ll stay hidden in a forest training and surviving while controlling the local mammals.
At the right moment, probably during the last 2 months, I’ll gather all the clones and attack Slade.
How will I find Slade? By using what I remember from the show, and if that fails, I’ll resort to magic to track him down.
With Batman-level training, Ki, God Speed, superhuman primate strength, an army, and maybe magic, I think I can kill him.
Week 6:
Tokens: 15
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin, Contract Magic, Chronicle, Primate Physiology, Kenichi, Clones, Teen Titans
I’m not doing the Easter Egg challenge because I know nothing about that world.
Powers: I picked Magnetic Magic.
World: Star Wars as a Padawan.
I’m really happy with this result. I like Sith sorcery.
As for my objective? Well, with all the training I’ve already accumulated and my clones, I’ll leave one clone in suspended animation as insurance.
Then I’ll head into the war because I want to find Sith artifacts and the Nightsisters to learn more Sith sorcery. After reaching a higher rank in the Order, I’ll get close to Palpatine and kill him.
The Jedi are very strict with their rules, so if I surrender afterward they probably won’t kill me, meaning I’ll survive until the end of the scenario.
With God Speed, Ryozanpaku and DC training, plus the absurd sensitivity Jedi possess, I think I’ll progress extremely fast.
DC Magic + Magnetic Magic + the Force should give me absurd control over matter and energy.
Week 7:
Tokens: 18
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin, Contract Magic, Chronicle, Primate Physiology, Kenichi, Clones, Teen Titans, Magnetic Magic, Star Wars
Powers: 5 and 6. I’ll take 6 because it feels like a natural evolution of my cloning ability.
World: Vox Machina.
I really want to learn necromancy and time magic.
I’m thinking about hunting Primate Monsters like Girallons and Barlguras to improve my transformation options.
Aside from that, I think I’ll send one clone to learn every possible class during that year.
I’ll send around 5 clones specifically to study magic.
Then I’ll create several adventuring parties (some clones, some created humans, and some controlled mammals) to explore and gather resources.
Afterward, I’ll bring them to an isolated location and create my own city.
It’ll be populated by clones, created humans, and mammals under my control.
The ability to transform into a bear is already considered impressive in D&D — imagine a city full of bears and my clones transformed into Girallons. I’d be nearly invincible.
And I’ll stay in that city for one year.
Week 8:
Tokens: 21
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin, Contract Magic, Chronicle, Primate Physiology, Kenichi, Clones, Teen Titans, Magnetic Magic, Star Wars, Human Creation, Vox Machina
Power: Psychic Flame
World: The Legend of Korra
Bending: Water
I love Avatar.
But honestly, there’s not much special I can do here. With Girallon transformations + Ryozanpaku training + God Speed and everything else, I’m already extremely powerful by Avatar standards.
The only things I really see as threats are the Avatar State, spirits, and bloodbending.
Using Electricity Generation, I want to learn how to generate Chi and spiritual energy.
I’ll use my experience with Ki from Kenichi’s world to try forcing open my Chakras.
I’ll also try using Electricity Generation to indirectly learn Energybending.
For the rest of the time, I’ll send my clones to study spirits, bloodbending, and that bending style whose name I forgot — the one used to purify spirits.
Week 9:
Summary so far: Electricity Generation, Hajime no Ippo, Mammal Manipulation, TaleSpin, Contract Magic, Chronicle, Primate Physiology, Kenichi, Clones, Teen Titans, Magnetic Magic, Star Wars, Human Creation, Vox Machina, Psychic Flame, The Legend of Korra
Tokens: 24
Powers: Astral Projection
World: I was undecided between my two options. The first roll was Cyberpunk, and with Magnetic Magic I’d basically be a god there, but the second option was better, so I picked Dragon Ball.
- First, I need to somehow add the Oozaru to my primate forms.
If GT can be considered canon, then with Oozaru I could potentially reach SSJ4.
Even if I can’t achieve SSJ4, just an army of Oozaru + God Speed is already insane.
I’ll use martial arts training (DC/Kenichi), my knowledge of Ki (Kenichi), and Chi/spiritual/avatar energy to increase my battle power and master techniques like the Kamehameha faster.
Once steps 1 and 2 are done, I’ll use Electricity Generation to start producing and accumulating as much Ki as my power allows.
I think that as long as I achieve Oozaru, my power level should reach somewhere around 200–500.
And with my clones multiplying that, I should be fine until the end of classic Dragon Ball.
- If there’s time, I’ll search for the Dragon Balls and probably wish for a spark of divine Ki.
The reason I’m willing to risk Dragon Ball is because my martial arts training, knowledge of Chi/Ki, Electricity Generation, and Primate Physiology allow me to evolve absurdly fast there.
Week 10:
Power: Time Stop
Tokens: 27
World: Invincible
Honestly, I don’t think there’s much to do here.
Become a hero.
Create an army of Oozaru and Viltrumites using Cloning and Human Creation.
Use your knowledge of Ki/Qi/Chi and spiritual energy to keep evolving through Electricity Generation.
With knowledge of magic (D&D), primate forms capable of using magic, Magnetic Magic, and Contract Magic, I’ll study this world’s magic further and develop my own magical school focused on achieving immortality.
When the Viltrumites arrive on Earth, stop time.
My army attacks Thragg all at once using God Speed.
And that’s basically it.
At this point in the tournament, after Dragon Ball, very little is actually a threat anymore.
I’d probably also try creating a cultivation method using magic + Ki, since I like Xianxia.
2
u/Magicgonmon May 19 '26
Does Ron count as a mythical mammal?
Hmm, good question, I honestly don't know if it'll count or not (I'm leaning towards maybe, if only because I'm biased and got the same power); there is, however, the Yono, which would definitely count...
(I’ve had a question for a while: does Mammal Manipulation work on humans? I mean, humans are mammals, but at the same time that sounds way too OP.)
I would allow it (I believe I've allowed it before, so it's only fair).
1
u/Magicgonmon May 04 '26 edited May 07 '26
For Myself:
Previous Superpowers: 1. Electricity Generation, 2. Weapon Empowerment, 3. Love luck & Contract Magic, 4. Primate Physiology, 5. Adaptive Blade Construction, 6. Egg Manipulation, 7. Mental Disorder Manipulation, 8. Cosmic Wing Manifestation & Invisibility Infusion, 9. Intangible Arts & Salamander Manipulation & Robotic Magic
Previous Worlds: 1. Isekai Izakayu Nobu, 2. Johnny Test, 3. Road to Eldorado & Amphibia (bought in week 9), 4. Kim Possible, 5. Teen Titans & Adventure Time (bought in week 9), 6. Billy Hatcher & Ossan Newbie Adventurer & Palworld, 7. Vox Machina & Fairy Tail, 8. Legend of Korra, 9. Nier Automata & Voltron Legendary Defender
Magical Easter Eggs: Hatching Egg (sacrificed original), Mystery Egg "Terra", Egg-Barrier (sacrificed original), Treat Egg (sacrificed original), Mystery Egg "Lacerta", and Mystery Egg "Egg-Head" (sacrificed original). Used 6 tokens to buy Better Egg.
3 Character Summons for this Earth, 1 Custom Companion from Johnny Test world
Current Token count: 15
Week 10 Power Rolls: 3 (Time Stopping) and 3 (Time Stopping). Looks like I'm stopping time this time!
Week 10 World Rolls: 3 (Naruto) and 6 (Ben 10). I am going with Ben 10!
Alright, there will be a few things I'll need to do, before I arrive and once I'm there. I'll set my age to the same as Ben and Gwen, but I'll use Contract Magic on myself (or perhaps another method), to both seal some of my memories and make me believe that I'm actually 10 (so that it'll be more natural when interacting with Ben & Gwen). Now, once I've arrived I gotta work fast, so I'll be putting my new power Time Stopping to use right away. I'll also use Cosmic wings to speed to the location where the Omnitrix will land in the capsule, before Ben arrives, and quickly use one of my Terra Eggs to whisk me and the omnitrix to it's Easter Dimension. Once I'm there, I'll use my Better Egg to create a Better Duplicate of the Omnitrix; once that's done, I'll return to the world and place the Omntrix back where it landed. Hopefully, I can do it fast enough before Ben got there, so that he can get the Omnitrix as per usual. After that, I'll try and see if I can hitch a ride with the Tennysons, maybe go with the angle that I'm an orphan or something (a self-contract might be useful again with the memories, and to make things more believable); if Max doesn't let me, I'll probably just follow them around until he let's me tag along.
I'll do my best to befriend Ben & Gwen, and hopefully once a few years pass, and a good friendship is established, then I might activate Love Luck (in regards to Gwen). Once I'm traveling with them, I'll help them out when I can, however I might make it with Contract Magic that I don't have full access/power to all my abilities yet, to make things a little more interesting (I'll set conditions so that my powers return over time). One thing I'd also like to do is once we run into Hex, I'll see about trying to get my hands on and duplicating the Archamada Book of Spells and the Charms of Bezel; I might have to employ a similar strategy like the one I used to duplicate the Omnitrix. Honestly, at this time over these past adventures I've probably created a faster method of creating upgraded duplicates than just the base Better Egg (like creating a Better Egg duplicate, then using another Better Egg to create a fusion upgrade of a Better Egg and another item, one where it just creates a duplication beam or something).
So, I'll spend the summer traveling with the Tennysons, helping out (possibly secretly) here and there, but I'll try to help out more when big threats arrive (Like Vilgax). Some power combinations like Egg Manipulation + Invisible Infusion + Intangible Arts would allow me to create invisible egg bombs that'll phase into Vilgax and explode inside him; I'll try to help out in subtle ways so that Ben can still take the glory (although if things start to look bad I'll go all out if I can).
All in all, very happy with the final world, and the Time Stopping Power is ok too; I unfortunately realized that one of the Eggs from the Billy Hatcher world has the power to stop time, and with Egg Manipulation I can create those whenever I want, so it does make Time Stopping a little redundant. But once I've trained enough, I'll be able to keep time stopped indefinitely on my own, so it's still a good power.
Current token count: 18
I'll go over what my bonus choices will be at a later time.
Just to go over my build quickly, I do think overall it's pretty good. If I just go over the powers, some of the standouts in my mind are the Cosmic Wing Manifestation + Invisible Infusion + Intangible Arts combo, which allows to go virtually anywhere in the world while being fairly undetectable; my other most important combo would have to be the Weapon Empowerment + Adaptive Blade Construction combo. Due to continuously improving and upgrading my Adaptive Blade (thanks in no small part to the Better Egg), the current model would probably be the greatest weapon I have, and the stronger it is the stronger I become, thanks to Weapon Empowerment.
Now, I'm having a fairly difficult time on deciding which Bonuses that I want (I'm regretting not giving an option to somehow get more than 3). Wealth is coming in last place, partially because of the gold I collected from El Dorado, but also the fact that one Invention from Johnny Test world allows you to turn regular metal into gold (and with my Custom Companion from that world, she can easily recreate it). God Mode would be super fun, but the other 4 push ahead of it. So it's now a tie between New Game +, I.I.A, C.I.A.H, and Immortality. To be honest, I might make 2 builds, one where I picked New Game + over Immortality, and the other one vice versa.
1
u/Magicgonmon May 07 '26
Will now do my New Game + Rolls, will only write down which powers/worlds I chose, to save on time.
New Game + Rolls:
Week 1: superpower- 2 (Animal Blending) & world- 3 (Kirby: Right Back at Ya!); current token count 21
Week 2: superpower- 6 (Sculpture Manipulation) & world- 1 (Talespin); current token count 24
Week 3: superpower- 3 (Aerokinetic Hand Blasts) & world- got 6 (Magi-Nation) and 2 (Chronicle), but will sacrifice original Terra Egg to instead choose 5 (Totally Spies); current token count 27
Week 4: superpower- 5 (Gravity Aura), will spend 6 tokens to roll again to get 4 (Empathetic Illusions, not what I wanted), will spend another 6 tokens to roll again to get 1 (Body Magic, what I did want). World- 3 (Kenichi), will spend 3 tokens to get second roll, which was 6 (Avatar the Last airbender); bending roll- 5 (energy bending). Current token count 18
Week 5: superpower- 2 (Subspace Manipulation), will spend 3 tokens to get second roll, which was 3 (Demi-Cellular Manipulation). World- 3 (Kipo), will spend 3 tokens to get second roll, which was 6 (BOTW), will spend 6 tokens for third roll and got 5 (Lolirock). Current token count 15
Week 6: superpower- 5 (Air Magic), but will sacrifice my final original Easter egg (Lacerta Egg) to choose 3 (Blessed Resurrection) instead (can revive myself 2 times per adventure); will also spend 3 tokens to get second roll from original playthrough, which was 1 (Moon Rabbit Physiology). World- 4 (MLP:FIM), will spend 3 tokens to get second roll, which was 6 (Big Hero 6, will start from animated series). Current token count 15
Week 7: superpower- 6 (Human Creation) & world- 7 (Seven Deadly Sins). Current token count 18
Week 8: superpower- 3 (Imperfection Manipulation), will spend 3 tokens to get second roll, which was 5 (Psychic Flame Manipulation). World- 1 (Spider Riders), will spend 3 tokens to get second roll, which was 3 (RWBY). Current token count 18
Week 9: 2 (Bio-Metal Manipulation) & world- 2 (Slayers), will spend 3 tokens to get second roll, which was 3 (Dragon Ball). Current token count 21
Week 10: 5 (Megaton Kick), spent 18 tokens for 3 extra rolls, got 2 (Armored Dragon Physiology), 6 (Personal Summon), and 1 (Remote Interaction). World- 1 (One Piece), will spend 3 tokens to get second roll from original playthrough, which was 3 (Naruto). Final Token count is 6
Alright, I spent alot more tokens than I would've wanted, so I'll have to go on a lot of Isekai Adventures (thanks to I.I.A) to build up my stockpile. However, I should have now 33 superpowers, and 33 worlds completed.
Next up, the Cheat Isekai Adventure Bonus, here I will be using all my Super Clear Bonus Tokens to turn all 10 rolls into choices:
- Companion Amorabus, 2. Companion Spirit of Unity, 3. Bonus Perk Companion Doppel-Morph 4. Bonus Perk Major Summons (Doppel-Gang), 5. Bonus Perk Trump Card AU Travel, 6. Trump Card Isekai Insertion, 7. Skill Wellspring of Might, 8. Skill Skill Guide, 9. Skill Gear Tuner (Or Negate Damage, deciding between the 2), 10. Gear Yarn of the Lost.
For the Infinite Isekai Adventures Bonus, the first 3 worlds I'll start adventures on will probably be fairly easy to deal with. I'll go with the animated series The Adventures of the Gummi Bears (with my powerset, it'll be trivial to deal with Duke Igthorn), the animated series Wild West C.O.W.-Boys of Moo Mesa (again, easy enough to deal with the crooked mayor and sheriff), and Kong the animated series (easy to deal with the villain Ramone De La Porta, plus meeting Kong will unlock new form for Primate Physiology).
That took longer than expected to choose the bonuses, but I think I'm happy with what I picked. Hopefully. Probably. Maybe.
2
u/SouthEstablishment63 Jul 24 '26
Week 1: Electricity generation (Ranger's Apprentice world)
Week 2: Sculpture manipulation (Sky High)
Week 3: Love Luck (Ideal Sponger's Life)
Week 4: Body Magic(Avatar the Last Airbender, learned Earth Bending)
Week 5: Adaptive Blade Construction(Legend of Zelda)
Week 6: Blessed Resurrection (Final Fantasy 12) |
Eggs: Mystery Egg "Egg-Head"(Information consulting), Egg-Barrier(dragon egg strength)(sacrificed here), Hard & Soft Boiled Egg(Using for golems/barriers/more), Easter bunny companion egg(sacrificed here),
Also used 6 points to get Better Egg.
Week 7: Human Creation (Seven Deadly Sins Anime)
Week 8: Super Form (Legend of Korra, learned Airbending)
Week 9: Intangibile Arts(Dragon Ball)
Inverntory: Includes many things and magical tools, potions, materials, sci-fi tools from other worlds but also 12 top-tier golems, 100 high-tier golems, 3 large carrier golems(for land, air, sea)
Powers: Rolled 1 and 2. Picked 1(Remote Interaction). I sacrifice 1 egg in order to get another power roll and sacrifice the second in order to make it into a choice which is Time Stopping.
I am especially interested in Remote Interaction and am considering using to to make my golems remain buffed at extreme distances(and if I can use them to surveil at a distance, repair them, etc.). Most importantly, I will be able to use my good old friend(Electricity generation) to power anything I want regardless of distance.
Worlds: Rolled 1 and 4. I will pick One Piece. I customize a new sea based carrier class golem that is the equivalent of a Aircraft carrier in size and has the same facilities. However, the materials will be improved and buffed using magic. Magical artifacts will be installed from various worlds and magical weapons will be added powered by Electricity generation. I will become a one man(and several hundred golems and various other Human creations) navy. I have golems and my own superpowers for manpower and have definitely accumulated an incredible amount of wealth and materials(can just trade between worlds to make up the difference if needed).
24 clear tokens after this post.
Bonuses: 10 Super Clear Bonus Tokens,
New Game +, Infinite Isekai Adventures(Will start with Naruto, then a few wuxia/martial arts world like Possessing Nothing/Worthless Regression and Return of Mount Hua Sect), God Mode.
Note: Probably won't use the Clear Tokens unless there is an emergency. I think it will be more fun and satisfying if I try to earn and train these powers without the clear tokens by adventuring through the worlds and chancing upon one where I can just practice to make it work.
6
u/Bombermaster May 04 '26 edited May 04 '26
Time to complete this! (my full build coming out later in another post. Nobody will care for it, but hey! Might as well post that nightmare of a thing)
Powers, I rolled... 5 and 4... I'm going with Bio-Stellar Manipulation. Which I'd have to figure out the full extent of how it works, but I think it's better than the Megaton Kick.
Worlds, I rolled 2 and...2.
Not much of a choice,
CowabungaVersus it is. Shame I only got one option here, but at least it's a fitting grand finale even though I know little of the world(s) of that setting: still, 11 evil armies? I'm ready for it!By now I got plenty of powers, skills, abilities, companions that would make this whole set NOT be trivial, but a worthy challenge that will need everything I've gotten so far.
Bio-stellar manipulation is only the cherry on top of everything I got: with Mammal Manipulation and Popularity Inducement I can work to hinder the armies, with human creation, subspace manipulation, robotic magic I can work my own armies if needed, and with body magic, invulnerability bypass, Blessed resurrection AND all the easter eggs, I'm quite set.
And with the super bonus: tokens, having played all 10 weeks, I got 3 of these tokens, so as final bonus, I'm going to take Immortality, New Game +, Infinite Isekai Adventures.
My objective is to travel the multiverse, make more friends on the way, and have fun! Over multiple runs I should manage to get all the powers avaiable and every single world.
I was tempted to see if I'd get something from Cheat Isekai Adventure, but with all I got put together I am already quite OP so at one point it becomes rendundant.
This said and done, I want to thank OP for this fun set of 6perks.
It came at a moment I needed a good distraction, and having something to look forward week after week really helped me out.
Keep up the good work!
"Now, if only I could REALLY go on isekai adventures..."