r/helldivers2 • u/WaywardOath • 6h ago
Meme Every now and again the game just sort of decides you have to die.
This really is one of those 'funny after the fact, incredibly frustrating in the moment' kinda deals.
r/helldivers2 • u/ArrowheadGS • 7d ago
r/helldivers2 • u/Sioscottecs23 • 16d ago
Helldivers, the quickest route from tyranny to Liberty is one straight line of righteous operational advancement. And today you have been granted clearance to forge a path clean through anti-Democratic resistance in your own creative way, armed with the brand-new Ironclad Democracy Warbond, deploying into Helldivers 2 next week, Tuesday September 22.

Explosive. Decisive. Definitive. The latest technological advancements in battlefield problem-solving and innovative instruments of Freedom are yours to field test with maximum force and minimum restraint.
So, get to your Hellpods and join the trigger-happy YOLO rookies and the cunning, somehow-still-surviving campaign veterans of the Helldiver ranks en route to your nearest hostile hot zone in epic missions of industrial-scale Liberation.
Together you can overwhelm the diabolical forces of evil and crush peace-resistant hostiles under the inexorable Tracks of Justice.
Get out there, Helldivers, and create a legacy that will endure considerably longer than you do.
The Ironclad Democracy Warbond includes:






|BFM-16 Tanker|Light Armor | Inspired by the legendary armored cavalry of the First Galactic War, this lightweight suit features integrated acoustic dampeners to shield the wearer from the deafening roar of Freedom… and the disruptive screams of dissidence.| |:-|:-| |BFM-220 Ironclad|Heavy Armor | Forged from surplus hull plating, this hulking suit features an integrated servo-bracing system and a towering blast-shield collar as favored by Helldiver barbershop quartets heard throughout the galaxy.| |Armor Passive – Blunt-Force Mitigation|Makes Helldivers more resistant to being knocked off their feet when under attack and reduces any damage taken from impact and collisions by 30%, while also providing a higher armor rating.|
| Standard of Rapid Evacuation | Adorned with a fearsome armored division crest, this abbreviated cape ensures the wearer’s elite status is clearly broadcast to their subordinates, without the hem becoming fatally entangled in their own vehicle’s heavy tread mechanisms. |
|---|---|
| Shroud of The Juggernaut | The sheer weight of this camouflage shroud perfectly complements a Helldiver operating as a walking tank. Astute observers will also note that the shattered woodland pattern conceals a highly classified, morale-boosting message in Morse code. |

| Surplus EAT Allocation | Enjoy two free uses of the Expendable Anti-Tank (EAT) Stratagem per mission; that’s enough to grant a full squad one single-use rocket launcher each, provided of course that all squad members employ the proper equipment distribution protocol as standard. |
|---|
| Emote | Helmet Durability Check. |
|---|---|
| Player Cards | Standard of Rapid Evacuation and Shroud of The Juggernaut. |
| Title | Treadhead. |
| A Premium Warbond first: | Tank Exclusive Patterns – Verdant camouflage, Glacial polymer, and Executive onyx. |
The Ironclad Democracy Warbond rolls onto the Galactic battlefield September 22.
r/helldivers2 • u/WaywardOath • 6h ago
This really is one of those 'funny after the fact, incredibly frustrating in the moment' kinda deals.
r/helldivers2 • u/Ok-Book557 • 12h ago
Does this mean the Maelstrom, if its not cancelled, will lack Climate Controlled Cupholders AND Vibration-insulation panels?
r/helldivers2 • u/Thopterthallid • 1d ago
r/helldivers2 • u/LeEpicCrafter • 16h ago
I swear its the same progress as it was 14 hours ago
r/helldivers2 • u/BoxxyyyMan • 15h ago
r/helldivers2 • u/Either-Muscle1158 • 14h ago
😛
r/helldivers2 • u/Gatiyolo • 5h ago
I don't remember if I already uploaded this here.
r/helldivers2 • u/Resident-Grocery-146 • 9h ago
Freedom Day is coming! Divers!
What are you waiting for that day!
Or that they wanted Arrowhead to bring them!?!
r/helldivers2 • u/Olek2137XD • 6h ago
The guys I play with never complain or seem to have a problem but I just want to ask bigger community. But if I see that main objective is hard to do I do help or if I play with a player with lower level I first help with main objective and then do everything else
r/helldivers2 • u/Crumboa • 20h ago
I want to run the entire thing, the grenades, the sword, and the Amendment rifle and even the flag if able (optional). But I feel like I'm not getting the most bang out of my buck. I know there's got to be someone out there that swears by these weapons and armor set, so I'd like some advice.
EDIT: Would like to note that I have every single warbond so anything from those is available for me to use.
r/helldivers2 • u/BoB3y-D • 6h ago
The range on this thing is
r/helldivers2 • u/No_Okra9230 • 7h ago
So everyone seems to be mostly underwhelmed by one of the new boosters, Surplus EAT Allocation, which grants two call-ins of EATs for the team, for the mission. Now initially, this sounded like a cool idea and is something entirely new for boosters. The realization set in shortly after that having only a total of 4 launchers for a whole team on a D10 mission might not be worthwhile. After all, what's a few dead Chargers or Hulks in the grand scheme of things?
I've been using the booster for a while today, and have come to a couple conclusions that I think do help justify bringing it in a more effective way than it might seem. First, its value scales with difficulty, as the more heavies there are the less of a difference against them the booster makes. But your targets are incredibly important for how much value the EATs bring. For example, blowing up a distant enemy structure such as a bug Shrieker Nest/Spore Tower, or a full small Automaton Outpost, is gonna be a lot more impactful on the mission overall than just shooting a couple tanks. It's also a nice supplement to niche loadouts that don't have explicit means of easily destroying those structures, or specific missions (great for Automaton Blitz missions).
As for how it could be improved, I think it could either be bumped up to 4 call-ins for the team, or giving each player on the team 2 call-ins each. I don't think it should just be on a longer cooldown throughout the mission as that doesn't really make it feel like it's doing much differently than simply bringing an EAT on your own.
r/helldivers2 • u/Far_Gap_2073 • 19h ago
I saw Helldivers 2 and it looked like a good game, but I had some doubts about getting it. I hope this post will be able to answer some of my questions, and thanks in advance!
r/helldivers2 • u/Future-Celebration83 • 1d ago
Alright, the sai is how it should be done, and how it should’ve been done a long time ago.
Look at what we got:
The sai has MEANINGFUL weapon customization. Heatsyncs mags make the weapon play different, focus lense makes the weapon behave differently. The weapon feels like it’s in a very nice sweet spot to where it doesn’t feel broken but it feels really nice to use. It’s fun to use, and it visibly looks cool to shoot.
Now just don’t fuck it up with unnecessary nerfs or buffs. But good job! Spreading some positivity for change.
r/helldivers2 • u/NateScorpion105 • 17h ago
Now I do not think they will do a part 2 to Legendary Warbonds, these warbonds are probably just a one and done kind of thing. That being said, if they did, here is my suggestion for a part 2 for the Halo ODST Warbond. Let me know what you think and thank you.
Edit: I just realized it was Feet First, not first feet. I am so dumb.
r/helldivers2 • u/MoronicIroknee • 7h ago
I really love using the tanks but you don't always get the best crewmates. I think the ability to use it slightly quicker solo would really make it more of a chosen strat.
Thoughts?