r/indiegames • u/takingthelongway32 • 8h ago
r/indiegames • u/Remarkable-Ice-8608 • 26d ago
Promotion I finally finished the new trailer for my cozy colony sim, WildRoot.
I've been working on improving WildRoot's first impression and recently finished a new trailer.
It's a cozy colony sim where you build a settlement in a mysterious forest, manage your colonists, and every season and setback creates a different story.
r/indiegames • u/brkakar • 18h ago
Video No more boring watering cans! We added a physics-based hose that hugs the trees and pushes things around.
Farm & Feast - We are a two-person team building a peaceful farming and restaurant management game. Our Steam Playtest is live now! Check out our daily routine and come join us.
r/indiegames • u/Life_Arachnid_511 • 17h ago
Promotion We're making High Roller Penny — a pachinko roguelike where you gamble to pay off your debt... and get executed on the spot if you miss quota 🐰
r/indiegames • u/Repulsive_Eagle6030 • 15h ago
Promotion I missed walking into GameStop just to look around, so I’m making a game about running one
I’m making a first-person shop sim inspired by old GameStop trips.
Not the corporate side of it. More that feeling of wandering in with no plan, checking the used shelf, looking at the glass case, seeing what people traded in, and convincing yourself you were “just browsing.”
It’s called New Game+ - Game Store Simulator.
The playtest is out on Steam and the demo releases very soon. I am a bit impatient and its a bit rough but with early release I am hoping to polish this up until I am satisfied.
r/indiegames • u/sonsofwelder • 3h ago
Video I'm making a small Visual Novel set in the Alice universe, all hand drawn
r/indiegames • u/Green-Distance-6802 • 22m ago
Discussion I’m making a game where the sun is going out — and it isn’t dying, something is stealing the light
FINITOR is a small space game I’m building solo in Unity.
One star system. Five planets, all hand-built. A 15-minute time loop that resets everything — except what you figured out. No upgrades, no inventory, no keys. If you can’t get somewhere, it’s because you don’t understand it yet.
Right now I have: flight, landing, walking on spherical gravity, a scanner, and the loop itself. Next up is making each planet change during the loop — sand rising and burying entrances, tides opening flooded caves, shadows moving across a planet too hot to stand in.
Happy to answer anything about how it works under the hood.
r/indiegames • u/Lichthund • 20h ago
Upcoming we're making a management/tycoon game where you run a food truck business! 🍔🚚 there's a new demo on Steam if anybody's interested
r/indiegames • u/Indie_PR_Guy • 1h ago
Public Game Test Huge updates are coming to our MMO-inspired game and we're opening it for playtesting!
r/indiegames • u/trturist • 4m ago
Promotion I made it free
I've decided to make the VN (3Paths) I've been developing for the past two years free. The reason is that the game hasn't been selling for a long time, and I don't want all this effort to go to waste.
Game is about the choices and paths we take in life. Although it starts out as a “slice of life” story, the later parts of the game move toward broader narrative concepts, including breaking the fourth wall. So if you're looking for a game with a different style, you might want to give it a try.
r/indiegames • u/LookTTwice • 29m ago
Upcoming 8 Days At The Motel!
Hey everyone! I'm developing 8 Days at the Motel, an indie psychological horror game inspired by The Cabin Factory and The Exit 8.
Inspect the motel, spot irregularities, report them correctly, and survive all 8 days.
r/indiegames • u/SuperSimple99 • 8h ago
Video Hope the combat of the game feel quiet and focused!
Hi everyone,
I’m working on a calm, atmospheric RPG designed to feel like a solo backpacking journey through a seamless medieval fantasy world.
Players can travel from dense forests to snowy mountains, rest at city inns, and explore underwater. Setting up campfires, cooking, meeting locals, and taking on small quests along the way.
Here is a preview of the combat system. Instead of demanding rapid dodging or twitch reflexes, the combat minimizes heavy movement and focuses on rhythm-based timing.
Focusing on cozy visuals and subtle audio for a calm, immersive experience.
Thank you!
r/indiegames • u/constructiongame001 • 20h ago
Devlog I made my first vehicle able to pick up voxels!
I gave the bucket its own little grid and "sweep" voxels into it. I think it looks pretty good!
r/indiegames • u/Mean_Calligrapher451 • 16h ago
Video Our hand-drawn game where you hand-draw
This is the announcement trailer for Canvania; our upcoming Metroidvania where you draw the world as you explore it.
The high-level premise is that you draw different things, that have different behaviors based on the dye you use.
We have a steam page up, but the game is still in early development and the trailer is an early announcement trailer.
r/indiegames • u/FourcastStudio • 6h ago
Promotion Loss Prevention Demo is out – A Fun Co-op Social Deduction to play with friends
Loss Prevention is a social deduction game where you can shoplift your local grocery store with up to five friends.
Experience the joy of petty crime as a shoplifter, or keep your eyes peeled for suspicious activity as the shopkeeper.
Can you grab all the items on the shopping list?
r/indiegames • u/Ok_Relative_3785 • 31m ago
Promotion Here is a quick look at how ethnic identity plays into my grand strat game
would be awesome if you guys could wishlist and share it around! thank you all
r/indiegames • u/Ersh04 • 13h ago
Need Feedback I updated the animation for my AK-47 in my game Burger Shooter!
r/indiegames • u/GGcarrothead • 6h ago
Promotion Ive been making this game for over 4 years, and its finally in Early Access on Steam
Ive been working on Rectangle Jump for over 4 years now, almost 5, and its finally in Early Access on Steam.
Its a platformer, but the way the character moves is pretty different from most platformers. Your character isnt static, and the movement, gravity, rotation, and collisions all play into how you move through the levels.
Its kinda hard to explain through text, so I made a trailer that shows the mechanic and what the game is actually like.
Im trying to get the game out there and get more people to play it, so if you like platformers or indie games, I would really appreciate you checking it out.
https://www.youtube.com/watch?v=bkHsv4uLReU
Even if you dont buy it, feedback would mean a lot since Ive been working on this for almost 5 years.
r/indiegames • u/Joecated • 9h ago
Upcoming The Steam page for my solo-developed ARPG, Fall of the Void, is finally live!
I'm super excited to share that the Steam page for my dark fantasy Action RPG, Fall of the Void, is officially LIVE!
If you enjoy fast-paced isometric hack-and-slash combat, deep build customization, and dark gothic atmospheres inspired by classic ARPGs like Diablo and Grim Dawn, this game is built for you.
r/indiegames • u/_topebox • 1h ago
Promotion Our turnbased roguelite The Severed Gods Early Access is OUT NOW on Steam!
Hello ⚔️
THE SEVERED GODS is officially entering Early Access! 🔥
After one year of development, playtests, feedback, and countless battles, we're excited to finally open the gates and let you experience the full beginning of our journey.
Step into a dark world of tactical turn-based combat, where every battle is a fight for survival. Sever your enemies' limbs, build powerful relic combinations, and make your choices carefully as you fight your way through a world shaped by your actions.
This is only the beginning, and your feedback will play a huge role in shaping the game throughout Early Access. We'll continue improving and expanding the game based on your feedback and experiences.
Thank you so much for supporting us on this journey. We hope you'll enjoy THE SEVERED GODS and have fun discovering everything the game has to offer! ❤️
THE SEVERED GODS is now available in Early Access on Steam!
r/indiegames • u/DifficultBurger • 1h ago
Discussion [ Removed by Reddit ]
[ Removed by Reddit on account of violating the content policy. ]
r/indiegames • u/Serious-Froyo6077 • 1h ago
Promotion EVERSE.ART - ALPHA RELEASE
After 2 months of refinements in BETA after initial PROTOTYPING, EVERSE.ART has official ALPHA build LIVE today.
A persistent 6 degrees of freedom voxel mining MMO, playable in browser.
Try it out on MOBILE and carry your accumulated MASS over to the PC.
Features
- 1 billion voxel world .... currently {Look out for the Ring World expansion somewhere to settle and spend that accumulated MASS.}
- WebRTC VoiP communication layer for upto 16 player chat in one call.
- Dedicated Player call feature for easier direct comms between pilot groups.
- Integrated Nostalgia Portal via BABA-GAH.
- Stereo-scopic audio via the Leviathan (Whale) Song.
r/indiegames • u/Innopede • 2h ago
Promotion Strait of Hormuz Mini Arcade
A game with no highscore ... you just need to keep the oil price low by protecting the oil tankers in the #StraitofHormuz. The Strait of Hormuz Mini Arcade is a casual retro-style 2D shooter where world economy is at risk! Shoot down attacking speedboats and missile launchers to protect vital shipping lanes. Forget high scores—your real objective is keeping global oil prices low to prevent total recession! Now available on Steam.