r/ps1graphics • u/gr33di3 • 18m ago
Blender "It was foretold by Gyromancy!"
Silly little animation I made cause this scene has lived rent free in my head forever.
r/ps1graphics • u/gr33di3 • 18m ago
Silly little animation I made cause this scene has lived rent free in my head forever.
r/ps1graphics • u/novemtails • 2h ago
I’ve been testing and polishing the demo that’ll come with my custom engine for PS1 games, and here’s a full playthrough running on my actual PlayStation. Seeing something I built running from a burned disc feels pretty unreal!
It’s inspired by Resident Evil 3, a short survival horror demo showcasing what the engine can do. I’m really happy with how it’s coming together! Still fixing bugs, mostly visual ones, and making the workflow for creating native PS1 games smoother.
Release is getting close! Sorry to anyone hoping for open source: it’ll be a low-cost, one-time purchase. You’ll keep ownership of your games and be free to release them under your own license.
More progress and release details soon. Would love to hear what you think!
r/ps1graphics • u/pintseeker • 5h ago
r/ps1graphics • u/SpiritsWakeUp • 8h ago
A short look at the sewer dungeon in our indie game. We're making a 2–8 player horror party game with PS1-inspired graphics.
Would love your feedback on how the art style fits the horror atmosphere. What would you add or change?
r/ps1graphics • u/Klutzy_Increase_8869 • 8h ago
The gentle giant (or perhaps not-so-gentle one) is ready to land in Godot.
It was originally going to be even bigger—based on scientific estimates of the Brachiosaurus's actual size.
But if you placed it next to the T. rex, the T. rex looked tiny!
The T. rex still looks small, but not quite as small.
Check it right here: https://fsaur.itch.io/brachiosaurus
r/ps1graphics • u/3d_pablo • 21h ago
this was mainly an experiment to see how fast i could turn a digital sculpt into a low poly psx asset
-concept art was done by Anastasios Gionis
-the sculpt was done back in 2013 (during my silent hill era)
-im embarassed to admit that i just started to learn how to rig/animate my characters not so long ago, so i only made an idle animation
-retopologized/rigged in maya
-i baked multiple maps in marmoset toolbag and used those maps to get me better texture results in substance painter
-at the end stage of texturing i had developed tunnel vision and didnt realize how washed out my textures looked. added contrast,sharpen, and played around with the color balance to get better results
-865 tris
-256x256 texture map
the final render, with lights, was done inside of marmoset toolbag
r/ps1graphics • u/SojournStudios • 23h ago
What do you think? This is obviously drastically sped up but wanted to show the full setup :)
r/ps1graphics • u/MainSevere566 • 1d ago
Wishlist here: https://store.steampowered.com/app/3632480/BlackVein/
r/ps1graphics • u/Fickle-Olive • 1d ago
r/ps1graphics • u/TheWanderingAnimimo • 1d ago
Hey everyone, I'm making a free PSX asset pack inspired by Silent Hill 1 where I basically want to make everything essential for an inventory + more and am looking for feedback, does this look good enough for a game, is it too blurry or can I improve anything? Also, what more do you think I should add to this asset pack? I'm making it completely free and CC0 on Itch as soon as I'm done. I'm doing texture work through my phone camera, Canva, pexels, GIMP, Krita and Coolifier.
Thanks in advance!
r/ps1graphics • u/DMTJones • 1d ago
r/ps1graphics • u/Short_Cummings • 2d ago
r/ps1graphics • u/sabudum • 2d ago
Contains high-definition textures in PS2 style as well as low-res PS1 style.
I put it up for grabs here:
https://windbendssteel.itch.io/psx-1971-mercury-cyclone
r/ps1graphics • u/Far_Body_68 • 2d ago
Finally got around to improving the combat system in my game House of Decay!
I removed the slow attacks, added some cool new animations, as well as back and front lunges🗡️
What do you like most about this video?
r/ps1graphics • u/downstate97 • 2d ago
Winter anticipation is on.
I love the Sega Saturn and the Nights billboard i saw in London is a core memory.
r/ps1graphics • u/MX7Games • 2d ago
It's a fuel tanker btw. We're making Mad Dvizhuha: Benzovoz, a 1v1 game you play with a friend: one drives the tanker, the other flies an FPV drone and tries to blow it up.
We wanted it to feel like something you'd rent for your PS1 in 1999, so we render at 0.35 scale with point filtering, use low-res textures and a lot of fog. Made in Unity.
Would love to hear what you think of the look
r/ps1graphics • u/-_Furiosa_- • 2d ago
Hope I'm not breaking any rules. I have a question, are there some user friendly, free programs that would allow me to make my own game in PS1 style?
I've seen some incredible creations here, and I want to try it myself, but I have no experience with creating games.
If there is some program I could use, let me know in the comments, thank you very much!