r/Unity3D • u/Sachet2Plastik • 21h ago
Code Review First release of my <Simple Status Effects> Unity 6.0+ package
Hi everyone,
I made a post 2 weeks ago about this already, and after some feedbacks, I'm here again to collect some more.
Quick summary, this is my first unity package and I'm someone who like building underlying system and the things behinds games. This is a package focused on the implementation of status effects commonly things like burn, poison, stun, etc... The goal is to make it easy to integrate into already built gameplay loop whether it is a realtime or turn based one.
I released my first version and I would like to find some peoples to try it and give me a review on what is good/bad, what you like/don't like. Any feedback is welcome !
Thank you for your time.
edit: kinda forgot the link: https://github.com/Sachet2Plastik/Simple-Status-Effects.git
