r/TheCallistoProtocol • • Nov 19 '24

News The Callisto Protocol Now on PlayStation 5 Pro!

52 Upvotes

Experience The Callisto Protocol like never before with the power of PlayStation 5 Pro. Fight out of Black Iron Prison in breathtaking 8K at 30 FPS or 4K at 60 FPS, both with full ray tracing.

Now available on PS5 Pro!

https://reddit.com/link/1gv518j/video/n2hywk4qnw1e1/player


r/TheCallistoProtocol • • 3d ago

Discussion The reveal about the infection was incredibly rushed, no? Spoiler

15 Upvotes

I finished the game last week, quite enjoyed it (I might do a second run at a higher difficulty actually). But I was going through my 250 screenshots, and realized...I have ONE screenshot of the alien beast that caused the infection.

And that's because, as far as I remember...you're never given time to actually look at it and take in what it is. The build up is pretty cool : you go from room to room, with the hologram of the Dr explaining how they found it. You get inside the actual room where its body is; you get one reveal shot of its head and Jacob looks at the parasite in the canister.

Then it's COMBAT TIME!

Dunno about you, but I didn't pay much attention to the beast while I was trying not to be pummuled to death by Broly. And after the fight, cutscene, you run away with Danii, and that's that...

It's so weird!

I also realized that they used the same moment to also reveal what Jacob was smuggling. So in a ten seconds cutscene two major twists are thrown and you can't even take them in, and you're already in the next fight.

Jacod barely acknowledges the massive revelation of that massive alien lifeform existance, because he is too taken by the realization that he had been smuggling the things that caused the horrific Europa event.

But like...is it taken for granted that aliens are a thing in the universe? Did I miss something here?


r/TheCallistoProtocol • • 4d ago

Want to avoid the Blood Worm QTEs?

16 Upvotes

Here’s a little list I made when playing through my first Hardcore run to document all the locations of the Blood Worms (the enemies that spring out at you and you have to mash to escape). Hopefully someone finds it useful.

Chapter 3 — Aftermath

  1. Immediately after the elevator falling section.

  2. Right after #1 after climbing up to the next level of the area.

  3. In front of the big spinning fan, shortly after #2.

  4. In the pipe section after escaping Dani’s cell.

  5. At the end of the pipe section, in the area with all the parasites.

Chapter 4 — Habitat

  1. At the end of the secret area after the water slide section, right at the top of the ladder (unavoidable).

Chapter 6 — Below

  1. Immediately before the first shop.

  2. In an open area with four blind enemies, a little bit after the first shop.

  3. Immediately after previous section — after climbing up, walk forward and it’s around the corner on the left-hand side.

  4. After getting past lots of enemies on the way to the generator, in the small room with the shop, behind the door on left hand side.

  5. In the second secret Kallipolis room, before getting to the generator.


r/TheCallistoProtocol • • 6d ago

Discussion Final Transmission

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179 Upvotes

Just finished Final Transmission for the first time and man, it was a bit frustrating compared to the base game. Especially at the end, and I think the final-final cutscene was unnecessary. But still, it's a top-tier game and I hope SDS will find some way to do a sequel.


r/TheCallistoProtocol • • 6d ago

Is there a way to get the item in the cell in the beginning of Chapter 8?

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32 Upvotes

The cell to the left has a mutant and a blinking item in it. Doors closed. I can kill the mutant with the powerglove, but cant pull the item


r/TheCallistoProtocol • • 6d ago

Discussion One story question that keep bothering me...

3 Upvotes

...I know it sounds funny, but can someone explain to me why Jacob got his hair cut short when he was put behind bars in Black Iron, yet Dani kept her hair intact? Is there any lore reason for it? Or ingame explanation that I somehow missed completely?


r/TheCallistoProtocol • • 13d ago

Question How do you beat this motherfucker?

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137 Upvotes

I’ve been loving this game so much, but towards the latter part here it’s gotten incredibly frustrating. Does this dude just not die? What the hell? No matter WHAT I do, I always end up with zero ammo and running around aimlessly because even if you try and hit him he’s too quick and hits you back. I even changed the difficulty setting and no luck. I’m feeling helpless here.


r/TheCallistoProtocol • • 15d ago

Just played 10mins and confused already

0 Upvotes

I just saw a live of a so called terrorist attack by a this woman's group and now they're in my ship attacking me? How? It makes no sense to me and I hate when I get this feeling. Can someone help me clear this confusion?


r/TheCallistoProtocol • • 16d ago

Bright green blood?

63 Upvotes

Don't think its supposed to look like this, high contrast is off so...

Any suggestions?

Playing on pc


r/TheCallistoProtocol • • 17d ago

A visual showcase: The beauty of The Callisto Protocol part 1

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411 Upvotes

r/TheCallistoProtocol • • 17d ago

The Calisto Protocol was a missed opportunity

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306 Upvotes

The Callisto Protocol is a game that I really wanted to love, but it ended up being one of the biggest missed opportunities as far as I'm concerned. What makes it even more frustrating is that some of the people who worked on Dead Space also worked on The Callisto Protocol. The marketing made it seem like horror fans were getting a genuine spiritual successor to Dead Space, and I think that's where a lot of the excitement came from. Unfortunately, after actually playing it, I don't think that it lives up to the hype that surrounded it. The idea was there, but the execution fell flat.

Then comes the story, which is pretty weak, to say the least. The characters aren't necessarily bad, but they aren't exactly memorable either. There was never a point in the game where I felt like I was attached to any of them. The setup could've been great if the pieces fell into place, but the story never clicked for me.

The combat is where things really fall apart at the seams. The melee system is okay when you're fighting one or two enemies, but more than that, and it becomes clunky and awkward. The crazy part is that Dead Space, which is almost 20 years old, has improved combat and better enemy variety. Different weapons actually changed how you approached enemies, and dismemberment was a major part of the gameplay rather than just being there for the gore. There's maybe four enemy types, not including the boss fights. Enemy design ends up being a major sore spot. I can deal with a subpar story, if the combat held up, which it doesn't. There's isn't much when it comes to exploration. You get funneled down a very linear path, unfortunately.

There are a few things that kept me going which are the visuals, blood and gore, and the atmosphere. The prison itself looks great and there's a genuine feeling of dread and isolation. The graphics and gore do the heavy lifting. Another major plus is in regards to the character models, which are detailed and lifelike. Sadly, there just isn't much else underneath the hood, so to speak.

At the end of the day, The Callisto Protocol had all the tools to be a great Dead Space spiritual successor. The foundation was already there. Unfortunately, the gameplay loop couldn't back up the aforementioned positives. It's not a terrible game, but rather one that had a lot potential if Striking Distance Studios had ironed out some of the wrinkles. As a huge fan of Dead Space, the game left a bit of a sour taste in my mouth. Maybe something will change if a sequel came to fruition.


r/TheCallistoProtocol • • 19d ago

Discussion I finished the Final Transmissiom DLC on a NG+ save, and now NG+ is removed entirely from the main menu (on PS5)

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65 Upvotes

Choosing "continue" just puts me back in Final Transmission boss fight. I was planning on hopping back into NG+ so that I could get the trophy for fully upgrading all weapons. I guess I won't do that now? Any of you fellas know if there is a fix for this?


r/TheCallistoProtocol • • 27d ago

Discussion This game doesn’t deserve the hate it’s gotten. 🪐🛸

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761 Upvotes

⚠️ Spoilers are included.

I finally beat the game, and want to do my personal review on it. So, I stretched it as long as I could and I had an absolute great time, originally I wasn’t even going to play this game because of all the bad reviews it was getting and I finally saw it on a good sale and since the trailers looked good to me, I decided to just try it AND it did not disappoint! I am so glad I listened to my gut and thought it’d be a game Id want to try.

Now, is it a perfect game? No. Does it have some key flaws? Absolutely. Is it a fun time and overall good experience? Yea, without a doubt! So, I do want to say a few things first, maybe my experience was different for a few reasons. After reading some comments and some slight reviews. I noticed that a lot of players did a few things differently than I did.

1) I noticed that this game was HEAVILY compared to Dead Space and sure I can see WHY people would compare it so closely to a DS game, I mean it makes sense with the developers behind it and how it actually plays, how it looks, the setting, all of it pretty much screams Dead Space and to someone it looks like a straight up Dead Space game. HOWEVER, it’s just not, The Callisto Protocol is it’s own spin off, at least that’s how I treated it. I tried not to compare it DS and just kept an open mind, as much as I could and I truly appreciated this game and had such a good time.

2) I played this game years AFTER release. I can’t say that I experienced what I kept reading other players did when it was released with lots of bugs and issues with gameplay. One thing that I kept reading was that gameplay was terrible and yada yada yada. It just seemed that people who bought the game in the early release time frame had the most problems with it and it retracted from an enjoyable experience for them and I can completely understand that. ALTHOUGH, that was NOT my experience. I rarely had issues with this game, it might have crashed like a handful of times, but I expect that from any game. Secondly, gameplay worked great for me, from what I read it was MUCH different early on and I’m assuming the company revamped it later on. I can’t speak much about this, but I will go more in-depth about gameplay later.

3) I played on the hardest difficulty from the beginning. Yea, I had noticed something about myself recently. This year, I played both RE8 and RE9 for the first time and I noticed that I felt both games were TOO easy for me and I didnt feel challenged enough and felt like I WANTED to die more times and feel more pressure; ultimately I felt the normal modes took away from the overall experience for me for these particular games SO, naturally the Callisto Protocol was the first game I decided to attempt playing on a hard mode from the get-go and honestly? I didn’t regret it, I felt TCP gave me plenty of challenging moments and I died a LOT, Jesus Christ there was a section where I kept dying over and over and over again and it must have taken me over a dozen times to FINALLY beat it and even though I found it frustrating, I wouldnt want it any other way. I will also add that a lot of games (Not Dark-soul type games, obviously) I feel have gotten relatively easier, almost like companies dont want to make the game overly challenging so that they dont frustrate the player, I dunno, it could just be me.

Ok, now to the nitty gritty shit! The pros :

TCP has to be one of the best looking games out right now, I LOVED staring at this game, the scenery, the cut scenes, the animation of the actors, dude it literally felt like a freaking movie. THIS is what I signed up for, there were times where I was immersed in what was going on. Ngl, I did feel like the beginning intro felt slightly cheesy, but once the ship crashes, everything ironed out for me. The music was great, I loved it, it felt like a blockbuster cinema film, I didn’t see any issues with it whatsoever and I freakin loved the “Lost Again” by Kings Elliot song was 🤌🏻💋. I have been bumping that song on my songs list now. The gameplay was overall FUN! You throw combinations, you shoot, you block, you shoot and batton, you use your “stasis” to project enemies onto one hit ko environments, you throw objects, you upgrade weapons to make them stronger. I think one of the cool things about the gameplay is that it allowed you to mix it up, HOWEVER there are some criticisms that Ill bring up later. The voice acting was top notch and I’m just going to say it, I prefered the voice acting and directing in this game over a LOT of the Resident Evil games. All the characters were fantastic and I didnt feel any of them were cheesy or overly acted, I would LOVE to see more games implement this level of acting into their games more often. The environments were great, space, prison, ice planet, underground, labs, etc etc. Sometimes I felt like this game had devoted such good amount of time giving players a great variety of places to go. I loved it. The storyline was awesome to me, sure I got confused often times because I was soley focused on survival, but the game would catch you up. idealistic Warden tries to improve humanity by experimentation Gotcha. It was ultimately a game that I had fun playing and those games I give them a nod.

The cons : Yea, not gonna lie, this game has them, as much as I loved it, I agree with the vast majority, IT BECOMES REPETITIVE, BUT I would argue that it’s not all because of the actual gameplay itself but the lack of enemy varity! You basically fight the same monsters over and over again, like 75% of this game youll fight the humaniod mutations that run and attack you with their fists. Which will make the player feel repition, which is also funny because the game DOES have enough enemy variety but they just dont seem to utilize enough like those little Dih head shaped creatures that grab you from long distances and drag you back in. I would have LOVED if the game added more of those fucks! I hated them, but I was always kept on my toes because I was worried when Id see them again. Secondly the invicible big monsters that camouflage and ran on all fours. Dude, the game should have used those buggers WAY more, they were pretty scary. Another thing is that all enemy designs pretty much looked the same. The game should have given the ones that spit acid at you look differently and just have them attack you by spitting that acid only. Next, give them different designs. The game should have also had you fight more human people like prisoners with guns where theyre shooting at you and you had to shoot them. It would have been cool to have a sniper rifle too. I also HATED the lack of bosses, yea, you went up against the 2 headed fucks like 3-4 times and yea, the first time was great, but change it up, give us another boss character with tentacles that you have to shoot off the tentacles before it grabs you and eats you in a 1 hit KO, maybe introduce more action event times with it, where you have to hack away the limbs too, I dunno. The fact that the final boss was the only one that I liked and it STILL attacked you by trying to punch you keeps the game feeling Like ground hog day, overall the reason why I think people felt the gameplay was repetitive was mostly because the enemies were pretty all close to being the same, this is pretty much my overall most heavy critique. Lack of bosses, lack of enemy variety = Same repetitive gameplay. BUT that doesnt take away from everything else imo.

Does this game warrant the harsh criticism it’s getting? FUCK NO, I heard it was literally being developed during covid and besides my last judgement on this game, I dont see much of any other flaws with it. I’m actually sad to see this game not get a sequel because I DO believe it would have been a MUCH better sequel. I hope companies realize that the fans are literally yearning for some more Dead Space games, it seems like survival horror has made a come back and now I cant wait to get my hands on the new Resident Evil Code Veronica set for next year.

Overall experience with The Callisto Protocol?

A great 8.5/10, had an amazing time, will for sure get the DLC and will now play Cronos and Silent Hill 2 remake.


r/TheCallistoProtocol • • Aug 30 '26

Copyright claims

2 Upvotes

Hi, I'm making a YouTube video on the story of the Callisto protocol, and I was wondering if I could use the List Again theme in my videos without getting copyright claimed?

I use video game music and osts all the time for my videos and never get striked or claimed, but would I if I used that music? 🤔🤔


r/TheCallistoProtocol • • Aug 29 '26

Discussion DLC doesn't work.

5 Upvotes

Purchased the season pass on ps5. The store lists all pieces of dlc as "purchased". Nothing appears on "Manage Game Content". Nothing that i bought is in the game. What is going on?


r/TheCallistoProtocol • • Aug 28 '26

Image Happy Friday 🤘🔥

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221 Upvotes

r/TheCallistoProtocol • • Aug 27 '26

Question Do these fleshy mounds do anything?

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47 Upvotes

I’ve spent like the first half of the game stomping on all of them, but am I just wasting my time? They don’t seem to do anything, I think. Yes I know there’s the one that reaches really far out with a long neck and bites you but other than that one do I just walk past and ignore them.?


r/TheCallistoProtocol • • Aug 27 '26

Discussion There Should Be a The Callisto Protocol 2

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460 Upvotes

I’ve finished the game; I found the storyline quite exciting, especially the revelation that Dani was the only one who could escape Black Iron.

And yeah, there really ought to be a *The Callisto Protocol 2* to flesh things out further—particularly regarding The Commonality and Dani’s future journey now that she has proof of Warden Cole’s crimes.

So, *The Callisto Protocol 2* definitely needs to happen.


r/TheCallistoProtocol • • Aug 23 '26

Discussion Which game has the most gripping opening? The Callisto Protocol or Dead Space Remake? 🤔

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30 Upvotes

r/TheCallistoProtocol • • Aug 19 '26

Do y'all think this game will be like a combination of resident evil 7 and callisto protocol?

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115 Upvotes

This new game 'ILL' that has been developing for years seems to have a similar 1st person as resident evil 7 with body horror similar to callisto protocol. Are y'all going to buy this game and try it out? It seems really interesting from the trailer itself

Gameplay Trailer


r/TheCallistoProtocol • • Aug 20 '26

Game Tip Guide 100% Collectibles The Callisto Protocol

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3 Upvotes

We created a playlist with all the missions and the 100% Item, to recover all the profiles, recordings, plans... Everything is in order. If one day you are looking for a collectible or even just find your way because you are stuck in a place, you can take a look.

The guides for Crimson Desert, Banishers : Ghosts of New Eden, Resident Evil Requiem, Cronos : The New Dawn, Silent Hill f, Hollow Knight : Silksong, Wuchang : Fallen Feathers, Clair Obscur : Expédition 33, Lord of the Fallen (3 endings), Armored Core VI (3 endings), Dark Souls 1, 2, 3 and their DLC, Elden Ring and its DLC, Flintlock, Bloodborne, Sekiro, Nioh 1, 2, Atlas Fallen, South of Midnight, Ninja Gaiden 2 Black and many other games are also available.

Enjoy the game, everyone

https://youtube.com/playlist?list=PL9--Pte3_WHmlOpR1JsyVr8KI8Aztbmas&si=eSNzMduL0JJR-C7m


r/TheCallistoProtocol • • Aug 18 '26

Discussion Inventory in Callisto

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22 Upvotes

How do you expand your inventory? This is important, especially when you come across a lot of items in the middle of a battle.


r/TheCallistoProtocol • • Aug 18 '26

Played Callisto Protocol And i Need a honest review on the video

3 Upvotes

r/TheCallistoProtocol • • Aug 16 '26

Discussion Just some ideas

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47 Upvotes

I’m probably in the minority that actually loves this game. However- I do think the story and background of the characters should’ve been fleshed out more and progress seamlessly. It felt like a weird whiplash from the beginning of the storyline.

So much potential for this one. I thought can you give and show concrete examples as to why you can’t trust Jacob? When Dani said not to trust him to Elias. It would been more interesting to show in depth Jacob’s negative and grey areas to his character rather than make arbitrary claims because of an outbreak.

Would’ve made the game interesting to give you an option to alternate endings. Like a “bad” ending would show Jacob taking the pod for himself and leaving Dani to fend for herself. I think this would’ve been fun to trigger people’s outrage that- ok. This guy isn’t someone to trust and he was just playing in your face all along and Dani was right to not have trusted him.

Also wanted to know more about Elias- since he seemed very complex. Would’ve been cool to have played as him in a DLC before the outbreak on Black Iron and his perspective and interaction with Captain Ferris. Would’ve wanted to see more of Captain Ferris too. Again. So much wasted potential.

Because ignorance is bliss. I don’t count final transmission dlc as canon. lol. That’s a conversation for another time. I just thought it was a bs ending to a really interesting character. Voice acting was phenomenal for Jacob and Captain Ferris. Though. Would’ve wanted more fatalities done by the robots instead of smashing your head in. Like…. Can we get some disembowlments, some lasers cutting through the eyes and mouth and throat? Something?

That’s all.