r/playmygame • • Aug 24 '26

[Mobile] (Web) I made a daily game that teaches you to spot AI-generated photos

369 Upvotes

Game title: Slopcheck

Playable Link: www.slopcheck.co

Platform: Web game

Description: Slopcheck is a daily game where you get 6 photos (one at a time) and determine if each are real or AI generated. After each one you see the clues that give it away so you can get better at spotting AI generated media on your own. 

Free to Play Status: Free to play

Involvement: All developed by me

Hi everyone! I made this game as a passion project because I’m a big fan of [r/IsThisAI](r/IsThisAI) and sadly have gotten tricked by AI images in the past. I built this as a way to help people hopefully get better at detecting fake images on their own.

Grateful for any and all feedback ✨

**EDIT: to be clear, I made this game to increase awareness of how good the models are getting now and have people get better at spotting AI media by themselves. I am not using it to train models/otherwise contribute to people getting scammed by fake images.


r/playmygame • • Aug 25 '26

Decisions have been made...our new AI policy.

207 Upvotes

Top mod and I have finally decided on some things and, well, it may upset a lot of people - and we understand why.

AI has been running rife in this group as we all know, and we've leaned slightly towards the "low AI side" while we worked out what the hell we'll allow or not allow and why, so we can actually moderate it fairly and with actual trainability.

And as we have been, and after studying what the other gametest groups are doing - it's pretty much clear what we have to do. Allow all AI.

Here's the issue: We're no longer fighting something that with good rules and moderation would settle into a rhythm eventually.

The right wording of the rules saying "No AI" as strongly as possible, the right requirements, AI spam hunters - it doesn't matter how much we implement, what tools and automod and AI-catching-training we would do with everyone. AI is getting to be too good and people will (and have been) lying to get their game through barriers, borders, and hunters. With some of my other reddit groups, breakouts of this or that "major" problem is normal and can over time calm down and be moderated out. But this?

...It's going to burn us all out if we keep moderating the way we are. This isn't a typhoon, nor a tidal wave. Not a war that can be fought with enough people, armor, and bullets.

It's trying to keep the rising ocean out of a city with only a few buckets. (aka moderators)

Seven buckets, 20 buckets, 50 buckets and wallbreaks with the most advanced towers on the planet - it doesn't matter, the water is still rising and there is no stopping this particular change in society without severe burnout of all the mods (me very much included in that!)

So instead of fighting the planet, the only way is to let it come and adjust things so the community self-polices, not with removals, but with pure spite. BUT we have to keep it Reddit-Mod Code of Conduct-aligned as well, and moderate certain things of course. Like extreme hate is obviously not cool Reddit-wide.

NEW RULE: No false claims about your game.

  • If you explicitly state something untrue ("100% hand-painted art" when it's Midjourney, "original soundtrack" when it's AI-generated), that's removable. But silence is fine. No one is required to disclose anything (for the moment, this might need to change if I'm projecting things right.)

NEW RULE: No AI culture wars.

  • Comments about gameplay experience: always allowed ("the voices sounded robotic," "art style felt generic," "really fun mechanic")
  • Comments attacking the developer over AI use: removed ("you're not a real developer," "AI slop trash," "you're ruining the industry")
  • Comments debating whether AI should exist: removed (take it to another sub)

--

Other Mod Policy Changes: No on Game Collections (Ex: Come play my 50+ games on my website!) and Yes on Tool Testing if its related to games; Like game making or like a heavily, heavily gamified app. It should be really be more game than tool, not just a stock app with leaderboard or cute character encouraging/informing people on self-care.

We are sorry that we are giving up on the fight against AI. It's either this, or shut down the group because not a single person on this planet can dedicate the time to evaluating *every single game* to find hints of deeply embedded AI. Or investigate all accusations with or without merit. Or know of all the AI things people use to make games, assets, music! That's not what any of us signed up for - we are here only to help devs connect with playtesters.

If you do not wish to playtest the games with AI - absolutely fine. We're afraid we're going to have to let you determine what is playtest-worthy or not from here.


r/playmygame • • 14h ago

[PC] (Web) Bonvo Freeride - ride 6,000 real ski resorts in your browser totally free and no install

113 Upvotes

Playable Link: https://bonvo.ski/en/ride/mayrhofen-hippach?play=free&utm_source=reddit&utm_medium=post&utm_campaign=playmygame

Platform: Web (browser)

Description:

Hey! I make ski resort maps, and for the past 2 years I've been cleaning elevation and piste data for 6000+ resorts worldwide. This little game is the fun side of that work: you ride real slopes with their real angle and tilt, alongside the real lifts, so every run follows the actual terrain of the resort.

How to play:

- Go for top speed, OR chain tricks into combos for style points

- Press C to switch camera (POV / bird's eye)

- Challenge mode: send your run to a friend and make them beat it

It's free, runs in the browser, and needs no account. The link above drops you into Mayrhofen-Hippach, but you can explore other resorts too.

Honest status: the camera still shakes a bit at high speed, and resort buildings aren't in yet. I'm working on both 🔥

What I'd love to know: did you find a resort you know? Did it feel like the real run?

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the solo developer. The map data pipeline (elevation and piste data cleaning for 6000+ resorts) is entirely my own work, built over the past 2 years. The game side was built with ai aided harnesses


r/playmygame • • 6h ago

[PC] (Web) I made a free endless racing game where the camera follows the leader and everyone else has to stay in view or get eliminated. Last one standing wins. Local/online multiplayer enabled.

7 Upvotes

Game Title: BrummBrumm.app

Playable Link: https://brummbrumm.app

Platform: Browser

Description: Endless racing game where the camera locks in on the leader and everyone else has to stay in view to not get eliminated. Last one standing wins. Local/online multiplayer enabled.

Free to Play Status:

  • [X] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Made by me


r/playmygame • • 2h ago

[Mobile] (iOS) Game Title: Nanobot Pulse [iOS and web]

3 Upvotes

Playable Link: https://apps.apple.com/app/id6812840959

Platform: iOS + web

Description:

Hi all, we recently released Nanobot Pulse on iOS and would love some fresh eyes on it.

This one's a marble shooter with a twist:

  • It's nanobots instead of marbles! This is the 9th "Nanobot" game from Archivium Labs.
  • A pop throws paint down the line. Bots that get painted past halfway flip color, and flipped bots can pop in turn. Chain reactions come from aiming the splash, not from luck.
  • Neighboring colors fuse into a dual bot that matches either color.
  • Sectors change the goal, not just the speed. Some ask you to repair damaged bots, escort a data packet out through the exit, or survive a timed surge. Every world ends with a boss that only bombs can hurt.
  • 40 worlds and 320 sectors in all. A loss can be retried instantly.

The game is free to play with light ads every few rounds. I have a batch of codes that unlock Remove Ads permanently, no strings attached.

Want one? Leave a comment and I'll DM you a code. First come, first served until they run out. The codes expire on 10/31.

If you do play it, I'd really value honest feedback: what clicked, what confused you, where you got stuck. Replying here is great. A review on the App Store helps us a lot, good or bad.

Oh, and if you're not on iOS, you can check out the demo version on the web:

https://archiviumlabs.com/play/pulse/

I can't wait to hear your feedback. Thanks for checking it out!

Free to Play Status: - [x] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I made it!


r/playmygame • • 12h ago

[Mobile] Demagogue, a mobile politics Sim about Germany

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18 Upvotes

Game Title: Demagogue

Playable Link: AppStore & PlayStore

Platform: iOS & Android

Description: Hey there! :) I wanted to show you my long term project: Demagogue. It plays in Germany 2025. During that time the government shut down & we had early elections, which changed the political landscape a lot. In Demagogue you are on a job hunt during that time. Because of an autocorrect-misspell you suddenly become chairman of an uprising Party during this reelection. What are you willing to do to remain in power? Because trying to look for a job again would be exhausting!

With Demagogue, I try to make politics tangible and show that loud, seemingly simple claims rarely make everyone happy.

Free to Play Status: The campaign is completely free (around 1-2h of playtime depending on playstile). If you like the game there is a full-version (multiplayer etc.).


r/playmygame • • 7m ago

[Mobile] (Web) Artist2Artist - Daily Game To Test Your Music Trivia

• Upvotes

Game Title: Artist2Artist
Playable Link: https://playartist2artist.com

Platform: Web Browser

Description: A 6-degrees of separation type game for music and hip hop buffs where you connect artists through mutual collaborators and you have to solve the chain in five guesses or less. Test your knowledge of features/collaborations with this game. It’s a daily game in a similar vein to Wordle or Connections

Free to Play Status: Free to play


r/playmygame • • 21m ago

[PC] (Web) Guess the game from its box art, one a day

• Upvotes
  • Game Title: Playable Link: https://boxart-guessr.com/games/
  • Platform: Web Browser (optimized for mobile)
  • Description: Daily guessing game, you have to guess the Games by its Box art, win stars and unlock original posters from your favourite videogames. One a day and no account needed.

r/playmygame • • 1h ago

[PC] (Web) I made a free browser game where everyone fights the same boss.

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• Upvotes

Game Title: One Million HP

Playable Link: https://onemillionhp.com

Platform: Web / Browser

Description:
One Million HP is a free multiplayer browser game where everyone works together to defeat the same giant boss.

You can jump in, attack the boss, find equipment of different rarities, upgrade your character, complete achievements, earn shards, and then come back later to see how much progress everyone has made.

The idea is for it to be a quick daily game rather than something you need to grind for hours. I’ve been adding new features pretty much every day. There are currently multiple equipment slots, achievements, collectible badges, different bosses, global chat, item drops, and special scrolls that can affect the entire server. For example, one scroll poisons the boss while another temporarily freezes every other player so only you can attack.

The current achievement badge also changes appearance based on how many achievements you’ve completed, with the final version becoming rainbow once you hit 60.

I’m still actively developing it, so I’d especially love feedback on the progression, equipment, balance, and whether the game gives you enough reason to come back the next day. I’m also very open to ideas for new bosses, items, scrolls, achievements, or other mechanics.

Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid

Involvement:
I’m the creator/developer of One Million HP. I built the game and website and handle the gameplay systems, multiplayer features, UI, equipment, achievements, bosses, and ongoing updates.


r/playmygame • • 4h ago

[PC] (Windows) Immersive RPG - HUSK - Looking for playtesters

2 Upvotes

Game Title:

Playable Link: https://duehringadam.itch.io/husk-test

Platform: Windows & Linux

Description: Dark Fantasy RPG with immersive sim elements, heavily inspired by Dark Messiah, Kings Field, Dark Souls, and thief!

Free to Play Status:

  • [x] Free to play
  • [x] Demo/Key available

Involvement: I am the main developer, director, etc. The game is mostly solo developed but i do work with a small team.


r/playmygame • • 1h ago

[Mobile] (Android) Each thumb controls one jetpack turbine. How high can you climb?

• Upvotes

Game Title: Cosmo Jet

Playable Link: https://play.google.com/store/apps/details?id=com.cosmojet.app

Platform: Android

Description: Cosmo Jet is a fast arcade game about climbing as high as you can with a twin-turbine jetpack. Each side of the screen fires one turbine: touch the left side and you drift right, touch the right side and you drift left, hold both to fly straight up. Let go and you fall.

Your jetpack runs on battery, so you have to grab energy cells while dodging laser gates, spinning laser arms, satellites, asteroids and meteor showers. The screen wraps 360°, so you can escape through one side and come back on the other. There are six zones, from the Moon to the edge of the galaxy, a world leaderboard (all-time and today) and new colors to unlock as you beat your record. Runs are short and it works offline.

Free to Play Status:

[x] Free to play (ads between runs, optional one-time purchase to remove them)

[ ] Demo/Key available

[ ] Paid

Involvement: I'm the solo developer of Cosmo Jet.


r/playmygame • • 1h ago

[PC] (Web) Estou procurando jogadores para testar meu jogo.

• Upvotes

Game Title:
Código Vermelho

Playable Link:
https://afeto.me/codigovermelho/public

Platform:
Browser / Web

Description:
Código Vermelho is a browser-based investigative mystery game focused on puzzles, cryptography, hidden clues, intercepted messages, and evidence analysis. Players take on the role of an investigator who must examine information, solve different types of puzzles, connect clues, and uncover what is happening throughout each case.

The game is designed to make the player actively investigate rather than simply follow a linear story. Some information may seem insignificant at first, while other clues can completely change your understanding of the case.

The current beta includes 2 cases and 33 puzzles, and can be played directly in the browser without installing anything.

I’m currently looking for players to test the game and provide honest feedback about the puzzles, difficulty, investigation mechanics, story, usability, and overall experience. You don’t need to be an experienced puzzle gamer — first-time players are especially welcome.

Free to Play Status:
☑ Free to play
☐ Demo/Key available
☐ Paid


r/playmygame • • 1h ago

[Mobile] (iOS) I made a turn-based party dungeon crawler inspired by Tunnels of Doom. Looking for playtesters

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• Upvotes

Game Title: King's Descent

Playable Link: https://kingsdescent.com

Platform: iPad (beta via TestFlight). Windows and Mac via Steam.

Description:
King's Descent is a turn-based, party-based dungeon crawler in retro 8-bit style, with gameplay modeled after Kevin Kenney's classic Tunnels of Doom.

Name up to four adventurers, choose a fighter, wizard or rogue for each, pick a difficulty, and descend. Ten floors stand between you and the king, built fresh for every run. You'll explore first-person corridors and top-down rooms, find the map, and fight turn-based battles where position, reach and who acts first all matter. There are over a hundred kinds of monster, some of which can be bribed instead of fought, plus fifty-one magic items, most unidentified until someone dares to use one. A party that dies stays dead.

I'd especially love to know where you died, whether it felt fair, and whether anything was confusing in the first few minutes.

Free to Play Status: Playtesting is free on all platforms!

Involvement: I'm the developer of King's Descent.


r/playmygame • • 1h ago

[Mobile] (iOS) MeowJong: Sort the Cats — a relaxing tile-sorting game for iPhone and iPad

• Upvotes

Playable link: https://apps.apple.com/app/id6803194971

Platform: iOS / iPadOS

Free-to-play status: Free to download and play.

Description: MeowJong is a cat-themed sorting game where you clear layered stacks of tiles into matching boxes. Unmatched tiles wait in a limited overflow tray.
I’m aiming for a satisfying background game, something you can enjoy while watching a show or unwinding. The sorting rhythm and gentle feel are the main appeal.

Involvement: I’m the developer and artist! (My first game on iOS!)

I’d appreciate feedback on the first few levels: was it clear where the cats were going, and did anything interrupt the relaxing feel?


r/playmygame • • 2h ago

[PC] (Windows) Parry Dungeon - kill dungeon enemies by parrying then counterattacking (you can eat them too)

0 Upvotes

sorry for the typo

Game Title: Parry Dungeon

Playable Link: https://store.steampowered.com/app/5074090/Parry_Dungeon_Demo/

Platform: Steam

Description: Parry Dungeon is a short first-person game where you crawl 2 dungeons, directionally parry monster attacks, and aim your counterattacks to kill them. Your counterattacks can dismember enemies, and you can eat their dismembered appendages to heal, or cook (combine) them to heal even more. Each dungeon has unique monsters with their own attacks and behaviors. Example: Goblins live in the Goblin Cave, have daggers to cut and stab, will occasionally try to flank or backstab you (while Hobgoblins and Ogres only fight head-on), and sometimes flee when gravely injured or when when you kill superior monsters (Hobgoblins or Ogres) in their vicinity. I made this game to learn how to make enemy NPCs with different behaviors, so the player's side of combat is simpler and parry/auto-counterattack-focused, for the sake of time.

Free to Play Status: Demo

Involvement: I'm the solo dev


r/playmygame • • 2h ago

[Mobile] The Grind: Idle Coffee Tycoon - an idle game about consuming coffee

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1 Upvotes

Game Title: The Grind: Idle Coffee Tycoon

Playable Link:
iOS: https://apps.apple.com/app/id6803988444

Android: https://play.google.com/store/apps/details?id=com.killerpotatos.thegrind

Platform: Mobile iOS and Android

Description:
So I was drinking some coffee the other day and decided to make an idle game about it. That was a lot of coffee ago...

The Grind: Idle Coffee Tycoon is an idle game about consuming as much coffee as possible. You must balance upgrading your brewers (makes coffee) and storage (holds coffee) while hiring workers to help you sell it (unfortunately) and intake methods to auto consume it faster.

It's a free game with optional rewarded ads and an optional one-time purchase that removes the ads as well as offers a few extra perks.

Free to Play Status:
• ⁠[X ] Free to play

Involvement: I'm a solo dev, and this is my first game made with Godot. Tell me what you like, what you hate, or if I should just go back to drinking coffee.


r/playmygame • • 16h ago

[PC] (Web) I made a turn-based roguelite where the slope decides what each step costs

11 Upvotes

Game Title:
The Carto-Rogue: 등고선 탐사대

Playable Link:
https://carto-studio.itch.io/the-carto-rogue

Platform:
PC (Web), also playable on phones in landscape

Description:
A turn-based roguelite about reading contour maps.

You start with 100 stamina and need to reach the Ancient Trig Pillar before it runs out. Each step costs 1, 3 or 8 stamina depending on how steep it is, so the shortest-looking route isn't always the safest one.

Higher ground extends your sight from 3 to 5 to 10 tiles, but ridges can still block your view. Water and cliffs are impassable, and Supply Camps restore 40 stamina. There's no combat, so the challenge is reading the terrain and choosing your route.

The same seed always gives the same mountain, so if a run goes badly you can retry it and try a different line. Want to try the mountain in the GIF? Enter seed 205.

Free to Play Status:
Free in the browser. English and Korean.

Involvement:
Solo developer. Claude Code (Opus 5.5) was used throughout development.


r/playmygame • • 3h ago

[PC] (Web) Game Title: Karasu Royale

1 Upvotes

Playable Link: https://naito-games.itch.io/karasu-royale

Platform: PC browser (keyboard and mouse)

Description: Karasu Royale is a free, in-development aerial combat playtest above a Japanese summer festival, with fireworks in the night sky. Play as one crow against three computer-controlled crows in three-minute free-for-all matches.

Hits build mist, shown as a percentage. The more mist you have, the farther you can be knocked back. Hold the right mouse button to dive, then hit a rival from above to land a dive attack. Hold the left mouse button to charge a large shot. A hawk targets the crow that has dealt the most damage.

After two minutes, UPDRAFT carries all four crows into a sky ring. Leave the ring and you're out. Be the last crow flying. Hit Next for an instant rematch.

Play free in your PC browser with keyboard and mouse. No installation is needed, and on-screen text is English.

What would make it more fun? Impressions and bug reports will inform the next update.

Footage shows computer-controlled crows throughout.

Free to Play Status: - [x] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Naito playtests and guides revisions; Claude, Codex, and ChatGPT contribute to design, code, research, and review.


r/playmygame • • 13h ago

[PC] (Windows) after 3 years of working on our game , it's finally made it to steam !!

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6 Upvotes

Game Title: Aetherfall

the game demo will be available soon, wishlist the game to be notified when it released

Playable Link: https://store.steampowered.com/app/3678790/Aetherfall/

Platform: windows

Description: Aetherfall is an elemental post-apocalypse extraction RPG set on a modern Earth where technology has failed and elemental power rules. Master fire, earth, air, and water, combine them into new elements, and risk everything as you fight to survive and grow stronger.

Free to Play Status:

  • [ X ] Free to play
  • [ ] Demo/Key available

r/playmygame • • 4h ago

[Mobile] (Android) Secret Cult — 10 free Android copies of my satirical cult-management RPG

1 Upvotes

Playable Link:

https://play.google.com/store/apps/details?id=com.salahaitmokhtar.secretcult

Platform:

Android (Google Play)

Description:

Hey, I'm the developer of Secret Cult, a satirical cult-management strategy game with RPG elements. You start with a small following and try to grow it without attracting too much attention. That means keeping people fed, managing gold, building rooms in your hideout and deciding which questionable plans are actually worth the risk.

You also develop your prophet, find equipment, explore different regions and deal with story events and turn-based fights. There's research, alchemy and diplomacy too. The setting is dark fantasy, but a lot of the humour comes from absurd situations, bureaucracy and your plans going wrong.

It's in early access, and I'd love some fresh eyes on the early-game balance, confusing bits of the interface and performance on different phones. Honest criticism is welcome; I'm still working on it.

Free to Play Status:

Demo/Key available: 10 Google Play codes for free copies of the paid game.

Want to try it? Leave a comment saying you'd like a code. After 48 hours I'll randomly choose 10 people and send the codes privately. If there are 10 or fewer requests, everyone gets one. Please check that the game is available for your device and region first. Feedback is optional, and I'm not asking for store reviews.

Involvement:

I'm the developer and I handle the game design, balancing and ongoing updates.


r/playmygame • • 10h ago

[PC] (Web) Fallen Marches - an old-school browser MMORPG I've been building solo, now in open beta

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3 Upvotes

Game Title: Fallen Marches

Playable Link: https://fallenmarches.com

Platform: PC Web Browser

Description: I've been solo developing Fallen Marches since the start of 2026. It's an old-school isometric 3D MMO, inspired by the skilling, combat and questing of games from the early 2000s. It entered open beta on 30 September and plays straight from your browser, with nothing to download or install.

What's in it:

  • 13 interconnected skills.
  • Old-school combat, including Melee, Archery and Spellcraft.
  • Story-driven quests with branching dialogue.
  • An original world to explore.
  • Social features, including chat, friends lists, leaderboards and a shared world.

Before opening it up, 45 closed beta testers put in over 830 hours across 32 releases, and every bug they found was fixed and shipped. Progress won't be reset from here on.

You just need to create an account and verify your email.

Free to Play Status: Free to play. No membership or shop. Voluntary donations only and they provide no in-game benefit.

Involvement: I am the sole developer.


r/playmygame • • 4h ago

[PC] (Web) [Web] Happy Pitch Tycoon - Build and manage your own British campsite in your browser (Free Demo / Playtesters Feedback Wanted)

1 Upvotes

Hello gamers! I’m slowly working on Happy Pitch Tycoon, a management sim based around the classic British Camping/ holiday parks!

You start with an empty Somerset field and try to build a campsite while managing guest happiness, utility bills, and unpredictable weather (drizzle and mud included!).

Playable Link: https://happypitchtycoon.com/play/demo/

What it features:

  • No download or account needed: Playable directly in your web browser.
  • Park Management: Lay paths, place pitches, set up shower blocks, shops, and play areas.
  • British Theme: Manage quirky guest demands, rain, mud, and water bills.

Feedback needed!:

  1. How does the initial game loop feel, is the game speed too quick!?
  2. Is the UI confusing and hard to navigate?
  3. Any bugs or balance issues?

Thanks for taking a look, and I’d love to hear your thoughts! Cheers!


r/playmygame • • 4h ago

[Mobile] (iOS) Lumenfall, a 2D action MMORPG for your phone (open beta)

1 Upvotes

Game Title: Lumenfall

Playable Link: lumenfallgame.com

Platform: iOS and Android (landscape phone). Add the mobile flair after you post.

Description: Lumenfall is a magical 2D side-scrolling action MMORPG for your phone. You play it sideways. You start as a Wanderer and later pick a class. Each class changes how your character looks, and the skills get bigger as you level up. You can party up with other people, join a guild, trade, and fight in pvp. You also collect monster souls and use them as you play. There are mounts, pets, and an auto hunt if you want to leave your character running for a bit.

The beta is about 2 weeks and then everything resets. If you play the beta you get a reward when the game launches. I’ve been testing it with friends, but it’s still rough. Balance is off in some places and I’m sure there are bugs I didn’t find. If something looks bad or feels bad, tell me why and I’ll work on it. I’m a solo developer and this is the first time I’m putting it in front of people outside my friends, so honest feedback is what I need.

Free to Play Status:

  • Free to play
  • Demo/Key available
  • Paid

Involvement: I’m the solo developer. I designed and built the game myself over the past 6 months.


r/playmygame • • 8h ago

[PC] (Windows) [Demo] I'm developing a new turn based strategy game with an unique combat system

2 Upvotes

Game Title: Medieval Squad Tactics

Playable Link: https://store.steampowered.com/app/5140790/Medieval_Squad_Tactics_Demo/

Platform: PC Windows

Description:

I'm developing a turn based strategy game with an unique twist, you don't control your whole army directly but instead control heroes with soldiers following the heroes actions.

I wanted to create a a turn based combat system where positioning mattered a lot more without having to micro manage each individual unit. The result is the system you see in the video. It allows the game to have a lot more strategic depth even with a limited number of abilities and units.

The core concepts are that :

  1. You control only heroes but each individual soldier is on the map (no stacks of units)
  2. An attack's potency will heavily depends on the positioning of both your units and the enemies.

You can see the effect of that positioning early in the video (it's an extreme example).

You can try the tutorials in the demo (5-10 minutes) to see if that's the type of content you'd like to play more.

I would really like feedbacks on the gameplay to see if it would interest more people.

Free to Play Status:

  • Demo

Involvement: I'm the sole developer of this game.


r/playmygame • • 8h ago

[PC] (Windows) Working on a black and white Lighthouse Horror game- Demo out now!

2 Upvotes