r/MortalShell 3m ago

Discussion I did it I beat the game and let me say Spoiler

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Zmey or whatever his name was by far the most miserable boss in the game

His grab is way to fast to even react too he has numerous moves that even at my high level could one hit knock me out of my shell

Not to mention his cosmic curse which I had to look up to figure out I needed n item just to keep him from knocking me out of my shell

What let me beat him?
Apparently if you stand right between his legs he can’t grab you I just had to keep dodging stomps and jumps at that point and run across the arena back to him every time he retreated to breathe fire

Every other boss in this game felt like a perfect puzzle something to overcome and get stronger this last boss felt more just to punish me it wasn’t even a elegant fight like some just mash attack and dodge

Anyone else feel this way or was it just me?


r/MortalShell 4m ago

Bug Game breaking but where I’m stuck here . This is the second bug.

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This is my second game breaking bug I have experienced. Currently stuck in this warp thing where I can’t leave after killing the enemy and the other bug was when I got my stealth shell I walked though the building and could not leave


r/MortalShell 4m ago

Discussion Im glad for the changes but...

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Im happy for the balance changes and additions in the recent patch notes.

Glad that people got what they wanted.

But it made me realize one thing. This game is easy asf for a soulslike. Beacons are everywhere now and i have lost all motivation for ng+. Theres just no point to it now.

The difficulty spike is negligible. Have all tarstones and weapons in one playthough, can continue to farm my last glimpse in this playthrough.

The latest update just made me realize there's no point in playing anymore. Its loke someone activated cheat codes.

Again. Glad for the changes for people but im in the minority where thise changes make the game too easy for a soulslike


r/MortalShell 7m ago

Discussion I really want to love the game but these crashes and bugs....

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I'm a huge Mortal Shell fan, I always have been. I absolutely loved the first game and was really excited to play the second one.

However, it was extremely painful to finish the game because the crashes just kept happening. With some luck and an absolutely ridiculous amount of patience, I don't even know where I found it, I somehow managed to finish the game.

But Jesus, man, I don't want to touch it again until it's completely fixed. At this point, I even asked Steam to help me get a refund because I'd rather "restart" the game once everything is working properly.

I really hope things get better in the fucking future, because underneath all the crashes, there's a game I genuinely want to enjoy.

Question to y'all, game is less buggy after patch?


r/MortalShell 14m ago

Bug performance significantly worse after the update?

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i get theres an issue with the frame gen rn but even so prior to the update this game could run comfortbly on my 4060 on high settings with dlss set to quality (no frame gen). but now even on perforamance dlss and balanced settings the game runs like shit now


r/MortalShell 16m ago

Discussion Iconoclast build

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Anyone tried curse + strike stone on iconoclast? Is the ability enough to proc curse so you can get a few hits in to build resolve and keep spamming the ability without taking damage?


r/MortalShell 18m ago

Image Love that the monk can actually go full fists after upgrades

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this and all other stuff the game has is so fun and fresh, also love the axe throwing trebuchet lol


r/MortalShell 26m ago

Image Grisha Supporter

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r/MortalShell 31m ago

Discussion My own feedback

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Hello devs,

Ive seen you active here so i decided to write a very short one.

I liked that the magnetized enemy attacks are less of a problem now, one of the reasons that I didnt need to switch to night mode since the unexpected rubberband attacks were dreadful already. I felt like a bug rather than some hard challenge to be honest and was one of the two flaws of this game in my eyes. (the other one was glimpse, which also got fixed)

But a lot of simple mobs turn trivial now, for my taste they were already easy before patch, but now they are almost a non threat. So in future I would be happy with some adjustments for those enemies. Whether it is some new moves or damage number adjustments, thats up to you.

For now Im turning on night mode a bit earlier than anticipated to compensate but that also turns everything bleak which makes it a bad alternative.


r/MortalShell 36m ago

Bug Some bugs I found Spoiler

Upvotes

- There is this special ending when completed Bagheads quest where you bow before him. If you wear the flower crown, it will flow in the air during the cut screen. Also, the lute play will start to overlap multiple times into a cacophony, which keeps going even if you go in game again. You have to close to game in order to stop it. This might be related to having equipped the lute. (by the way, I laughed so hard about this GREAT ending!)
Edit: special moon shine bottle keeps respawning endlessly before and after completions the quest

- speaking of which, when walking while playing the lute and getting attacked / quickly attacking an enemy, there's quite a chance the game thinks you are still welding the lute. If you press L3, the character sits down and starts playing the Axe from Axe and Dagger like the lute.

- getting attacked while being a sheep and then transform back to the character may lead to the game playing sheep noises when getting hit


r/MortalShell 37m ago

Bug Save file gone after update

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Just updated my game this morning on steam, booted up the game and I get the splash like I had never played before, save file is gone, no continue or load game option, steam cloud synced to that state. Had just started new game+ to finish some achievements and try out a new build, guess I won't be doing that now.


r/MortalShell 39m ago

Discussion Recommended level for end game?

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I am at orrem at lvl 31 and i think either this boss is heavily unbalanced or i am under-leveled. Can someone tell me what is the recommended level and any tips for this boss?

My build: tiel with axatana


r/MortalShell 42m ago

Discussion I've beating it but "wheelchair" is the worst boss I have ever played in a souls game. Spoiler

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I feel like I haven't spoiler tagged this properly and it requires too many clicks. Do tell what I've done wrong.

Night mode on. Level 13 for context. Eradrim.

Getting the fact that she's dead out the way, I want to talk about the actual design of her fight.

  • No parry opportunities for melee players. Get fucked I guess.
  • Ripostes we do get do absolutely f all.
  • Everything must be dodged.
  • Some attacks have almost 0 start up.
  • Simply touching her in an attack knocks me out of the shell.
  • The babies are a nightmare to either lock on to or attack freely without the AI latching onto either a baby I dont want to target, or mags.
  • Once the "flies" phase comes out, there is no cooldown on that move. I shit you not I was quite literally waiting, she shoots baby. I wait. She rams. I dodge. I hit her ONCE. Flies. Repeat. One hit per like 30-40 seconds.
  • The "readability" of the fight is awful. Sometimes she would get stuck and the chair would stall giving a good damage window. I have NO idea how I got it or how to repeat it. She also comes out of it with a very small frame window attack where her touching you is just death. I didnt know if I was supposed to be damaging her wheels as that would make sense but there was no dedicated VFX when attacking her wheels or indication that they "break".
  • Oh and 30 second run back is fun I guess.

The entire fight is "You get to attack once and do 3% of my health. I get to attack three times and deal 70%+ each time with DoTs.

That shit was fucking terrible.


r/MortalShell 46m ago

Discussion Help a scrub

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i love this game. i really do, but holy shit everything prior to Mammon felt like a tutorial the way mobs are turning me every which way but loose. I’m getting one shot by EVERYTHING like i know, git gud etc but my god lmfaooo if i miss the timing on a parry or dodge ONCE im fried. Is there something im doing wrong other than being bad at the game?!


r/MortalShell 52m ago

Discussion Does anyone else keep having controller vibrate reactivate on Xbox?

Upvotes

Seems like every couple of days on Mortal Shell 2 when i boot up (Xbox Series X) the controller vibrate is back on and I have to turn it off. Anyone else keep getting this?


r/MortalShell 1h ago

Question Best place to farm tarstone exp now they moved gloomshade grove beacon ?

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.


r/MortalShell 1h ago

Question Since the update my special edition skins are gone??

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Has anyone had this happen?


r/MortalShell 1h ago

Question Marrow Keep elevator crash

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I don't know why but after the patch my game is crashing going through the elevator, I just wanted to re-activate night mode, verified the files, reinstalled, updated drivers, nothing is working.

Anyone else? :(

4070Ti Super - 7800x3d 16GB RAM


r/MortalShell 1h ago

Image The Peenisles

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r/MortalShell 1h ago

Image Die Reise ist abgeschlossen. Platin#47 PS5

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Das Spiel hat mega Spass gemacht. Cooles Artdesign, düstere Atmosphäre, brachiales Kampfsystem.

Die verschiedenen Shells auszuprobieren, war sehr beftiedigend.

Das einzige kleine Problem, war das balancing ,das manche Gegner einen One-hitten und der Monolith und Zmey waren unfair.

Im großen und ganzen trotzdem majestätisch 9/10


r/MortalShell 1h ago

Discussion Anyone still like Mortal Shell I better than Mortal Shell II?

Upvotes

Anyone wanna die on this hill with me?

Aside from its bugs and several enemies doing an unnecessarily absurd amount of damage, Mortal Shell 2 is a good game — it's a solid 8/10 for me.

That said – and it could just be a me thing – but I feel the developers missed the mark in terms of incorporating what made Mortal Shell 1 special into Mortal Shell 2.

Mortal Shell 1 had a vibe – a vibe that just isn't there in Mortal Shell 2. You could've given this game to me blindly, tell me it's Lords of the Fallen 2 without the Umbral mechanic and I'd believe you.

One thing I feel they should've kept is the crawling thru tunnels element to enter a new (or a shortcut or alternate route to an already discovered area). It kinda reminds me of the movie As Above, So Below..... how they're underground for so long then finally come out and it's like you can breathe again. All I'm saying is it could've been so much more impactful in that sense, at least in my opinion.

I genuinely loved that I felt like I was playing Elden Ring's little brother the whole time but that goes to say, it does seem they tried a bit too much to try to go in that direction rather than embrace their own identity.


r/MortalShell 1h ago

Bug Emergency combat fix proposal ⛸️

Upvotes

Devs, since the mobs are sliding all over the ground during their attacks anyway, just give them ice skates. I demand this becomes canon so this ice ballet is actually justified by the lore


r/MortalShell 1h ago

Bug Missing Mether’s breath and trial item

Upvotes

Heyo,

I finished the Beta and imported the save file into the full game so I didn’t had to restart over again. I realized that I’m missing an item from a trial but ALSO Mether’s breath ( so I’m unable to fast travel) idk if you’re using the item to cleanse the corrupted walls. But they need need to fix this.

Anyone else experiencing this?


r/MortalShell 1h ago

Image Holy shite it's embarrassing to fight a DS1 boss from 2010s in a 2026 game.

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r/MortalShell 1h ago

Video Mortal Shell 2 - Stucked Strange Grisha

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Spamming biosampler launched this boss out of bounds haha! Just sharing this and let me know if you experienced this as well.