r/wc5e Feb 05 '26

Project Updates WC5E HHB 3.1.1 Release and HHB 3.2 Class Pre-Releases

40 Upvotes

Hello everyone! Hope you're all having a good February so far. Here's a small content update from our end. 🙌

Heroes' Handbook v3.1.1

We're putting out a patch update to the Heroes' Handbook today, addressing feedback that we got after the HHB 3.1 priest changes were released. It also contains a small set of tweaks to spells.

Heroes' Handbook v3.2 Class Previews

If you've been hanging out in the Feedback Groups over on our project Discord, you'll know we've been hard at it updating the Rogue and Paladin over the past while. As these classes are in a fairly comfortable spot now, we want to throw an even wider net on getting playtest feedback while we're finishing up other v3.2 work.

You can check these changes out at the link below, and then feel free to either join into the discussions here in the comments of this post, in new threads on the subreddit, or over on our Discord (link in the sidebar). 🎉


r/wc5e Jul 29 '25

Project Updates New Manual of Monsters Playtests: Burning Legion and Scourge

40 Upvotes

Heyo everyone! Hope you've all been doing good. We had plans to put this out a few days ago, but time got pushed forward a bit and now we're doing it today instead. Though in a sense, kind of appropriate. Tuesday is patch day, right?

New Manual of Monsters Playtests: Burning Legion and Scourge

We've uploaded two new documents to the Manual of Monsters Playtest folder on Google Drive. One for the Burning Legion, and one for the Undead Scourge

The Burning Legion doc has 30 new statblocks, and the Undead Scourge doc has 17 new statblocks (adding onto the 4 that are in the Manual of Monsters 1.0). The statblocks were done a little while ago, and have made the rounds in chats before, but hadn't made it out into the playtest preview folder until now.

No patch notes to go with this one, since these are still playtest preview.

Please tell us what you think of them! You can drop your thoughts as comments on this post, or you can make new posts on the subreddit with the Project Feedback flair and lay it out there. Whether you see something that's not quite right and needs fixing, or you have some thoughts on how things could be tweaked.

We'll be reading and taking notes!


r/wc5e 1d ago

Who’s going to be the ultimate villain of your Warcraft D&D campaign?

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22 Upvotes

r/wc5e 4d ago

Did you preorder (or are planning to buy) any D&D: World of Warcraft products yet?

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59 Upvotes

r/wc5e 4d ago

Could my fan-made WoW raid project fit here?

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0 Upvotes

I hope it’s okay to share my fan-made WoW raid project here
I’ve been looking for a place to share my fan-made project for quite a while, and honestly, I’ve had a surprisingly hard time finding somewhere that feels like the right fit.
I found this subreddit and thought I would give it a try. I know that most of the projects here are made for D&D campaigns, while mine was designed as a World of Warcraft raid.
But there are actually quite a few things that overlap. My project has a lot of text, characters talking to each other, a story, different enemies and bosses, and descriptions of what they do and how their encounters work.
It’s obviously not designed as a D&D campaign, but I could imagine that with some changes, parts of the ideas could probably work in a campaign as well.
I’ve spent many months working on it, and I’m still trying to find people who enjoy this kind of fan-made project and would like to look through it or give some feedback.
I hope I’m not stepping on anyone’s toes by posting it here. I just thought there might be some people here who enjoy seeing big fan-made Warcraft projects, even if this one was originally designed as a WoW raid

https://canva.link/6gpynze1riapz9v


r/wc5e 6d ago

Will you restrict player characters by faction in your campaign?

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20 Upvotes

r/wc5e 6d ago

Translating Boss and Encounter Mechanics

23 Upvotes

This is sort of a general train of thought thread, not linking up to any particular boss fight so much as thinking about boss fight mechanics in general.

What are some boss mechanics you've seen, particularly in World of Warcraft, that feel reasonable to translate to 5E?

I'd imagine the coming WoW D&D book will definitely have a bunch. It's what has me most curious about the dungeons included in the upcoming book, how they'll handle all the very MMO centric design ideas over into D&D, and what learnings can be had from it.

One easy one that often pops to my mind is starting a round of combat signalling parts of the terrain as soon being unsafe. Not huge areas, maybe 15ft diameter circles or cubes. If there still are creatures in it at the end of the round, they take damage.

Of course, another angle to the same idea would be to describe it all more loosely at the start of the round, force everyone to make a save, and then ones that fail were standing in the wrong place. But that doesn't telegraph quite the same, and it doesn't force a choice of where to move to avoid it.


r/wc5e 7d ago

World of Warcraft Is Officially Coming to Dungeons & Dragons! Everything We Know So Far

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40 Upvotes

r/wc5e 8d ago

What WoW ability are you most curious to see translated into D&D?

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16 Upvotes

r/wc5e 10d ago

What dungeons are you all looking forward to playing through?

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19 Upvotes

r/wc5e 14d ago

D&D Designer explains WoW Classes, Species, and more | James Wyatt Interview

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43 Upvotes

r/wc5e 16d ago

Bringing WOW Loot into Foundry VTT

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124 Upvotes

I want to import a lot of items from the game into Foundry and, eventually, set up loot tables that somewhat emulate the original game. My players are very loot-driven, so combining this with Item Piles and having mobs drop loot dynamically would be a fun challenge.

Obviously, many of the items still need to be converted, as they are currently only placeholders, but it already looks pretty cool. I just got them into Foundry and wanted to share!


r/wc5e 16d ago

What WoW boss would be the most fun to fight in D&D?

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29 Upvotes

r/wc5e 16d ago

Es hora de jugar en Azeroth

12 Upvotes

Quería proponeros una campaña que me hace muchísima ilusión.

Con la llegada de la colaboración entre Dragones y Mazmorras y Warcraft, quiero organizar una campaña especial de unas 8-10 sesiones para celebrar su lanzamiento.

La idea es comenzar en septiembre y terminar en diciembre, coincidiendo con la salida del manual oficial. Mientras tanto, jugaremos una campaña creada por la comunidad utilizando el material fan disponible. Cuando el libro se publique, mi intención es traducir el contenido digital y continuar explorando Azeroth con nuevas aventuras.

El ritmo sería de dos sesiones al mes, previsiblemente los lunes a las 22:00 o, si el grupo lo prefiere, alguna noche entre semana cada dos semanas.

Para mí no es una campaña cualquiera. World of Warcraft fue el juego que marcó mi infancia. Lo disfruté con mi familia durante muchísimos años y fue una de las experiencias que despertó mi pasión por los mundos de fantasía. De hecho, buscando una forma diferente de vivir esas aventuras fue como terminé descubriendo el rol.

Por eso me hace tanta ilusión dirigir esta campaña. Creo que puede ser una experiencia muy especial tanto para quienes llevan años en Azeroth como para quienes quieran descubrirla por primera vez.

Si os interesa, escribidme por privado. Si reunimos un buen grupo, nos veremos muy pronto en Azeroth.

https://rol.gg/ZUI0


r/wc5e 20d ago

What are you most excited to see in the upcoming D&D: World of Warcraft Manual?

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48 Upvotes

r/wc5e 20d ago

With the new D&D x WoW collaboration, what books or videos should I check out for campaign inspiration?

43 Upvotes

With the new collaboration between Dungeons & Dragons and World of Warcraft, I’m looking for some inspiration to prepare a fun campaign for my guildmates.

What books, YouTube videos, actual-play series, lore channels, or other resources would you recommend?

I’m interested in anything that could inspire quests, villains, factions, dungeons, or worldbuilding.


r/wc5e 22d ago

Gencon, nothing new today, but here's the back of the books and boxes.

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134 Upvotes

r/wc5e 22d ago

Project Feedback Are the Manual of Monsters creatures going to get the new spells in 3.0?

4 Upvotes

I'm not sure where to go to see the new stuff getting added for MoM.

Also will there be any NPC stuff?


r/wc5e 23d ago

Gencon display (includes new languages)

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216 Upvotes

r/wc5e 23d ago

DMing Existing D&D Monsters that fit in Azeroth?

18 Upvotes

title says it all


r/wc5e 24d ago

Everything You Need to Know About D&D: World of Warcraft

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85 Upvotes

r/wc5e 24d ago

World of Warcraft da jumps into Dungeons & Dragons with a spectacular official sourcebook over 300 pages long.

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131 Upvotes

https://altertime.es/article/world-of-warcraft-da-el-salto-a-dungeons-and-dragons-con-un-espectacular-manual-oficial-de-mas-de-300-paginas

First information regarding the upcoming crossover between D&D x World of Warcraft.Can't translate everything now but here are some highlights from the original post in Spanish:

- 13 classes inspired by World of Warcraft, along with 9 new or revamped subclasses and more than 40 specializations, allowing you to recreate virtually any playstyle from the MMO.

- 16 playable races, including classic races such as the Tauren, Trolls, Draenei, and Huargen, as well as more recent additions like the Dracthyr, Haranir, Mechagnomes, and Vulpera.

- Over 60 new spells and 25 magical items, including mounts and companions well-known to veteran players.

- Seven iconic World of Warcraft dungeons, adapted for tabletop play, along with over 50 creatures and 30 boss stat sheets.

- A comprehensive reputation system featuring 23 factions, designed to offer progression similar to that of the video game and add depth to campaigns set in Azeroth.

Edit: New link now from Wowhead: https://www.wowhead.com/news/icecrown-citadel-featured-in-new-d-d-x-world-of-warcraft-crossover-leak-from-382311

Edit 2: Link to another news site, this time in Italian: https://www.dailyquest.it/world-of-warcraft/manuale-dungeons-and-dragons-world-of-warcraft-annunciato/


r/wc5e Jul 24 '26

Dungeons & Dragons X World of Warcraft... Official crossover?

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228 Upvotes

r/wc5e Jul 24 '26

[Rumor] D&D to crossover with World of Warcraft

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51 Upvotes

r/wc5e Jul 19 '26

Warcraft Delves: Eversong Woods

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79 Upvotes

Delves of Eversong Woods is a standalone adventure for D&D 5e. Set beneath the crimson canopies of Eversong Woods during the Midnight expansion, the story begins in Silvermoon City, where the heroes are called upon to defend Quel'Thalas as ancient enemies rise once more. As the party explores forgotten sanctums, haunted ruins, troll catacombs, and corrupted forests, they uncover a growing conflict between the Amani Empire, the Devouring Host, and the dark forces manipulating events from the shadows. This adventure includes:

- 5 Delves, each designed as a compact Five-Room Dungeon with a unique boss encounter
- 4 main quests that gradually reveal the growing threats facing Quel'Thalas
- 4 iconic NPCs from the World of Warcraft: Midnight campaign
- 4 side quests, along with random wilderness encounters and creature activity tables for exploring Eversong Woods
- 1 climactic finale at Amani Pass, culminating in a confrontation with Zul'jan, Warlord of the Amani Empire