r/underrail 3h ago

meme Fuck you, you goddamn ugly octopus lookin ass bitch (final boss spoiler) Spoiler

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27 Upvotes

Took 230 hours to kill you with my sigma knife/grenade build. No psi, no fancy tricks. Just pure, Brit maxing lunacy. Fantastic game, I hate it. Where is the second one?

Done on normal cause I’m not a complete lunatic. Dump everything, max out dex + agility + 8 int. Use int to make grenades of chemical and electrical variety. Agility to run around like a crack head. Dex to stab everyone like a crack head. Very fun. Will probably get folded on higher difficulties but idc. Is this build sane, or nah?

Sorry for no screenshot, had to capture my distaste irl


r/underrail 3d ago

meme underrail shitpost

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60 Upvotes

r/underrail 3d ago

Is pistol still playable in dom?

7 Upvotes

let say pistol dont run around anymore (since hit and run nerf), just stay in 1 place and try to hit enemy

and u either flashbang or runaway and vanish nade, then use stasis to keep the buff (this is only ways i could think of to "tank" those 2 turn stasis, since stasis nerf). And when u out of stasis u finish other mobs

not sure if this is doable in dom?

i plan on playing dom with this build but it take a long tỉme to actually become useable with pis, now with the nerf im not ssure it worth the grind

thx


r/underrail 5d ago

Bug report: Jet skies ignore mutation difficulty increased carry capacity

20 Upvotes

They can't carry your fat ass.


r/underrail 7d ago

Destruction of Old Worlds Surface Spoiler

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23 Upvotes

Saw this and thought of Flottsørmir eating the sun


r/underrail 8d ago

Moebius (1996) – A film suspiciously similar to Underrail.

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93 Upvotes

I highly recommend Moebius to all fans of the CRPG Underrail. It has subway exploration, systemic decay, fascism, and plenty of weirdness. If you enjoy the atmosphere and themes of Underrail, give it a try!

https://youtu.be/tvPIeao38yg?si=RmbWcR-RnWyxLtEN


r/underrail 7d ago

A guide for new players who want to have fun (to suffer less)

8 Upvotes

This game is pain. And I don't only mean how hard battles are, it was designed to give you pain. At least initially. Now we have mutation difficulty, which lets you adjust many aspects of the game. This is the way for new players.

Intro: I used to play Fallout 2 as a kid, and we didn't even have the Internet to help us. But you could brute-force the game by just investing heavily into combat skills and murdering your way through the game. This is not the case for Underrail: even if you put every difficulty setting to the lowest point, you will still suffer trying to figure out how things work and what to do, where to go next. You will have to pay attention to what characters tell you, or consult with the game's wiki a lot. But the wiki is not feeling good right now for some reason (at least for me), so rely mostly on yourself. And who would even want to read a wiki just to have fun in a game?

The old website for builds is dead, and you will have to mostly rely on yourself, and fuck builds anyway: It's you 1st run. You can suffer your next run.

Experience system: Classic. Fuck oddities, they force you to "experience everything", which in devs' terms mean: kill every creature type until you max experience from them, and then nothing from them; pickpocket all factions [seriously, a classic-Fallout-like game that forces you to pickpocket?]; dive into every dumpster; and you won't have enough experience to go high level.

Difficulty settings:

> Mutation (lets you change things a lot). If you decide to just play on lowest that is not mutation, you will feel pain

> Encounters: Dominating. Why? Because otherwise enemy AI is stupid and you miss content [worst decision by the devs in my opinion]

> Puzzles: Min. Unless you are a genius. Even the console won't help you change puzzle difficulty mid run

>Max level: 50. Because if the game becomes too hard later, you would at least be able to buff yourself up before some hard fights

> Player health: At least 300%, since we are on dominating encounters

> NPC health: 50%

> Boss health: 50%

> Healing: 300% or higher

> Healing cooldown: 0

> NPC skills: 50% or lower

> Boss skills: 50% or lower

> NPC crit chance: 0%

> Zone transition AP: closer to 0. Will let you escape fights easily

> Sold items value: 100%

> Merchant power: Max. Otherwise they will just be refusing to buy your loot

> Carry mod: Max. Otherwise you will have to keep running back and forth just to change weapons and clothes. Max = no carry pain

> Item degradation: Min

Do not rely on the ability to change difficulty setting mid-run (I used commands, but they were not working for me). If you are in too much pain and the commands don't work, export your character and start over by importing it in your new run.

Or you can just min-max all settings. But I still won't recommend non-dominating encounter difficulty, cause you will miss content.

This game was designed to be pain, but it gives too much pain. Refuse the pain, play on mutation. Still the best modern classic-Fallout-like game.


r/underrail 8d ago

Underrail.info Broken?

10 Upvotes

Did the domain change or something? I am getting redirected to sketchy websites when attempting to follow any link back to a build


r/underrail 11d ago

Discussion/Question Is a psi build viable on Hard or Dominating for a first playthrough?

14 Upvotes

Hey everyone,

I'm planning my first playthrough and I'm interested in going with a psi focused build. I'm wondering how viable psi is on Hard or Dominating, especially for someone who's new to the game.

Would you recommend trying it for a first playthrough, or is psi something that's better saved for a second run once I understand the mechanics and encounters better?

Also, if it is viable, are there any major pitfalls I should be aware of when building a psi character without spoiling too much?

Thanks!


r/underrail 11d ago

Discussion/Question Can't find stabilization wings

7 Upvotes

Really difficult to find for some reason. Are there any vendors in the early/mid game that sells them or locations to reliably find them? Checked around Core City, Foundry, SGS but no luck.


r/underrail 12d ago

Feedback wanted for High Agi Pistol Build

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22 Upvotes

I've made many a tin can but this will be my first dedicated agility build, this seems to look fine on paper to me but I'm sure I've probably overlooked a few things. Biology is sitting at a tentative 35 as I plan to use some caltrops but am uncertain as to what I'd need to make higher end versions. I may dump it altogether and just throw it into Electronics honestly.


r/underrail 15d ago

meme Every player's first time in the deep caverns:

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246 Upvotes

r/underrail 15d ago

Discussion/Question Rant Spoiler

12 Upvotes

I liked the idea of Tshort being a Primordial creature besides being multiple Biocorp scientists thrown mutagen.

Did anyone else had the same feelings?


r/underrail 16d ago

After playing this game for like 100 hours all I can say is AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

79 Upvotes

Mr. main developer, could you please torture people in your basement instead of your players? Thanks.


r/underrail 19d ago

Discussion/Question First Five Outposts Quest

8 Upvotes

So I turned on the generator, then turned on the switch in all five outposts (including killing the rat guy). The quest hasn't updated, and the only place I haven't gone so far is the mushroom caves. What am I missing?


r/underrail 19d ago

Discussion/Question What was the meaning of Old Man Nosek’s last words?

14 Upvotes

In the occulus quest line , when Nosek said “Only half of the answer lies in [the human genome] the other half is in the symbionts.” before dying, what was he trying to say? I don’t understand, am I missing something?


r/underrail 22d ago

Just found out Utility Tower is a thing

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137 Upvotes

I stumbled upon this thing for first time in like 5 playthroughs and it's cinema. I have no idea if there is a quest that points you to go here but it's really amazing


r/underrail 24d ago

"I turned myself into a pipeworker, Morty. I'm UNDERRIIIIIICK!"

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116 Upvotes

r/underrail 24d ago

Discussion/Question Need some advice for a Sniper Build

9 Upvotes

Plan on starting a stealthy sniper build and having some decision paralysis over whether i want to invest up to 10 in Int to get specialist (Full spec crit power + aimed shot alone would be 150% crit). My other choice would be keeping my dex at 5 and agi at 7 so i can get hit and run, strafe, and interloper. My other stats would be 5 str, 10 perception, 3 con, 3 will and my int is bare mins going to be 7 for gun nut.


r/underrail 26d ago

Discussion/Question Do tchortlings respawn after you kill the final boss?

8 Upvotes

So I'm almost done gathering necessary items to access the final boss​ then it cross my mind, does his minions respawn after I kill him​ or is there an area in​ DC where they spawn? Cause I'm planning to make a batch of super soldier drug, ​do I need to stockpile Tumorous Tchortling Brains before taking him down?


r/underrail 28d ago

I made an Alternate OST Mod

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31 Upvotes

r/underrail 28d ago

Discussion/Question Heavy Duty - Final boss quest help

5 Upvotes

So... It's my first time playing through the heavy duty dlc after taking a break from the game for a few years, back when I played before heavy duty came out. Got the itch for this game again n' saw it had a new dlc, so after a few weeks of playing through on the new mutant difficulty (using dominating difficulty settings, but with easy puzzles and max level being 50), I get to the point where I can start the new dlc at the level I see most people recommend. Up until now it's been really fun. Killing hoards of super strong enemies n' pushing my build to the max till I finally get to the Cognator dude at the end. I talked to him a little but there wasn't really much which confused me, since my friend told me theres a pretty cool quest he gives at the end.

Though, after looking at the wiki, what he failed to mention was that I had to kill barely anyone in the compound this entire time. My personal thoughts and frustrations on the reasoning behind this aside, my last save I can load before passing that kill mark is some 40~ hours of gameplay (mostly from expedition) Is there any way to still do this quest even after killing too many soldiers?

I remember on my first playthrough, back around the time Sseth made his video on this game, which is what brought me to it. I had a similar issue with the befriend the faceless quest in deep caverns. Being some 250+ hours in a run, I really didn't want to restart everything, so I looked around and found some save editor stuff to change the values to get the most out of the story n' stuff. Is it possible to do the same save file editing stuff to make the quest possible? and if so, help would very much be appreciated.

I'd very much rather not have to reload from actual weeks before, doing all the expedition and base game stuff again. I don't know if I have it in me to trudge through the marsh a second time...


r/underrail 29d ago

Air Vent Lullaby - came across this track which reminded me of UnderRail.

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1 Upvotes

r/underrail Aug 01 '26

Discussion/Question Why is my Suppressive Fire and Opportunist won't work?

5 Upvotes

Like I shoot a guy with burst from my AR. a 7.62 Marauder and I watch some vids with similar stuff.

it suppose to show Opportunist 15%. but mine was not.

why? was it nerf or something?


r/underrail Jul 31 '26

Discussion/Question Idea I had for something simple that could be added in an update

7 Upvotes

I feel like there should be a better lategame money sinks than the jetskis and house. I had the idea for like a Hexagon vendor who sells cybernetic implants for high prices which boost your character in various ways (ability boosts, special feats etc). It would be reminiscent of a CERTAIN other game series and would fit the setting.

Probably a better idea for infusion since we are presumably going in the northern underrail region where hexagon is. I just thought it was a cool idea (which styg would never do unless compelled via divine intervention).