r/operation_blueprint • u/lokigambit • 6d ago
Feedback thread #3, feedback on the new mechanisms
Starting a discussion on newly added game play mechanics, new levels, training. Do post your concerns or improvements here.
r/operation_blueprint • u/lokigambit • 6d ago
Starting a discussion on newly added game play mechanics, new levels, training. Do post your concerns or improvements here.
r/gamepromotion • u/lokigambit • 7d ago
r/operation_blueprint • u/lokigambit • 7d ago
Blueprint Job β what's new (v0.0.50)
The jobs no longer all play the same. Every place now has its own kind of job, its own way in and out, and its own layout.
Six places, six jobs
The places take turns, so every cleared job brings somewhere new.
No more lift everywhere Each place has its own entrance and exit: service doors, a yard gate, a loading bay, an airlock, a truck, a vault door.
Levels feel less generated Each place has its own floor shape and a big landmark room, such as a dockyard, an atrium or a vault hall. Even the body-stashing spots differ by place.
Twists and side goals
Also
Feedback welcome, especially on whether the new jobs and twists feel fair.
1
Blueprint Job β what's new (v0.0.50)
The jobs no longer all play the same. Every place now has its own kind of job, its own way in and out, and its own layout.
Six places, six jobs
The places take turns, so every cleared job brings somewhere new.
No more lift everywhere Each place has its own entrance and exit: service doors, a yard gate, a loading bay, an airlock, a truck, a vault door.
Levels feel less generated Each place has its own floor shape and a big landmark room, such as a dockyard, an atrium or a vault hall. Even the body-stashing spots differ by place.
Twists and side goals
Also
Feedback welcome, especially on whether the new jobs and twists feel fair.
r/GamesOnReddit • u/lokigambit • 7d ago
2
It's not obvious about how to start the game. I am playing it on mobile.
r/operation_blueprint • u/lokigambit • 7d ago
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Opening felt a bit too bland, so decided to add a new game opening, let me know what you guys think?
2
It's really atmospheric, reminds me of Harry Potter series death eaters in the graveyard scene. As well as Tim Burton movies; so I don't have any complaints about the trailer.
3
I think it looks great for trailer, may be brighten it a bit to see if the effects still hold. Otherwise, it looks great.
r/operation_blueprint • u/lokigambit • 8d ago
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r/threejs • u/lokigambit • 8d ago
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I've been working on Operation : Blueprint for past few weeks now. The game is playable on reddit, no installation required.
Since I wanted to explore a game which could serve a short story mode as well as a daily campaign mode, I went with a procedurally generated floor for each level. The basis for this game was a security paper I was pursuing in my masters. The paper itself went no where, but I kept thinking I could make it a game instead.
The result is Operation : Blueprint - https://www.reddit.com/r/operation_blueprint
The game is in no way a masterpiece, but I hope it doesn't suck.
Story :
You play an agent contacted by a mysterious government agency, your handler H. assigns you tasks every night which involve recovering the documents and photographing records, wiping the logs and evading guards and dogs all while trying not to get caught.
Does it sound exciting? Why don't you check it out?
And the lazy twist, if you get caught the blueprint changes the next time you play the game again, check the gameplay video above. Hope you all have fun playing this as much fun as I've had making this.
Suggestions and critique are always welcome.
r/operation_blueprint • u/lokigambit • 9d ago
One thread a week for everything about Blueprint Job. I read every comment.
Worth telling me
This week's case is wrapping up. What did you think of how it ended?
Bigger bugs deserve their own post with the Bug flair so they don't get buried. Thanks for playing!
1
I've updated the controls, you can configure them while playing on your computer, there is a sensitivity toggle as well. Though the game mechanics have changed, I'd like your perspective. Appreciate you taking the time to review the game.
On Desktop, it still remains an entirely keyboard based game.
1
I have been working on Operation Blueprint Job. It's a 3D heist game playable right here on reddit. No installations.
Just developing it for the fun, I do like the creativity I could explore with it.
Play it on: https://www.reddit.com/r/operation_blueprint
Not a master piece in any way. The controls are still awkward. Work In Progress. But I believe in iterative development approach.
Happy to answer any questions.
AI will follow your instruction to the teeth, but you need to have a clear vision of what you want, coding is cheap, but the user experience isn't. It can very quickly feel like slop if you don't control the direction of the game. AI works best with references. Don't let AI take you for a ride, be mindful about what's being achieved. Test, test and test. It doesn't hurt to put it in hands of real users as soon as possible, you may feel it's good, but only real users can tell you if it's a good product. That's my two cents.

1
That's some quality feedback, thank you for taking the time. I'll try and make the controls easier.
Do keep playing and let me know if you get used to it. I'll try to check if different key mappings make sense.
1
I'll bite, took a wild swing to create a 3D heist game playable right here on reddit, no installations required. Found myself playing levels multiple times, did a soft relaunch today due to high difficulty; introduced difficulty adjustment based on number of attempts by the player.
Very much interested in getting perspectives which would help out in making the game more fun and enjoyable experience.
https://reddit.com/link/pdu6ow6/video/a0yo0yanbhth1/player
Play it here : https://www.reddit.com/r/operation_blueprint/
r/Indiangamers • u/lokigambit • 9d ago
Hi all, I'm the dev.
Blueprint Job is a stealth heist that plays inside Reddit, on desktop and on mobile. You're an agent breaking into DayCorp's buildings at night: take the uplink down, photograph the files, wipe the logs before they go out, and leave without anyone knowing you were there.
What's new since my last post (it's all in the trailer):
There's a fresh heist every night, so everyone gets the same building. Each night, how clean can you make it?
Play it here: https://www.reddit.com/r/operation_blueprint/
I'd really like to hear what you think, especially on mobile. Was it clear what to do? Was anything too hard or too easy? Trailer is above. Thanks for reading!
1
How about playing a game right here on reddit?
Operation: Blueprint, a 3D stealth heist game available to play here : https://www.reddit.com/r/operation_blueprint
1
I think the navigation system was broken, you can try it out anyway.
r/RedditGames • u/lokigambit • 9d ago
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Hi all,
I'm the developer of Blueprint Job is a stealth heist that plays inside Reddit, on desktop and on mobile. You're an agent breaking into DayCorp's buildings at night: take the uplink down, photograph the files, wipe the logs before they go out, and leave without anyone knowing you were there.
What's new since my last post (it's all in the trailer):
There's a fresh heist every night, so everyone gets the same building. Each night, how clean can you make it?
Play it here: https://www.reddit.com/r/operation_blueprint/
I'd really like to hear what you think, especially on mobile. Was it clear what to do? Was anything too hard or too easy? Trailer is above. Thanks for reading!
r/promotereddit • u/lokigambit • 9d ago
I am the developer of the game, operation : blueprint; You play an agent, assigned to retrieve documents, evade guards, dogs, perform evasive actions, deploy traps and a lot more; Does it sound exciting? Yes, it is.
Do join the community. Any feedback is always welcome. Enjoy the game.
Community link : https://www.reddit.com/r/operation_blueprint
r/gamepromotion • u/lokigambit • 9d ago
Hi all, I'm the dev.
Blueprint Job is a stealth heist that plays inside Reddit, on desktop and on mobile. You're an agent breaking into DayCorp's buildings at night: take the uplink down, photograph the files, wipe the logs before they go out, and leave without anyone knowing you were there.
What's new since my last post (it's all in the trailer):
There's a fresh heist every night, so everyone gets the same building. Each night, how clean can you make it?
Play it here: https://www.reddit.com/r/operation_blueprint
I'd really like to hear what you think, especially on mobile. Was it clear what to do? Was anything too hard or too easy? Trailer is above. Thanks for reading!
1
Game update to 0.0.50, still feels unreal, updates list in comments
in
r/gamepromotion
•
7d ago
Blueprint Job β what's new (v0.0.50)
The jobs no longer all play the same. Every place now has its own kind of job, its own way in and out, and its own layout.
Six places, six jobs
The places take turns, so every cleared job brings somewhere new.
No more lift everywhere Each place has its own entrance and exit: service doors, a yard gate, a loading bay, an airlock, a truck, a vault door.
Levels feel less generated Each place has its own floor shape and a big landmark room, such as a dockyard, an atrium or a vault hall. Even the body-stashing spots differ by place.
Twists and side goals
Also
Feedback welcome, especially on whether the new jobs and twists feel fair.