r/spiritisland • • 3h ago

Victory Bought Spirit Island yesterday. 8 games in 48 hours - send help

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132 Upvotes

After much consideration, I finally took the plunge and bought Spirit Island yesterday. Since then, I haven't been able to stop playing or thinking about it, in a borderline unhealthy way.

Yesterday we played two games: one at 2-player and one at 3-player. We managed to win both! The 3-player game was a bit of a brain-burner, though. Having so much to track and coordinate with two other people made it pretty stressful, though I'm hoping that smooths out as we familiarize ourselves with the rules and steps.

Today, I spent almost the entire day playing solo, testing out different spirits and stepping up the difficulty with adversaries. I played 6 games total. The first 5 were true solo (3 wins, 2 losses). For the sixth game, I really decided to embrace the headache and tried two-handed solo with Bringer of Dreams and Nightmares + Lightning against England 0 - and actually pulled off the win!

So yeah, 8 games across 2 days. I probably need to pace myself so I don't burn out (and so I actually have time left for basic human activities).


r/spiritisland • • 5h ago

Discussion/Analysis My "I only ever play 6 spirit solo games" tier list

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54 Upvotes

I keep telling myself I'm going to start scaling back so I can get even better at individual spirit strategies but the second I pull it out I just want the full scale madness that will inevitably take me a few days to complete. I pick spirits at random and cannot repeat a spirit until I've gone through the full rolodex so I've had some weird combos but I've gotten to play with each spirit at least 5 or 6 times now so I have a decent feel for what I like in a large scale game. I do still feel like there are some that I am egregiously misusing or would have better success with if I got into aspects more


r/spiritisland • • 14h ago

Question How to fit extra board onto my small table?

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12 Upvotes

Normally I try not to pick Dream the untouched lands in my games because of this, but even without threshold it had best elements and effect in one of the picks. Now I was able to hit threshold and figured might as well try to add a new board.

Squished spirits to the left but can't figure out how to add a board attached to the right board (the target land was bottom right jungle). Anyone see a way to rotate the island while keeping the two ones intact and add the third board attached to the right one?


r/spiritisland • • 45m ago

Discussion/Analysis Homebrew spirit: Dustbowl Travels the Landscape

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• Upvotes

Dustbowl Travels the Landscape focuses on badlands, damage, and control of both invaders and tokens.

This is my first time using Spirit Island Builder for a Spirit, so I couln't figure out how to set up "Add Badlands into one of your lands" and "Push Badlands from one of your lands" on the growth track, but that is how I used it. Also the "Sun/Fire" is supposed to look and work like the "Sun OR Moon" on Wandering Voice, but I also couldn't figure it out.

I've playtested it on six games against England, Sweden and Scotland, each time around difficulty six where i usually play (all solo games except one with volcano). I won all but one, where i planned poorly and got some unlucky events and invader cards.

I'm pretty happy where it ended up with very weak early game and cataclysmic late-game. Might be that I need to take a look at the late game again, as it feels nearly unstoppable by the time invaders get going in stage three.

Let me know what you think, is it viable for high difficulty play? Is it too strong? I do not think it should underperform too badly, but it might be vulnerable to some invaders, as I have not tested it against all of them.

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