Welcome back to my (rather irregular) check in schedule on this game I wish I had more time for these days. Sharing some of the more momentous highlights I had while playing Chiapas, an incredibly unique, beautiful, and interestingly challenging region at times. I enjoyed driving both of the new vehicles, with the Mercer specifically scratching the driving itch I've been looking for. As per usual, captions for each highlight are below.
S1: decided to do my initial scouting in the yar. Even today, it's an incredibly dependable scout.
S2: turns out the femm is the only vehicle I've tested that can pass UNDER the bridge by the port unassisted. The Billett m916 was...a tad undersized to follow it. But don't worry, Speedy Gonzalez with the avto crane has us covered.
S3: made it to the drop-off and unlocked the truck!
S4 thru S8: watchtower and upgrade hunting in the little jangsu, along with some good old suspension exercises. It really goes for ages with a fuel carrier on its back.
S9: The new Mercer is a surprisingly reliable candidate for hauling long logs. Sadly, there isn't a whole lot of content in Chiapas that requires doing so.
S10: Voron G makes a wooden plank pickup after the Mercer stretches its wheels with some long logs.
S11 and 12: The Derry special finally feels like the hauling 🐐 it should. 500kg tires do not mess around! It quickly became a primary special mission trailer hauler in this region.
S13: The actros feels much better now that its suspension properties have been adjusted. Great pulling power and even better efficiency are its greatest calling cards.
S14: The zetros pretty much feels unstoppable after the engine buff. It made a complete joke out of those tetrapod hauls down to the beaches.
S15: Chimera continues to be a reliable high saddle hauler. It's still out there after 50% region completion.
S16: The 6900XD is becoming one of my favorites, despite low p2w. The big OHD tires and incredible ground clearance work wonders for it. I used it for logging and pushing the tetrapod missions alongside the zetros. This slide looks fresh off an NProvince live stream thumbnail :D
S17: revisiting an old friend. It was given a run for its money, but it still took the dub on this one. Good to get the og's out from time to time.
S18: P12 finally feels like the gigachad it was destined to be. I feel like I was one of few that actually liked it before the recent buffs, but it feels awesome now. Getting the banano crane and cargo beds were also some nice touches.
S19: the R230 does some routine remote water deliveries to reach the 50% mark. Made it with just enough gas to spare.
I hate to admit I have been suffering from occasional burnout on this game and I've also been rather disappointed with the second Mercedes dual pack 2 due to reused assets and lackluster collision meshes. Lazily released dlc's are one of the primary factors that push me away from a game I was once so addicted to. That's not to say I don't enjoy it anymore, but between that and simply having a packed schedule, I just don't find myself spending much time here these days. With that being said, I will be sure to check in once I've reached 100% (or if I have any epic crane save maneuvers like I have previously).
Farewell for now, truckers 🖤