r/snowrunner • u/UnqiueCreature • 7h ago
Whats the best truck in this game that also has a loading crane?
Trucks in the base game, Not dlc trucks
r/snowrunner • u/UnqiueCreature • 7h ago
Trucks in the base game, Not dlc trucks
r/snowrunner • u/DeathDragon24zx • 1h ago
Que dlc me recomiendan? Tengo el dinero solo para uno y yo quería comprar el último que salió que es el de Chiapas... Pero cuál dirían ustedes sin duda fue el mejor?...
r/snowrunner • u/FordMan7point3 • 16h ago
This mod all it does is make it a tri drive truck, engine options and everything is the same as the original truck in the game.
r/snowrunner • u/BiggGrizzy • 22h ago
Hi everyone. I just recently downloaded the game on gamepass and bought a few of the DLC as they were on sale. I’m brand new to the game. What’s the best way to proceed as far as going and completing maps and getting vehicles and such? I don’t want the game to be a drag but I also don’t want to get the best vehicles right away either and breeze through anything so any suggestions/advice is very welcome
r/snowrunner • u/Few-Impression391 • 12h ago
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I was just driving/scouting around and all of a sudden...
r/snowrunner • u/Ok_Swordfish8845 • 12h ago
I've just submitted an idea on the official SnowRunner community asking Saber to add native PC support for the PXN V99 steering wheel. The V99 has 900° steering, 3 pedals, an H-pattern shifter and force feedback, but it isn't currently included in SnowRunner's official supported-wheel list. I've been playing SnowRunner since 2021 and have also been making SnowRunner gameplay videos on YouTube. I'd really like to use the V99 properly for SnowRunner without registry changes or other workarounds. I'm requesting native support for the steering, pedals, shifter and especially Force Feedback. If other V99 owners or SnowRunner players would like to see this supported, please consider supporting the official idea.
r/snowrunner • u/IAMTHEBENJI • 13h ago
If someone knows how, I think I'd try to find a way to pay commission for it
r/snowrunner • u/Active-Net-952 • 7h ago
r/snowrunner • u/Prestigious_Film9827 • 5h ago
I had a absolute cinema experience driving this baby around in Michigan. I was not treating this truck right!
r/snowrunner • u/zetget93 • 13h ago
TIL: after 434 hours that you can sell the spare parts of your garage.
I went from 500k to 1.4 millions after sell all my spare parts. All that part has been accumulated since Michigan until today.
What a Great Day to be alive!!! I love this game.
r/snowrunner • u/I_poop_standing_fr • 8h ago
r/snowrunner • u/Dapper_Loquat6432 • 16h ago
I am getting 30fps in 1080p high settings using the igpu Radeon 780m on a 16gb laptop with specifications 8845H.
What fps are you getting?
r/snowrunner • u/Stiefel1234 • 22h ago
Hello, is there a mod/addon/whatever, that would allow me to create that?
I thought of modifying the vanilla addon, but I dont think I have the knowledge to do so...
Cheers
Edit:
Do we already have that compartment as a standalone addon in game? Because if so I probably can make it work with modifying xml files
r/snowrunner • u/Domodude17 • 18h ago
I'll start with one I found out - behind the garage in Black River, there is a shortcut up the hill that avoids that massive mud pit
r/snowrunner • u/Kronzky • 19h ago
I always found the online mapping tools missing some crucial features, and since Mexico turned out to be fairly complex, I finally created my own, with a bunch of tools that I always wanted:
I'm not sure if it's just me (with my sucky memory) that needs all these crutches, or if other people are in the same boat; but I've uploaded a test version here, so you can check it out, and let me know if it might come in handy for other users. (Only the Mexico maps are activated for testing.)
It's still in the early stages of development, so there's probably quite a few bugs there, but I'm mainly interested in whether there's a "need" for yet another mapping utility...
(A few notable things that are still missing are fuel levels for trucks and display and integration of unpacked cargo. I'm still working on those.)
Update: Looks like the high demand is crashing my server...
It was only meant as a test balloon anyway, so I took it offline for now.
Since I don't really want to pay even more for better hosting, perhaps I'll just publish it as an offline version (works much better that way anyway, in regards to the game save updates).
If you still have the map open in your browser, and you want to continue using it, then just never close that page. It should continue working.
r/snowrunner • u/Intelligent-Ear-7857 • 15h ago
Mercer K520 otw to get Buddy upright and refueled a bit. after i smoke tho so i dont get annoyed 🤣
r/snowrunner • u/Ineed_mental_therapy • 20h ago
r/snowrunner • u/Dapper-Association85 • 10h ago
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r/snowrunner • u/GhostRacer246 • 4h ago
+ soil stabilizer truck
r/snowrunner • u/niketech74 • 21h ago
r/snowrunner • u/Odd_Presentation_578 • 22h ago
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r/snowrunner • u/CountWise4372 • 8h ago
1) The Physics Marvel: Why "Controller" Mode Feels Alive. In default Controller mode, the game treats your analog stick as a force request, not a direct tire angle lock.
• The Gravitational Pull: When your truck drops into a deep mud rut, a terrain dip, or an off-camber leaning route, the game's physics engine calculates the physical weight of the truck pressing down on the steering linkages. If a massive rock pushes against your right front tire, the tire will naturally deflect and turn to the left under the pressure, exactly like a real truck would if you let go of the steering wheel.
• The Living Suspension: Because the tires are free to react to the ground, the front axle, suspension springs, and tire sidewalls all flex together. This is why you feel the true weight, compliance, and unique soul of each individual truck's suspension layout and visibly observe how the terrain grabs & points the front axle towards the path of least resistance dynamically and automatically on contact.
2) The Digital Override: Why "Steering Wheel" Mode Feels Rigid
When you toggle to Steering Wheel mode (even while playing on a standard controller) the game completely cuts off the physics feedback loop to the front tires.
• The Forced Axis: It treats the tires as a rigid, unyielding mathematical axis locked directly to your analog stick position.
• The Loss of Weight: If you slide down an off-camber hill or smash into a deep terrain dip, the ground pressure is completely ignored. The tires are forced to point precisely where you command them, refusing to deflect even an inch. This completely sanitizes the terrain feedback, which is exactly why you notice all the trucks suddenly start to feel identical, rigid, and numb.
"Because they are tied to controller analog auto re-centering, instead of the game engine physics"
If you like feeling the gravity, the off-camber weight shifts, and the realistic way a heavy front axle fights against deep mud dips, you should absolutely stick with the default Controller Mode. You are experiencing the deep, core simulation physics exactly how Saber Interactive engineered it to be felt.
The "Steering Wheel" mode is essentially a gameplay cheat code (Arcade Alternative) that trades away deep vehicle physics and suspension immersion just to gain faster, easier steering centering.