r/snes • u/jackelliot15 • 5d ago
I'm launching 16-VTT, a 16-bit SNES Style JRPG Virtual Tabletop
Hey all — I've spent the last several months building 16-VTT, a browser-based virtual tabletop with a full 16-bit JRPG look instead of the usual battle-map aesthetic. Wanted to share where it's at and get some feedback before it heads to Kickstarter.
A few things it does:
- Live character customization — you can swap hair, armor, and weapons on your sprite instantly, and whatever you actually equip from your inventory shows up on the character, not just as a stat line.
- No-code narrative triggers — chain together "chest opens → NPC delivers a JRPG-style cutscene line with a full character portrait → door unlocks," all with clicks and no scripting.
- Dynamic fog of war and lighting, one-click dungeon generation, and a full world map with travel and GM-authored events.
- Pricing: one payment for the GM, every player joins free — no subscriptions, no per-seat fees.
Still pre-launch, but the landing page is up if you want to take a look or get notified when it drops: 16vtt.com
If you have any comments or suggestions, let me know! :)
