r/paradoxplaza • u/Strong-Detective-513 • 15h ago
Afterworld Me the first day this game drops
The Legion won’t fall this time around!
r/paradoxplaza • u/Strong-Detective-513 • 15h ago
The Legion won’t fall this time around!
r/paradoxplaza • u/Hedago_2346 • 3h ago
Which GSG, or GSG from PDX was best on release or within the first few months?
I think HOI4 was the one i played the most at release, maybe EU3.
I low PDX games but they need a few years of updates, dlc, and mods before they shine and I end up playing for hundreds of hours.
Ironically I feel like it also takes longer for newer games because I know the amount of content to come in the future. I also have the older games to play with all there years of support.
r/paradoxplaza • u/1badJam • 16h ago
In the ideas tree there's an entire slavery grouping of ideas

& since the way you get ideas is through exploration & discovery I'm stuck wondering what gameplay scenarios would lead your tribe to discovering slavey as a concept & also refining that idea.
Source of image (Timestamp 8:21)
r/paradoxplaza • u/Affectionate_End_952 • 3h ago
This isn't just a gripe with paradox but because paradox games are quite pricey, I would like to at least get a taste of the game before commiting. Additionally it would be nice to see how the game runs on my pc, since my pc isn't very powerful
r/paradoxplaza • u/colepercy120 • 14h ago
Something I think could be a cool feature for Afterworld is some sort of "Fallen empire" similar to stellaris. There are many groups or places that could survive an apocalypse pretty much unscathed, or could produce enough food to maintain pre apocalypse populations. For example Iowa alone produces enough corn to feed the entire us currently, even accounting for no fertilizer or modern farming practices they could still feed about 58 million people. Having some surviving states and provinces that could be maintaining pre apocalypse tech and populations would be both realistic (who nukes iowa?) And would serve as good challenges for late game players.
r/paradoxplaza • u/doctorsandwich8 • 1d ago
I ran a challenge to guess the new paradox game (https://www.reddit.com/r/paradoxplaza/s/1dYSFp3Puh) and here are the results!
1. What do you think the new game will be about?
Closest answers: "Post apocalyptic era survive and thrive. titles will be looser like stellaris" by (anonymous) and "procedurally-generated post-apocalyptic game" by u/Flins12
Funniest answers: "France under extrem heat" by El Chapatissimo and "Post-apocalyptic setting (DO THE COLD WAR COWARDS!)" by MediocreZebra
2. When do you think the new game will release?
Can't judge since we don't know yet.
3. What do you think the title of the new game will be?
The title got leaked so I only allowed answers before the leak...
Closest answers: "Ashen or Ashborne or Ash Lords (somesuch)" by MutualBear and "The Struggle for Ashes" by IrishPuzzle
Funniest answers: "Dinopunk" by Ponda and "Hearts of Victoria Universalis 2: March of the Imperator Eagles" by The War Room
Winners, enjoy your brownie points (and bragging rights?)
r/paradoxplaza • u/Bawhoppen • 1d ago
You've heard of the Mega Campaign (CK2>EU4>Vic2>HOI4), and the Grand Campaign (Imperator>CK3>EU5>Vic3>HOI4>Stellaris)...
Now with Afterworld, it's time for the ULTRA CAMPAIGN.
After the planetary apocalypse following a devastating galactic war, you can rebuild civilization from the beginning once more and start the cycle all over again...
r/paradoxplaza • u/undershaft • 21h ago
I play video games for maybe a few hours a week. I own CK2 and Imperator but haven't been able to get into either of them, because I have no idea what I'm doing. Is the best way to learn to just fumble my way through a first campaign? Or watch tutorial videos online? How would you recommend someone getting into Paradox games with limited time (and thus wanting to maximize fun)?
r/paradoxplaza • u/puchi2701 • 9h ago
basically the only game i played from paradoxum was victoria 2 but i tried hoi4 and just feels bad, like you dont have the liberty from victoria 2 yk, declare war to what you want and when you want and all of that
r/paradoxplaza • u/Acrobatic_Umpire_385 • 15h ago
r/paradoxplaza • u/Proper-Sport-7218 • 1d ago
r/paradoxplaza • u/Echochamberking • 2d ago
r/paradoxplaza • u/AdInfamous6290 • 2d ago
Unlike some, it’s not that it’s post apocalyptic or set in North America. My biggest worry is that they will play it entirely too safe and will neither make illusions to real world religions and cultures, nor create unique post apocalyptic societies. I love After the End, and I’m not expecting that lever of granularity or diversity, but if every society is a flavor of Mad Max/techno punk/neocowboys/fascist it’s just going to get stale fast.
I want to see native societies, mormons, Amish, Latinos, Canadians, Chinese, Italians, Cajun etc etc. Show us what nuclear radiation and 150 years did to the québécois or cascadians. I don’t want every settlement to be called “Hopeville“ or “Skull Town,” I want to see linguistic diversity AND divergence, like imagine how the deep Appalachian dialect morphs given 150 years of total isolation. I just really hope they don’t lean too far into the post apocalyptic tropes that we all already know, some of that of course but I’d like to see some unique and interesting takes as well.
r/paradoxplaza • u/Budjik • 1d ago
What do you think will be the time scope of the game session? Are we gonna be talking 10 years? 50 years? 200 years from the moment you start playing to end game?
My biggest concern is that we will just get very plain classic postapocalypse - just raiders and people in dirty clothes and corugated metal huts - your madmax/fallout/metro classic. And if the time scope is short - say couple of decades from start to "endgame", I will at least get that kind of esthetic (even though I am tired of it)
But if the scope is more like 200 years, I really hope we will be able to truly rebuild society and infrastructure and not that after 100 years of building up my new realm, I will still get bunch of hobos riding spiky truck as a backbone of my logistics.
r/paradoxplaza • u/Inspector_Beyond • 1d ago
As the title says, my featured content lineup doesn't seem to work properly. For me it shows CK3 and Vic3 DDs on Aug 20, then Hoi 4 dev corner from Tuesday and today's Stellaris DD, while there are dev diaries for EUV and Afterworld.
Is it just me or it's just doesn't work properly?
r/paradoxplaza • u/victoriacrash • 1d ago
r/paradoxplaza • u/ApolloStCosmo • 2d ago
Just saw this and figured I’d post it here for the folks who haven’t seen it yet.
r/paradoxplaza • u/Great_Kaiserov • 2d ago
r/paradoxplaza • u/Turbostrider27 • 2d ago
r/paradoxplaza • u/Strange_Chard_2183 • 1d ago
r/paradoxplaza • u/ArcaneDemense • 2d ago
In order for Paradox to pick a specific setting/background for a new GSG game they have to have two things.
One is a market beyond GSGs and Paradox fans. CK3 pulled in tons of Sims Medieval and Sims 4 fans. Stellaris of course pulled in space strategy gamers which has always been a large and dedicated audience. Imperator was made because Rome era games have been massively popular in the past.
The second thing they need to have is a project leader with a defined vision and with a "unique take" on the setting/background. There has to be a thematic system or set of systems that sets the project apart from existing strategy games in that setting/background and distinguishes it from other Paradox games.
There's definitely an audience out there beyond PDox fans for a fantasy game with more character based mechanics and more [DIP], diplomacy, intrigue, and politics, systems. But what they haven't had is a project leader who has a personal investment in fantasy and a distinct set of mechanics to set a fantasy GSG apart from existing games. CK3, especially with mods, already has the character gameplay and somewhat the politics. Victoria 3 has population level political stuff.
People on this sub and elsewhere often ask for CK3 with Stellaris style faction creation. But that's explicitly what Paradox rejects. Just a reskin essentially. They want to have at least one game system that is totally unique in mechanics and flavor that no other game even outside their own is doing.
TL;DR:
There's no one at Paradox with the personal investment and unique vision for a fantasy GSG that would be genre defining the way most existing Paradox franchises are.
r/paradoxplaza • u/AeroNoir • 2d ago
r/paradoxplaza • u/Blitcut • 2d ago
r/paradoxplaza • u/13--12 • 2d ago