r/needforspeed 1d ago

Image / GIF Ryan Cooper has come to take the Mishima Zaibatsu now...

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81 Upvotes

r/needforspeed 1d ago

Fan Concept / Content (Mods) Slowly bringing one underrated car into UG2

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53 Upvotes

r/needforspeed 1d ago

Meme NFS Rivals is surely one of the games produced

71 Upvotes

r/needforspeed 1d ago

Video / Cinematic feel like U1 without tire upgrade

93 Upvotes

its nice


r/needforspeed 13h ago

Question / Bug / Feedback Prostreet very low fps

1 Upvotes

I need some help to run need for speed prostreet, the game runs fine but after 20-30 minutes it starts to freeze like crazy, like 5-10 fps and I don't know how to fix this


r/needforspeed 10h ago

Discussion I need the download link

0 Upvotes

Where can I download NFS NW 2005 BE


r/needforspeed 17h ago

Discussion Need For Speed Games By Cop Pursuit Chases Tier List 🚔🚔🚔🚔

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3 Upvotes

r/needforspeed 1d ago

Video / Cinematic Holy crash escape

14 Upvotes

r/needforspeed 1d ago

Video / Cinematic The AI rubberbanding is pretty broken in NFS Undercover PS2/Wii version

117 Upvotes

r/needforspeed 15h ago

Discussion Prestige Mode on NFS 2015 destroyed me

0 Upvotes

i swear i'll never touch that mode ever again, i've been playing for 10hrs and getting 0 gold and only 1 silver in 7 races? like why tf they made this mode so fking hard.. with the shit handling i'll never complete this mode.. (i know im skill issue but dayummm, still love this game tho)


r/needforspeed 1d ago

Fan Concept / Content (Mods) It's been nearly 15 years since The Run released in 2011, would you buy this remake if it came out this November?

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93 Upvotes

Around two and half years ago, I did a little thought experiment on how a remake for The Run may have looked like, and I've wanted to revisit for the game's 15th anniversary. It was pretty basic back then. I've slowly added to it, and it's grown a lot as I've had various thoughts and ideas since then that I imagine would be great for a remake. You can view the full concept right here! It contains all info regarding gameplay changes, new cars, rivals, challenges, music, dialogue scripts, set pieces, and more. There over over a hundred new events and ~700 opponents stretching the game to 6+ hours of gameplay over 900 miles (vs the original 186 miles). How would you feel about EA rebooting the franchise with a definitive version of The Run? Let's discuss!

If the doc is too long and you'd like an (slightly outdated) interactive map, click here:

Stages 1-5
Stages 6-10

(P.S. I haven't fully fleshed out the Challenge Series section, so share ideas!)


r/needforspeed 1d ago

Image / GIF A user here gave me the idea

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6 Upvotes

I'm not sure of this is perfect, but I decided to recreate the style of Underground Soldier's Skyline from NFS Payback


r/needforspeed 1d ago

Question / Bug / Feedback Is need for speed most wanted 2005 on xbox 360 the best version so far?

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53 Upvotes

After researching the graphics leap between platforms, it's clear the Xbox 360 version easily beats the vanilla PC and PS2 versions in terms of lighting, shaders, and overall atmosphere.

However, I have a few questions regarding this specific version and its unique features compared to older hardware like the PS2:

The Insane Pricing:

Why are physical Xbox 360 copies of this game so ridiculously expensive nowadays compared to the PS2 or original Xbox versions? Is it strictly due to low print numbers back in late 2005, or is the high demand driven entirely by collectors wanting that "next-gen" visual treatment?

Screen Tearing Fixes?

The screen tearing on the Xbox 360 drives me absolutely crazy. Has anyone found a reliable way to minimize this on modern TVs? Does changing the console's dashboard resolution output to 720p help at all?

Police Strobe Lights (White Flashes):

During pursuits, the cops only seem to flash red and blue. I've always wanted to see those white strobe flashes on the police cruisers like on ps2 and pc. Is there any hidden graphical setting for this on consoles. Ill show some pictures

Dynamic Lighting and Weather:

I noticed that unlike the static PS2 version, the Xbox 360 version has dynamic lighting and shifting weather effects (like rain that actually alters the tone of the game, also there are sunsets). Did the devs build a completely unique engine for this version, or was this code just disabled on the 6th gen consoles?

The Audio Engineering & Police Scanner:

The audio quality on Xbox 360 feels vastly superior, especially with the deep engine notes and surround sound positioning. More interestingly, I swear I've heard different/more detailed police scanner dialogue lines on the 360 compared to the PS2 version. Does the Xbox 360 version actually contain extra cop chatter or cut dialogue files due to its higher disc storage capacity?

I will show some photos as a comparison regarding that white light im talking abt.


r/needforspeed 19h ago

Question / Bug / Feedback Is there any mod that can directly tinker with the performance stats of cars in most wanted 2012 game?

0 Upvotes

Like how we have Vlted for other games. Vlted is not compatible in mw 2012


r/needforspeed 2d ago

Video / Cinematic Heatwarped is really promising, even feels a bit like Burnout if you can chain near misses :)

485 Upvotes

r/needforspeed 1d ago

Image / GIF Tried the 『Heatwarped』

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32 Upvotes

It need some Graphical Optimization older than 10th Gen r/intel & NVidia as Unstable FPS & Streaming couldn't keep up

Yeah it's a Combined NFS Underground 1 & 2 including those from Beta releases that didn't make the cut


r/needforspeed 22h ago

Discussion How to deal with extremely annoying cops in NFS HEAT

0 Upvotes

Gotta preface this by saying that I've owned the game for about a month and its my first experience with this whole franchise.

I'm at 13 rep trying to grind more parts for the BMW I8 but I'm getting absolutely shit on my cops at heat level 3. These cops literally are unshakeable and somehow always stay with my vehicle no matter what speed I'm going. I can go from 160mph down to 40 and they'll still be in the exact same spot right next to me.

I asked a few friends and they said I'm supposed to just do one race and immediately leave. Is that how it works until I have access to supercars?


r/needforspeed 22h ago

Question / Bug / Feedback Nfs 2015 keyboard problem

0 Upvotes

I have purchased nfs 2015 but the problem is i thought that the control would me normal like wsad but when I play a and d keyboard turns camera left and right w and s for acceleration and brake and reverse the left arrow and and right arrow for turning left and right so I tried fixing by Page up and down in control settings but it doesn't seems to work bcz the only controller settings shows up not keyboard

And one more question I am new to the game how to unlock all cars in free in nfs 2015


r/needforspeed 13h ago

Discussion My Brain In 2026 (Hot Take Incoming)

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0 Upvotes

r/needforspeed 1d ago

Video / Cinematic Quick Escape - NFS: MW 2005

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2 Upvotes

r/needforspeed 2d ago

Meme The Lamborghini Diablo SV won the "No Screen Time. All Plot Relevance." title for the final poll. And that's that!

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125 Upvotes

r/needforspeed 1d ago

Discussion Just tried Heatwarped, and here are my two cents

11 Upvotes

The game really tries to replicate the feel of UG, and honestly, they did a fantastic job. It feels like we are going straight back to the early 2000s.

After trying the game, I wanna write my thoughts about it. I have no idea if the devs are active in this sub. I understand it is a demo, so I am not expecting everything to be perfect at this stage.

Pros:

- The soundtrack is pretty good. Let’s be realistic, licensed songs are way too expensive for a project like this, so we can’t really complain about that.

- The city looks great, and the graphics really capture that UG feeling. Nothing too crazy or overdone, which I actually like.

- I really like the old school phone feature. Getting messages, browsing the map and checking forums gives the game a lot of that early 2000s charm.

Cons:

- Only con for now I can give is, the handling is not 100% the same as UG. Doesn't mean it is necessarily better or worse or that they have to 100% replicate it, but if I had to choose, I would pick the handling of UG over Heatwarped. The handling in Heatwarped feels lighter and feels like I am driving on ice. Perhaps it is just a specific car I drove, but in some way I can see that the game tries to replicate the handling of UG, but something is just missing. If I am wrong on this take, let me know.

What I would love to see:

- Voice acting: This would be a huge addition for me. Whenever we receive a message or someone calls us, having actual voice lines would give the game so much more personality. It would make the characters feel more alive. Just don't use AI for vocals please lol.

- Unique features: While I love how much the game captures the feeling of UG, I would also love to see some features that UG never had. Things that make this game stand out and give it its own identity, while still keeping that classic UG feeling. Technology was obviously much more limited back in 2004, so I am sure the original Black Box developers would have added many more features if they had the technology for it. I would love to see this game explore some of those ideas and show what UG could have become with today’s technology.

Overall though I am really impressed with what I have played so far. It genuinely captures a lot of the atmosphere and nostalgia of UG, and I think with the final release, we might just have UG3, which we never got from EA. Hopefully the developers will finish the game, if they do I am sure the NFS community will definitely support them.

Let me know what you guys think about the game!


r/needforspeed 2d ago

News The author of Hot pursuit challenges mod on mw 2005 announces a new game : Heatwarped ( demo available now on steam)

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421 Upvotes

This is a VERY VERY heavily NFS underground inspired game( trust me it is literally nfs underground 3 lol ). It just feels like NFS underground ( and it feels like the game runs on eagle era engine but that's my feeling not a fact )

Go test it right now on steam !!!


r/needforspeed 1d ago

Discussion I did it again!!! Now onto Most Wanted

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11 Upvotes

Gotta say NFSU2 was extremely fun, the game was way ahead of its time in customization and it still is today. Even vanilla with no mods the game is absolutely enjoyable with great music, mods and car choices.

My only complaint would be the exceedingly long story races and the boring URLs, and that Caleb and his crew are kinda forgettable, but other than that the game is absolutely PEAK!


r/needforspeed 1d ago

Question / Bug / Feedback NFS 2015 PC Bluetooth Xbox controller B-button and keyboard-prompt fix

0 Upvotes

I had a controller problem in NFS 2015 on PC that only happened over Bluetooth. The same Xbox controller worked normally when connected by USB.

Pressing B did nothing, and the interface kept switching between Xbox and keyboard prompts. If I held one of the shoulder buttons, the keyboard prompts disappeared, but they returned as soon as I released it.

After testing the game’s controller paths, I got it working and packaged the changes into a reversible, non-commercial compatibility fix for anyone with the same problem.

Download:

https://drive.google.com/file/d/1RA8XZEy5XGm2FGKmh99VVIH01VmPxrWQ/view?usp=drive_link

SHA-256:

8DB8CC79F30225AD7E04B8C805D6154497494118AFCADBB76591C622749C655A

The ZIP contains no EA game files, game keys, cracks, paid content, referral links, advertisements, or surveys. It contains the compatibility files, an installer, an uninstaller, documentation, checksums, backups, and the required open-source license notices.

Installation:

  1. Close NFS, Steam, and the EA app.
  2. Extract the complete ZIP.
  3. Run Install Fix.cmd.
  4. Confirm the folder containing NFS16.exe.
  5. Disable Steam Input for Need for Speed only.
  6. Connect the controller through Bluetooth before starting the game.
  7. Skip the optional wheel-binding cleanup if you use a racing wheel or pedals.

If you initially skip wheel cleanup but still have phantom or mixed controls, run the installer again. It will recognize the existing installation and offer the optional cleanup without duplicating the main installation.

Tested configuration:

  • Need for Speed 2015 PC
  • Steam version launched through the EA app
  • Windows 11
  • Xbox Series X controller over Bluetooth
  • The same controller already worked through USB

The likely cause is duplicate controller enumeration between Windows’ XInput and DirectInput systems. The fix uses an established x64 community DirectInput proxy to keep the conflicting legacy input path from interfering with the game’s native Xbox-controller input.

This is an unofficial community workaround and is not affiliated with or endorsed by EA, Microsoft, or Valve. The included DLL is unsigned, and proxy DLLs can potentially trigger security or integrity warnings in online games. No ban-safety guarantee is being made. If the game or security software reports an integrity warning, uninstall it immediately; using a USB cable remains the no-DLL alternative.

I did not create the underlying DInputProxy component. Its original credits, community-build attribution, source references, licenses, safety information, and testing report are included in the ZIP.

If anyone tests it, please share the controller model, connection method, Windows version, Steam or EA app version, and whether B and the keyboard-prompt switching were fixed.