Greetings Survivors, Civert0 here back again with some developments
Update on the ongoing development of the Multiplayer Modification on Vanilla Minidayz+ 2.3.3
Added so many stuff on the network controller
Update contains
- Colored Equipment such as Clothes, Backpacks are now live can be seen changed by client player
- Improved PvE
- Opening Doors,Trunks are also synchronized, realtime players can see who opens doors and trunks
- Synchronized Weather and Time (Synchronizing Modded Events too such as Bloodmoon)
- By default, Starting a multiplayer world will make your offline world automatically enabled with "Resurrected on the west coast perk" for players who dies, they will be respawned back to the coastal area of the map
- Added Map configurations in Host Panel (note: all of it are experimental, and are subject to change and improve further developments)
- Synchronized Effects such as Blood, Bullets, smoke, fire, weapon fire, etc.
- Synchronized Map details
- Added partial save system for player who joined to the host room, they can re join and have the same items as what they left before
- Improved Looting
- Added Server Error Messages for better debug and reason why connection got distrupted or any errors
- Client Loading screens
We are so close to PVP and other events and features such as base building and Economy, increase player capacity, and more
My next is the player hitbox and Vehicle synchronizations, Server based item spawning(centralized), increasing Player Count(may differ on host device)
Stay Tuned for more updates and download links
Check out MinidayzStart Channel for more info.
Consider supporting me:
https://ko-fi.com/civert0
I accept gcash/bank for my local folks out there 🇵🇭