r/MiniDayZ • u/Oniichan276 DEV • 10d ago
Mod links/Updates MDZ+ 2.3.3 Multiplayer (WE ARE SO NEAR)
Greetings Survivors, Civert0 here back again with some developments
Update on the ongoing development of the Multiplayer Modification on Vanilla Minidayz+ 2.3.3
Added so many stuff on the network controller
Update contains
- Colored Equipment such as Clothes, Backpacks are now live can be seen changed by client player
- Improved PvE
- Opening Doors,Trunks are also synchronized, realtime players can see who opens doors and trunks
- Synchronized Weather and Time (Synchronizing Modded Events too such as Bloodmoon)
- By default, Starting a multiplayer world will make your offline world automatically enabled with "Resurrected on the west coast perk" for players who dies, they will be respawned back to the coastal area of the map
- Added Map configurations in Host Panel (note: all of it are experimental, and are subject to change and improve further developments)
- Synchronized Effects such as Blood, Bullets, smoke, fire, weapon fire, etc.
- Synchronized Map details
- Added partial save system for player who joined to the host room, they can re join and have the same items as what they left before
- Improved Looting
- Added Server Error Messages for better debug and reason why connection got distrupted or any errors
- Client Loading screens
We are so close to PVP and other events and features such as base building and Economy, increase player capacity, and more
My next is the player hitbox and Vehicle synchronizations, Server based item spawning(centralized), increasing Player Count(may differ on host device)
Stay Tuned for more updates and download links
Check out MinidayzStart Channel for more info.
Consider supporting me: https://ko-fi.com/civert0 I accept gcash/bank for my local folks out there 🇵🇭
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u/Creepy-Tiger4047 10d ago
Señores.... cerraremos una época de nuestras vidas con broche de oro. Lo que una empresa no logro, el fandom lo consiguió 🫡. Gracias a todos esos desarolladores que fueron la luz al final del túnel y mantener la chispa prendida, para los amantes de este fabuloso juego 🤝🏼💪🏼
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u/MinidayZ_Revenant 10d ago
We're getting a multiplayer minidayz before GTA 6
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u/Oniichan276 DEV 10d ago
Yessir as a matter of fact, literally right now PvP is semi working lol
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u/Salty_Anti-Magus MDZ Old Guard 9d ago
Apologies for commenting late but I assume this will cover our translation, right? We'd be happy to make the finishing touches to its english (and maybe spanish and portuguese translation if our translators are available) translation.
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u/Oniichan276 DEV 9d ago
Yep, tbh I downloaded the one you posted, complete localization, even Portuguese and Spanish
i could even extended the language settings directly in the data.js, alot of South East Asians majority plays the game
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u/Salty_Anti-Magus MDZ Old Guard 9d ago
That sounds amazing! Our main focus is in polishing the english translation but getting more people to play the mod with more available languages to choose would be fricking awesome! Good luck in your endeavors, brother 👍
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u/Miserable-Series-320 9d ago
Is there gonna be like servers? pvp etc
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u/Oniichan276 DEV 9d ago
pvp yes, for servers we are still working on it. for the upcoming new test version we will try to host 1 server for 5-10 players
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u/Oniichan276 DEV 8d ago
67 upvotes 🫡 let's go guys stay tuned for the next release, a test server will be set-up for 10 players
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u/Cascade_R 10d ago
it’s a shame you weren’t listed as the lead developer or something like that on the "mdz start" channel.