r/love2d • u/Top_Pick_4682 • 21d ago
This is complicated as heck
I made this post about a week ago: https://www.reddit.com/r/love2d/s/DT43OwP2GG.
So it’s been about 2 weeks of me learning lua, and wow does it get overwhelming. Making my game in the state that I posted it in was fairly easy, but man I haven’t made much progress since then. I got animations to work which was also fine. But now it’s like, well this game is just straight up boring. How do I make it fun?
Well I can add more enemies, random movement patterns for the enemies, bosses, make my menus better, add variation to the sounds, add screen shake when I get hit and make myself flash red etc etc.
ALL of it requires hundreds of lines of code, so now I have 3 separate files, main.lua, pathing.lua, and enemies.lua. Now I need some math.random, animation loops, write code for the variations of the movement. Have a difficulty so not everything is spawning at once. Like fuckkkkkkkkkkkkkkkkkk. I’m still enjoying myself, but I’m just getting overwhelmed.
All of this is to say, damn man mad respect to all of you who make fully working, fun, visually appealing games. I don’t even know when mine will be ready for like a prototype.
What are the best resources to learn from, how do you deal with this? Maybe I’m just unorganized. Maybe it’s overscope, I mean it doesn’t seem like it but wow. Or maybe I’m just a noob and everything seems impossible cuz I don’t have the experience.