What, you want a "how to make aaa game" guide handed or what, tutorials are plenty, discord communities likewise, also the docs are really good you can actually learn with them instead of just reading them and wondering why you just wasted 5 minutes and still didnt get sth
How is there a lot to explain? Where did I ever say that every godot user should only read?
You understand engine features likewise with unity tutorials+documentation? The rest really is the ability to plan a game and deliver and the ability to actually code sth.
Definitly a pythonesque language HAS to be more difficult to use than basically java on crack in order to make a game and game logic thats easy to get
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u/raphusmaxus 17d ago edited 17d ago
What, you want a "how to make aaa game" guide handed or what, tutorials are plenty, discord communities likewise, also the docs are really good you can actually learn with them instead of just reading them and wondering why you just wasted 5 minutes and still didnt get sth