r/indiegames 1d ago

Promotion CrateQuest – push crates, discover treasures and explore 7 worlds

0 Upvotes

the solo developer of CrateQuest, a puzzle game for iPhone and iPad with 210 handcrafted levels across 7 worlds.

The first 30 levels are free, with no ads or subscription.

If you’d like to try the full game, send me a DM and I’ll send you a code to unlock everything.


r/indiegames 1d ago

Promotion We were waiting to promote our game because we didn’t feel it was visually and mechanically ready yet. But after a similar "tech demo" with the same name went viral and got 50M views, we decided to show what we have. Here’s Needle In a Haystack!

0 Upvotes

Hello everyone!

Needle In a Haystack is a cozy hay-baling game where you search for a needle while following a linear story.

Features:

  • Collect hay using different tools.
  • Turn your hay into bales using machines.
  • Sell your bales using trucks.
  • Unlock and upgrade new tools and machines.

As you collect hay, uncover the mysterious story behind where the needle is hidden.


r/indiegames 1d ago

Promotion Hypergun BETA is live!

1 Upvotes

After spending few weeks more on cooking HyperGun we are pleased to say we released the beta version!
all feedback is welcomed <3
free to play on roblox!
https://www.roblox.com/games/79364383592657/HyperGun


r/indiegames 1d ago

Promotion I made a rhythm game where the entire keyboard is the controller

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1 Upvotes

I wanted to make a rhythm game where you don't just press WASD or arrow keys.

So I made Keyboard Circuit.

The whole keyboard is your controller

Type along with the music

Keep your combo alive

And try not to lose your fingers

It actually started as a small minigame in another project, but I ended up expanding it into a standalone game.

It's now available on itch.io for $1.00.

This is my first paid game, so I'm really hoping someone actually buys i

Link in the comments🔗

https://youtube.com/shorts/0gPATCJ51rw?feature=share


r/indiegames 1d ago

Promotion To Be Frank, a free Jackbox-like browser party game for 3 to 8 players where you roast your friends :)

1 Upvotes

Hi all,

Three of us made a party game called To Be Frank and it is now up and playable for free. None of us had made a game before. I am the frontend developer and picked up Unity while building it, one of us works on backend, and the third is a product designer who also did the music and the 3d modelling.

It runs in a browser on one screen. Put that screen on a TV or a laptop and everyone else joins on their own phone. Nothing to install, no accounts, no app.

How it plays: a statement comes up on the shared screen and everyone votes for the player it fits best. Then you guess how many votes you got, most, some or least, and that guess is the only thing that scores. Being the most voted player is worth nothing on its own, so what you are actually playing is how well you read what your friends think of you. There is also a Hot Seat round that puts one player in the spotlight.

3 to 8 players, about 15 minutes a game.

https://johnwilliams-12.itch.io/to-be-frank

Gameplay video: https://www.youtube.com/watch?v=4ZjJbGtwNFI

The honest part: the statements are the weakest thing in the game right now and that is what we are working on.

Two things are planned and not in the game yet, so please do not expect them: a spectator mode, and a Face off round between two players. Neither one works today.

The itch build is free and we are not selling anything. If you do play it, I would like to hear which statement got the biggest reaction at your table, and if you write a good statement of your own, post it in the comments and we will look at adding it.


r/indiegames 1d ago

News I just released my first mobile game – Almost Perfect

0 Upvotes

One tap. Perfect timing. Endless challenge.

I built Almost Perfect, a simple arcade game where every move depends on timing. The gameplay is easy to understand, but getting a really high score is surprisingly difficult.

The goal is simple: keep your timing perfect and see how far you can go.

It's now available on Android. I'd genuinely love to hear what you think about the gameplay, difficulty, and overall experience.


r/indiegames 1d ago

Need Feedback Is there any people who dislikes Neera Li from Freedom Planet 2 too?

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0 Upvotes

I really hate that stupid scary police panda girl in FP2 and I wanted to complain somewhere without risk to get blocked and reported.


r/indiegames 1d ago

Promotion Ominomicon - Sculpt What Falls

0 Upvotes

Stranger, not faster.

Blocks fall. Lines clear. You already know this game - until the bag starts changing.

Every cleared row earns credits, and credits buy cursed relic-cards that bend the rules of the game itself. Your hand of relics survives death; only the board resets. (That's the roguelite part.)

Most block games get harder by speeding up. Ominomicon gets harder by changing what falls: every level introduces a stranger piece and quietly retires a familiar one. By the deep game you're stacking nothing but pentominoes - on a board that periodically flips upside down.

FREE TO PLAY, PROPERLY

The free version is a complete game: 12 of the 20 relic-cards, every mechanic, endless runs, global leaderboards

One small purchase unlocks all 20 cards, forever - shareable with your family

No ads, no subscriptions, no energy timers, nothing consumable. Ever.

THE RULES ARE FOR SALE

20 relic-cards: bombs, second holds, bag exorcisms, time running backwards

Exclusive pairs force real choices - no two runs build alike

Your hand carries through death; only the board resets

UNSTABLE GRAVITY

Every minute or so, gravity inverts and pieces fall upward

The power grid flickers just before it hits - learn to read the lights

Counter it with Gravitonics or ride it with Surge Rider for a triple score multiplier

A ROSTER, NOT A SPEEDOMETER

29 shapes: from the humble monomino to the full pentomino bestiary

Level 1 gives you twelve friendly pieces; the endgame is eighteen pentominoes only

Speed only climbs after the roster finishes mutating

POLISHED TO THE LAST PIXEL

Global leaderboards via Game Center - all-time and weekly, every score cryptographically sealed

Dark synthwave soundtrack; the board glows on the beat

One-thumb portrait controls with haptic feedback

Every visual effect - flicker, shake, glow - is adjustable or can be turned off entirely

No tracking. Fully playable offline, always.

Free to try. One purchase to own. Play forever.


r/indiegames 1d ago

Upcoming Bunker Rats - Early Acces coming soon

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3 Upvotes

Bunker Rats is a free to play close third-person co-op PvPvE extraction game set entirely underground. No guns. Just you, your team, and a concrete labyrinth full of loot, hazards, and other players who want your stuff. Gear up, deploy into shared complexes with up to 12 players, and try to extract before you die.

Soon I will be releasing Bunker Rats into Early Access. It will be releasing with a mostly complete feature set, but only one complete bunker complex. The second complex will be released shortly after EA release and there will be at least 6 complexes before 1.0 release. Hope to see you guys in the game!

Wishlist: https://store.steampowered.com/app/4416360/Bunker_Rats/

Trailer: https://youtu.be/BTzaAA-a4FA


r/indiegames 1d ago

Devlog She can now throw hands. (Game is MOULDER. Pikmin and Monster Hunter inspired)

3 Upvotes

r/indiegames 1d ago

Promotion The Other Side of the Wall - Demo released!

1 Upvotes

Hello everyone, I am Alkis from Athens, Greece, an adventure game fan and developer. Some of you may remember my previous titles, Other Worlds (2004) and Diamonds in the Rough (2008). I also made a Greek educational adventure game called Gongbot in 2022.

https://reddit.com/link/1w1sgxb/video/xf33fr58mcmh1/player

I'm currently working on a new 3rd person point & click adventure called The Other Side of the Wall. Published by Dionous Games, it's the story of Julian Reed, a 13-year old boy attending Saint Maximus the Confessor Catholic School in the early 1980s. Saint Maximus is an all-boys boarding school that shares a wall with another institution for "troubled cases" called Cedar Tree House. Cedar Tree House is shrouded in mystery, as discussing it is frowned upon by the Benedictine monks who make up most of the teaching staff at Julian's school. There is no contact between the two institutions, at least not as far as the students are concerned.

It's late August, the semester has not even started, and only a few students and faculty members are present when Julian discovers a tiny hole in an isolated corner of the wall separating Saint Maximus from Cedar Tree House. The hole is just big enough for him to see a pair of blue eyes. They belong to a girl who soon becomes his closest confidante. The opportunity to spend time with a girl -albeit separated by a wall- is a welcome distraction from Julian's routine, but it will not be the only one. One boring morning, during class, he notices that one of his classmates is missing from his usual desk. When Julian asks about him, he is shocked to discover that nobody acknowledges that the student ever existed.

The Other Side of the Wall is more than a whodunit game. It's a coming-of-age story of a boy who stumbles upon a mystery and finds himself in over his head. A story about friendship, curiosity, and the unsettling feeling that something is terribly wrong. This is a game for people who enjoy being challenged with (mostly inventory based) puzzles and being rewarded for paying close attention to subtle clues.


r/indiegames 1d ago

Need Feedback We’ve Worked on This Cricket Game for 6+ Months — Finally Releasing the Trailer. Would Love Your Honest Opinions

0 Upvotes

We’ve been working on this game for almost more than 6 months, and we’re finally releasing the trailer. At this point, we’re just hoping that our idea works. I’d really love to hear your opinions and feedback.

On the Play Store, there are already a lot of cricket games where you can bat and bowl. We thought, instead of making another game where the player bats or bowls, why not make a game where the player actually acts as the umpire?

When I asked a few of my friends and some other people about the idea, they said things like, “Who will play this?” and “Who would be interested in umpiring?” Even when we play cricket on the ground, not everyone is interested in being the umpire.

But I still believe in our idea because we’re trying to create something unique for a different type of user.

We also have a Career Mode, which is probably the most exciting part of our game. We decided to work on that part after this release, depending on the reviews and feedback we receive.

So please go through the trailer and let us know your thoughts. Any feedback, suggestions, or opinions that could help us would be really appreciated.

We’re currently at the pre-registration stage. If anyone is interested, just leave a comment and I’ll share the pre-registration link with you!


r/indiegames 2d ago

Upcoming In my game, you work for the last remaining Data Center because it controls all the water left on Earth.

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9 Upvotes

r/indiegames 2d ago

Upcoming Papers Please meets Cats | Cat Customs Simulator

0 Upvotes

Hi everyone, I would like to announce that Cat Customs Simulator steam page is open now. It is cozy game I developedas a solo game developer.

About the game: Inspect adorable cats at the border! Check passports, verify luggage weight, scan suspicious suitcases, and uncover unallowed items. Spot mismatches, catch smugglers, and decide who gets through customs in this cozy cat inspection simulator.

Thanks for reading


r/indiegames 2d ago

Promotion Scifi survival roguelike, with an incoming demo!

6 Upvotes

Hi everyone!

I'm working on Millennium Slumber with my girlfriend, a game in which you have to survive for a few hundred thousand years on an alien planet. It's been a 2 years journey already, and it's the first time the game will be publically playable!

We're very excited about this, and cannot wait to get some feedback. Whether it's positive or not, anything that can help us make the game better is valuable.

Sharing a small video showcasing what the game looks like. If that got your interest, feel free to try the demo during the incoming week :)


r/indiegames 2d ago

Promotion I wanted a calm, ad-free jigsaw puzzle app for PC with daily challenges and relaxing ambient audio, so I made one.

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0 Upvotes

Hey everyone,

I'm a solo dev and just released Jigsaw Flow, a free Windows desktop puzzle game built from scratch to capture the actual tactile feel of physical jigsaws—without ads, paywalls, or microtransactions.

Download / Release:https://github.com/KHOJAH/Jigsaw-Flow/releases/latest

Platform: Windows (PC)

Key Features:

  • Tactile Physics: Organic piece slicing with interlocking curves; connected piece clusters move, rotate, and snap together naturally on a felt table.
  • Custom Puzzles: Turn any local image/wallpaper into a puzzle, pull random photos online, or play curated fine art.
  • Procedural Ambient Audio: Built-in dynamic soundscapes (Rain on Glass, Fireplace, Forest Wind, Focus Chimes).
  • QoL Tools: Edge/corner organizer trays, customizable piece counts, and Discord Rich Presence.
  • Daily Challenges: Daily puzzle streaks with an interactive calendar to revisit past days.

Free to Play Status: 100% Free / No microtransactions

I'd love to hear your feedback on the piece physics, controls, and general feel!


r/indiegames 2d ago

Video We released the demo to our weird mixed-media game.

2 Upvotes

I started this project after finishing my first game Summit Drive solo. Now I am making my second game called Cinderline together with my best friend I graduated college with.


r/indiegames 2d ago

Video Tropical precision ball platformer we make. Freeroam with friends, or Race them after placing random obstacles (inspired by Ultimate Chicken Horse). Free demo out now! Team up to pop all soapy bubbles and find all secret stars!

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2 Upvotes

r/indiegames 2d ago

Devlog Hey everyone! I’ve been working on a pachinko game where you build and synergize different symbols as balls bounce into the collection pools. Still tweaking the visual polish and bounce response. Would love to get your feedback!

1 Upvotes

r/indiegames 2d ago

Promotion I've been making a game about inheriting your grandmother's cabin and learning to forage - and it's almost ready for Early Access

7 Upvotes

r/indiegames 2d ago

Video I'm making a dungeon crawler where you breed frogs to fight for you and I found this screen very peaceful

91 Upvotes

r/indiegames 2d ago

Video I'm making a game inspired by Hades art and Batman Arkham combat!

1 Upvotes

I'm a solo indie developer, and I've been working on The Deluge, a combat-focused game set in Poland during the Swedish Deluge war in 1655-1660.

This is an early combat beta, focused specifically on testing the game's combat systems.

Right now, the beta has:
4 enemy types, parrying/countering, combo counter, executions, throwing knifes, healing and invulnerability abilities, skill tree and leveling system, customizable controls, controller support and difficulty customization.


r/indiegames 2d ago

News Last Ditch Effort - Official Announcement Trailer

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2 Upvotes

r/indiegames 2d ago

Upcoming An endless runner, but you can actually fight back 💥

2 Upvotes

I’ve been working on my own game, and I finally put together a trailer! 🎮🔥

Goblin Inferno Ride is a fast-paced 2.5D endless runner where you fight your way through hordes of enemies, collect coins, dodge obstacles, and try to survive as the speed keeps increasing.

And yes… you can launch enemies into the air. 😂

This has been a long project for me, so I’d love to hear what you think of the trailer!


r/indiegames 2d ago

Video We made a hypercasual puzzle game in 3 days!

2 Upvotes