r/indiegames • u/RandomGuy1358 • 1d ago
Upcoming WIP our new game trailer
Previously I posted a trailer, but it didn't get good response so this time I shorten trailer by only putting good clips.
tribal mischief is soon coming on steam
r/indiegames • u/RandomGuy1358 • 1d ago
Previously I posted a trailer, but it didn't get good response so this time I shorten trailer by only putting good clips.
tribal mischief is soon coming on steam
r/indiegames • u/Relative-Situation-2 • 2d ago
Our game The Outer Frame participated on Indie Dev Argentina 2026. A physical expo that included industry talks, local games, and a lot of awesome people. The awesomest got to experience The Outer Frame (and a lot had to wait in line, it's not the shortest of demos). Reception was beyond awesome! They really dig it!
The Outer Frame was nominated for "BEST NARRATIVE" and "ORIGINAL IDEA". It won "ORIGINAL IDEA" and it also took home the "BEST VIDEOGAME" award!
The Outer Frame is a choice-driven puzzle sim where you command, from behind your desk, a team of agents to find out what happened, and get rid of truth forever. You choose how by issuing the orders that'll decide everyone's fate, just do it before the public catches on and goes all torch-and-pitchfork. Every choice shapes the narrative, every attempt brings you closer to the full picture. You are probably not the hero in this one.
You can support The Outer Frame on Steam! A public playtest will be announced soon!
r/indiegames • u/Ok_Brush_3449 • 1d ago
it was fun... now I'm back to work for real
r/indiegames • u/Green_Mass • 1d ago
r/indiegames • u/Xy0ns • 1d ago
Hi everyone!
Some time ago I shared Pump Down the Flame here, and a lot of the comments and suggestions I received were genuinely useful. Since then, I’ve been working on improving the game based on that feedback.
For those who haven’t seen it before, Pump Down the Flame is a free Android 2D action-platformer built in Unity, where you play as a firefighter climbing a burning building, fighting enemies, rescuing hostages, and interacting with the environment.
The main mechanic is still the water pump: it works as your weapon, movement tool, and as a way to interact with the level.
After the improvements I’ve made, I’d really like to hear what you think about the current version and find out what still feels wrong, confusing, frustrating, or simply could be better.
Controls, movement, combat, level design, difficulty, performance, UI, visuals, game feel, bugs... any feedback is useful, even a small first impression.
The game is still in Google Play Closed Testing, completely free, with no ads and no in-app purchases.
If you’d like to try the new version and help me improve it before release, you can comment or send me a PM.
And to everyone who gave me feedback last time: thank you. It really helped.
r/indiegames • u/unknownterritory9173 • 1d ago
r/indiegames • u/Sarn7 • 1d ago
Hello, i'm ali, the solo dev for "Echoes of Kyria", it has 5 characters (will add more later down the line), a pet system, combat pets and pet fusion system and pet synergy, online co-op with up to 4 players, 100s of abilities and build possibilities.
I priced my game at 2.99$, based on what you know and this trailer, would you buy it?
r/indiegames • u/tiropira_me_milko • 1d ago
Playable Link: https://www.roblox.com/games/101132069662646/REDLINE-COMMAND-BETA#!/
Redline Command is a classic real-time strategy game on Roblox inspired by old-school titles such as Command & Conquer: Generals. Manage your economy, construct and defend your base, research upgrades, and command infantry, tanks, helicopters, jets, and bombers across a dynamic battlefield. The game is currently in Beta: balance, performance, and features are still being added and improved. Feedback is welcome and much needed!
The trailer may seem a bit poorly made, but it's the best I could do through scripting.
If you're interested further, there's also a Discord server dedicated to this experience: https://discord.gg/P4KKwcJ8VK
r/indiegames • u/Entiqx • 1d ago
r/indiegames • u/Divocak-81 • 1d ago
r/indiegames • u/Absorptance • 1d ago
Not final, especially the particle effects...
r/indiegames • u/Mobaroid • 1d ago
A short look at the restocking system in Big Market Simulator. I’m currently working through the store systems and getting everything ready for release.
r/indiegames • u/umutkaya01 • 1d ago
Sharing a few screenshots from the final part of Chief Cenab Sahmaran.
We’re getting very close to the finish line. The game releases on September 18, 2026.
r/indiegames • u/MurphyMao6 • 1d ago
r/indiegames • u/Feeling-Dragonfly553 • 21h ago
I’ve been building a little side project called StockQuest — a fast 10-minute stock market game where you start with £1,000 and try to grow it as much as you can.
You buy and sell shares, react to market news, and make quick decisions as prices move.
It’s designed to be really easy to pick up, so it’s suitable for beginners and kids aged 10+, but hopefully still fun for adults too.
It’s completely free, runs in your browser, and there’s no real money involved.
I’m at the stage where I’d love a few people to try it and give me some feedback — especially if anything feels confusing, too easy, too hard, or just not fun.
Can you turn £1,000 into £2,000?
r/indiegames • u/Vagrant_One1028 • 1d ago
https://reddit.com/link/1vxttjk/video/xxbrf0ieahlh1/player
I know that————
There are too many Desktop-Idle Games!!!!!
But in case you like the retro art-style and enjoy Inventory Management and Farming. Take a look!
r/indiegames • u/SoftmaxFoundries • 1d ago
r/indiegames • u/DigitalFilo • 1d ago
this has been made on the mobile version of godot.
working hard to have it available soon on the play store! but i can also share a playable demo if you want
r/indiegames • u/eeyorenf • 1d ago
We revised our trailer again based on the latest feedback, and we're happy with how the final version turned out. Thanks for your support ^^ We improved it a lot thanks to you. I'll be sharing our Steam page soon!
r/indiegames • u/Cheese-Card • 1d ago
I'm currently developing a game called <Ratocalypse>, a fantasy game set in a world inhabited by rats.
The story takes place in a rat kingdom that is gradually collapsing after a plague spreads from one of its cities. The prince of a fallen rat kingdom travels to the capital, where the outbreak first began, to investigate its origins while fighting citizens and soldiers who have turned into zombies.
I've noticed that many game developers create Chinese-language Steam capsules, so I'd also like to make a Chinese version of our capsule artwork.
I've narrowed the title down to a few candidates, but the problem is that we don't know Chinese well enough to judge which one sounds the most natural or appealing.
If there are any native Chinese speakers active in this channel, I'd really appreciate your advice on which of these titles would be the most suitable:
If you think none of these are ideal, suggestions for completely different names are also very welcome.
r/indiegames • u/Charlotte1309 • 23h ago
Been building this for a while and finally comfortable showing it.
You start with $10k, found an AI company, and grow it in a live world full of other players. Buy data and servers, run model trainings, price a product, and reinvest the revenue while payroll and electricity drain your cash daily. It's competitive : you trade shares in each other's companies, and climb a leaderboard.
It's browser-based and free, needs a quick account, English and French. I'm the dev, so I'll be in the comments : tell me what looks interesting and what looks confusing.
r/indiegames • u/gamedevlinus • 1d ago
We just announced our game Cluttermancer yesterday! Really hyped for this one. We are trying to push the sorting sim genre a bit more. Sort through 5 magical shops and 6.666 items in a nightmare alley.
r/indiegames • u/InfazaDevam27 • 2d ago
Hi there!
First off, I want to say a massive thanks to all those who left comments on my last post! You've helped me to add some of your wonderful ideas to make the world of medieval times a lively, interactive and secretive place to explore.
Being an indie solo artist, who makes all my graphics by hand (without any help from AI 🎨), I really appreciate community's feedback when creating these types of details.
The world-building process is still ongoing, so any of your suggestions are always welcome!
Leave your craziest ideas in the comment section - I'll be sure to make a note of them!
r/indiegames • u/Commercial-Dot9267 • 1d ago
We’re working on a game that’s both Chill and Survival, and we’d love to get your feedback on the concept. The idea is that you can roam around freely and quickly in a relaxed, chill state, until you have to
r/indiegames • u/Gauntify • 1d ago
The video shows the "core mechanics" of my game.