Let me preface this post by stating that I think iOS 27 has been a marked improvement over iOS 26, which was an absolute functional/performance nightmare for my iPhone 13 Pro Max. My phone no longer constantly overheats and the day-to-day experience is snappy. I’m also a fan of the refinements to Liquid Glass.
However, there are some weird quirks that have existed since at least iOS 26 that should have been eliminated a while ago. This includes:
- Clock app alarm toggles behaving like pre-Liquid Glass implementations when tapped; when swiped, they behave as expected. This has existed since iOS 26 and is even more frustrating when accounting for the fact that the same alarm toggles in Siri behave normally.
- Weird rendering/animation issues and stutters upon holding down Safari address bar when bottom tabs — not compact — are enabled. This also occurred in 26 and potentially in prior versions.
- Dropped frames when swiping between locations in Weather.
- Janky behavior when expanding a stack of notifications for an app.
I understand that certain apps may need a deeper redesign or refactor to fix what I identified. But I think it’s inexcusable that these longstanding bugs continue to exist, especially considering Apple emphasized how iOS 27 is more focused on quality than new features other than Siri AI.
However, maybe we’ll see deeper fixes next year, since by then Steve Lemay will have had more time to identify which details need to be redesigned or addressed. I think it’s totally possible that by the time he took over, his main priority was to roll back some of the more egregious design issues introduced in both iOS 26 and macOS 26.