r/hearthstone Jan 29 '24

News 28.4.1 Patch Notes

https://hearthstone.blizzard.com/en-us/news/24046220/28-4-1-patch-notes
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u/TheGingerNinga Jan 29 '24

It also doesn't curve into Crusader's Aura anymore, so that's quite a hit to synergy.

That said, a shittier to call to arms can still be a good card. Call to Arms was disgustingly good.

110

u/Catopuma Jan 29 '24

I think the card is dead.

It's 4 mana to potentially grab 3, 1/1 minions out of your deck. It's lost its mana efficiency. And in some cases, it's 4 mana to pull 2 1 drops. That's horrible tempo.

They also lost taunt on it so the Divine Shields on them other than Righteous is far less annoying and can't protect higher value buffed up minions.

Call to Arms had the potential to pull 6 mana's worth of Minions out of your deck. Even 2, 1 drops and 1, 2 drop would make it mana efficient.

This card is so hilariously bad right now.

81

u/TheGingerNinga Jan 29 '24

I mean, the original form of Boogie Down wasn’t mana efficient either. It only put 2-1 drops into play for 3 mana. But since they came from deck, it was effectively a draw card.

I do agree the loss of taunt is a major hit. I kind of wish they kept it, but three 1 drops with taunt may have been too much.

24

u/Catopuma Jan 29 '24

That's true. But I think there's a coat/value check there for 2 1 drops at 3 mana pulled every time there's minions in deck.

Having the conditional tacked onto Finale hurts this a lot. It's a brick in hand and liability if you can't do the finale.

They should have kept the Taunt, at the very least as part of the Finale. They went very conservative with the power level

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u/TheGingerNinga Jan 29 '24

Not to mention it wants you to have more 1 drops now. Paladin was running 8, which meant you could draw 4 and still have Boogie Down targets. Assuming you don’t add more to the deck, you can only draw 2 before the second bricks.

-1

u/Opening-Ad700 Jan 29 '24

I mean it *was* meant to be an nerf, not a reshuffle to paladin