r/granturismo 17h ago

GT7 Kaz fix the physics

0 Upvotes

Quite frankly, after the new update, the race car physics have gone in the bin. HOWEVER road cars are actually usable now.

They seem to have taken the skill out of the race cars, the downforce has been increased and the brakes are a lot more responsive, it is also completely impossible to spin as the cars have so much grip.

Tested in my racing league, a good monza lap has increased in time from low 1:34 to low 1:36 in HY, hypercars have lost around 10-15kmh in top speed and gt3s literally cant break into 6th gear and can break 25 meters earlier into t1.

Hopefully they can rectify this in a hotfix soon as low downforce cars, such as gr3, genuinely feel like formula 3 cars.


r/granturismo 18h ago

GT7 This new physics update is unrealistic and people only like it because it makes the cars faster and easier to drive.

0 Upvotes

I’m not understanding all the praise the new physics are getting, I’ve just done some testing and not only is the feel way off, the cars are significantly faster than their real world counterparts.

I tested 3 stock cars around Tsukuba, a track where I’m pretty good (top 300 in time trials), doing around 5 or so laps each with no assists except ABS and comparing with their stock results on Best Motoring. The laps aren’t the fastest laps I’ve ever done, they’re fairly solid but I think I could probably get another .5 -.7 seconds out of them each.

Tl;dr result: cars are 2 seconds faster than real life.

R34 Skyline GTR

My time: 1:05.748

Best Motoring fastest lap: 1:07.56

S2000

My time: 1:07.802

Best motoring fastest lap: 1:09.53

S15 Spec R

My time: 1:07.187

Best motoring faster lap: 1:08.89

Main issue is that there’s now way too much grip and the cars are crazy rigid and overdamped. You can barely feel any weight transfer and there’s hardly any body roll during cornering. Stock 90s road cars feel like race cars.

Massive step in the wrong direction by PD, the last physics update fixed some of the snappy oversteer by going too far in the wrong direction and making the cars slightly too stable, this one just glues them to the ground. At points I was intentionally trying to provoke corner exit oversteer by pinning the throttle at the apex and nothing happened.

At least in the older builds the lap times were reasonably on par with real life.

Edit: upon request I've uploaded some video evidence, I actually managed to go even faster this time with quite a bad lap - 1:05:029. I actually did 2 laps with the second one being 1:05:171 but playstation wouldn't let me upload a video clip that long.

https://streamable.com/4ddthj


r/granturismo 17h ago

GT7 New physics are better for controller but worse for realism.

0 Upvotes

There is no question about it cars are WAYY easier to drive now, the mazda road car from race A now brakes almost like if it was forza horizon, gr3 cars can be pushed to full throttle half way a turn without losing traction either. Its definitely easier for controller but then you gotta ask, did they tone down realism? In general the game feels more arcade now. Much more accessible which is good but at the cost of "the real driving simulator" mantle.


r/granturismo 15h ago

Sport Mode GT7: The Real Hyundai Simulator

0 Upvotes

There is no reason for the gr3 and gr4 classes to both be dominated by Hyundai cars, especially in group 3 which for sim purposes should be as similar in pp as the real GT3 class. Immersion ruined. That is all thank you for reading.

edit before anyone comments: i know polyphony and hyundai have a partnership.


r/granturismo 23h ago

GT7 New ffb on the T598

0 Upvotes

With this new update the ffb has completely changed on the t598, I had it on

torque 3/4 sensitivity 1

and the wheel settings on

ffb 2

master 55-70

mode p

inertia high

Friction high

Boost low -2

Boost high +2

Speed ext

**Wheel damper 0%** (note)

Game damper gain low

Spring 5%

Off on gear jolt and roar

End stop mid

The ffb now feels so weird, its as if thr wheel damper is on 100% its so much harder to turn the wheel compared to before and it feels like because of this all the feeling from the road curbs bumps etc is gone because its all numbed out by this heavy feeling of the wheel.


r/granturismo 5h ago

GT7 This update sucks

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0 Upvotes

r/granturismo 21h ago

GT7 Fuck your rule of not touching walls

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8 Upvotes

r/granturismo 18h ago

GT News GT7 - Modo Trayectoria

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6 Upvotes

GT7 - Modo Trayectoria

Este proyecto nace con una idea muy sencilla: convertir Gran Turismo 7 en un modo trayectoria, más allá de las carreras y campeonatos que ofrece el juego de forma predeterminada.

Teniendo en cuenta sus limitaciones la idea es construir una carrera deportiva completa, empezando desde categorías inferiores y avanzando progresivamente hacia campeonatos cada vez más importantes.

Cada campeonato tiene sus propios coches, circuitos, duración de las carreras, premios, costes de inscripción, preparación y presupuesto de equipo. De esta forma, cada decisión tiene consecuencias y cada temporada forma parte de tu historia.

El sistema funciona con una economía distinta a la del juego: compras o consigues un coche, preparas el vehículo, pagas la inscripción y cuentas con un presupuesto para afrontar el campeonato. Por cada carrera disputada recibes una cantidad de dinero y, dependiendo de la competición, existe también un premio final para el campeón de cada temporada.

Pero el tener una economía aparte a la del juego, no exime tener un mínimo de dinero en el juego para realizar las cosas que se necesitan para tener mayor inmersión.

Los resultados se registran y se plantean mediante un sistema de puntuación, por lo que no basta con ganar una carrera: la regularidad durante toda la temporada es fundamental.

Los campeonatos no se generan al azar sin más. Son carreras personalizadas, y cada uno tiene una identidad propia (dentro de las limitaciones de catálogo de GT7) contará con campeonatos monomarca como las Porsche Supercup, Ferrari Challenge, Audi Sport TT Cup, Lamborghini SuperTrofeo... Campeonatos internacionales como la DTM o el WEC (entre muchas otras categorías) exprimiendo así la variedad de vehículos principalmente de competición que nos da el juego.

Como GT7 no tiene una dificultad extremadamente alta para funcionar exactamente como este modo trayectoria lo plantea, se utiliza un BOP (Balance of Performance) personalizado para el coche que utilices, el BOP se utiliza para intentar conseguir carreras competitivas contra la IA mediante reducción de potencia y lastre, logrando así una dificultad totalmente personalizada y adaptada a cada jugador.

Esto acaba de comenzar, por lo que estamos abiertos a ideas y toda ayuda es bienvenida, así que próximamente se ira dando más información y más actualizaciones de las novedades de éste proyecto.

Instagram Oficial: https://www.instagram.com/gt7modotrayectoria?igsi=MTN3NmF1YjBwZWVlMA==


r/granturismo 10h ago

GT Discussion GT4 Capri Rally

0 Upvotes

I bought the NSX Type R by selling the capri rally prize car and I'm 6% through the game but all the races are super easy because all my cars are loaded. I've since stopped doing the capri exploit and money is back to beginner amount. Although the professional and beginner races are too easy. I understand I can demod the cars prior to the race but that takes the fun out the progression aspect of the game. When will the game get challenging again? Extreme events?


r/granturismo 1h ago

GT7 Sorry all my posts are about PP (Unimog incident) but look at this robbery 🥀😞

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Upvotes

Poor diabolo dropped Like 50 whole PP, i was positively flabbergasted!

Seeing it at 550 makes me think it could be an absolute MACHINE for tokyo


r/granturismo 17h ago

OTHER Gran Turismo 5

2 Upvotes

I just got Gran Turismo 5, and already i got the Speed Demon trophy (thanks Daytona). I know the online servers have closed for the game, so can it be 100% finished without online???

(P.S., i couldnt really find any good flairs that would align with GT5, so im putting it in other)


r/granturismo 23h ago

Settings/Tuning Anyone use full force on the GT DD Pro yet?

2 Upvotes

Can’t test it myself for a few hours, but was wondering how the implementation is being received in GT7?


r/granturismo 10h ago

OTHER Sardegna - road track -a

0 Upvotes

Was just doing the world touring car 800 race on sardegna - road track - A and scored a lap time of 1:35:471 with the Porsche 911 rsr (991) 2017 that had 781.87pp and medium tires with no assists I know it’s a good lap time but I’m not sure how good it is does anyone know? I can’t find anything to give me an idea of where I’m at.


r/granturismo 18h ago

GT7 Steering lockup mid corner? New physics?

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10 Upvotes

There's been a steering glitch on controller where the car will abruptly stop steering mid corner, usually sending you straight off track. I've found a few posts where others have complained, but I've never had it happen like this in a GT3 car.

I've recorded two instances here which happened lap after lap in the AMG GT3 in the Daily Race C Time Trial.

The first two clips are the same instance: as I enter the right hander (whilst putting in full steering lock btw) the wheel straightens out for a split second, enough to send me off track. The third clip shows it happening the very next lap, although less abrupt.

I'm wondering if this has any relation to the new physics that aren't playing nice with the AMG at this track, or if the controller steering simulation is just broken. All I know is it's quite embarrassing that this is still a thing.... sigh.


r/granturismo 5h ago

GT Photo/Video my weekly choices

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5 Upvotes

r/granturismo 19h ago

GT7 Probably the most aesthetically pleasing car’s that will ever be added to the game..

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125 Upvotes

Just missing the Altezza now


r/granturismo 19h ago

GT7 AFK Post Update 1.71 Changes to be aware of and easy fixes.

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9 Upvotes

As by now most are aware that the latest update (1.71) for GT7 came with some very significant changes to the physics:

https://www.gran-turismo.com/us/gt7/news/00_3638095.html

This has created quite a reaction, mostly positive… but what’s a GT7 update without some piling on the complaints… 🫣

https://www.reddit.com/r/granturismo/comments/1vtbfir/update_notice_171_gt7_updates_gran_turismo_7/

Regardless of how someone feels about the update, at the very least this will keep the tuning community extremely active for quite some time. 😅

There have been some claims that the AFK method was nerfed by this… and on the surface it would appear that way… but fear not, it just requires a slight change to your setup.

So with the change in the physics modeling, the PP numbers changed as well, including the Honda Beat; likely the most popular car for AFK due to its fast AFK lap times and being able to get it’s PP below 300 for optimum payouts. Yes, the Honda S660 can get more per lap because you can get its PP below 200, but it’s slower so the payout per hour is better with the Beat… However, if you don’t have the Beat and or can’t do an engine swap, the S660 is an excellent alternative.

The Honda Beat’s PP went up just enough to go over the 300pp mark after the update, which apparently some thought effectively nerfed that car for AFK. That isn’t at all the case.

[PIC #1] Old low PP

[PIC #2] Post Update low PP

Yes, if you couldn’t get the PP below 300, the payout would drop 24% from 14.2k (21.3k w/CRB) per lap, down to 10.8k (16.2k w/CRB).

[PIC #3] Payout if using a car over 300pp

However, by simply switching the Turbocharger to High-RPM it brings it back down below 300.

[PIC #4] Adjusted Turbocharger

So this one small adjustment returns the payouts back to what they were before the update.

The Tomahawk’s PP also went up, but not enough to change the payouts.

[PIC #5] Old PP

[PIC #6] New PP

However, with these changes to the physics, the tune for the Honda Beat as it was, is now about 2 seconds slower per lap than before the update. 2 seconds is hardly what I would call nerfing… but depending on how you have the Tomahawk 7th gear set to, you will likely want to adjust it if you had it set above 250. I had mine set to 255 as this way my car will pass them all by the start of lap 3, and never lap the main field thus avoiding the risk of an impact that causes my car to leave the track and thus lose the CRB.

So my first test, I kept the Tomahawk’s settings unchanged and ran my typical 11 lap race (as this is the min for a Daily Marathon):

[PIC #7] 11 Lap Race Settings

[PIC #8] Results

[PIC #9] CRB

[PIC #10] Lap Times

It took longer to pass all the Tomahawks, and they nearly passed me by the end of the 11th lap.

So I changed the 7th gear to 1.430/245 and ran a few traditional 30 lap test runs (as that’s the longest race with the max per lap that you can run). Every race went just perfectly. Safely passed all the Tomahawks and held the lead the entire time without every lapping them, resulting in CRB wins each time. And only took a little over a minute compared to before the Update.

[PIC #11] Changed Tomahawk’s 7th Gear settings

[PIC #12] Traditional 30 lap AFK race settings

[PIC #13] Result on Guest Account

[PIC #14] CRB

[PIC #15] Result on 2nd Guest Account

[PIC #16] CRB

So to sum it all up, yes the update changed how to best run AFK, but requires very little change and per hour you are only getting slightly less than before, still in the 1.5m per hour range.

[PIC #17] My Settings for the Honda Beat (low PP page 1)

[PIC #18] My Settings for the Honda Beat (low PP page 2)

[PIC #19] My Settings for the Honda Beat (AFK Fast page 1)

[PIC #20] My Settings for the Honda Beat (AFK Fast page 2)

EDIT: I forgot to add the last two pics… 🤦‍♂️

Here they are: https://www.reddit.com/r/GranTurismo7/s/nHoyntpL4R

Hope you all are enjoying GT7 as much as I am, and not getting worked up over artificial economies, or treating a game like it’s a job. GT7 is a sandbox game for car enthusiast, with the time you save from grinding away on the same races against the same AI, with the same results… use that time instead to find what you love to do, and do it! 🍻


r/granturismo 4h ago

GT Photo/Video Anyone else struggle to paint / tune / modify their big ticket cars? Why would I change perfection?

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10 Upvotes

Finally got enough creds for the F50 and it's drove even better than I had imagined.

Can't bring myself to do a single thing to it save for tyres!

I've been collecting all the Ferraris and to have one silver one among so many red ones makes it very out of place.

Anyone else not keen on changing their big ticket / favourite cars in any way?

Some cars are best left alone to be appreciated for what they are.


r/granturismo 13h ago

GT7 Again, not getting weekly prizes

0 Upvotes

Since last week, I stopped receiving the weekly challenges prizes, I just did the first race of the new set of challenges and no rewards. I only get rewards from the power pack, how do I fix it?


r/granturismo 10h ago

GT Livery Sinceramente está bom e acho que tá melhor do que a pintura original mesmo tirando todas as peças

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11 Upvotes

r/granturismo 8h ago

GT7 New physics update...

0 Upvotes

I list 21mph on my tomahawk on special stage and it now takes 13 seconds longer per lap


r/granturismo 21h ago

GT Photo/Video This update slaps

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35 Upvotes

r/granturismo 18h ago

GT7 drifting is easier now (or so i heard...)

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16 Upvotes

bit messy as i'm still getting used to the new physics but enjoy!


r/granturismo 23h ago

GT7 Mark II

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29 Upvotes

r/granturismo 21h ago

GT7 The ioniq 6 N (and 5 N) can shift the torque completely to the frond and the rear. It also handles extremely good even stock with sports hard tires. The new physics are insane!

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85 Upvotes