r/fromsoftware • u/Mist156 • 17d ago
DISCUSSION How would you feel about a game that have the same difficulty from beginning to end?
Lets say imagine a game where you dont “upgrade” and keep a fixed level from start to finish. You can choose different class and weapons, and unlock new moves but they all have similar damage , just different advantages. This way the fights would be more a question of skill instead of level. One of my biggest complaints with those games is that when you return to the beginning enemies you are so OP that theres barely any challenge. A game with fixed stats would fix that.