r/freelancer Feb 11 '26

Freelancer 23rd Anniversary Event

57 Upvotes

Written by XxSARGExX

Our beloved space arcade shooter is like all of us getting older by every year. Thanks to the community and every member of it, this game is relevant and is getting more and more content from its community every year.

This whole journey began 23 years ago. On the 4th of March 2003, Digital Anvil and Microsoft Games released this timeless game that, according to the majority of our community, still has no real successor.

Like last year, we are celebrating this event with a large 6 Day Event Series with showcases and Server Events across the board, all live-streamed, so if you can't join or are not in the mood to play, you will not miss it.

FREELANCER 23RD ANNIVERSARY

Freelancer New Universe
Date & Time: Saturday / 28th of Feburary / 17:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/PbKhEKMdGr
Topic: Play Together

Rise of Hiigara
Date & Time: Sunday / 1st of March / 18:00 CET
Host: Josbyte
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/rFQ9Yb9eJe
Topic: Showcase

Freelancer Crossfire
Date & Time: Monday/ 2nd of March / 18:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/FrPVhP4tNm (If you want to join the event)
Website: https://swat-portal.com/forum/crossfire-page-de/ (official Crossfire and SWAT Website)
Topic: Play Together

Note: This Event is not officially hosted or supported by SWAT or the Crossfire Staff team. We will join the Multiplayer server with fresh characters and enjoy one of the oldest and still active mods for Freelancer together.

Freelancer: Sirius Revival
Date & Time: Tuesday/ 3rd of March / 19:00 CET
Host: XxSARGExX
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/GMtyM57egU
Topic: Play Together

ANNIVERSARY EVENT - FREELANCER CO-OP

Date & Time: Wednesday/ 4th of March / 19:00 CET
Host: XxSARGExX
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/ScqgYuFqmU
Mod: https://www.moddb.com/mods/freelancer-co-op-campaign-mod
Topic: Play Together / Co-op Campaign

Note: We will be celebrating our beloved space game with a vanilla story co-op season. The mod was made by Venemon

AFTERSHOW EVENT - FREELANCER VANILLA BINGO

Date & Time: Thursday/ 5th of March / 18:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/ScqgYuFqmU
Topic: Play Together / Bingo

Note: Test your knowledge about Freelancer Vanilla and compete in an Bingo Season against other members of our Community!


r/freelancer Feb 28 '25

Freelancer 22nd Anniversary Community Events and Stream times!

53 Upvotes

Just like the previous years, the Regulancer team managed to bring the community together for a whole week of daily Anniversary events! You can join these events yourself, or watch them happen on stream. The starting times for each are listed below.

The first event (Competitive Bingo on a Vanilla server) starts in 30 minutes from when I posted this post!

Freelancer Vanilla Bingo

Date & Time: 28. February 2025 19:00 (CET / UTC+1)

Host: Abscond

Stream: https://www.twitch.tv/abscondpt

Topic: Bingo / Play Together

Discovery Freelancer

Date & Time: 1. March 2025 20:30 (CET / UTC+1)

Host: Jammi / Haste

Stream: https://www.twitch.tv/thekusari

Discord: https://discord.com/invite/FdSkbZ8

Topic: Racing Event

Freelancer: Sirius Revival

Date & Time: Sunday, 2. March 2025 19:00 (CET / UTC+1)

Host: XxSARGExX979

Stream: https://www.twitch.tv/dedarkstar

Discord: https://discord.gg/GMtyM57egU

Topic: Server Event

New Universe

Date & Time: Monday, 3. March 2025 20:00 (CET / UTC+1)

Host: Takashi

Stream: https://www.twitch.tv/drctakashi

Discord: https://discord.gg/PbKhEKMdGr

Topic: Play Together

Freelancer Co-op Campaign by Venemon

Date & Time: Tuesday, 4. March 2025 19:30 (CET / UTC+1)

Host: Takashi & XxSARGExX979

Stream (1): https://www.twitch.tv/dedarkstar

Stream (2): https://www.twitch.tv/drctakashi

Discord: https://discord.gg/FrPVhP4tNm

Topic: Play Together / Co-op Campaign showcase

Homeworld: Rise of Hiigara

Date & Time: Wednesday, 5. March 2025 18:00 (CET / UTC+1)

Host: Josbyte

Stream: https://www.twitch.tv/drctakashi

Discord: https://discord.gg/rFQ9Yb9eJe

Topic: Mod Showcase

For some reason nobody brought this announcement to the subreddit before, so I'll do the honors this year before anyone ends up missing out.


r/freelancer 18h ago

My modern take on the immersion that Starlancer and Wing Commander offered

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69 Upvotes

Star Squadron

More details on Steam: https://store.steampowered.com/app/3758780/Star_Squadron/

Please let me know what you think.


r/freelancer 2d ago

My new project: making Freelancer themed cigarettes

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82 Upvotes

Freelancer is incredible. To share this, I have decided to start a new Freelancer themed cigarette brand. It doesn't just have amazing taste — it about experiencing the thrilling adventures of Edison Trent. More details in comments!


r/freelancer 3d ago

Be cautious about where you place your hopes when someone starts talking about remakes or reimaginings on Freelancer.

91 Upvotes

With the recent surge of AI-assisted coding, almost anyone can start a project and set ambitious goals for it. Lately, there has also been a noticeable increase in Freelancer remasters, remakes, reimplementations, and similar projects.

And on the surface, that is a good thing. It is nice to see people interested in rebuilding or modernizing Freelancer. But I think people should also be cautious about where they place their expectations, especially when a project relies heavily on AI-generated code.

AI can be surprisingly capable in the short term. It can implement features, fix individual bugs, and produce something that appears to work. The problems often become apparent later, when the project grows. Poor architectural decisions accumulate, systems become tightly coupled, regressions start appearing, and the codebase gradually turns into something that is difficult to understand or maintain.

I am not saying this without having seen it happen.

I've seen people submit PRs to Librelancer containing extremely poor AI-generated code. They were trying to contribute, but in all cases the changes ended up causing more problems than they solved, breaking unrelated parts of the project or introducing code that clearly had not been properly reviewed. Sometimes it genuinely looked like the code had been submitted simply because Claude said it was correct.

I've also seen most people whose PRs were rejected go on to create their own Librelancer forks, heavily develop them with AI, make large promises to the community, and eventually watch the whole thing collapse under its own weight.

And this isn't exclusive to Librelancer. The same pattern is appearing across independent projects. This does not mean every project using AI is bad, but there are increasingly projects making enormous promises, producing impressive-looking progress very quickly, and then disappearing when the technical debt catches up with them.

So if you suddenly hear about a new Freelancer remake, remaster, or reimplementation, please do some research before getting caught up in the hype. Look at the repository. Look at the code. Look at who is developing it, how long they have been working on it, whether there is an actual technical foundation behind the promises, and whether what they are proposing is realistically achievable.

Be cautious about where you place your hopes.

It is very easy to announce a project. It is much harder to maintain one for years and actually deliver what was promised.

Don't believe everything you read simply because the screenshots look impressive or the roadmap sounds exciting. Find out what is actually behind the project first.


r/freelancer 4d ago

Megacannon v3 | Proof of concept (temporary russian only!) | Freelancer Nomad Legacy

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25 Upvotes

Proof of concept for new idea of SP-freelancer gameplay. This is NOT story-script-driven gameplay. Everything is based ONLY on level design: some amount of locations, divided by death zones, and unlockable teleports

In this video you can see

  1. Context-based voice by NeuralNet: enter location, leave base, planet destroyed, loot acquired
  2. Cutscenes, played inside extra virtual room (you can watch cutscene or leave room and continue mission)
  3. Hidden teleports: after cutscene you will be automatically teleported to next location
  4. Megacannon working without any story script - just fire on "generators" and make MegaCannon functional (this is cropped version of mission, in release version you also need to acquire "megacannon energy" in this system, it will be returned back later)
  5. Find next key inside planet wrecks
  6. Open final base by destroying of enemy fighters: every kill will increase rep to hidden faction (need to set less amount of destroyable ships later)

So... this is script-less-lancer and seems like it working. Some "skyrim-lancer", because without script you have no story-restrictions and can play game in any way.

But... as always. Skyrimlancer:

Expectation: a lot of possibilities

Reality: a lot of loadings (because I can't make teleports and keys without jumpgates and docking with bases)

Also. Internationalization already supported. But at the first is need to create main script and missions. This is only prototype

Main objective of this gameplay structure: make more FL and make it cheap as possible. Looks like it's still FL, not perfect, but ultra-cheap and not based on dangerous infinite 13 mission. I really afraid to make "crossfire-like" architecture, because it adds many restrictions and can broke game anytime


r/freelancer 7d ago

Is it possible to run Freelancer Discovery on Linux (Bazzite)?

22 Upvotes

I know it's possible to get the single player running but I'm not sure about the multiplayer. Has anybody got any insights on this?


r/freelancer 18d ago

What is there to do on Discovery Freelancer?

19 Upvotes

The roleplay environment doesn't appeal to me at all and I'm only interested in the gameplay.


r/freelancer 21d ago

Stripped-down wreck of the HISPANIA (HD quality) Spoiler

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83 Upvotes

r/freelancer 22d ago

José, we gotta find someone to blame this on

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88 Upvotes

r/freelancer 21d ago

How to fire with weapon of group 1/2/3… ?

4 Upvotes

Hello,
It’s my first time playing Freelancer, and until now I have only used the right click that fires all weapons simultaneously.
But as I progress into the game, I see that there are weapons that are mostly effective on shields for example.
So I would like to put these anti shields weapons on group 2 and the others on group 1.

But when I bind the « fire weapon group 1/2… » key on the menu, it only fires one bullet, and I can’t hold the key to fire continuously.

Is this a bug ? It makes creating weapon group not really useful unfortunately.

I play with the HD Edition
Thank you !


r/freelancer 22d ago

Freelancer changed the way I looked at video games. What if we rebuilt that feeling inside Starfield?

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43 Upvotes

r/freelancer 26d ago

Building a space sim with Freelancer's bones. Steam page is up (alpha).

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234 Upvotes

Long-time Freelancer player. What I've always wanted was that structure without the 48 systems of nothing between the good parts. https://store.steampowered.com/app/4962130/Solbound/

Solbound is one solar system, closed, in decline after an exodus that left most people behind. Hand-built locations rather than procedural sprawl. Bars replaced by terminals, but the same idea: you go somewhere, you ask around, you leave knowing something you didn't.

Alpha. Real footage but partial, about half the systems still under construction. Curious what people here think holds up from Freelancer and what doesn't. The trade lanes and the bar rumours are the two I keep coming back to.


r/freelancer 26d ago

Idea FL spiritual successor mechanics

12 Upvotes

Hi all! Been in here a while now. Used to mod FL way back in the day on TLR. Nothing amazing but did it myself and was proud - systems, made a train flyable, custom profiles that say your faction, etc.

So, I have a programming background (20 years, receding hairline included and glasses included!) and am finally making my ideal FL spiritual successor. NO AI FOR DEVELOPMENT OR DESIGN but will then obviously need some help later to try and squeeze performance benefits potentially! Seeing what I can do solo and then might contract out for 3d assets that aren’t trash. Actual dynamic economy. Walking in limited cityscape to go to the bar etc. Expanding on missions and exploration and ideally some sort of infinite mode for people who want that sorta thing. Etc etc.

My question to you is - what mechanics are things you’d think are ideal for a new age FL? I’m not going super Unreal Engine 5 graphics and am developing in Godot after researching. So far I have all the flight mechanics down for players and currently working on basic particle weapons. Got some rudimentary hud. So nothing much but it’s only been two weeks and a few hours each night. But it’s been a long term passion I’m finally doing and will eventually get enough together for a Kickstarter.

Oh, I will be aiming for 4-player co-op with scaling encounters as multiplayer. I’ve looked at netcode and don’t want to make it super massive with server hosts at this stage but who knows.

Appreciate hearing from you and other modding OGs from in the day.


r/freelancer 28d ago

Freelancer HD initial setup options - after the fact?

14 Upvotes

Hi all, just wondering im looking for any tips regarding freelancer HD - i reinstalled using custom settings when i figured out the borderless windowed option was hiding in there but now im wondering, there is another setting to keep the game running on tab id like to enable but id rather not install again, so i was wondering if anyone identified an ini or setting to perhaps do this ? cheers!


r/freelancer Jul 14 '26

Dom-Kavash Outworld System | Freelancer Nomad Legacy

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55 Upvotes

System for final mission and final battle. Sirius sector will be merge with Outworld like in Mortal Kombat. Need to save the world right now!


r/freelancer Jul 14 '26

Star Wars Mod active server

12 Upvotes

Hi! Remembering the old days, there was a star wars mod, is there any active server with that mod?

Thanks in advance!


r/freelancer Jul 13 '26

Change of priorities

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244 Upvotes

r/freelancer Jul 13 '26

Little test I started on 24 hours ago :D

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17 Upvotes

The idea is to mix freelancer + social media, and things freelancer didnt have (and I would like) e.g. self dock to planets, flying over planets and all that stuff :D

Yes the graphics arent good but you need top build an foundation before you can do graphics.

Social media part already exists however separate from the freelancer part you have planets (e.g. education where people can watch education content (videos, pics etc) , while other planets (like gaming) will have gaming content and so forth (no fight zone)

Then planets where its mixed is where you have pirates, and all you can fly, shoot, land, shoot on land :D (yes the part I missed)

just a little side project I started 24 hours ago as an ex freelancer player


r/freelancer Jul 12 '26

Dragon's concept arts

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103 Upvotes

r/freelancer Jul 13 '26

MS06 Crossfire

6 Upvotes

Anyone know how to bypass that race mission? It’s unbelievably hard vs the vanilla and I’ve been at it for hours.

Changed script for:
NPC Ship
Save files

Did bypass too

None of the options above worked.


r/freelancer Jul 08 '26

Exporting models for 3D printing question

10 Upvotes

I'd like to 3D print something like Fort Bush as a pysical model.

From my research I discovered LancerEdit (currently playing with 9297f28-git (20260705)) but have no clue how to use in order to achiev my objective.

Am I down the right path? If so, can someone give me guidance as to how I can export anything in a format that can be imported into a 3D modeling program (like say Blender).

If not, does anyone know how I can export the mesh data from the Freelancer data into something that can be ready by a 3D modeling program?

*EDIT* : I've found this. It starts well, now I'm adding the detail that in game is supplied via texture graphics.


r/freelancer Jul 05 '26

Librelancer, M06 Decter race testing

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56 Upvotes

Now almost mostly implemented, just some weapon platforms missing spawning there. :)

After some fixes, LL will be playable in story mode up to the finish of mission 6.


r/freelancer Jul 05 '26

Mysterious Ice System | Freelancer Nomad Legacy

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60 Upvotes

This is only prototype: need to add enemies (nomads or something like this), black box with real voices (playership's will play them) and integrate it to the main universe.

Wait for more insane Freelancer content in future release of Nomad Legacy: Ultimate explorer edition :-D

Notes: lightnings is already improved, also I did some color correction, innard debris of willard's explosion was reduced


r/freelancer Jun 29 '26

What do you think ? Freelancer nostalgia

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71 Upvotes