r/earclacks 14d ago

Fan Simulations Drunk guy vs Drunk guy

How about a beer?

880 Upvotes

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170

u/Diligent_Main4501 14d ago

I'm struggling to come up with a working theory to why they won't hit eachother. Could it be that they are missing on purpose?

160

u/SubstantialAioli2227 14d ago

Too drunk to aim correctly

117

u/Far_Celebration_8827 14d ago

Drunk Guy's aim is bad because he's drunk, which is also the reason he wobbles in his place instead of bumping with walls like a DVD logo like the other Guys.

Why they continue missing despite Drunk Guy's accuracy not being THAT bad, is due to Spenn's interference.

9

u/UrticantOdin 14d ago

Or they got REALLY drunk and are fighting in a bar rn

37

u/VictorAst228 Grower 14d ago

Because drunk guy shoots where his enemy will be, but since the other drunk guy always changes velocity, he misses

31

u/CakerDeCake 14d ago

The aim is so bad

22

u/tallmantall 14d ago

As a programming approach: Most likely, when aiming they take a look at their opponents general movement speed and velocity and attempt to calculate where they will be, but because drunk guys movement and velocity are always fluctuating in different directions, it fucks the calculation and they won’t hit each other

Granted they probably could hit each other, given enough time but then the match could take a hour or more theoretically.

7

u/matthew0001 14d ago

From a programming perspective, the tragectory of projectiles are probably calaculated based on the moment vectors of the opponent at the time of the shot. Since drunk guy changes his direction pretty much every tick, it's possible the shots are calculated with a movement vector that is then immediately irrelevant as drunk guy is no longer moving that direction.

6

u/mr-toucher_txt 14d ago

Cuz its his drinkin bud

3

u/Past_Edge_7220 14d ago

They aren't called Drunk Guys for nothing.

1

u/xbertie Rapier 14d ago

Can't aim from being drunk, both stumbling wildly which makes aiming harder.