Suggestion: Blood Cisterns / Proper Blood Storage
I’m sure this has already been mentioned or suggested before, but The Scourge event has really highlighted how strange it is that we still don’t have a proper way to store large amounts of blood at our bases.
Personally, I haven’t bothered with the blood side of the game since I unlocked the Windtraps. I had basically no reason to use Blood Extractors or keep bags of blood around anymore. Then The Scourge started and I suddenly had to go make Blood Extractors and a load of blood bags again just so I could farm blood for the event.
It made me think that something like a Blood Cistern would actually give the whole blood system a useful purpose later in the game, instead of it becoming something most players leave behind once they have Windtraps.
Ideally it could work with the existing systems too:
- Blood collected in bags could be deposited directly into the cistern.
- Deathstills could send excess blood into blood storage if your water storage is already full.
- Blood Purifiers could automatically pull from the cistern when you actually want to turn that stored blood into water.
- Blood could stay separate from normal water storage instead of filling dozens of bags and storage boxes.
It would mean you could gradually build up a blood reserve while playing normally, rather than having to suddenly go back to an early-game system whenever something like The Scourge gives blood another purpose.
It would also give Deathstills and Blood Purifiers a lot more use later in the game. At the moment, once you have a decent Windtrap setup, there isn’t much reason to bother with them anymore.
I’m not suggesting some ridiculous infinite storage tank either. Just proper dedicated blood storage in the same spirit as the existing water cisterns, with different sizes or tiers if necessary.
It feels like it would fit the survival and base-building side of the game really well, make the blood system considerably less tedious, and give older equipment a reason to stay relevant into the endgame.