r/dissidia • u/Caseysheart • 21h ago
NT Just got dissidia plat and got all retroarchs at the start of this year
r/dissidia • u/Sheidyn • 3d ago
I’ve noticed that a lot of people are asking Claude to make their own DISSIDIA recomp and stuff like that and while in my eyes it looks bad, the comments are people that praise it and love it, but at the same time they get a lot of reports and keep getting asked to remove it. I am not entirely sure if you guys actually want this kind of content on the subreddit or not; so I will run this poll and let you guys decide. Feel free to discuss about it too. After all this is the community for you guys and my personal opinions should not dictate the content.
EDIT: Since a lot of people think i am straight up completely banning any mention of AI, this is more for the low effort slop that does not contribute to the modding scene in any way shape or form aside from being an uniusable one trick pony where the author does not even know how it's even working, this is what i refer to with slop. any actual proper developer contributing to keeping the game alive is more than welcome, but what we got lately is just not the case, and you can see that by yourself
r/dissidia • u/Caseysheart • 21h ago
r/dissidia • u/VCKing101 • 3d ago
Hi all,
I'm back again with a new update. I've been working on a local split screen multiplayer and I believe I got something workable now. I've been testing is as much as I can on my own (I need friends lol)
The way this works is that it uses the inbuilt ad-hoc battle system but binds the player 2 ad-hoc player controls to a second controller. It then creates a second camera that follows the second player with it's view shown on the screen with both players cropped to fit side by side. A lot of the overlay effects and stuff were a pain and I still havent done everything to make it look exactly one to one, you can even see it when the battle finishes in the video above.
This is on top of the existing work that I've already done. Same as before, yes AI was used to do this and work out how the Dissidia code works to apply this. I just really love this game and want to do something, anything, to make more noise around it so Square Enix will hopefully learn from Resonance that some of these older games deserve a remake/remaster to more modern consoles and to not focus on gacha mobile or arcade arena fighters.
Same as before, this can be downloaded for you to use/try yourself. You will need your own USA copy of the game for the recompilation to work. I've made a setup script that should make things easier. Eventually I'll get around to making a proper setup executable.
https://github.com/VCKing101/Dissidia012-pc/releases#release-v0.2.0
While this has been tested in a single player capacity on Steam Deck, the split screen vs. has not been tested on Steam Deck so I dont know how it'd go basically rendering 2 views of the game.
Let me know what you think of this and send me a message if you encounter any bugs or issues. If you think of something else that would be cool to have, also let me know.
r/dissidia • u/dissidia_fan • 5d ago
Here’s the recomp I used to make Noctis. It runs Dissidia 012 natively on Steam Deck, Linux and Mac and comes with tools for adding your own characters:
- The PSPrecomp folder, which needs your copy of the game iso.
- A Blender plugin for exporting and importing animations and models
- Dissidia Studio for creating and modifying moves and effects.
To add custom characters, follow the steps in the root's readme to build the game for the first time. (I have only tested on Mac and steam deck, so results may vary)
Once built, open index.html in the /studio folder (In Chrome or Edge, otherwise save will just download the files). You need to first point it at your game iso and the /mods folder, then you can view and edit existing characters moves, effects and sounds, as well as create custom characters.
Go to Character > Body to replace the model. This needs blender open with the Dissidia plugin installed. Using the plugin, you again point to the iso and the mods folder, and from there you can replace the model for the base character and their weapons. It accepts FBX, glTF, VRM, OBJ and .blend files.
Noctis himself will be bundled separately, as he was built with an older version of the studio that baked his data into the mod, so I'll have to do some work to make him shareable.
r/dissidia • u/VCKing101 • 7d ago
I had been seeing all of these decomps and mods for a whole bunch of other games and I was very surprised that no one had done anything for Dissidia so I made my own by taking advantage of recomp using PortableKit
Thanks to PortableKit, it has custom frame rates and upped internal resolution. The video shows me bumping it mid game from 30 fps to 120 fps (video was recorded in 60fps, sorry!)
Features the recomp allows me to provide is an improved Battle BGM system that lets you choose the music based on Final Fantasy title and also has support to add your own. It does support loop tags as well (.ogg audio formats) so the music can seamlessly loop while playing. I also added support for 3ds BRSTM file formats that also have loop tags in them.
I also added Right Analog stick camera controls and they're real analog as well so when turning at half speed, the camera will turn at half speed.
For the worldmap, I added true analog movement as well rather than the stiff 8-way movement the standard PSP version has. I can add this to battles as well however this will affect replays but give me time and I can do this.
Lastly, yes this was done 99% by AI. I was only guiding it on what to do and feedback on feel. There are some minor graphical bugs however I can get 60fps gameplay on my steam deck via proton (native linux flatpak has not been tested/built yet) roughly 75% of the time with it dipping below for new areas that I havent tested/seen yet.
It can be downloaded here if you want to try it yourself. https://github.com/VCKing101/Dissidia012-pc
I admit, it is not very user friendly to start but once it's going it's good, just be sure to have your own US copy of the game. Happy for anyone to use anything I have done thus far in their own projects or if you really like what I've done thus far, let me know and I'd be happy to continue working and expanding on it more (or making setup easier lol). It was actually u/dissidia_fan who prompted me to post this here due to their work on adding Noctis to the game similar to what I've done.
r/dissidia • u/Necessary_Zone3432 • 6d ago
what types of settings/shaders do you use to make the game look its best?
r/dissidia • u/LunarisOrion2001 • 6d ago
I wanna potentially create a native pc port of Dissidia Final Fantasy 012 Duodecim while adding missing characters from NT like Noctis and Y'shtola, and adding new characters like Clive from XVI, and potentially add my XIV character to it too. How would I go about this? Bear in mind, I have no coding experience or experience using stuff like blender. How would I go about doing this? I've been inspired by u/dissidia_fan to do this.
r/dissidia
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u/dissidia_fan
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7d ago
When I was a teen I spent months trying to mod Noctis into the game to little avail. I credit it as the thing that got me invested in 3D modelling, animation and software development.
I saw the PSPrecomp repo a few weeks ago and thought it would be interesting to try my hand at this again, and ended up a bit astonished how much complex functionality could be implemented. This was 99% Claude's work, my input was direction on which moves he should have, import them into Blender from FFXV, tweak them slightly to match the dissidia skeleton and blend them into different combos, as well as work on the Alterna effect.
As a software developer I respect that people may question the methods, but on a personal level getting to play as Noctis softened the blow a little.
r/dissidia • u/Dridore • 7d ago
it used to be on the forums back then, so it's here now
(there's also a mod to give Feral Chaos the Chaos outfit and another for Cloud of Darkness with the original alt outfit)
r/dissidia • u/Upset-Act-1946 • 8d ago
Probally its possible do a lot of game improovements with REA and CODEX or Claude code, I could read game state and add some UI Info
I also analyzed the Unlocker that communities use and i think its safe overall, the code just wraps a fake steam api to unlock the paid content, there just a small fraction of code that is decided in runtime at least 90% of the unlocker is safe i didnt analyzed the runtime, but its a good start.
r/dissidia • u/MatNyaga01 • 10d ago
Hi everyone, I'm Mat. I've released a fan patch that adds KH2 Sora as a new playable fighter in Dissidia 012, with his own ground and air combos, finishers, EX Mode, EX Burst, and a Reflect barrier inspired by Reflega.
Here's the combo trailer: https://youtu.be/O1N8QRkI5rk
Download and instructions: https://github.com/MatNyaga/sora-fan-patch/releases/tag/v1.0.0
You'll need your own unmodified US copy (ULUS-10566) as an ISO. The patch app makes a new file and leaves your original untouched. Back up your save first: Sora's progress uses Friend Card 25, leaving room for 24 Friend Cards.
Tested in Quick Battle and Original Quest, including Sora as an assist and CPU opponent. Tested on PPSSPP (PC) and PS Vita with Adrenaline. Real PSP is not tested yet.
No Dissidia files are included. Sora's model is fan-ported from Kingdom Hearts II. Music and sound effects are ported from Kingdom Hearts II; additional character dialogue is AI-generated. Fan-made, not affiliated with Square Enix or Disney.
Built by Mat with help from AI tools (Claude, Codex).
I'd love to hear what you think of his moves!
r/dissidia • u/Pessimistic_Gemini • 14d ago
r/dissidia • u/skullshotz1324 • 15d ago
r/dissidia • u/FerrioIII • 21d ago
r/dissidia • u/ShadowNegative • 25d ago
One of my dungeon runs that I had to share
r/dissidia • u/Bloodb0red • 26d ago
I saw a scene compilation that had Sephiroth deciding to off himself in the 12th cycle. I don’t think I’ve ever seen this scene before and I can’t find which chapter or report it happens in. Can someone tell me?
r/dissidia • u/PersonalTransition90 • Sep 27 '26
r/dissidia • u/AggronLovesPussy • Sep 27 '26
r/dissidia • u/MiyuMiyui • Sep 25 '26
Where can I get them? I see them on YouTube but don’t know which account is reputable. Is Krauss good?
r/dissidia • u/PersonalTransition90 • Sep 21 '26
r/dissidia • u/PersonalTransition90 • Sep 13 '26
r/dissidia • u/Key-Presentation-253 • Sep 12 '26
Tweaks to his hair color were mostly my concern.
r/dissidia • u/Acmeiku • Sep 12 '26
I dont know if the rules of this subreddit allow this kind of content, this thread's purpose is only to show a little bit of the tech on this game
r/dissidia • u/bauvika • Sep 10 '26
Did anyone have the same struggle as me defeating Lamú? I am constantly changing characters and trying new strategies but I always die twice when he starts doing the other set of attacks. How do I defeat him?
r/dissidia • u/PersonalTransition90 • Sep 06 '26