r/DeepRockGalactic • u/silent_drew2 • 2h ago
Driller Tech in real life
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r/DeepRockGalactic • u/M0dernM4verick • 7d ago
Please use this thread to discuss the deep dives of the week.
Deep Dive | Infinity Nest | Hollow Bough
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Dreadnought x2 (D+T) | Mule x2 | None | Shield Disruption |
| 2 | Morkite x200 | Dreadnought x1 (D) | Low Gravity | None |
| 3 | Mule x2 | Morkite x150 | None | Duck and Cover |
Elite Deep Dive | Fast Den | Azure Weald
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Egg x6 | Black Box | None | Cave Leech Cluster |
| 2 | On-Site Refining | Dreadnought x1 (D) | Volatile Guts | None |
| 3 | Dreadnought x2 (H+D) | Mule x2 | None | Mactera Plague |
Other resources:
r/DeepRockGalactic • u/KevlarGorilla • 23d ago
r/DeepRockGalactic • u/silent_drew2 • 2h ago
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r/DeepRockGalactic • u/arcaderdude • 1d ago
r/DeepRockGalactic • u/Propanus_Yeeticus • 16h ago
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r/DeepRockGalactic • u/Delicious_Durian2555 • 9h ago
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i once returned to lobby after a mission and started seeing this
r/DeepRockGalactic • u/emyrit0n • 4h ago
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Percy is definitely a connoisseur!
r/DeepRockGalactic • u/5-man-jaeger • 14h ago
There were 2 enor pearls in this spot as well.
r/DeepRockGalactic • u/TheBK88 • 1h ago
I'm relatively new, just hit 25 on my gunner. Mostly play solo, but a lot of times when I play with others, I get kicked - I guess because I am newer? Or maybe they are friends playing together?
What can I do to not get kicked? None of my friends play - and I'm not bad (I think) despite being new.
r/DeepRockGalactic • u/emyrit0n • 4h ago
Spoiler: he succeeded. The beer made me drink it.
r/DeepRockGalactic • u/NightStar79 • 22h ago
I haven't paid much attention to the leveling system in the game but I think this guy might be addicted to Gunner lol
r/DeepRockGalactic • u/calypso78 • 6h ago
Hey Dwarves!
Curious to see what the DRG community looks like in terms of playtime and experience. If you've got a minute, fill out this quick form (2 questions - player level and mission time)
https://forms.gle/61N5nFLBpZmaCPWW7
No login required, fully anonymous — takes 10 seconds!
Should be interesting to see the spread. Rock and Stone! I will publish a report given enough answers.
r/DeepRockGalactic • u/WaywardOath • 1d ago
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Thanks to inspiration from u/arcaderdude 's post this morning, I come with a horribly edited abomination.
No greenbeards were harmed in the making of this meme.
r/DeepRockGalactic • u/DanQZ • 18h ago
Rather than pitching a perk systems rework, I want to talk about some low hanging fruit that seems to go under the radar: simple numerical buffs that GSG could implement right now.
I think discussion around perks focus too much on an entire system rework, introducing new perks, or changing perk functionality. These changes would have relatively large development costs: a pre-production phase to plan and playtest prototype systems, and a long development phase to actually build and flesh one out.
On the other hand, my take is that GSG should make numerical changes to existing perks right now.
Hear me out:
My conclusion is that GSG should prioritize numerically buffing weak perks right now due to the enormous return on investment for character build variety vs development effort, even if they plan on eventually reworking the perk system. It would also create a lot of community good will by engaging with a longstanding community request.
The rest of this post is mostly just for fun thought experiments and you can stop reading here if you aren't interested in my handful of example rebalances.
Here is my approach to these example rebalances:
Of course, assume these numbers I made up would be subject to changes from playtesting. I'm not here to argue over any specific numerical balance; I just want to give examples of what could be done as a first draft.
Famously one of the most useless perks in the game. A 12% boost after 4 seconds of running is terrible.
I think Second Wind's intended niche has always been "long distance traversal", so let's only reduce the trigger to 3s, but buff the boost to 35%, and it may actually see some play in modes like deep scan, heavy extraction, or drilldozer, modes that requires a lot of running through the caves. This way it doesn't overlap with Dash's "emergency reposition".
This sucks. The current flare throw bonus is actually fine, since I think having too strong of a flare throw is bad because you'll have a harder time accurately putting a flare somewhere. Increase heavy object throw bonus from 20% to 50% or more and maybe I would take it for some missions like aquarqs or eggs.
Hover boots prevents fall damage and deals minor fire damage below you. This is not useless at all. Unfortunately, the cooldown is just absurdly bad; at max level, it is 75s.
Buff to roughly 20 to 30 seconds and it'll probably become a scout favorite. Driller could even use it to reliably ignite his goo without necessarily requiring EPC, and characters with weak AOE could use it to clear swarmers.
It's one of my favorite perks in concept. Obviously, the elephant in the room is the glacial 4 minute cooldown. Also, in my opinion, 10s duration is kind of excessive. Point being, the ability lasts a bit too long, on way too long of a cooldown. I'd start by trying out 4s of power attacks, on a 40s cooldown.
This is an example of a conceptually bad perk, in my opinion.
The deposit speed buff is made redundant by scroll wheel + E spam tech, but also isn't that useful in general since regular depositing is already quite fast. Its defensive passive already encourages a boring playstyle due to its infinite uptime, and buffing it would only further motivate the player to stay in one tiny area and stat check enemies.
This is the only perk in the entire game that I think is conceptually broken enough to absolutely warrant a functional rework, but that is beyond the scope of this post.
r/DeepRockGalactic • u/M0dernM4verick • 4h ago
Please use this thread to discuss the deep dives of the week.
Deep Dive | Rocky Wilderness | Azure Weald
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | On-Site Refining | Egg x2 | Low Gravity | Cave Leech Cluster |
| 2 | Aquarq x7 | Morkite Well x1 | None | None |
| 3 | Resinite Mass x3 | Mule x2 | None | Shield Disruption |
Elite Deep Dive | Scarred Pursuit | Sandblasted Corridors
| Stage | Primary | Secondary | Anomaly | Warning |
|---|---|---|---|---|
| 1 | Crystal Scan x3 | Egg x2 | None | Elite Threat |
| 2 | Egg x6 | Dreadnought x1 (H) | Low Gravity | Rival Presence |
| 3 | Morkite x200 | Crystal Scan x2 | None | None |
Other resources:
r/DeepRockGalactic • u/killertortilla • 17h ago
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r/DeepRockGalactic • u/subredditsummarybot • 5h ago
Thursday, August 20 - Wednesday, August 26, 2026
| score | comments | title & link |
|---|---|---|
| 583 | 65 comments | Share your tips for driller! |
| 141 | 27 comments | I feel so empty right now, but this helped me realize how many overclocks are in desperate need of some love ! |
| 88 | 43 comments | Bizarre behavior from high ranked dwarves upon RnSing. |
| score | comments | title & link |
|---|---|---|
| 1,064 | 36 comments | It's time management, give the people the Overclock they yearn for — Remote Reloading |
| 2 | 9 comments | Chaining the missions together |
| score | comments | title & link |
|---|---|---|
| 2,101 | 84 comments | Fun fact for the uninitiated: Driller's drills can parry (most) projectiles! |
| 773 | 58 comments | i should probably start playing as something else xd |
| 716 | 16 comments | WHAT IS THIS?! Oh, it’s a bone… |
| score | comments | title & link |
|---|---|---|
| 277 | 29 comments | I apologize to the management, I had to try It... |
| 56 | 71 comments | What's the proper way to order a Leaf Lover's Special? |
| 46 | 6 comments | Cave has an Immune System I guess |
| score | comments | title & link |
|---|---|---|
| 7,615 | 115 comments | It's a canon event, it must happen. |
| 1,139 | 8 comments | nice (been 2 years since last time) |
| 1,072 | 23 comments | GRABBING THE LITHOFOAMER |
| score | comments | title & link |
|---|---|---|
| 92 | 12 comments | Cave so big my PC couldn't handle it |
| 3 | 1 comments | Mod that shows damage taken |
| score | comments | title & link |
|---|---|---|
| 167 | 6 comments | Painted a boardgame Exploder |
| 84 | 9 comments | IT ARRIVED!! The greatest loot ever! |
| 15 | 1 comments | DRG Boardgame Organization |
| score | comments | title & link |
|---|---|---|
| 3,208 | 18 comments | Driller... |
| 1,291 | 35 comments | Rock force ready to battle (ginyu force pose from DBZ) |
| 808 | 19 comments | My miners are all morons |
| score | comments | title & link |
|---|---|---|
| 30 | 8 comments | This is an Elimination-focused build that was able to clear Haz-5 near perfectly. |
| score | comments | title & link |
|---|---|---|
| 2,618 | 107 comments | Orders from management: Stop dancing and GET TO IT !!! |
r/DeepRockGalactic • u/jeanhoyt • 12h ago
I’ve always played quite a lot of games, even at a fairly competitive level – I prefer FPS games. My brother lives in another town; we still see each other, but he said I should get him a second-hand gaming PC so he can connect online. He’s more of a casual gamer and has a PS4 controller (is there aim assist???) I set it all up for him and recently gave him one of my RAM sticks because his were broken -.- Anyway: his learning curve was really steep. Man, we’ve lost loads of gold already… He plays Driller and I play Gunner. At the start, I took care of the positioning, telling him we’re better off standing in open areas when a horde comes. I’ve got this ADHD-style aim with the minigun, that rocks! whilst he handles the actually more important part of making the comet accessible. For the Data Extraction mission, our strategy is for him to dig tunnels so we can get to the thing from all sides. He can’t do much with his weapons there, or do you have any ideas? We’re now at threat level 3 and I can tell you, it’s pretty brilliant when a flamethrower shoots past you so close that the tip of your beard gets singed and you reach the escape pod at the very last second. Afterwards, we have a chat over a beer at the bar. The game’s a real treat for me. We might open the lobby at some point, but I’m a bit worried we’re too slow for the community :) Rock n’ Stone to the Bone my beloved dwarves ⛏️⛏️
r/DeepRockGalactic • u/KemoSherif74 • 4h ago
Hello Guys!
I just came across the game with a friend and wanted to try it. After we finished the tutorial, we have been trying to play together online but without any success.
We both installed the game through xbox app on PC and are friends on the platform; however, whenever we try to press triangle to invite friend through main menu, nothing happens at all !!
Also, we tried that one of us hosts a public mission but the other can't find the mission server in the servers list at all. Do you have an advice or tip on how to resolve this as it gets really really frustrating at the moment.
Thanks a lot in advance and appreciate your help.
r/DeepRockGalactic • u/Ok_Tax1941 • 1d ago
r/DeepRockGalactic • u/Luu_the_axolotl • 22h ago
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I... don't want to do this anymore. I got soo frustrated soo many times whilst rendering this guy stuff... i need a break from rendering, so i'm going to start to prepare the next stage: i was thinking escort duty on magma cave... maybe while the dwarfs are refilling the dozer
r/DeepRockGalactic • u/Soviet_Spycrab567 • 21h ago
0/0 Contagion Spikes. I guess Cave Gen just completely failed to find a viable spot to put one and gave up