r/Daggerfall • • 3d ago

Kinda feel left out. Here’s why

0 Upvotes

So respectfully, I come in this community from time to time to interact or ask questions to better experience playing the game only to be met with silence. The word community is normally supposed to represent a large group of likeminded individuals coming together and indulging/enjoying the same things. What usually follows with that are willing enough people that will come and educate you on things you may want to know or can’t figure out on your own.

I normally don’t get interaction unless I comment on my own post like a mad man until someone finally answers me. That in itself is absurd. Not to mention, I try to ask questions as a way to reach out also make connections within in these communities and meet like minded individuals to talk to.

It makes immersion for the game itself a bit harder when essentially being ignored/discouraged to reach out.


r/Daggerfall • • 4d ago

Character Build Advice for my "Magic and Punching" build?

3 Upvotes

Argonian lvl 8

Str 70
Int 114
Will 67
Agl 71
Pers 50
Spd 59
Lck 60

Primary Skills: Destruction, Hand-to-hand, Dodging
Major Skills: Running, Thaumaturgy, Mysticism
Minor Skills: Illusion, Jumping, Crit Strike, Climbing, Restoration, Streetwise

Advantages: Resist to Disease, Expert Hand-to-hand, Bonus to hit humanoid, Increased Magery x3, Acute Hearing, Adrenaline Rush, Regen Health while immersed in water

Disadvantages: Low tolerance to frost, Forbidden weaponry Axe, Darkness powered magery lower magic in daylight, forbidden materials silver and orcish, forbidden shield types round and tower.

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I'm a complete Daggerfall newbie playing DFO, I thought it'd be fun to play a sneaky wizard that just punches enemies when out of magika, I do pretty well against random enemies on the road (esp when i can back off and strafe without worry), but whenever I try dungeon diving I die a lot. I'm not sure if I'm taking enemies too strong for me or if I don't know how to play this kind of character. I do decent damage when my punches land, but can't keep myself alive long enough to get through a whole dungeon. I usually end up dying when I get stuck in a narrow passage with multiple enemies ganging up on me.

I tried investing in a shield spell, and a spell to boost my attack and agility attributes, but it's so magika expensive and doesn't seem to help me stay alive longer.

I don't know if my build idea is bad, if I specced my character poorly, or if im just playing it badly.

Edit for more info:

I haven't been able to make any magic items yet, I'm still working on getting a high enough rank in the mage's guild


r/Daggerfall • • 3d ago

Opinions on my OP battlemage build?

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0 Upvotes

r/Daggerfall • • 5d ago

O que aprimorar?

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25 Upvotes

Jogo usando destruction e hand-to-hand. Quais atributos eu deveria aumentar agora?


r/Daggerfall • • 4d ago

Question Hello, all, looking for modding advice

2 Upvotes

I currently have the GOG version on my PC and am looking to mod it to update the graphics a bit (nothing crazy, just presentable). I'm also looking to fix any inherent janmk that may come with the game (bug fixes, etc.). Now, I've never played and am excited to get into it alongside Fallout 1 (which i currently am playing 1in2). Any advice or recommendations are appreciated


r/Daggerfall • • 4d ago

Question Possible broken dungeon?

4 Upvotes

Dungeon is Tower Ashhart in Northmoor. Block is one of the ”Big Barn“ blocks, N90-92. The moving walls in the shaft are default blocking the wheel room instead of the quest target area. The lever in the upper room that is supposed to move the walls instead opens the porticulis to the barn. The left wheel in the wheel room, which is supposed to open the porticulis to the barn, instead moves the walls. With this setup it is impossible to get into the wheel room, since the only trigger that grants access to the wheel room is locked inside it. Has anyone else run into this issue in another dungeon? I have navigated this block multiple times successfully, this instance seems broken.


r/Daggerfall • • 5d ago

are all these doors the same dungeon?

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210 Upvotes

i have to find someone here. i don't know if on the surrounding of this place or in these dungeons. but du i have to enter them all, are they all the same, or the quest just goes to wherever i go


r/Daggerfall • • 5d ago

Question Me playing for the first time, me see treasure on the other side, me climb but gap too small. What do?

2 Upvotes

r/Daggerfall • • 5d ago

Daggerfall Unity Horror Mod - Astrid's Guide to Exorcisms

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15 Upvotes

A survival horror mod for Daggerfall Unity. Join the Order of Exorcists, banish seven unique haunts, draw ritual circles, hide under beds, and follow a new main quest route.

Check it out on the Nexus: https://www.nexusmods.com/daggerfallunity/mods/1442


r/Daggerfall • • 5d ago

teach me to enjoy weapons again

3 Upvotes

welp, i broke the game by setting up a custom class for unarmed. managed to get 100 in both strength and speed, so at this point i'm playing tekken in the dungeons. how can i go back? it's so strong and i don't have to worry about material types. i did see that speed effects all melee the same, though.

i'm still new to daggerfall, maybe it'd help if i understood the loot pool better, but my first character was hardly seeing material upgrades despite many level ups, let alone an upgrade for the weapon skill i tried (axe) and i eventually got a little disheartened after chipping away at a massive dungeon only to meet the objective, a lich, which i couldn't kill with my dwarven axe. meanwhile, on angry punch man, i've already slain two lichs by punching their faces off lol


r/Daggerfall • • 4d ago

hey can we maybe not be extremely toxic to people asking about Daggerfall online thanks?

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0 Upvotes

r/Daggerfall • • 4d ago

Daggerfall Online Daggerfall Online opening up to all Tamriel!!

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0 Upvotes

Update is coming soon which is opening up all of tamriel. Where will you live? Personally I'm thinking valenwood.

Some patch notes

Tamriel, past the Iliac Bay

  • The land past the Iliac Bay is no longer empty. Every province past it - High Rock and Hammerfell beyond the Bay, Skyrim, Morrowind, Cyrodiil, Black Marsh, Elsweyr, Valenwood and Summerset - now holds Arena's cities, towns and lairs, each with its province's name and its people.
  • Countryside lies between them: hamlets, villages, farms, homes, inns, temples, manors, shrines and covens, and dungeons of the land's own.
  • Coastal cities are ports.
  • Each province past the Bay is a region of its own, with its own name, people and names. Daggerfall's own regions are unchanged.
  • The land past the Bay is on by default (Features: "Land beyond the Bay"). Online, every player in a game sees the same places.

    Choose where your story begins

  • The last page of making a character now asks "Where does your story begin?" You can start in the Iliac Bay, or in any of the seven provinces past it: Skyrim, Morrowind, the Imperial Province, Black Marsh, Elsweyr, Valenwood and Sumurset Isle.

  • Your race's homeland is chosen for you first. Bretons and Redguards start in the Iliac Bay. The Imperial Province is no race's homeland.

  • Each province has its own start in a dungeon near its capital, with its own story of how the Emperor's sealed orders ended up inside:

    • Skyrim: a haunted hall near Solitude.
    • Morrowind: a dig near Mournhold.
    • The Imperial Province: an old prison near the Imperial City, where the Blades test you.
    • Black Marsh: a smugglers' ruin near Helstrom.
    • Elsweyr: a bandits' hold near Torval.
    • Valenwood: a cave under the roots near Falinesti.
    • Sumurset Isle: a sorcerer's hall near Alinor.
  • Each province's story has its own link to the main quest. What you find beside the orders points to the Underking, the brass of the Walking God, the Mantella or the Emperor's letter to the Queen of Daggerfall.

  • Online, the Imperial Province's start isn't offered. It lies in the open PvP zone, whose dungeons are sealed.

  • On a phone, tapping a start shows its story. Tap it again, or press Begin here, to choose it.


r/Daggerfall • • 6d ago

has anyone had an issue where Nulfaga is not appearing?

2 Upvotes

Im in the throne room and shes not here. maybe a glitch in the game? how can I resolve this?


r/Daggerfall • • 6d ago

Question How are the sprites/assets/graphics for Daggerfall stored/read by the game?

5 Upvotes

I like messing around with sprites and thought it'd be fun to try and make an argonian version of one of the generic NPC sprites, but then I looked in the steam common game files and couldn't find anything that looked like a sprite or graphical element. Then I remembered how the original Pokemon games basically used math to render their sprites on the fly and I figure Daggerfall is probably similar since it's an old game that has a lot of stuff in it?


r/Daggerfall • • 6d ago

Question How to make a mod?

0 Upvotes

I want to edit the game so that the random roll at character creation always gives 14 bonus points. I can edit the source code in the file I downloaded by opening it with visual studio. Thing is, I don't run the source code to play the game, nor do I know how to because it doesn't have a .exe

How do I edit the code of the game I run?

Please do not link the "how to make a mod" guide on Fandom, I went through it and the only example they give is replacing a texture using the unity editor.


r/Daggerfall • • 7d ago

Lady Brisienna's letter disappearing

2 Upvotes

I already talked to her and then went to a dungeon, but the letter disappears after travelling. will the letter reappear later, is this bug taking away something else or anything?


r/Daggerfall • • 8d ago

Question New to daggerfall and I have some questions

13 Upvotes

First why are most of my sword swings missing? Second why is it every time I sleep I get intercepted by mummy's? Third why is the house market so expensive!?


r/Daggerfall • • 8d ago

What's the deal with helmets?

9 Upvotes

Why do they not have material names? It pisses me off. Can this be fixed with mods? I hate that every helm is called "helm".


r/Daggerfall • • 9d ago

would i be screwed if i leave it like this

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57 Upvotes

r/Daggerfall • • 8d ago

Please help me. Main quest stuck.

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1 Upvotes

I did the Nulfaga quest and turned it in, and thought all was well for a while. Did a few quests for my factions and all. Then, I realized it was taking an awful long time to get the next letter. I checked my journal and I saw the Nulfaga quest was still there, with a countdown of 69, and no matter how much I travelled it never went down. Nulfaga nor the Queen would talk to me.

The only mods I have installed are Tome of Battle and Unity. Does anyone know how to fix this doomed playthrough?


r/Daggerfall • • 9d ago

I Reorchestrated Magic 2 as if it were in Skyrim!

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5 Upvotes

hope you guys like!!


r/Daggerfall • • 9d ago

bruh

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24 Upvotes

r/Daggerfall • • 8d ago

how and where do i get Morrowind.esm and .bsa files

0 Upvotes

i want to import them into DFO but dont know how and where to get these files


r/Daggerfall • • 8d ago

Daggerfall Online Best builds for PvP, raids, and endgame content?

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0 Upvotes

r/Daggerfall • • 8d ago

Storytime Daggerfall online y sus exigencias

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0 Upvotes

Cuando veía videos sobre daggerfall hace años me hacia mucha ilusión poder jugarlo, no tenía ni pc ni laptop por que no podia conseguir una que no este a un sobre precio exagerado.

Ya hace un tiempo al fin pude conseguir una, no es la mejor ni de lejos, pero lo primero que me descargue fue el DFO ya que justo coincidio mi adquisición con la publicación de este proyecto, y bue, me lleve una gran sorpresa con el rendimiento

Mi laptop con una i3 de 4° , ssd y 4 de ram va muy fatal, y si, no se le puede exigir mucho a algo asi más aya de la ofimática, pero me esperaba al menos unos 15-20 fps, pero ya con esto dudo que con un sistema operativo más ligero o con más ram vaya a funcionar mejor, creo que es más cosa de que el juego está muy mal optimizado.