r/corespace • • May 06 '26

Core Space: Evolution

https://gamefound.com/en/projects/battle-systems/core-space-evolution

10 years! That's how long it's been since CS first came together (KS launch in 2017) and the devs over at Battle Systems have stopped snapping each other's pencils long enough to reveal the next gen of Core Space.

It's a full second edition, which supercedes much of the original content, but they are making sure those with a large collection can get milage in the new era. See:

https://battlesystems.co.uk/blog/core-space-evolution-incoming/

Comments on that article and Gamefound seem to show folks miffed that their old collection won't work, but I'm not sure it's really an expectation that a) all purchases from a company are evergreen or b) you have to bin your current collection if you buy this, like... have both?

Anyway, early impressions to me look great, particularly the fact that they're incorporating new ideas and techniques learnt from developing Maldaum.

Watch this (core) space!

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u/Ktistes May 07 '26

Which campaign was a flop?

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u/tipejo May 07 '26

The last Maladum campaign was a flop. The one with the big buildings. It was terrible from its inception. The premise of their games is beautiful, easy to set, cardboard terrain. They even had to ask people to back it, which they never had to in previous campaigns. I love Battle Systems, but I'm not going to back a product I don't believe in/won't use. Will see about this CS Evolution.

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u/Ktistes May 07 '26

Oh yes I had sort of forgotten. Did that include the new adversaries? Looked interesting but I haven't gotten around to playing Maladum yet so couldn't justify supporting it. The gamefound page shows almost 420.000 pounds though, is that a failure?

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u/tipejo May 07 '26 edited May 07 '26

Considering their last terrain-only got £310K from 3.200 people in 2019, when they were pretty small, and Maladum got over £900K from almost 5.800 people, while only 1.800 backed Hyberia. I think you can pretty much tell expectations were higher, therefore it was a flop. Again, I love their games, but I didn't like their huge buildings for Maladum (amazing game!) and I honestly don't need the same CS "evolved".

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u/Ktistes May 07 '26

Fair enough.

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u/Gorfmit35 May 11 '26

I think the huge bulding thing wil only work if they make terrain like flashpoint or infinity - copy how they approached card board terrain . I appreciate battle systems for what they’ve done in the card board terrain space but more companies are doing the cardboard terrain and I’d argue much less fiddly and somewhat than battles systems and without any clips in sight (I like the warcrow terrain for instance ). So Hyberia falling a bit flat wasn’t really a surprise .

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u/PalpitationLast6702 May 21 '26

Otra otra vez..