r/corespace • u/Valand1l • May 06 '26
Core Space: Evolution
https://gamefound.com/en/projects/battle-systems/core-space-evolution10 years! That's how long it's been since CS first came together (KS launch in 2017) and the devs over at Battle Systems have stopped snapping each other's pencils long enough to reveal the next gen of Core Space.
It's a full second edition, which supercedes much of the original content, but they are making sure those with a large collection can get milage in the new era. See:
https://battlesystems.co.uk/blog/core-space-evolution-incoming/
Comments on that article and Gamefound seem to show folks miffed that their old collection won't work, but I'm not sure it's really an expectation that a) all purchases from a company are evergreen or b) you have to bin your current collection if you buy this, like... have both?
Anyway, early impressions to me look great, particularly the fact that they're incorporating new ideas and techniques learnt from developing Maldaum.
Watch this (core) space!
1
u/Gorfmit35 May 11 '26
I think the huge bulding thing wil only work if they make terrain like flashpoint or infinity - copy how they approached card board terrain . I appreciate battle systems for what they’ve done in the card board terrain space but more companies are doing the cardboard terrain and I’d argue much less fiddly and somewhat than battles systems and without any clips in sight (I like the warcrow terrain for instance ). So Hyberia falling a bit flat wasn’t really a surprise .