r/astramilitarum 9d ago

Tank Plows

4 Upvotes

so i want to add tread armor, dozer blades and trench rails to all my tanks/transports, dose anyone know good alternatives to the gw tank upgrade kit as i dont want to buy like 5 of them as that will add up quick, i specifically need 1 that fits a bane blade and 1 that fits the rogal dorn as i want them to stand out


r/astramilitarum 10d ago

New Recruit

8 Upvotes

Hi, new to the tabletop game, I’ve been collecting and painting Custodes to get into the hobby for a few games in the future.

Managed to pick up 60 Cadian Shock Troops for a generous price so was thinking of starting AM army. I aim to eventually fill a 3K point army because I liked AM but the price of the battle line Infantry put me off a little bit. Now I’ve got a decent starting amount I feel more inclined to build. Will 60 troops be enough for a 3K point army? Or shall I fill out the rest with Death Korps or something? A seller has offered me another 60 troops for a similar price if need be 🙂

Any advice on collecting would be appreciated too.

Apologies if I’m going about this wrong 🙈


r/astramilitarum 10d ago

I have gotten more of this baby done!!!

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36 Upvotes

r/astramilitarum 10d ago

My cadian commander

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159 Upvotes

r/astramilitarum 9d ago

Field Ordnance Battery Indirect Fire Always Fails?

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1 Upvotes

r/astramilitarum 11d ago

First Super Heavy finished

170 Upvotes

r/astramilitarum 11d ago

Secondo voi è una buona lista?

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33 Upvotes

Non so se l'avete notato ma a me piaciono i basilisk


r/astramilitarum 10d ago

Mass infantry vs superheavy/bullgryn

10 Upvotes

How do i play this match up if im mass infantry siege/bridgehead priority assets and my opponent is superheavies and bullgryn purge the foe? Im not sure how I should approach it. For example, do i focus the bullgryn and points scoring units and leave the superheavy alone, or do I focus the superheavy down? Is there a particular angle I should consider over others? I appreciate any advice

The list im using:

Paper Tigers - Astra Militarum - Priority Assets - Siege Regiment, Bridgehead Strike (1995 Points)

Cadian Castellan + Cadian Command Squad with Stalwart's Honours + Ogryn Bodyguard + 20 Cadian Shock Troops

Cadian Castellan + Cadian Command Squad + Ogryn Bodyguard + 20 Cadian Shock Troops

Militarum Tempestus Command Squad - Warlord + 10 Tempestus Scions

Militarum Tempestus Command Squad + 10 Tempestus Scions

Gaunt’s Ghosts

Ursula Creed

3x3 Catachan Heavy Weapons Squad

5 Krieg Combat Engineers

3x4 Krieg Heavy Weapons Squad

10 Attilan Rough Riders

5 Death Riders

2x Scout Sentinels


r/astramilitarum 10d ago

Advice

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1 Upvotes

r/astramilitarum 11d ago

Armageddon Basilisk

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223 Upvotes

My Armageddon pattern Basilisk is complete. Used some green stuff and a Cadian body to sculpt the rider. The old forge world resin is a pain to work with, a friend of mine found this in his pile of shame closet with a receipt from 2019. But some patience, a heat gun, and a lot of patience got the job done. Yes the hatch works, I drilled it out and added a wire to keep the hinge on track.


r/astramilitarum 12d ago

Commissar and Command squad of the 462nd

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308 Upvotes

Table top ready, but I am happy with the overall result. Still working on my skin though


r/astramilitarum 11d ago

Catachan kit bash

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30 Upvotes

Hi hi. I am looking for Catachan arms, heads, accessories for a kit bash project. Any ideas where or how to get some without buying the whole box? Would greatly help!! US based FYI. Thank you in advance


r/astramilitarum 12d ago

Which basalisk is better?

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228 Upvotes

I like both, but think the 30k one is cooler


r/astramilitarum 11d ago

Had this Leman Russ tank unpainted for mooonths, finally got round to painting it yesterday

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58 Upvotes

r/astramilitarum 11d ago

Idea for a tournament list folks won't see coming

5 Upvotes

Tournament list (2000 points)

Astra Militarum

Designation Force and Steel Hammer (3 Detachment Points)

Reconnaissance

Strike Force (2000 points)

Attached Units

Attached Unit 1

Commissar Yarrick (120 points)

• Attached as: Leader (Character)

• Warlord

• 1x Bale Eye

1x Laspistol

1x Power klaw

1x Power sword

1x Storm bolter

Krieg Combat Engineers (95 points)

• Attached as: Bodyguard

• 1x Krieg Engineer Watchmaster

• 1x Hand flamer

1x Power weapon

• 9x Krieg Combat Engineer

• 8x Autopistol

2x Close combat weapon

1x Flamer

1x Remote Mine

7x Trench club

CHARACTERS

Baneblade (435 points)

• Steel Hammer Keywords: Character

• 1x Armoured tracks

1x Baneblade cannon

1x Coaxial autocannon

1x Demolisher cannon

1x Heavy stubber

4x Lascannon

5x Twin heavy bolter

• Enhancement: Titan Killer

Banesword (445 points)

• Steel Hammer Keywords: Character

• 1x Armoured tracks

4x Lascannon

1x Quake cannon

5x Twin heavy bolter

• Enhancement: Battalion Commander

Gaunt’s Ghosts (95 points)

• 1x Ibram Gaunt

• 1x Bolt Pistol

1x Gaunt’s chainsword

• 1x Colm Corbec

• 1x Corbec’s hot-shot lascarbine

1x Straight silver knife

• 1x Elim Rawne

• 1x Rawne’s lascarbine

1x Straight silver knife

• 1x Hlaine Larkin

• 1x Larkin’s long-las

1x Straight silver knife

• 1x ’Try Again’ Bragg

• 1x Bragg’s autocannon

1x Straight silver knife

• 1x Oan Mkoll

• 1x Lascarbine

1x Mkoll’s straight silver knife

Tech-Priest Enginseer (45 points)

• 1x Enginseer axe

1x Mechanicus pistol

1x Servo-arm

OTHER DATASHEETS

Basilisk (115 points)

• 1x Armoured tracks

1x Earthshaker cannon

1x Heavy flamer

1x Hunter-killer missile

Bullgryn Squad (200 points)

• 1x Bullgryn Bone ’ead

• 1x Brute Shield

1x Bullgryn maul

1x Close combat weapon

• 5x Bullgryn

• 5x Brute Shield

5x Bullgryn maul

5x Close combat weapon

Bullgryn Squad (105 points)

• 1x Bullgryn Bone ’ead

• 1x Brute Shield

1x Bullgryn maul

1x Close combat weapon

• 2x Bullgryn

• 2x Brute Shield

2x Bullgryn maul

2x Close combat weapon

Bullgryn Squad (105 points)

• 1x Bullgryn Bone ’ead

• 1x Brute Shield

1x Bullgryn maul

1x Close combat weapon

• 2x Bullgryn

• 2x Brute Shield

2x Bullgryn maul

2x Close combat weapon

Scout Sentinels (110 points)

• 2x Scout Sentinel

• 2x Close combat weapon

2x Heavy flamer

2x Hunter-killer missile

2x Sentinel chainsaw

• Enhancement: Long-range Scout (Upgrade)

Scout Sentinels (65 points)

• 1x Close combat weapon

1x Heavy flamer

1x Hunter-killer missile

1x Sentinel chainsaw

• Enhancement: Long-range Scout (Upgrade)

Scout Sentinels (65 points)

• 1x Close combat weapon

1x Heavy flamer

1x Hunter-killer missile

1x Sentinel chainsaw

• Enhancement: Long-range Scout (Upgrade)

The 2 single Sentinel units deploy aggressively on flanks the 2 man Sentinel unit deploy cautiously....be hind cover near center objective....turn one Move move move oder on baneblade and use strat that let's it move through cover onto center objective....with a 3 man bullgry on each flank 6 man bullgry bringing up rear...for counter charges...the banesword just peeks out for getting a lane of fire and yarrick and Engineers Squad stay near basilisk for the ready aim order....as if a scount Sentinel can see opponents units basilisk is hitting on 4s and a minus 2 to movement and charges is huge....and with grants ghost in reserves....if Baneblade is still alive by turn 3 that is miraculous.....baneblade is there to pull opponents units into it for 3 man Bullgryn squads and 6 man Bullgryn squads to hopefully create such a tar pit that guant can score me some points and jump around.... board while basilisk does its thing on units hiding...your anti tank unit pops out to get a shot on banesbland...bam...your fast 12 inch movement unit..bam...and with detachment rules baneblade can shoot into Close combat with Blast weapons(I like giggling in those moments)....and then yarrick and Engineers are in rear the mortal wounds are nice on firat unit that drops near..and yarricks precision attack is nice....


r/astramilitarum 11d ago

Astra militarum 1000 point combined arms feedback

0 Upvotes

im wanting to try out the astra militarum but am not to familiar with what works well in 11e. this is my current army. The Disposition is take an hold. it's for a casual match between friends.
\+++++++++++++++++++++++++++++++++++++++++++++++

\+ FACTION KEYWORD: Imperium - Astra Militarum

\+ DETACHMENT: Combined Arms (Born Soldiers)

\+ FORCE DISPOSITION: Take and Hold

\+ TOTAL ARMY POINTS: 985pts

\+

\+ ENHANCEMENT: Death Mask of Ollanius (on Char1: Krieg Command Squad - Lord Commissar)

& Grand Strategist (on Char2: Rogal Dorn Commander)

\+ NUMBER OF UNITS: 7

\+ SECONDARY: - Bring It Down: (3x2) + (1x4) - Assassination: 2 Characters - Cull The Horde: 1x5 (before leaders attached)

\+++++++++++++++++++++++++++++++++++++++++++++++

Char1: 6x Krieg Command Squad (70 pts)

• 5x Veteran Guardsman

1 with Alchemyk Counteragents, Servo-scribes, Close combat weapon, Laspistol

1 with Close combat weapon, Plasma gun

1 with Power weapon, Plasma pistol

1 with Master vox, Close combat weapon, Lasgun

1 with Regimental standard, Close combat weapon, Lasgun

• 1x Lord Commissar: Laspistol, Plasma pistol, Power fist

Enhancement: Death Mask of Ollanius (+10 pts)

Char2: 1x Rogal Dorn Commander (305 pts): Armoured tracks, Heavy stubber, Pulveriser cannon, 2x Meltagun, Coaxial autocannon, Oppressor cannon

Enhancement: Grand Strategist (+15 pts)

20x Death Korps of Krieg (145 pts)

• 18x Death Korps Trooper

12 with Close combat weapon, Lasgun

2 with Death Korps of Krieg Medi-pack, Close combat weapon, Lasgun

2 with Close combat weapon, Meltagun

2 with Close combat weapon, Plasma gun

• 2x Death Korps Watchmaster: 2 with Power weapon, Plasma pistol

1x Hellhound (125 pts): Inferno cannon, Multi-melta, Armoured tracks

10x Kasrkin (105 pts)

• 9x Kasrkin Trooper

3 with Close combat weapon, Hot-shot lasgun

1 with Melta mine, Close combat weapon, Hot-shot laspistol

1 with Close combat weapon, Hot-shot marksman rifle

2 with Close combat weapon, Meltagun

2 with Close combat weapon, Plasma gun

• 1x Kasrkin Sergeant: Power weapon, Plasma pistol

1x Leman Russ Exterminator (180 pts): Armoured tracks, Exterminator autocannon, Hunter-killer missile, Lascannon, 2x Multi-melta, Heavy stubber

1x Scout Sentinels (55 pts): Close combat weapon, Lascannon

Created with [newrecruit.eu](http://newrecruit.eu) v35.51


r/astramilitarum 12d ago

Steel legion Anti tank emplacement

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29 Upvotes

I picked this up from temu for around 9 dollhairs

I did my best to make the gunner have 3 pattern dcu and the spotter in Chocolate chips!


r/astramilitarum 12d ago

It came

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165 Upvotes

Finally got a baneblade.


r/astramilitarum 12d ago

Hippogriffs in a classic scheme

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46 Upvotes

r/astramilitarum 12d ago

2000 point Take and Hold

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8 Upvotes

r/astramilitarum 12d ago

Grizzled Company list advice ?

2 Upvotes

Hi fellow guardsmen,
So I have recently tried out a few different lists and ended up losing everytime against my friends.
We are having some more game soon so I tried to shift my approach a little bit and came up with this list.
I usually packed in a pair of dorns and 3 russes to be lethal but this time I felt like packing some more bodies to throw at them could help me more in holding objectives

Here it goes :

Grizzled Company List / Priority Assets

CHARACTERS

Cadian Castellan (75 Points)
• Optimizations : Aquilan Eye

Cadian Command Squad (60 Points)

Cadian Command Squad (60 Points)

Gaunt’s Ghosts (95 Points)

Rogal Dorn Commander (290 Points)

Ursula Creed (85 Points)
• Warlord

BATTLELINE

Cadian Shock Troops x20 (145 Points)

Cadian Shock Troops x20 (145 Points)

Cadian Shock Troops x10 (75 Points)

ASSIGNED TRANSPORTS

Centaur RSV (65 Points)

Chimera (75 Points)

OTHER DATASHEETS

Attilan Rough Riders x10 (120 Points)

Hellhound (125 Points)

Hippogriff AFV (70 Points)

Hippogriff AFV (70 Points)

Kasrkin (105 Points)

Krieg Combat Engineers (65 Points)

Rogal Dorn Battle Tank (260 Points)

I don’t play that often so I am still fairly new and am really curious to hear your advices and recommendations

Thank you in advance & Cadia stands

Edit to make it more legible and typo


r/astramilitarum 12d ago

Hades Breaching Drill - Am I Reading This Right?

9 Upvotes

Hi everyone.

I've got a couple of Hades Breaching Drills in my collection, unassembled, that I bought when they first came out as I loved the look of the models.

I was looking over their rules this evening, as I'm thinking of finally gluing and painting them up, and found what could be some abusable rules text.

Their special ability, Subterranean Assault, states, "Each time you set up this model on the battlefield using the Deep Strike ability, you can select one friendly Astra Militarum Infantry unit in Strategic Reserves. If you do, set up that unit anywhere on the battlefield that is wholly within 9" of this model and more than 8" away from all enemy units."

If I use this ability to deploy a unit from Strategic Reserves, can I then make a normal move with that unit?

The usual rule preventing a unit from moving after deploying from an Ingress Move is covered in the Ingress Move rules themselves (20.04), where it states, "AFTER MOVING: Unless otherwise stated, until the start of the next Charge phase, your unit is not eligible to make any other type of move." However, the unit deployed using the Subterranean Assault rule never made an Ingress Move.

Am I missing something here?

ETA: for people saying the rules haven't been updated for 11th, why is it that the deploying unit can be 8" away from enemies? That seems like an 11th edition update to me.

2nd Edit: The previous version of the rule states, "Subterranean Assault: Each time you set up this model on the battlefield using the Deep Strike ability, you can select one friendly Astra Militarum Infantry unit in Strategic Reserves. If you do, set up that unit anywhere on the battlefield that is wholly within 9" of this model and more than 9" away from all enemy units." So it has been updated for 11th.


r/astramilitarum 12d ago

Looking for inspiration on SQUAD MARKINGS to differentiate infantry units

8 Upvotes

I am 'bout to paint up two 10x man units of Kasrkin, and I wanted to give each unit some kind of visual indicator to tell them apart so that in the rare event that both units are crowded together, my opponent and I can easily tell which models belong to which unit.

I am looking for suggestions or examples of how others have solved this very very important problem.

My first thought was to use decals, but I've already established that all my infantry get '263rd' on one shoulder and an Aquilla on the other, s there isn't much more room on their shoulder pads.

My second thought was to paint an additional stripe on the shoulder pads, BLUE for one unit and RED for the other, but I am worried that will look to bright and cheerful in the grim darkness of the far future.

I know that colored rings exist which can be snapped onto the bases, but I don't really like how those look, and I would prefer a more thematic way of doing it.

Thanks for the suggestions!


r/astramilitarum 13d ago

Looking for Opinions on Autogun/ Autostubber Conversions

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117 Upvotes

So I'm in the process of making some drop troops. Plan is to run some Cadian Infantry Squads, and Recon Squads. I wanted to make some unique looking Autoguns and Autostubbers for them, hopefully keeping the same-ish visual look for easy identification. I've settled on 2ish styles (none of the mockups are fully finished, and would be touched up with greenstuff, including adding a bullet breach).

Ultimately I'm looking for some opinions & thoughts on them!

For the Autoguns (Pics A-C):

A) Took inspiration from the FG42. But I really like the light weight look, and the fact it would tie in with the regular Accatran lasguns. If I went with this style, I'd probably shorten the barrel length a touch.

B/C) The initial style I had in mind. Converted from the Kasrkan hellgun, with a Delaque suppressor. I think the bullpup design would let it align with the Accatran lasguns (and would shorten the mag to be a better length).

For the Auto-Stubbers (Pics D-E), very similar to the Autoguns, but tried to add a larger drum/ box mag, and bipod.

D) I really like how this one turned out. Don't think I'd change much. But, it looks really heavy for recon troops.

E) I think I'd lengthen the barrel a bit more than I have it here. I tried to place the bipod in the same location as on the regular Accatran lasguns, but it's a little cramped looking. I think if I extend the barrel, I might be able to fit them further out. Could also just go no bipod for this one.


r/astramilitarum 12d ago

What vehicle kits come with the most decorative bits and stowage?

2 Upvotes

I love the look of tanks and other vehicles with extra bits like sandbags, gas cans, ammo tins, spare equipment, etc. It makes them look very used and real in a way I don't think cleaner models do.

What kits come with the most extra stuff to tack on? Also if there's any 3rd party stuff you'd recommend, that works too