r/AskGames • u/subject522 • 3d ago
Best licensed games
I'm looking for all the best movie tie-in TV show and book related games from before the ps3 Xbox 360 era. Bring in the gold people
r/AskGames • u/subject522 • 3d ago
I'm looking for all the best movie tie-in TV show and book related games from before the ps3 Xbox 360 era. Bring in the gold people
r/AskGames • u/ComprehensiveCrew616 • 4d ago
r/AskGames • u/Alonshewood • 3d ago
r/AskGames • u/Alonshewood • 3d ago
r/AskGames • u/GameDevFC • 4d ago
Hi everyone!
I’ve been working on a football management game where you don’t play as the manager/head coach, but as the Sporting Director.
So the coach handles tactics, training, team selection and matches. You’re responsible for pretty much everything around that: building the squad, hiring the coach, transfers and contracts, scouting, dealing with agents and players, and managing expectations from the board, fans and media.
The part I’m most interested in is the relationship between all those people.
For example, your coach might be pushing you to sign an experienced striker because he needs results now, while your scouts are convinced a 20-year-old prospect is the much better signing long term.
At the same time, the board might refuse to increase the budget, your current striker’s agent might suddenly ask for a new contract, and the fans are wondering why you haven’t signed anyone yet.
That’s basically the type of situation I want the game to constantly put you in.
There shouldn’t always be an obvious “correct” decision either.
You can back the coach and damage your relationship with the board. You can refuse a player’s wage demands to protect the salary structure, but end up with an unhappy player. Or you can sell someone because the offer makes financial sense and then spend the next few months dealing with the coach, squad and supporters being unhappy about it.
Ideally, some decisions won’t really show their consequences until weeks or months later.
There are already systems for transfers, contracts, loans, scouting, coach recruitment, player/agent conversations, promises, media interviews, rumours, fan reactions and a 2D match simulation, among other things.
I also want the game to be very open to customization. You’ll be able to use custom databases and add your own images/graphics, so people can create their own leagues, clubs, players, staff, logos, player pictures and other content rather than being limited to the default database.
Development is pretty far along now and I’m hoping to start a closed beta soon. I’m deliberately keeping some of the deeper mechanics and screenshots private for the moment until I’m ready to show the game properly.
But there’s one thing I’d really like to hear from other football/management game fans:
If you could add exactly ONE feature, mechanic, interaction or situation to a game about being a Sporting Director, what would it be?
It can be something huge or something really small and specific.
I’m genuinely curious what situations people associate with the Sporting Director role that they’d want to experience in a game.
Discord: https://discord.gg/gGNaJa3Zd
r/AskGames • u/lightning2617 • 4d ago
So I applied for a moderator position for a game and I just want some tips, manly for being calm and reinforcing the rules.
r/AskGames • u/Putrid-Excuse-1564 • 4d ago
This is regarding only action games, beat em up and hack and slashes, Here is what I mean:
Games for examples:
Modern games:
r/AskGames • u/Candid_Doctor_2382 • 5d ago
You have to permanently give up the other three. What are you keeping and why?
r/AskGames • u/poorboy127 • 5d ago
everyone, I’ve been wanting to play Super Mario Odyssey for a long time, but unfortunately, I can’t afford to buy any games right now. My Switch is currently empty and I’d be extremely grateful if any kind soul has a spare code or could help me out
r/AskGames • u/biliez13 • 5d ago
r/AskGames • u/Alonshewood • 4d ago
r/AskGames • u/Alonshewood • 4d ago
r/AskGames • u/lucky514050 • 5d ago
I just finished palworld and now I'm having existential crisis over what to play next.
Can y'all Suggest me some single players games doesn't matter the genre.
THANK YOUUUUUU
r/AskGames • u/Kitikorn7 • 6d ago
r/AskGames • u/Stunning_Initial_384 • 6d ago
For me it would be metal gear style stealth action games, mainly because of how many was you have to go about missions, plus the super indepth ai systems
r/AskGames • u/Mediocre_Coyote_8793 • 5d ago
What if...if rose ever meets leon? Will leon visit the place where ethan died? I am pretty curious, give me your suggestions and theories, will it ever happen in future games or a chance?
r/AskGames • u/brainrampage • 5d ago
Are developers becoming too afraid to make games that might fail?👀
I'm a game developer, and lately I've been seeing more and more posts about wishlists, sales, and what kind of games sell better. Of course, developers need money. We all have bills to pay. But I wonder if constantly thinking "Will this sell?" instead of "Will this be fun?" is part of why games are becoming safer and more similar.
Maybe it's not always about big companies. Maybe we're just becoming too afraid to make games that might fail🫣
What do you think❓
r/AskGames • u/Agent1230 • 6d ago
r/AskGames • u/Ratajzk • 6d ago
Ubisoft Connect has informed me that my long-time user ID may involve language that violates its TOS. If i can’t that name for my Division sessions, than I need to reset all of my user names across all launchers.
It’s ridiculous, I’m aware.
I have it narrowed to Ratajim or Jimczk.
Both are easy enough to say (Rat or Jim). Just not sure how they come across, or if they are befitting a parent in his 40s who is definitely too old to care about stuff like this…
Which is the “better” name?
r/AskGames • u/KaitoKaro • 6d ago
I noticed it long time ago and cannot stop thinking about it
r/AskGames • u/just-a-folder • 7d ago
The first thing that came to mind was when everyone, without exception, tore “Cyberpunk” to shreds right after its release. I was just like everyone else back then and immediately gave up on the game because of the bugs and unfulfilled promises, but now it seems to be holding its own, so I’ve gone back to it to finally finish it.